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Install Guide

1 Run BlackDesert_Installer_TR.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Announcements

Updates Nov 29, 2023, 07:00 (UTC+3) November 29, 2023 (Wed) Update Details

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on November 29, 2023.

(Patch size: approx. 1.18 GB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


Event

  • [GM Note] Black Desert Turkey/MENA 6th Anniversary!
[More details]

 

  • Event 1. [6th Anniv] Gather Seals of Journey!
    • Event Period : Nov 30, 2023 (Thu) 00:00 - Dec 19, 2023 (Tue) 23:59

[More details]

 

  • Event 2. [6th Anniv] We invite all adventurers to the festival!
    • Event Period : Nov 29, 2023 (Wed) after maintenance - Dec 20, 2023 (Wed) before maintenance
[More details]

  • Event 3. [6th Anniv] Silver Shop Now Open!
    • Event Period : Nov 29, 2023 (Wed) after maintenance - Dec 13, 2023 (Wed) before maintenance
[More details]

 

  • Event 4. [6th Anniv] Hot Time & Cron Stone Login Rewards!
    • Event Period : Nov 29, 2023 (Wed) before maintenance - Dec 16, 2023 (Sat) 23:59
[More details]

 

  • Event 5. Ulukita Screenshot Event
    • Event Period : November 29, 2023 (Wed) after maintenance - December 13, 2023 (Wed) before maintenance
[More details]

 

  • Event 6. Rubin the Herald came to announce the ball!
    • Event Period : Nov 30, 2023 (Thu) 00:00 - Dec 13, 2023 (Wed) before maintenance
[More details]

 

  • Event 7. Scarecrow, I'm counting on you!
    • Event Period : Nov 29, 2023 (Wed) after maintenance - Dec 13, 2023 (Wed) before maintenance
[More details]

 

  • Event 8. Extract Caphras Stones for 1 Silver!
    • Event Period : Nov 29, 2023 (Wed) after maintenance - Jan 3, 2024 (Wed) before maintenance
[More details]



MAJOR UPDATES - Ulukita, the Exalted Land

  • Prince Bareeds III, who disappeared from Altinova, was nowhere to be found. However, rumors began to spread in Altinova that a "pauper prince" appeared in the southern reaches of Ulukita.
Many people in Mediah do not even know the face of Bareeds III, the last of the Mediahn royal family. The oppressive reign of the last Aksulp royal family has left a bitter taste, diminishing the prince's favor among the people of Mediah. As such, rumors have begun to circulate that another trace of the elusive prince may be found in the Exalted Land, Ulukita. Sarma Anin and Sirare, who have lost their master, seek the help of Adventurer for the future of Mediah, where the sole royal bloodline has vanished.

 

※ Once you've completed all Ulukita prelude questline, you can proceed with the subsequent main questline of the Exalted Land, Ulukita, via the Black Spirit.

Prelude to Ulukita, the Exalted Land
  • Troublesome rumors are circulating of a certain prince exiled to Altinova.
 
  • You can now proceed with the "[Ulukita] Dark Whispers in Altinova," the questline preluding to Ulukita, the Exalted Land.
    • You will need to have completed the final main quest in Valencia "[Valencia] Dawn of a New Age" in order to accept the Ulukita prequel quest.
    • Completing this questline will award you with "[Title] Howl of the Wilds" and the "Record: Rumors of Altinova" item that bears the details of this questline in writing.

 

[Starting Quest] Whispers in Mediah's Wind

Main Questline

  • Prince Bareeds III has disappeared from Altinova. His loyal confidants, Sarma Anin and Sirare, are in need of the help of the adventurer who had previously thwarted Maudi Budar from recreating the Three Days of Darkness.
Ulukita Main Questline
[Ulukita] Whispers in Mediah's Wind
Quest NPC and Quest Type Condition
Black Spirit - Main quest Complete the Ulukita Prelude questline

 


 

Illustrations and Cutscenes

  • As you begin the Main questline in Ulukita, you'll encounter engaging illustrations and cutscenes.

 

How to Enjoy the Main Questline with Voice Dubbing

During the quest, try using the "Auto-skip lines in sync with audio (Tab)" feature located at the bottom right of the screen.
Without keyboard controls, the story progresses in sync with the audio.

Dive deeper into the rich narrative of the Exalted Land, Ulukita.

 


 

Main Questline Completion Reward

  • Once you have fully explored the story of the Ulukita, you can obtain the following title and the Alchemy Stone.
Upon completion of the Ulukita Main questline After completing the Ulukita Main questline, complete
[Ulukita] Prince Bareeds' Gift from the Black Spirit (once per Family)
Title - Janissary Ator's Power Stone

Ator's Power Stone
  • Added a new Alchemy Stone, Ator's Power Stone.
    • It can be equipped in the Alchemy Stone slot, and it can be upgraded (Blessed/Exalted).
    • It can be recharged using the Mystical Spirit Powder.
    • It cannot be registered on the Central Market, and cannot be equipped by Season Characters.

 


 

Darkseeker's Retreat

  • Added a new monster zone, "Darkseeker's Retreat," to Ulukita.

Darkseeker's Retreat

Monster Zone Recommended Stats
Darkseeker's Retreat
Recommended AP: 310
Recommended DP: 420
Darkseeker's Retreat
In the Darkseeker's Retreat, always watch your back. The Darkseekers are known to launch powerful attacks when their attacks accumulate, leaving a lingering aura of their dark energy. And beware, the fallen monsters of the Darkseeker's Retreat respawn faster than those in other regions of Ulukita, ever ready to set their sights on unsuspecting adventurers.
 

Sealed Artifact & Blazing Ember

  • The "Sealed Artifact" and "Blazing Ember" will appear when you defeat the Mournful/Vengefu/Punitive Darkseekers.
    • Defeat the Blazing Ember to activate the Sealed Artifact.
      • The Sealed Artifact disorients the surrounding Darkseekers.
        (However, the effect of the Sealed Artifact does not affect the "Corrupt" Followers summoned by the Eternal Darkseeker.)
      • The Sealed Artifact activates for about 5 min after defeating the Blazing Ember, and periodically diorients nearby monsters.
    • Defeat the Blazing Ember to obtain Embers of Resonance x1.

 


 

Flame of Resonance & Ator's Shoes

Flame of Resonance

  • Added the Flame of Resonance, the key crafting material for Ator's Shoes.
※ The Flame of Resonance, the key crafting material for the last Slumbering Origin Armor piece, Ator's Shoes, is more difficult to acquire compared to other gear's crafting materials (e.g., Dahn's Gloves).
※ The Flame of Resonance and Embers of Resonance can be registered on the Central Market.

Flame of Resonance
How to Obtain How to Use
Flame of Resonance
1. Obtained with a set probability when defeating monsters in the Darkseeker’s Retreat
2. Obtained by Heating (L) Embers of Resonance x100.

Embers of Resonance
1. Obtained with a set probability when defeating monsters in the Darkseeker’s Retreat


Craft Ator's Shoes

 

Ator's Shoes

  • Added Ator's Shoes.
    • The 4-set effect is applied when you wear 4 types of Slumbering Origin Armor pieces.
      • Slumbering Origin Armor 4-set effect: Max HP +150, Max Stamina +150
Icon Item Name
Ator's Shoes

 

 

  • Ator's Shoes are divided into two types according to their stats.
    • The two types of Ator's Shoes follow the characteristics of the Boss/Blackstar defense gear used in crafting.
      • You can exchange between the two types of shoes via the Ator's Shoes exchange quest.
Enhancement Level
Ator’s Shoes (Evasion)
Ator's Shoes (Damage Reduction)
0 DP: 87
- Evasion: 48 (+96)
- Damage Reduction: 39 (+19)
DP: 89
- Evasion: 48 (+51)
- Damage Reduction: 41 (+46)
Desperate Ator's Shoes DP: 90
- Evasion: 50 (+97)
- Damage Reduction: 40 (+21)
DP: 92
- Evasion: 50 (+52)
- Damage Reduction: 42 (+48)
Distorted Ator's Shoes DP: 93
- Evasion: 51 (+98)
- Damage Reduction: 42 (+22)
DP: 95
- Evasion: 51 (+53)
- Damage Reduction: 44 (+49)
Silent Ator's Shoes DP: 96
- Evasion: 53 (+100)
- Damage Reduction: 43 (+24)
DP: 98
- Evasion: 53 (+55)
- Damage Reduction: 45 (+51)
Wailing Ator's Shoes DP: 99
- Evasion: 55 (+102)
- Damage Reduction: 44 (+26)
DP: 101
- Evasion: 55 (+57)
- Damage Reduction: 46 (+53)
Obliterating Ator's Shoes DP: 102
- Evasion: 57 (+104)
- Damage Reduction: 45 (+28)
DP: 104
- Evasion: 57 (+59)
- Damage Reduction: 47 (+55)

 



Ator's Shoes Crafting Quest

  • Crafting quest for Ator's Shoes is available via Durgeff in Atessahra in Ulukita.
    • [Crafting] Ator's Shoes - Blackstar Shoes
    • [Crafting] Ator's Shoes - Muskan's Shoes
    • [Crafting] Ator's Shoes - Urugon's Shoes
    • [Crafting] Ator's Shoes - [Season] Muskan's Shoes
    • [Crafting] Ator's Shoes - [Season] Urugon's Shoes
※ The above quests are daily quests, and you can proceed if you meet the following conditions.
- Completion of the main quest in the Ulukita (This condition seems to be removed due to Durgeff.)
- Character at least Lv. 56
- At least 1 Flame of Resonance in your inventory
- PEN (V) Blackstar Shoes or PEN (V) Boss Shoes with Caphras Enhancement Lv. 10 (Muskan's Shoes, Urugon's Shoes)
※ You cannot craft Ator's Shoes with PEN (V) Obsidian Blackstar Shoes.

 



Ator's Shoes Exchange Quest

  • You can exchange between the two types of Ator's Shoes via Durgeff in Atessahra.
Quest NPC Condition Completion Reward
Durgeff
(Located in Atessahra)

Hand over 1 type of Ator's Shoes
Hand over Scorching Sun Shards x200

Ator's Shoes different from the one handed over
(Same enhancement level)

※ When the exchange quest is completed, the Family name engraved on the original Ator's Shoes is replaced with the Family name of the Adventurer who completed the exchange.
※ This quest is a recurring quest, and there is no limit to the number of times you can proceed with this quest.

 


 

Kabua's Artifact & Kabua's Fragment

Kabua's Artifact

  • Added a new Artifact, "Kabua's Artifact".
    • The Artifact can be equipped in the two Artifact slots located in the equipment window.
      • It cannot be equipped by Season Characters.
    • It can be registered on the Central Market.
      • Accordingly, the Lightstone category in the Central Market has been changed to "Artifact/Lightstone" category.

Kabua's Artifact
How to Obtain Item Effects
Obtained according to a set probability by defeating monsters in the Darkseeker’s Retreat Extra AP Against Monsters +7
Monster Damage Reduction +20
Max HP +100
Max Stamina +75
 
  • Added Kabua's Fragment.
    • It can be registered on the Central Market.

Kabua's Fragment
Central Market Max Price: 100 million Silver
How to Obtain How to Use
Obtained according to a set probability by defeating monsters in the Darkseeker’s Retreat
Manufacture (L)

Kabua's Fragment x100
Magical Lightstone Crystal x1,000

 

 

 


NEW & IMPROVEMENTS

CLASS CHANGES

CLASS CHANGES
Today's patch brings about adjustments to the attack areas and damage of certain class skills.

We focused on considering class-specific traits and motions for this update, with priority placed upon fixing the attack areas of difficult-to-use skills, and for skills that were difficult to adjust, we carefully increased their damage numbers instead.

This is the 2nd installment of PvE balance changes, and we've been considering factors such as defensive effects, attack areas, accuracy, evasion, and others. Such factors inevitably affect PvP, so in the coming week, we plan on carrying out PvP balance changes as well. Along with such PvE/PvP changes, we are also planning to adjust the accuracy and evasion of monsters so these stats are meaningful for classes in monster zones.

Unlike PvE, balancing classes for PvP is a relative adjustment between classes, as opposed to being compared with the stats of monsters. Therefore, temporary adjustments such as simply adjusting the attack area or damage may only bring about confusion to our adventurers, and thus require a decent amount of time to test and properly implement changes that won't completely destabilize the game.
For example, today's patch brought changes not only to attack areas but to relevant visual effects of skills as well. If we only sought to change the attack area of a skill without touching the visuals as well, it would cause unintended confusion to our adventurers as well. Therefore, in adjusting the attack areas of skills, we had to simultaneously carry out touch up work on the visual effects of each related skill as well.

In addition, when we first began class balance adjustments, we spoke of tweaking the numbers of other classes who weren't as capable as Woosa in PvE instead of simply adjusting the single outperforming class. Improving Skill Add-on effects and increasing damage amounts are all part of this grand scheme of changes we seek to help make more classes more efficient in PvE monster zones. The data and indicators used to determine these changes have been gathered from adventurers in all regions. We've analyzed your gameplay patterns and such relevant data, and we will carry out further adjustments where necessary all based on the collected information.

After the 1st set of PvE balance adjustments and the Skill Add-on system revamp, we've been truly encouraged by all the feedback and support sent by our adventurers. Thank you.
For the sake of many more adventurers to fully enjoy our game, we will continue combing through our data and deliberate constantly to implement meaningful changes.


 

SORCERESS
Main
  • Changed the damage of the following enhanced (Rabam) skills.
Skill Name Before After
Shadow Ignition Attack damage 1395% x7
Damage -53% in PvP only
Attack damage 1674% x7
Damage -60.9% in PvP only
Crow Nightmare Attack damage 927% x6
Damage -25% in PvP only
Attack damage 1205% x6
Damage -42.3% in PvP only
Engulfing Shadow Attack damage 1487% x7
Damage -64.7% in PvP only
Attack damage 1606% x7
Damage -67.3% in PvP only
Abyssal Blow Attack damage 994% x5
Damage -40% in PvP only
Attack damage 1313% x5
Damage -54.6% in PvP only

Awakening
Grim Reaper's Judgment
  • Fixed the issue where the extra charged attack damage wasn't applied during Grim Reaper.
    • Now when you use Grim Reaper's Judgment during Grim Reaper, you will automatically deal the extra charged attack damage without needing to consume shards.
 
Blade of Darkness
  • Changed how the summoned blades attack.
    • The blades will now attack in faster intervals.
    • Added text to describe the maximum amount of hits possible.
    • The blades will last for a shorter period of time than before.
 
  • Changed the damage of the following skills.
Skill Name Before After
Dead Hunt
(I to IV)
Attacks 1 and 2 damage 1054/1157/1321/1511% x3
Spin attack 3 damage 836/917/998/1078% x3
Chop attack 3 damage 1054/1157/1321/1511% x2
Attack 4 damage 1054/1157/1321/1511% x3
Damage -32.4% in PvP only
Attacks 1 and 2 damage 1191/1307/1493/1707% x3
Spin attack 3 damage 945/1036/1128/1218% x3
Chop attack 3 damage 1191/1307/1493/1707% x2
Attack 4 damage 1191/1307/1493/1707% x3
Damage -40.2% in PvP only
Grim Reaper's Judgment
(I to IV)
Attack damage 1512/1662/1737/1985% x5
Extra charged attack damage 1709/1968/2243/2502% x7 when consuming shards or during Grim Reaper
Damage -60.4% in PvP only
Attack damage 1663/1828/1911/2184% x5
Extra charged attack damage 1880/2165/2467/2752% x7 when consuming shards or during Grim Reaper
Damage -64.1% in PvP only
Blade of Darkness Attack damage 360% x6
Blade of Darkness's attack damage 936% x1
Blade attack damage -50% in PvP only
Attack damage 360% x6
Blade of Darkness's attack damage 1104% x1, max 33 hits
Blade attack damage -70% in PvP only

 

TAMER
Main & Succession
Prime: Bolt Wave
  • Increased the attack area and matched it to the same location as Prime: Jolt Wave.
 
Prime: Bolt Wave, Prime: Jolt Wave
  • Moved the skill's attack area to be more in front of your character.
    • Before
 
    • After
 
Prime: Upward Claw
  • Increased the attack area of attack 1.
  • Fixed the issue where the Accuracy increase effect wasn't applied when comboing into attack 2.
 
Resonance
  • Removed the last attack and adjusted the damage accordingly.
  • Removed the "Push the target on hits" (PvE only) effect from the description.
 
  • Changed the damage of the following skills.
Skill Name Before After
Absolute: Flash Attack damage 1129% x4
Damage -50% in PvP only
Attack damage 1264% x4
Damage -55.3% in PvP only
Absolute: Flash Pole Thrust Attack damage 1248% x4
Damage -45% in PvP only
Attack damage 1410% x4
Damage -51.3% in PvP only
Absolute: Flash Stance Shift Attack damage 1030% x4
Damage -60.7% in PvP only
Attack damage 1463% x4
Damage -72.4% in PvP only
Prime: Throat-Burn Attack 1 damage 1669% x5
Attack 2 damage 1669% x7
Damage -58.8% in PvP only
Attack 1 damage 1904% x5
Attack 2 damage 1904% x7
Damage -63.9% in PvP only
Prime: Upward Claw
(I to IV)
Attack 1 damage 1066/1179/1291/1572% x3
Attack 2 damage 1173/1297/1420/1729% x6
Damage -57.7% in PvP only
Attack 1 damage 1237/1368/1498/1824% x3
Attack 2 damage 1361/1505/1647/2006% x6
Damage -63.5% in PvP only
Resonance Attack damage 1356% x7
Last attack damage 1085% x3
Damage -40% in PvP only
Attack damage 1695% x8
 
Damage -49% in PvP only
Horror Slam Attack damage 830% x11
Damage -32% in PvP only
Attack damage 1660% x7
Damage -46.6% in PvP only
Jolt Stab Attack 1 damage 920% x5
Attack 2 damage 1012% x6
Attack 1 damage -38% in PvP only
Attack 2 damage -39% in PvP only
Attack 1 1380% x5
Attack 2 1380% x6
Attack 1 damage -58.7% in PvP only
Attack 2 damage -55.3% in PvP only
Breath Spike Attack 1 damage 972% x4
Attack 2 damage 1106% x7
Damage -57% in PvP only
Attack 1 damage 1234% x4
Attack 2 damage 1405% x7
Damage -66.2% in PvP only

Awakening
Beast Rampage
  • Moved the skill's attack area to be more in front of your character.
    • Before
 
    • After
 
Allround Spinner
  • Moved the skill's attack area to be more in front of your character.
Before After
 
Flow: Soaring Strike
  • Matched the visual affects with the actual attack area.
 

 

MAEHWA
The existing Maehwa Succession featured skills with lengthy cooldowns, which during PvE, required players to intermittently use Red: Divider or deplete their stamina to fill these gaps.
However, Red: Divider had an issue of constant stamina depletion. While we considered adjusting the cooldowns of all skills, a significant reduction might drastically alter the gameplay.
To address this, we set the PvE damage of Red: Divider on par with the main skills, eliminated both its cooldown and stamina consumption, and transformed it into a primary skill used whenever its cooldown is reset. This comprehensive approach aims to solve the overall skill cooldown issue, the stamina drain of Red: Divider, and the general lack of damage output.
Main & Succession
Prime: Whirlwind Cut, Ultimate: Whirlwind Cut
  • Moved both skills' attack areas to be more in front of your character (applies for the Ultimate version upon learning the Prime version).
 
Red: Divider
  • Changed the skill as follows.
    • Increased the attack area.
    • Changed to no longer consume Stamina.
      • The skill will now attack up to a max 7 hits.
    • Changed to no longer be available even with Red Blade if the Prime version is on cooldown.
      • You will perform the normal Prime version of the skill instead.
 
Prime: Divider
  • Fixed the issue where performing the spin attack with the Tiger Blade drawn during cooldown would still apply the Knockback debuff.
 
Razorblade Corolla
  • Changed the cooldown: 9 sec → 7 sec
 
  • Changed the damage of the following skills.
Skill Name Before After
Prime: Divider Attack damage 606/863/1159% x3, max 3 hits
Extra attack damage (I to II) 606/863% x3 / (III) 1159% x4
Damage -38.8% in PvP only
Attack damage 741/1055/1416% x3, max 3 hits
Extra attack damage 741/1055/1416% x4
Damage -49.9% in PvP only
Red: Divider (I to III) Attack damage 527/751/1008% x4 Attack damage 1054/1502/2016% x 2, max 7 hits
Prime: Petal Swirl
Attack damage 1212% x 5
Damage -39.7% in PVP only
Attack damage 1818% x 5
Damage -59.8% in PVP only
※ The damage applied during the cooldown remains unchanged.
Prime: Decapitation
Red: Decapitation (I to IV)
Attack damage 1013/1179/1257/1388% x 3
Extra attack damage 1013/1179/1257/1388% x 6
Damage -63%/63%/63%/63% in PVP only
Attack damage 1216/1415/1508/1666% x 3
Extra attack damage 1216/1415/1508/1666% x 6
Damage -69.2%/69.2%/69.2%/69.2% in PVP only
※ The damage applied during the cooldown remains unchanged.
Prime: Blind Slash Attack damage 1023% x 6
Damage -28.65% in PVP only
Attack damage 1190% x 6
Damage -38.7% in PVP only
Prime: Blind Thrust
(I to IV)
Attack damage 572/642/802/1028% x 4
Damage -30.9%/31%/31%/31% in PVP only
Attack damage 744/835/1043/1336% x 4
Damage -46.9%/46.9%/46.9%/46.9% in PVP only
Backstab Attack damage 1520% x 4
Damage -35% in PVP only
Attack damage 1824% x 4
Damage -45.8% in PVP only
Razorblade Corolla Attacks 1, 2, and 3 damage 1338% x 3
Last attack damage 1338% x 6
Damage -60% in PVP only
Attacks 1, 2, and 3 damage 1487% x 3
Last attack damage 1487% x 6
Damage -64% in PVP only

 

VALKYRIE
Succession
Prime: Purificatione
  • Increased the attack area.
    • Changed the energy explosion attack to now apply in the same area regardless of the distance between you and your enemy who struck you.
    • You will now recover 20% of your HP on energy explosion attack 1 hits.
 

Awakening
Purificatione
  • Increased the attack area.
    • Changed the energy explosion attack to now apply in the same area regardless of the distance between you and your enemy who struck you.
    • You will now recover 20% of your HP on energy explosion attack 1 hits.
Purificatione (Prime & normal) Attack Area
Before After

 

KUNOICHI
Main & Succession
Flow: Fatal Blow Combo
  • Fixed the issue where the attack area didn't match with Prime: Fatal Blow after learning the latter skill.
 
Prime: Fox Claw
  • Matched the attack areas of attack 1 and extra attack.
 
Prime: Shadow Explosion
  • Reduced the cooldown: 9 sec → 8 sec
  • Changed to now apply the same number of hits regardless of location.
    • Removed the text regarding max hits from the description accordingly.
  • Removed the "hit count decreased during cooldown" effect. Adjusted the damage reduced during cooldown.
  • Removed redundant text from the description.
 
Prime: Crescent Slash
  • Added more details regarding damage reduced during cooldown to the description.
 
Prime: Tendon Cutter (II to III)
  • Fixed the issue where using LMB to perform the extra attack wouldn't move your character forward.
 
  • Changed the damage of the following skills.
Skill Name Before After
Prime: Crescent Slash Attack damage 1287% x2
Damage -12% in PvP only
Attack damage 1802% x2
Damage -37.1% in PvP only
Prime: Flash Slash
(I to IV)
Attack damage 1132/1396/1701/2268% x5, max 2 hits
Damage -66.5% in PvP only
Attack damage 1251/1543/1880/2507% x5, max 2 hits
Damage -69.7% in PvP only
Prime: Shadow Explosion Attack damage 1567% x2, max 8 hits
Damage -64% in PvP only
Attack damage 2601% x10
Damage -65.3% in PvP only
Prime: Wheel of Wrath Attack 1 damage 1387% x5
Attack 2 damage 1387% x5
Normal attack damage -62.4% in PvP only
Ninjutsu Release attack 1 damage 2778% x2
Ninjutsu Release attack 2 damage 2778% x8
Ninjutsu Release attack damage -73.6% in PvP only
Attack 1 damage 1387% x5
Attack 2 damage 1387% x5
Normal attack damage -62.4% in PvP only
Ninjutsu Release attack 1 damage 2861% x2
Ninjutsu Release attack 2 damage 2861% x8
Ninjutsu Release attack damage -74.3% in PvP only

 

NINJA
Main & Succession
Flow: Fatal Blow Combo
  • Fixed the issue where the attack area didn't match with Prime: Fatal Blow after learning the latter skill.
 
Prime: Fox Claw
  • Matched the attack areas of attack 2 and attack 3.
  • Changed the key commands to be more descriptive.
  • Fixed the issue where the Floating debuff wasn't applied when comboed during other skills.
    • The text regarding the Floating debuff in the description has been changed accordingly.
  • Fixed the issue where attack 3 damage dealt 1 less hit.

WITCH, WIZARD
Succession
Prime: Meteor Shower: Focus
  • Matched the visual affects with the actual attack area.
 
  • Changed the damage of the following skills.
Skill Name Before After
Prime: Fireball
(I to III)
Attack damage 948/1138/1232% x3
Charged attack damage 948/1138/1232% x5
Damage -50% in PvP only
Attack damage 1289/1548/1676% x3
Charged attack damage 1289/1548/1676% x5
Damage -63.2% in PvP only
Prime: Lightning Storm: Strike Attack damage 1547% x9
Damage -55.4% in PvP only
Attack damage 1716% x9
Damage -59.8% in PvP only
Prime: Freeze
(I to III)
Attack damage 628/792/1156% x5
Extra attack damage 984/1204/1724% x5
Damage -60% in PvP only
Attack damage 710/895/1306% x5
Extra attack damage 1112/1361/1948% x5
Damage -64.6% in PvP only
Prime: Blizzard: Domain Attack damage 1228% x1, max 17 hits
Attack damage 1228% x1, max 30 hits, upon learning Ultimate: Blizzard
Damage -57% in PvP only
Attack damage 1388% x1, max 17 hits
Attack damage 1388% x1, max 30 hits, upon learning Ultimate: Blizzard
Damage -62% in PvP only
Prime: Blizzard: Storm Attack damage 1408% x1, max 27 hits
Attack damage 1408% x1, max 36 hits, upon learning Ultimate: Blizzard
Damage -47% in PvP only
Attack damage 1492% x1, max 27 hits
Attack damage 1492% x1, max 36 hits, upon learning Ultimate: Blizzard
Damage -50% in PvP only
Prime: Earthquake: Destruction Attack damage 2258% x9
Damage -46% in PvP only
Attack damage 2529% x9
Damage -51.8% in PvP only

 

STRIKER
Main & Succession
Succession: Flow: Savage Fang
  • Increased the attack area.
    • Also increased the Discharge Energy attack area.
  • Changed the key commands to be more descriptive.
  • Fixed the issue where the Discharge Energy attack had fewer hits applied than intended.
▲ Before (L) / After (R)
 
Combo: Venom Fang, Combo: Final Blow
  • Matched the attack area to the largest of the two skills.
 
Succession: Combo: Final Blow
  • Increased the Discharge Energy attack area.
 
Prime: Rampaging Predator
  • Unified the attack area to the largest size.

 

MYSTIC
Main & Succession
Prime: Fist Fury
  • Increased the attack areas of all attacks before the last attack.
  • Increased the attack area of Prime: Hidden Claw.
 
  • Changed the damage of the following skills.
Skill Name Before After
Prime: Thunder Pound
(I to IV)
Attack damage 462/578/723/1366% x9
Attack 1 damage -52.2%/52.1%/52%/60% in PvP only
Last attack damage 367/459/575/993% x5
Last attack damage -40.1%/40.1%/40%/50.1% in PvP only
Attack damage 693/867/1085/1505% x9
Attack 1 damage -63.7% in PvP only
Last attack damage 477/597/748/1101% x5
Last attack damage -55% in PvP only
Prime: Hidden Claw
(I to IV)
Attack damage 529/778/1023/1216% x3
Continuous attack damage 529/778/1023/1216% x4, max 2 hits
Last attack damage 529/778/1023/1216% x3
Damage -59.4% in PvP only
Attack damage 641/942/1239/1473% x3
Continuous attack damage 641/942/1239/1473% x4, max 2 hits
Last attack damage 641/942/1239/1473% x3
Damage -66.5% in PvP only
Prime: Fist Fury
(I to IV)
Attack damage 706/813/1016/1494% x3, max 3 hits
Last attack damage 706/813/1016/1494% x5
Damage -44.1% in PvP only
Attack damage 833/959/1199/1763% x3, max 3 hits
Last attack damage 833/959/1199/1763% x5
Damage -52.6% in PvP only
Prime: Tornado Kick
(I to III)
Attack damage 751/1094/1674% x6
Damage -57.7% in PvP only
Attack damage 903/1315/2012% x6
Damage -64.8% in PvP only
Prime: Roaring Tiger Attack damage 1771% x6
Normal attack damage -38.2% in PvP only
Attack damage 2418% x7 when Martial Spirit Shards are consumed
Martial Spirit attack damage -49.3% in PvP only
Attack damage 1771% x6
Normal attack damage -38.2% in PvP only
Attack damage 2708% x7 when Martial Spirit Shards are consumed
Martial Spirit attack damage -54.7% in PvP only
Prime: Rage Hammer Attack damage 1762% x6
Normal attack damage -25% in PvP only
Attack damage 2417% x8 when Martial Spirit Shards are consumed
Martial Spirit attack damage -53.9% in PvP only
Attack damage 1762% x6
Normal attack damage -25% in PvP only
Attack damage 2615% x8 when Martial Spirit Shards are consumed
Martial Spirit attack damage -57.4% in PvP only
Prime: Wave Orb Attack damage 1602% x7
Normal attack damage -56% in PvP only
Attack damage 2325% x10 when Martial Spirit Shards are consumed
Martial Spirit attack damage -62.8% in PvP only
Attack damage 1602% x7
Normal attack damage -56% in PvP only
Attack damage 2514% x10 when Martial Spirit Shards are consumed
Martial Spirit attack damage -65.6% in PvP only
Prime: Sea Burial Attack damage 1001% x7
Normal attack damage -44.7% in PvP only
Attack damage 1513% x9 when Martial Spirit Shards are consumed
Damage -54% in PvP only
Attack damage 1001% x7
Normal attack damage -44.7% in PvP only
Attack damage 2012% x9 when Martial Spirit Shards are consumed
Damage -65.4% in PvP only

Awakening
Sea Burial (I to III)
  • Fixed the text regarding Martial Spirit Shards to better reflect the actual effect in the description.
 
  • Changed the damage of the following skills.
Skill Name Before After
Tidal Burst
(I to IV)
Attack damage 704/876/1044/1286% x4, max 3 hits
Last attack damage 704/876/1044/1286% x4
Damage -70%/72.3%/74.3%/77.2% in PvP only
Attack damage 796/990/1180/1453% x4, max 3 hits
Last attack damage 796/990/1180/1453% x4
Damage -79.8% in PvP only
Rising Dragon
(I to IV)
Attack damage 1084/1423/1625/2130% x7
Damage -75.5%/75.5%/75.5%/75.5% in PvP only
Sea Dragon attack damage 1084/1423/1625/2130% x5
Sea Dragon attack damage -72% in PvP only
Attack damage 1217/1598/1825/2392% x7
Damage -78.2% in PvP only
Sea Dragon attack damage 1217/1598/1825/2392% x5
Sea Dragon attack damage -75.1% in PvP only
Sea Burial
(I to III)
Attack damage 692/931/1367% x6
Damage -77.7% in PvP only

Sea Dragon attack damage 692/931/1367% x6
Sea Dragon attack damage -63% in PvP only
Attack damage 830/1117/1465% x6
Damage -79.2% in PvP only

Sea Dragon attack damage 830/1117/1465% x6
Sea Dragon attack damage -65.5% in PvP only
Wave Orb
(I to III)
Attack damage 1496/1814/2172% x8
Damage -78.9% in PvP only
Sea Dragon attack damage (II to III) 1814/2172% x6
Sea Dragon attack damage -76.1% in PvP only
Attack damage 1616/1959/2346% x8
Damage -80.4% in PvP only
Sea Dragon attack damage (II to III) 1959/2346% x6
Sea Dragon attack damage -77.9% in PvP only
Earth Splitter Attack damage 1355% x10
Damage -68% in PvP only
Attack damage 2038% x8
Damage -73.4% in PvP only
Gushing Waters Attack damage 1893% x7
Damage -71.6% in PvP only
Attack damage 2158% x7
Damage -75.1% in PvP only
Hurricane Sweep Round Kick attack damage 1153% x5
Jump Spin Kick attack damage 1153% x5
Low Kick attack damage 1153% x5
Damage -73.5% in PvP only
Round Kick attack damage 1512% x5
Jump Spin Kick attack damage 1512% x5
Low Kick attack damage 1512% x5
Damage -79.8% in PvP only

 

LAHN
Succession
Prime: Blade Dance
  • Matched the visual effects of attack 2 with the actual attack area.
 

Awakening
Bleeding Hearts
  • Matched the visual effects of the pull attack with the actual attack.
    • Removed the text regarding max hits from the description.
 
Taunting Death (I to IV)
  • Changed the All AP increase buff.
    • All AP +6/8/10/10 for 10 sec → All AP +10/12/14/16 for 10 sec
 
  • Changed the damage of the following skills.
Skill Name Before After
Bleeding Hearts Throw attack damage 1411% x8
Pull attack damage 1411% x1, max 5 hits
Damage -71.4% in PvP only
Throw attack damage 1693% x8
Pull attack damage 1693% x5
Damage -76.2% in PvP only
Taunting Death
(I to IV)
Attack damage 1147/1392/1640/1885% x6, max 2 hits
Damage -59.8% in PvP only
Attack damage 1274/1547/1822/2094% x6, max 2 hits
Damage -63.8% in PvP only
Furor
(I to IV)
Attack damage 1083/1160/1240/1516% x4, max 3 hits
Damage -65.7% in PvP only
Attack damage 1022/1181/1374/1680% x4, max 3 hits
Damage -69% in PvP only
Earthly Pain Attack 1 damage 1409% x3
Attacks 2 and 3 damage 1409% x4
Damage -60% in PvP only
Attack 1 damage 1691% x3
Attacks 2 and 3 damage 1691% x4
Damage -66.7% in PvP only

 

MAEGU
Common
Foxflare Fling
  • Fixed the issue where Skill Add-on did not activate when hitting an enemy from afar.

 


CONTENTS

Arena of Solare now includes practice matches, allowing you to enjoy matches without any pressure. Victory/defeat rewards have been added to practice matches, meaning you can gain coins whilst still enjoying PVP content. Of course, as they are practice matches, this revenue will not be as substantial. However, when the new season starts, we are planning to let players earn higher revenues through ranked matches. Also, during the practice match period, all equipment and crystals can be used without consuming Seal of Solare. We hope to continue to make changes for our adventurers who enjoy PVP content.
Arena of Solare Practice Match
  • Arena of Solare practice match has now been changed to be playable every day.
    • Arena of Solare practice match hours: daily between 10 AM - 1 AM
    • Unlike previous practice matches, participants will be matched to others of similar skill levels.
※ You can match for the Arena of Solare Practice Match by going to the ESC menu → War (F7) → Arena of Solare → [Find Match]
 
  • Arena of Solare practice matches will be held randomly in one of the following six arenas:
    • Ruins of Tzol
    • Olun's Valley
    • Manshaum Forest
    • Gyfin Rhasia Temple
    • Jade Starlight Forest
    • Gowun Plateau Reeds
Arena of Solare Practice Match Battlefields
Ruins of Tzol

Olun's Valley

Manshaum Forest

Gyfin Rhasia Temple

Jade Starlight Forest

Gowun Plateau Reeds
 
  • Seal of Solare has been added as a certain reward when participating in practice matches.
    • Seal of Solare can be sold to a merchant at a certain price or exchanged for various items via skill instructors in each town, and the following number of tokens will be obtained depending on the result of the practice match.
Seal of Solare
Victory Draw Loss
x20 x10 x5
 
  • The number of Seals of Solare required for exchange varies depending on item type. Exchanges are available in the following quantities.
Exchangeable at All Times

Box of 3 Whale Tendon Potions
Seal of Solare x1

Whale Tendon Elixir
Seal of Solare x2

Marni's Unstable Fuel
Seal of Solare x5

Box of 5 Perfumes of Courage
Seal of Solare x15

Box of 10 Khalk's Elixirs
Seal of Solare x15

Elixir of Deep Sea
Seal of Solare x15
Exchangeable Once Daily

Essence of Gallantry
Seal of Solare x20

Essence of Courage
Seal of Solare x20

Essence of Honor
Seal of Solare x20
Exchangeable Once Weekly

Item Collection Increase Scroll x3
Seal of Solare x20

Corrupt Oil of Immortality x3
Seal of Solare x35
1 Exchange per Family

Main Weapon Exchange Coupon
Seal of Solare x5,000

Awakening Weapon Exchange Coupon
Seal of Solare x5,000

Sub-weapon Exchange Coupon
Seal of Solare x5,000
 
  • Improved the Solare exclusive gear system so that all equipment and Crystals can be used in an unlocked state without consuming the Seal of Solare.
  • Changed the stats of the Solare exclusive Crystals and accessories as follows:
Secrua's Flaming Crystal
Recover HP +12 on attack Recover HP +15 on attack
Pilgrim's Crystal: Ascetic
Max HP +500 Max HP +750
Time Spirit's Crystal - Plunder
All AP +3
Ignore All Resistance +2%
Critical Hit Rate +10%
All AP +5
Critical Hit Rate +10%
Forest Ronaros Ring
TRI (III) Forest Ronaros Ring
- AP: 11
- Accuracy: 8
- DP: 3 (Damage Reduction 3)
TET (IV) Forest Ronaros Ring
- AP: 13
- Accuracy: 10
- DP: 4 (Damage Reduction 4)

 


ITEM

Hearts of Karanda and Kutum

  • Changed the world boss heart items to be registered on the Central Market.
Lower Limit Price Base Price Max Price
50 million Silver 100 million Silver 500 million Silver

 


 

Central Market Single Purchase Limit Adjustment

The single purchase limits per category at the Central Market have been revised, enabling you to acquire a greater quantity of registered items in a single transaction. This adjustment has been implemented reasonably to ensure that many adventurers have the chance to purchase the same item. We will consistently make updates based on the market's conditions.
  • Adjusted the single purchase limit of the 1283 items of the following categories.
    • The limits will be adjusted to increase variably when the items' selling orders exceed the following standards.
※ The rules below apply to most items in the category according to their grade, but certain items have different standards.
Items Registered Quantity Single Purchase Limit
Memory Fragment, Sealed Black Magic Crystal, Abyssal Essence,
Essence of Insight, Starlit Jade's Breath, White Truffle Mushroom, Delotia Essence
1,000 or more 500 per purchase
Hard Black Crystal Shard, Sharp Black Crystal Shard, Black Gem Fragment,
Black Gem, Concentrated Magical Black Gem
Imperfect Lightstone, Purified Lightstone
Some Lightstones with a max price of 20,000,000 Silver
Ancient Relic Crystal Shard, Forbidden Book
Scroll Written in Ancient Language, Manshaum Voodoo Doll
Essence
 
Items Registered Quantity Single Purchase Limit
Third-Stage Processed Items
(Pure Crystals, Sturdy Plywood, Supreme Hide, etc.)
2,000 or more 1,000 per purchase
Traces, Fruits, Courser Training Materials
Metal Solvent, Gem Polisher, Plywood Hardener, Leather Glaze

Items Registered Quantity Single Purchase Limit
Caphras Stone 4,000 or more 2,000 per purchase
Meal, Elixir
Eggs, Milk, Soy Sauce, and other Cooking Ingredients

Items Registered Quantity Single Purchase Limit
Second-Stage Processed Items
(Ingot, Plywood, Shining Gemstone, Fine Hide, etc.)
6,000 or more 3,000 per purchase
High-Quality, Special Crops
Black Stone (Weapon, Armor)
 
Items Registered Quantity Single Purchase Limit
Basic Materials
(Blood, Meat, Sap, Timber, Leather, Ore, Rough Gem, etc.)
10,000 or more 5,000 per purchase
General Crops
(Mushrooms, Fruits, Spices, Vegetables, etc.)
First-Stage Processed Items
(Melted Shards, Planks, Dough, etc.)
Blood
Special Resources
(Spirit's Leaf, Powder of Flame, and more)

 


 

Exchanging Latent Auras of Bosses

The exchange locations for Boss's Latent Auras used to vary depending on the boss, but with this update, the exchange NPCs changed. Now, you can exchange the auras with the blacksmith in towns and major cities regardless of the boss. Previously, you were required to exchange the boss's gear box before exchanging the latent auras for Memory Fragment. This rule was established to ensure each Family could acquire boss gear, which was hard to obtain. However, in response to the current situation, we have made improvements. You can now directly exchange Boss's Latent Auras for Memory Fragments without exchanging any boss gear. And if you want to exchange the aura for boss gear, now you can exchange them multiple times.
  • Changed NPCs for exchanging Latent Auras of Bosses.
Before After
[Locations are separately designated according to each Boss's Aura]
- Kzarka's Latent Aura → Delfinio at Serendia Shrine
- Nouver's Latent Aura → Atui Balacs at Sand Grain Bazaar
- Karanda's Latent Aura → Kreutz at Old Dandelion
- Kutum's Latent Aura → Desalam at Scarlet Sand Chamber
- Giath's Latent Aura → Grusha at Forest of Plunder
- Griffon's Latent Aura → Enro at Navarn Steppe
- Dim Tree Spirit's Latent Aura → Cliff at Western Guard Camp
- Red Nose's Latent Aura → Cliff at Western Guard Camp
- Bheg's Latent Aura → Kirkley at Heidel Pass
- Leebur's Latent Aura → Annalynn at Night Crow Post
- Muskan's Latent Aura → Annalynn at Bloody Monastery
- Urugon's Latent Aura → Tulitua at Gyfin Rhasia Temple
- Offin Tett's Light Fragment → Dikzipo at Grána
[Blacksmiths in towns and major cities exchange regardless of auras]
- Tranan Underfoe (Velia)
- Techthon (Heidel)
- Grandus (Calpheon)
- Kanobas (Calpheon)
- Mevo Muranan (Altinova)
- Elfa (Valencia)
- Dikzipo (Grána)
- Hughol (Duvencrune)
- Limitte (O'dyllita)
- Tazral (Eilton)
- Dalhoon (Nampo's Moodle Village)
- Sarang (Dalbeol Village)
- Old Man Sangcheol (Nopse's Peak)
- Obtain Boss Gear once per Family through quest (Aura x100)
- Exchange Memory Fragment after exchanging Boss Gear (Aura x1)
- Exchange Boss Gear without limit (Aura x100)
- Exchange Memory Fragment even without exchanging any Boss Gear (Aura x1)
※ The list of exchangeable items will be displayed when you have more than one Aura.
 
  • Changed the existing Boss Gear exchange quests to be no longer available, since those gears became obtainable through NPCs.
    • Cancelled any gear exchange quests in progress before the update.
 
  • Added descriptions of the quests for Garmoth's Heart and Inverted Heart of Garmoth.
  • Edited the description of the Purified Water to explain its usage and acquisition more clearly.

  • Updated the [Event] Inspiring Calpheon Coin to be storable in the Family Inventory.
    • To exchange the coin, you must move it from the Family Inventory to your personal Inventory.
  • Changed Black Spirit's Claw's icon.


MONSTER

Black Shrine
  • Changed Songakshi of the Black Shrine as below:
    • Improved the hit detection of Songakshi's attacks to be more precise.
    • Consolidated the number of hits in Songakshi's attacks to 33-66% of their original number of hits.
      • With the above change, you may take more damage from a single hit than before.
 
  • Changed the Golden Pig King of the Black Shrine as below:
    • Improved the hit detection of the Golden Pig King's attacks to be more precise.
    • Consolidated the number of hits in the Golden Pig King's attacks to 33-66% of their original number of hits.
      • With the above change, you may take more damage from a single hit than before.
    • Fixed the issue where the hit detection timing of some of the Golden Pig King's mechanics was abnormal.
    • Improved the Sun Aura shield used by Golden Pig King in Calamity 6 and above to make the boss more visible.
    • Changed the Golden Pig King to not attack by following the adventurer's movement direction with certain mechanics.
    • Fixed the issue where certain mechanics could not be properly overcome in Calamity 6.
    • Reduced the range of a certain attack where the sword is swung forward with fire to match the graphics more accurately.

 


 

  • Added spawn conditions for queen Vercedes at Murrowak's Labyrinth.
    • One labyrinth must be silenced to start the timer to awaken queen Vercedes from her slumber in Murrowak's Labyrinth.
    • At least four labyrinths must be silenced to awaken queen Vercedes from her slumber in Murrowak's Labyrinth.
※ In summary, you must silence one labyrinth to start the timer, but must silence at least four labyrinths to actually awaken Vercedes.


 

  • Changed the spawn location of monsters near trees in Ash Forest.


QUEST & KNOWLEDGE

Lara's Daily Quest Changed to Weekly Quest

  • Lara says she needs a lot of potato bread for her siblings and asks for your help.
"You know what? They tried all sorts of things and they say potato bread is the best! Hehe... If it's not too much trouble, could we have just potato bread from now on? Oh! And coming here every day might be a hassle... So, please help us just once a week! You will help us, won't you, adventurer? Hehe!" - Lara
    • Changed [Daily] Lara's Great Discovery and Bread to weekly.
    • Also changed the number of Small Four-leaf Clovers required for the Small Fortunes Yields Big Fortune quest from 15 to 14.
Quest Name and Condition Quest Objective Quest Reward
[Weekly] Lara's Great Discovery and Bread
(from Lv. 16)
Craft Potato Dough x700
Hand over Potato Dough x700
Small Four-leaf Clover x7
 
Choose One
- Scorched Fragment x7
- Sunset Dyed Wool x7
Small Fortunes Yields Big Fortune
(have Small Four-leaf Clover x14 or more)
Hand over Small Four-leaf Clover x14 50 Contribution EXP
 
Choose One
- Scorched Fragment x3
- Sunset Dyed Wool x3

 


 

Ulukita Monster Zone Daily Quests

  • Residents of Ulukita are looking for adventurers to help them.
    • Added daily monster defeating quests for characters Lv. 61 and above in the Ulukita region.
      • Burhan at the Sezec Mercenary Camp is looking for mercenaries to eliminate the Tehmelun prowling around the camp.
      • Ezrin at the Letusa Expedition is eagerly seeking someone to investigate the monsters in the Tungrad Ruins.
      • Dematur at Muzgar has been having many sleepless nights due to the monsters from the Darkseekers' Retreat.
Quest NPC Quest Name Quest Objective Quest Rewards
Burhan
(Sezec Mercenary Camp)
[Ulukita] [Daily]
Rallying the Mercenary's Spirits
Defeat the monsters in Tehmelun x1300 650 Contribution EXP,
Caphras Stone x25
[Ulukita] [Daily]
Sezec Camp's Battlefront
Defeat Tehmelun Elite Soldiers x250 650 Contribution EXP,
Caphras Stone x10
[Ulukita] [Daily]
Camp Repair Mission
Defeat Tehmelun Seekers x500 650 Contribution EXP,
Caphras Stone x10
Ezrin
(Tungrad Ruins)
[Ulukita] [Daily]
Restless Letusa Expedition
Defeat the monsters in Tungrad Ruins x600 650 Contribution EXP,
Caphras Stone x25
[Ulukita] [Daily]
Mysteries of Tungrad Ruins
Defeat Tungrad Visionaries x150 650 Contribution EXP,
Caphras Stone x10
[Ulukita] [Daily]
Ezrin's Dream
Defeat Tungrad Ascetics x200 650 Contribution EXP,
Caphras Stone x10
Dematur
(Muzgar Chairman)
[Ulukita] [Daily]
Followers of the Darkness
Defeat the Darkseekers x400 650 Contribution EXP,
Caphras Stone x25
[Ulukita] [Daily]
Town Development Plan
Defeat Mournful Darkseekers x70 650 Contribution EXP,
Caphras Stone x10
[Ulukita] [Daily]
Sezec Merc's on Fire
Defeat Punitive Darkseekers x90 650 Contribution EXP,
Caphras Stone x10

 


 

  • Improved the display of the following quests from Daphne DelLucci to appear only when the "Other" Quest Type is activated:
    • [Daily] How to Scare Boars I-III - Sharp Black Crystal Shard
    • [Daily] How to Scare Bears I-III - Hard Black Crystal Shard


NPC, BACKGROUND, SOUND

  • Changed the appearance of the Snowfield Cedar Tree to distinguish it from other trees.
    • Also changed the placement of some of the Snowfield Cedar Trees.

 


UI

Skill Memo Function

We've built upon the idea of an Adventurer who overlapped the memo and skill cooldown icons, and added a function to write your own memo on them.
We hope this helps you on your adventures in Black Desert.
  • Added a function to write a memo below the cooldown UI of skills.
    • You can add memos to skill cooldown UI by pressing the Skill Cooldown Slot button at the bottom of the Skills (K) window.
 
※ You can write anything, including skill commands, skill names, or effects.


 

Black Spirit's Adventure: Auto Dice Roll

Added an auto dice roll function for Black Spirit's Adventure. If you utilize the Sticker UI, you can play the game while Black Spirit's Adventure rolls the dice you have. We hope this helps adventurers who've accumulated a lot of dice.
  • Added an auto dice roll function for Black Spirit's Adventure.
    • When activated, it rolls all the dice you have while the window is open.
    • Does not auto roll Black Spirit's Special Dice.

 

  • Changed the overall animation of the Black Spirit's Adventure to be faster.

 


 

  • Added a Skill Guide cooldown bar function for novice adventurers who find it difficult to utilize the Skill Cooldown UI.
    • When you use a skill displayed in the Skill Guide, the skill bar in the Siill Guide fills up according to their cooldown.

 

  • Improved the Green Artisan (Green Thumb) gathering mini-game window to close immediately after you collect the resulting items.
    • The mini-game window will close as before, 3 seconds later, even if you do not collect the items after the mini-game ends.
 
  • Changed the item buy back at NPC Shops to display the total price if there are multiple items available for buyback.
  • Added a menu to allow participation of the Heartfluttering Calpheon Ball! event when using the gamepad UI.
    • ESC Menu - Rewards (F3)


WEB

  • Improved the stability of some operating systems when downloading the game with the launcher.
  • Fixed the issue on Black Desert+ where accounts not registered via SNS login were not redirected to the conversion registration page.


TRANSLATION

  • Changed the name of Agris Outfit to Agris Costume to match the Pearl Shop (F3) - Costume category.

  • Changed and unified the following in Turkish:
    • Karanlık Bıçak Vuruşu → Karanlığın Kılıcı Vuruşu
 

CHANGES & FIXES

  • [Wizard] Fixed the issue where the brooch on the Pumpkin Tailor Clothes top looked unnatural.
  • [Kunoichi] Fixed the issue where the character's teeth were unnaturally exposed when changing expressions after applying hairstyle no. 24.
  • [Mystic] Fixed a typo in the description of Typhoon Kick.
  • [Hashashin] Fixed the issue where the Agris shoes were shown when wearing the Kibelius shoes.
  • Fixed the laughing expression during the exclusive action of the Lovely Bloom Outfit to look more natural.
  • Fixed the issue where Elvia Saunils appeared in abnormal locations.
  • Improved some of Kukao's dialogues.
  • Fixed the issue where some structures in Valencia Castle looked unnatural.
  • Fixed the issue where some topography was unnaturally exposed at certain locations in the Balenos Mountains.
  • Fixed the issue where some text overlapped in the Node Tax Info window during Node Wars.
  • Fixed the issue where the speech bubble guide displayed when there is no Silver in the Central Market was obscured by the theme image.
  • Fixed the issue where text overlapped on the screen in certain situations when using the Central Market.
  • Fixed the issue where the message window was partially unnaturally exposed depending on the screen resolution when the season graduation message is displayed.
  • Fixed the issue where the tooltip disappeared when using the Gamepad UI if you reset skills with the Skill (K) window's demo view mode deactivated.
  • Fixed the issue where, after the update of the simplified [Blackstar Awakening Weapon] quest, players who had previously completed the [Blackstar Awakening Weapon] quest could reaccept the quest.
  • [Wizard] Fixed the issue where part of the character's appearance was exposed when wearing both the Fallen God's Armor and Urugon's Shoes.
  • [Female Classes] Fixed the issue where the appearance of the Agris Costume was unnatural.
  • [Sage] Fixed the issue where the appearance of the Agris Costume was unnatural.
  • [Archer] Fixed the issue where the appearance of Rektar Piercing, Metal Piercing, and Round Piercing was unnatural.
  • [Shai] Fixed the issue where Shai's ears were visible when wearing the Agris Hat.
  • [Shai] Fixed the issue where the appearance when wearing both the Wonderland Armor and Venecil Shoes was unnatural.
  • Fixed the issue where a system message could intermittently be displayed when clicking on the icon for the Heartfluttering Calpheon Ball event.
  • Fixed the issue where the ESC key could not be used while using the repair function of an installed campsite and using a storage/central market maid.
  • Fixed the issue where the number of available purchase attempts was displayed incorrectly when cancelling the purchase of a Pearl Item with a purchase limit.
  • Changed Lafi Bedmountain's Upgraded Compass to be unable to take you to Murrowak's Labyrinth.
    • Moved any characters here to Eilton.
  • Changed the daily quest list to be displayed in the Monster Zone Info UI of the Ulukita.
  • Fixed the issue where the "Egg-brooding" Murraska would spawn abnormally in Murrowak's Labyrinth.
  • Fixed the issue with Hollow Maretta's loot.