Hello, Adventurers.
Here are the updates made to Black Desert on November 29, 2023.
(Patch size: approx. 1.18 GB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- [GM Note] Black Desert Turkey/MENA 6th Anniversary!
- Event 1. [6th Anniv] Gather Seals of Journey!
- Event Period : Nov 30, 2023 (Thu) 00:00 - Dec 19, 2023 (Tue) 23:59
- Event 2. [6th Anniv] We invite all adventurers to the festival!
- Event Period : Nov 29, 2023 (Wed) after maintenance - Dec 20, 2023 (Wed) before maintenance
- Event 3. [6th Anniv] Silver Shop Now Open!
- Event Period : Nov 29, 2023 (Wed) after maintenance - Dec 13, 2023 (Wed) before maintenance
- Event 4. [6th Anniv] Hot Time & Cron Stone Login Rewards!
- Event Period : Nov 29, 2023 (Wed) before maintenance - Dec 16, 2023 (Sat) 23:59
- Event 5. Ulukita Screenshot Event
- Event Period : November 29, 2023 (Wed) after maintenance - December 13, 2023 (Wed) before maintenance
- Event 6. Rubin the Herald came to announce the ball!
- Event Period : Nov 30, 2023 (Thu) 00:00 - Dec 13, 2023 (Wed) before maintenance
- Event 7. Scarecrow, I'm counting on you!
- Event Period : Nov 29, 2023 (Wed) after maintenance - Dec 13, 2023 (Wed) before maintenance
- Event 8. Extract Caphras Stones for 1 Silver!
- Event Period : Nov 29, 2023 (Wed) after maintenance - Jan 3, 2024 (Wed) before maintenance
MAJOR UPDATES - Ulukita, the Exalted Land
- Prince Bareeds III, who disappeared from Altinova, was nowhere to be found. However, rumors began to spread in Altinova that a "pauper prince" appeared in the southern reaches of Ulukita.
※ Once you've completed all Ulukita prelude questline, you can proceed with the subsequent main questline of the Exalted Land, Ulukita, via the Black Spirit.
[Starting Quest] Whispers in Mediah's Wind
Main Questline
- Prince Bareeds III has disappeared from Altinova. His loyal confidants, Sarma Anin and Sirare, are in need of the help of the adventurer who had previously thwarted Maudi Budar from recreating the Three Days of Darkness.
Ulukita Main Questline | |
[Ulukita] Whispers in Mediah's Wind | |
Quest NPC and Quest Type | Condition |
Black Spirit - Main quest | Complete the Ulukita Prelude questline |
Illustrations and Cutscenes
- As you begin the Main questline in Ulukita, you'll encounter engaging illustrations and cutscenes.
How to Enjoy the Main Questline with Voice Dubbing
Without keyboard controls, the story progresses in sync with the audio.
Dive deeper into the rich narrative of the Exalted Land, Ulukita.
Main Questline Completion Reward
- Once you have fully explored the story of the Ulukita, you can obtain the following title and the Alchemy Stone.
Upon completion of the Ulukita Main questline | After completing the Ulukita Main questline, complete [Ulukita] Prince Bareeds' Gift from the Black Spirit (once per Family) |
Title - Janissary | Ator's Power Stone |
Ator's Power Stone
- Added a new Alchemy Stone, Ator's Power Stone.
- It can be equipped in the Alchemy Stone slot, and it can be upgraded (Blessed/Exalted).
- It can be recharged using the Mystical Spirit Powder.
- It cannot be registered on the Central Market, and cannot be equipped by Season Characters.
Darkseeker's Retreat
- Added a new monster zone, "Darkseeker's Retreat," to Ulukita.
Darkseeker's Retreat
Monster Zone | Recommended Stats |
Darkseeker's Retreat |
Recommended AP: 310
Recommended DP: 420 |
Sealed Artifact & Blazing Ember
- The "Sealed Artifact" and "Blazing Ember" will appear when you defeat the Mournful/Vengefu/Punitive Darkseekers.
- Defeat the Blazing Ember to activate the Sealed Artifact.
- The Sealed Artifact disorients the surrounding Darkseekers.
(However, the effect of the Sealed Artifact does not affect the "Corrupt" Followers summoned by the Eternal Darkseeker.) - The Sealed Artifact activates for about 5 min after defeating the Blazing Ember, and periodically diorients nearby monsters.
- The Sealed Artifact disorients the surrounding Darkseekers.
- Defeat the Blazing Ember to obtain Embers of Resonance x1.
- Defeat the Blazing Ember to activate the Sealed Artifact.
Flame of Resonance & Ator's Shoes
Flame of Resonance
- Added the Flame of Resonance, the key crafting material for Ator's Shoes.
Flame of Resonance |
|
How to Obtain | How to Use |
Flame of Resonance
1. Obtained with a set probability when defeating monsters in the Darkseeker’s Retreat
2. Obtained by Heating (L) Embers of Resonance x100. Embers of Resonance |
Craft Ator's Shoes |
Ator's Shoes
- Added Ator's Shoes.
- The 4-set effect is applied when you wear 4 types of Slumbering Origin Armor pieces.
- Slumbering Origin Armor 4-set effect: Max HP +150, Max Stamina +150
- The 4-set effect is applied when you wear 4 types of Slumbering Origin Armor pieces.
Icon | Item Name |
Ator's Shoes |
- Ator's Shoes are divided into two types according to their stats.
- The two types of Ator's Shoes follow the characteristics of the Boss/Blackstar defense gear used in crafting.
- You can exchange between the two types of shoes via the Ator's Shoes exchange quest.
- The two types of Ator's Shoes follow the characteristics of the Boss/Blackstar defense gear used in crafting.
Enhancement Level |
Ator’s Shoes (Evasion)
|
Ator's Shoes (Damage Reduction)
|
0 | DP: 87 - Evasion: 48 (+96) - Damage Reduction: 39 (+19) |
DP: 89 - Evasion: 48 (+51) - Damage Reduction: 41 (+46) |
Desperate Ator's Shoes | DP: 90 - Evasion: 50 (+97) - Damage Reduction: 40 (+21) |
DP: 92 - Evasion: 50 (+52) - Damage Reduction: 42 (+48) |
Distorted Ator's Shoes | DP: 93 - Evasion: 51 (+98) - Damage Reduction: 42 (+22) |
DP: 95 - Evasion: 51 (+53) - Damage Reduction: 44 (+49) |
Silent Ator's Shoes | DP: 96 - Evasion: 53 (+100) - Damage Reduction: 43 (+24) |
DP: 98 - Evasion: 53 (+55) - Damage Reduction: 45 (+51) |
Wailing Ator's Shoes | DP: 99 - Evasion: 55 (+102) - Damage Reduction: 44 (+26) |
DP: 101 - Evasion: 55 (+57) - Damage Reduction: 46 (+53) |
Obliterating Ator's Shoes | DP: 102 - Evasion: 57 (+104) - Damage Reduction: 45 (+28) |
DP: 104 - Evasion: 57 (+59) - Damage Reduction: 47 (+55) |
Ator's Shoes Crafting Quest
- Crafting quest for Ator's Shoes is available via Durgeff in Atessahra in Ulukita.
-
- [Crafting] Ator's Shoes - Blackstar Shoes
- [Crafting] Ator's Shoes - Muskan's Shoes
- [Crafting] Ator's Shoes - Urugon's Shoes
- [Crafting] Ator's Shoes - [Season] Muskan's Shoes
- [Crafting] Ator's Shoes - [Season] Urugon's Shoes
- Character at least Lv. 56
- At least 1 Flame of Resonance in your inventory
Ator's Shoes Exchange Quest
- You can exchange between the two types of Ator's Shoes via Durgeff in Atessahra.
Quest NPC | Condition | Completion Reward |
Durgeff
(Located in Atessahra) |
Hand over 1 type of Ator's Shoes Hand over Scorching Sun Shards x200 |
Ator's Shoes different from the one handed over (Same enhancement level) |
※ When the exchange quest is completed, the Family name engraved on the original Ator's Shoes is replaced with the Family name of the Adventurer who completed the exchange.
※ This quest is a recurring quest, and there is no limit to the number of times you can proceed with this quest.
Kabua's Artifact & Kabua's Fragment
Kabua's Artifact
- Added a new Artifact, "Kabua's Artifact".
- The Artifact can be equipped in the two Artifact slots located in the equipment window.
- It cannot be equipped by Season Characters.
- It can be registered on the Central Market.
- Accordingly, the Lightstone category in the Central Market has been changed to "Artifact/Lightstone" category.
- The Artifact can be equipped in the two Artifact slots located in the equipment window.
Kabua's Artifact |
|
How to Obtain | Item Effects |
Obtained according to a set probability by defeating monsters in the Darkseeker’s Retreat | Extra AP Against Monsters +7 Monster Damage Reduction +20 Max HP +100 Max Stamina +75 |
- Added Kabua's Fragment.
- It can be registered on the Central Market.
Kabua's Fragment Central Market Max Price: 100 million Silver |
|
How to Obtain | How to Use |
Obtained according to a set probability by defeating monsters in the Darkseeker’s Retreat |
Manufacture (L)
Kabua's Fragment x100 Magical Lightstone Crystal x1,000 |
NEW & IMPROVEMENTS
CLASS CHANGES
We focused on considering class-specific traits and motions for this update, with priority placed upon fixing the attack areas of difficult-to-use skills, and for skills that were difficult to adjust, we carefully increased their damage numbers instead.
This is the 2nd installment of PvE balance changes, and we've been considering factors such as defensive effects, attack areas, accuracy, evasion, and others. Such factors inevitably affect PvP, so in the coming week, we plan on carrying out PvP balance changes as well. Along with such PvE/PvP changes, we are also planning to adjust the accuracy and evasion of monsters so these stats are meaningful for classes in monster zones.
Unlike PvE, balancing classes for PvP is a relative adjustment between classes, as opposed to being compared with the stats of monsters. Therefore, temporary adjustments such as simply adjusting the attack area or damage may only bring about confusion to our adventurers, and thus require a decent amount of time to test and properly implement changes that won't completely destabilize the game.
For example, today's patch brought changes not only to attack areas but to relevant visual effects of skills as well. If we only sought to change the attack area of a skill without touching the visuals as well, it would cause unintended confusion to our adventurers as well. Therefore, in adjusting the attack areas of skills, we had to simultaneously carry out touch up work on the visual effects of each related skill as well.
In addition, when we first began class balance adjustments, we spoke of tweaking the numbers of other classes who weren't as capable as Woosa in PvE instead of simply adjusting the single outperforming class. Improving Skill Add-on effects and increasing damage amounts are all part of this grand scheme of changes we seek to help make more classes more efficient in PvE monster zones. The data and indicators used to determine these changes have been gathered from adventurers in all regions. We've analyzed your gameplay patterns and such relevant data, and we will carry out further adjustments where necessary all based on the collected information.
After the 1st set of PvE balance adjustments and the Skill Add-on system revamp, we've been truly encouraged by all the feedback and support sent by our adventurers. Thank you.
For the sake of many more adventurers to fully enjoy our game, we will continue combing through our data and deliberate constantly to implement meaningful changes.
- Changed the damage of the following enhanced (Rabam) skills.
Skill Name | Before | After |
Shadow Ignition | Attack damage 1395% x7 Damage -53% in PvP only |
Attack damage 1674% x7 Damage -60.9% in PvP only |
Crow Nightmare | Attack damage 927% x6 Damage -25% in PvP only |
Attack damage 1205% x6 Damage -42.3% in PvP only |
Engulfing Shadow | Attack damage 1487% x7 Damage -64.7% in PvP only |
Attack damage 1606% x7 Damage -67.3% in PvP only |
Abyssal Blow | Attack damage 994% x5 Damage -40% in PvP only |
Attack damage 1313% x5 Damage -54.6% in PvP only |
- Fixed the issue where the extra charged attack damage wasn't applied during Grim Reaper.
- Now when you use Grim Reaper's Judgment during Grim Reaper, you will automatically deal the extra charged attack damage without needing to consume shards.
- Changed how the summoned blades attack.
- The blades will now attack in faster intervals.
- Added text to describe the maximum amount of hits possible.
- The blades will last for a shorter period of time than before.
- Changed the damage of the following skills.
Skill Name | Before | After |
Dead Hunt (I to IV) |
Attacks 1 and 2 damage 1054/1157/1321/1511% x3 Spin attack 3 damage 836/917/998/1078% x3 Chop attack 3 damage 1054/1157/1321/1511% x2 Attack 4 damage 1054/1157/1321/1511% x3 Damage -32.4% in PvP only |
Attacks 1 and 2 damage 1191/1307/1493/1707% x3 Spin attack 3 damage 945/1036/1128/1218% x3 Chop attack 3 damage 1191/1307/1493/1707% x2 Attack 4 damage 1191/1307/1493/1707% x3 Damage -40.2% in PvP only |
Grim Reaper's Judgment (I to IV) |
Attack damage 1512/1662/1737/1985% x5 Extra charged attack damage 1709/1968/2243/2502% x7 when consuming shards or during Grim Reaper Damage -60.4% in PvP only |
Attack damage 1663/1828/1911/2184% x5 Extra charged attack damage 1880/2165/2467/2752% x7 when consuming shards or during Grim Reaper Damage -64.1% in PvP only |
Blade of Darkness | Attack damage 360% x6 Blade of Darkness's attack damage 936% x1 Blade attack damage -50% in PvP only |
Attack damage 360% x6 Blade of Darkness's attack damage 1104% x1, max 33 hits Blade attack damage -70% in PvP only |
- Increased the attack area and matched it to the same location as Prime: Jolt Wave.
- Moved the skill's attack area to be more in front of your character.
- Before
- Before
-
- After
- After
- Increased the attack area of attack 1.
- Fixed the issue where the Accuracy increase effect wasn't applied when comboing into attack 2.
- Removed the last attack and adjusted the damage accordingly.
- Removed the "Push the target on hits" (PvE only) effect from the description.
- Changed the damage of the following skills.
Skill Name | Before | After |
Absolute: Flash | Attack damage 1129% x4 Damage -50% in PvP only |
Attack damage 1264% x4 Damage -55.3% in PvP only |
Absolute: Flash Pole Thrust | Attack damage 1248% x4 Damage -45% in PvP only |
Attack damage 1410% x4 Damage -51.3% in PvP only |
Absolute: Flash Stance Shift | Attack damage 1030% x4 Damage -60.7% in PvP only |
Attack damage 1463% x4 Damage -72.4% in PvP only |
Prime: Throat-Burn | Attack 1 damage 1669% x5 Attack 2 damage 1669% x7 Damage -58.8% in PvP only |
Attack 1 damage 1904% x5 Attack 2 damage 1904% x7 Damage -63.9% in PvP only |
Prime: Upward Claw (I to IV) |
Attack 1 damage 1066/1179/1291/1572% x3 Attack 2 damage 1173/1297/1420/1729% x6 Damage -57.7% in PvP only |
Attack 1 damage 1237/1368/1498/1824% x3 Attack 2 damage 1361/1505/1647/2006% x6 Damage -63.5% in PvP only |
Resonance | Attack damage 1356% x7 Last attack damage 1085% x3 Damage -40% in PvP only |
Attack damage 1695% x8 Damage -49% in PvP only |
Horror Slam | Attack damage 830% x11 Damage -32% in PvP only |
Attack damage 1660% x7 Damage -46.6% in PvP only |
Jolt Stab | Attack 1 damage 920% x5 Attack 2 damage 1012% x6 Attack 1 damage -38% in PvP only Attack 2 damage -39% in PvP only |
Attack 1 1380% x5 Attack 2 1380% x6 Attack 1 damage -58.7% in PvP only Attack 2 damage -55.3% in PvP only |
Breath Spike | Attack 1 damage 972% x4 Attack 2 damage 1106% x7 Damage -57% in PvP only |
Attack 1 damage 1234% x4 Attack 2 damage 1405% x7 Damage -66.2% in PvP only |
- Moved the skill's attack area to be more in front of your character.
- Before
- Before
-
- After
- After
- Moved the skill's attack area to be more in front of your character.
Before | After |
- Matched the visual affects with the actual attack area.
However, Red: Divider had an issue of constant stamina depletion. While we considered adjusting the cooldowns of all skills, a significant reduction might drastically alter the gameplay.
To address this, we set the PvE damage of Red: Divider on par with the main skills, eliminated both its cooldown and stamina consumption, and transformed it into a primary skill used whenever its cooldown is reset. This comprehensive approach aims to solve the overall skill cooldown issue, the stamina drain of Red: Divider, and the general lack of damage output.
- Moved both skills' attack areas to be more in front of your character (applies for the Ultimate version upon learning the Prime version).
- Changed the skill as follows.
- Increased the attack area.
- Changed to no longer consume Stamina.
- The skill will now attack up to a max 7 hits.
- Changed to no longer be available even with Red Blade if the Prime version is on cooldown.
- You will perform the normal Prime version of the skill instead.
- Fixed the issue where performing the spin attack with the Tiger Blade drawn during cooldown would still apply the Knockback debuff.
- Changed the cooldown: 9 sec → 7 sec
- Changed the damage of the following skills.
Skill Name | Before | After |
Prime: Divider | Attack damage 606/863/1159% x3, max 3 hits Extra attack damage (I to II) 606/863% x3 / (III) 1159% x4 Damage -38.8% in PvP only |
Attack damage 741/1055/1416% x3, max 3 hits Extra attack damage 741/1055/1416% x4 Damage -49.9% in PvP only |
Red: Divider (I to III) | Attack damage 527/751/1008% x4 | Attack damage 1054/1502/2016% x 2, max 7 hits |
Prime: Petal Swirl |
Attack damage 1212% x 5 Damage -39.7% in PVP only |
Attack damage 1818% x 5 Damage -59.8% in PVP only |
※ The damage applied during the cooldown remains unchanged. | ||
Prime: Decapitation Red: Decapitation (I to IV) |
Attack damage 1013/1179/1257/1388% x 3 Extra attack damage 1013/1179/1257/1388% x 6 Damage -63%/63%/63%/63% in PVP only |
Attack damage 1216/1415/1508/1666% x 3 Extra attack damage 1216/1415/1508/1666% x 6 Damage -69.2%/69.2%/69.2%/69.2% in PVP only |
※ The damage applied during the cooldown remains unchanged. | ||
Prime: Blind Slash | Attack damage 1023% x 6 Damage -28.65% in PVP only |
Attack damage 1190% x 6 Damage -38.7% in PVP only |
Prime: Blind Thrust (I to IV) |
Attack damage 572/642/802/1028% x 4 Damage -30.9%/31%/31%/31% in PVP only |
Attack damage 744/835/1043/1336% x 4 Damage -46.9%/46.9%/46.9%/46.9% in PVP only |
Backstab | Attack damage 1520% x 4 Damage -35% in PVP only |
Attack damage 1824% x 4 Damage -45.8% in PVP only |
Razorblade Corolla | Attacks 1, 2, and 3 damage 1338% x 3 Last attack damage 1338% x 6 Damage -60% in PVP only |
Attacks 1, 2, and 3 damage 1487% x 3 Last attack damage 1487% x 6 Damage -64% in PVP only |
- Increased the attack area.
- Changed the energy explosion attack to now apply in the same area regardless of the distance between you and your enemy who struck you.
- You will now recover 20% of your HP on energy explosion attack 1 hits.
- Increased the attack area.
- Changed the energy explosion attack to now apply in the same area regardless of the distance between you and your enemy who struck you.
- You will now recover 20% of your HP on energy explosion attack 1 hits.
Purificatione (Prime & normal) Attack Area | |
Before | After |
- Fixed the issue where the attack area didn't match with Prime: Fatal Blow after learning the latter skill.
- Matched the attack areas of attack 1 and extra attack.
- Reduced the cooldown: 9 sec → 8 sec
- Changed to now apply the same number of hits regardless of location.
- Removed the text regarding max hits from the description accordingly.
- Removed the "hit count decreased during cooldown" effect. Adjusted the damage reduced during cooldown.
- Removed redundant text from the description.
- Added more details regarding damage reduced during cooldown to the description.
- Fixed the issue where using LMB to perform the extra attack wouldn't move your character forward.
- Changed the damage of the following skills.
Skill Name | Before | After |
Prime: Crescent Slash | Attack damage 1287% x2 Damage -12% in PvP only |
Attack damage 1802% x2 Damage -37.1% in PvP only |
Prime: Flash Slash (I to IV) |
Attack damage 1132/1396/1701/2268% x5, max 2 hits Damage -66.5% in PvP only |
Attack damage 1251/1543/1880/2507% x5, max 2 hits Damage -69.7% in PvP only |
Prime: Shadow Explosion | Attack damage 1567% x2, max 8 hits Damage -64% in PvP only |
Attack damage 2601% x10 Damage -65.3% in PvP only |
Prime: Wheel of Wrath | Attack 1 damage 1387% x5 Attack 2 damage 1387% x5 Normal attack damage -62.4% in PvP only Ninjutsu Release attack 1 damage 2778% x2 Ninjutsu Release attack 2 damage 2778% x8 Ninjutsu Release attack damage -73.6% in PvP only |
Attack 1 damage 1387% x5 Attack 2 damage 1387% x5 Normal attack damage -62.4% in PvP only Ninjutsu Release attack 1 damage 2861% x2 Ninjutsu Release attack 2 damage 2861% x8 Ninjutsu Release attack damage -74.3% in PvP only |
- Fixed the issue where the attack area didn't match with Prime: Fatal Blow after learning the latter skill.
- Matched the attack areas of attack 2 and attack 3.
- Changed the key commands to be more descriptive.
- Fixed the issue where the Floating debuff wasn't applied when comboed during other skills.
- The text regarding the Floating debuff in the description has been changed accordingly.
- Fixed the issue where attack 3 damage dealt 1 less hit.
- Matched the visual affects with the actual attack area.
- Changed the damage of the following skills.
Skill Name | Before | After |
Prime: Fireball (I to III) |
Attack damage 948/1138/1232% x3 Charged attack damage 948/1138/1232% x5 Damage -50% in PvP only |
Attack damage 1289/1548/1676% x3 Charged attack damage 1289/1548/1676% x5 Damage -63.2% in PvP only |
Prime: Lightning Storm: Strike | Attack damage 1547% x9 Damage -55.4% in PvP only |
Attack damage 1716% x9 Damage -59.8% in PvP only |
Prime: Freeze (I to III) |
Attack damage 628/792/1156% x5 Extra attack damage 984/1204/1724% x5 Damage -60% in PvP only |
Attack damage 710/895/1306% x5 Extra attack damage 1112/1361/1948% x5 Damage -64.6% in PvP only |
Prime: Blizzard: Domain | Attack damage 1228% x1, max 17 hits Attack damage 1228% x1, max 30 hits, upon learning Ultimate: Blizzard Damage -57% in PvP only |
Attack damage 1388% x1, max 17 hits Attack damage 1388% x1, max 30 hits, upon learning Ultimate: Blizzard Damage -62% in PvP only |
Prime: Blizzard: Storm | Attack damage 1408% x1, max 27 hits Attack damage 1408% x1, max 36 hits, upon learning Ultimate: Blizzard Damage -47% in PvP only |
Attack damage 1492% x1, max 27 hits Attack damage 1492% x1, max 36 hits, upon learning Ultimate: Blizzard Damage -50% in PvP only |
Prime: Earthquake: Destruction | Attack damage 2258% x9 Damage -46% in PvP only |
Attack damage 2529% x9 Damage -51.8% in PvP only |
- Increased the attack area.
- Also increased the Discharge Energy attack area.
- Changed the key commands to be more descriptive.
- Fixed the issue where the Discharge Energy attack had fewer hits applied than intended.
- Matched the attack area to the largest of the two skills.
- Increased the Discharge Energy attack area.
- Unified the attack area to the largest size.
- Increased the attack areas of all attacks before the last attack.
- Increased the attack area of Prime: Hidden Claw.
- Changed the damage of the following skills.
Skill Name | Before | After |
Prime: Thunder Pound (I to IV) |
Attack damage 462/578/723/1366% x9 Attack 1 damage -52.2%/52.1%/52%/60% in PvP only Last attack damage 367/459/575/993% x5 Last attack damage -40.1%/40.1%/40%/50.1% in PvP only |
Attack damage 693/867/1085/1505% x9 Attack 1 damage -63.7% in PvP only Last attack damage 477/597/748/1101% x5 Last attack damage -55% in PvP only |
Prime: Hidden Claw (I to IV) |
Attack damage 529/778/1023/1216% x3 Continuous attack damage 529/778/1023/1216% x4, max 2 hits Last attack damage 529/778/1023/1216% x3 Damage -59.4% in PvP only |
Attack damage 641/942/1239/1473% x3 Continuous attack damage 641/942/1239/1473% x4, max 2 hits Last attack damage 641/942/1239/1473% x3 Damage -66.5% in PvP only |
Prime: Fist Fury (I to IV) |
Attack damage 706/813/1016/1494% x3, max 3 hits Last attack damage 706/813/1016/1494% x5 Damage -44.1% in PvP only |
Attack damage 833/959/1199/1763% x3, max 3 hits Last attack damage 833/959/1199/1763% x5 Damage -52.6% in PvP only |
Prime: Tornado Kick (I to III) |
Attack damage 751/1094/1674% x6 Damage -57.7% in PvP only |
Attack damage 903/1315/2012% x6 Damage -64.8% in PvP only |
Prime: Roaring Tiger | Attack damage 1771% x6 Normal attack damage -38.2% in PvP only Attack damage 2418% x7 when Martial Spirit Shards are consumed Martial Spirit attack damage -49.3% in PvP only |
Attack damage 1771% x6 Normal attack damage -38.2% in PvP only Attack damage 2708% x7 when Martial Spirit Shards are consumed Martial Spirit attack damage -54.7% in PvP only |
Prime: Rage Hammer | Attack damage 1762% x6 Normal attack damage -25% in PvP only Attack damage 2417% x8 when Martial Spirit Shards are consumed Martial Spirit attack damage -53.9% in PvP only |
Attack damage 1762% x6 Normal attack damage -25% in PvP only Attack damage 2615% x8 when Martial Spirit Shards are consumed Martial Spirit attack damage -57.4% in PvP only |
Prime: Wave Orb | Attack damage 1602% x7 Normal attack damage -56% in PvP only Attack damage 2325% x10 when Martial Spirit Shards are consumed Martial Spirit attack damage -62.8% in PvP only |
Attack damage 1602% x7 Normal attack damage -56% in PvP only Attack damage 2514% x10 when Martial Spirit Shards are consumed Martial Spirit attack damage -65.6% in PvP only |
Prime: Sea Burial | Attack damage 1001% x7 Normal attack damage -44.7% in PvP only Attack damage 1513% x9 when Martial Spirit Shards are consumed Damage -54% in PvP only |
Attack damage 1001% x7 Normal attack damage -44.7% in PvP only Attack damage 2012% x9 when Martial Spirit Shards are consumed Damage -65.4% in PvP only |
- Fixed the text regarding Martial Spirit Shards to better reflect the actual effect in the description.
- Changed the damage of the following skills.
Skill Name | Before | After |
Tidal Burst (I to IV) |
Attack damage 704/876/1044/1286% x4, max 3 hits Last attack damage 704/876/1044/1286% x4 Damage -70%/72.3%/74.3%/77.2% in PvP only |
Attack damage 796/990/1180/1453% x4, max 3 hits Last attack damage 796/990/1180/1453% x4 Damage -79.8% in PvP only |
Rising Dragon (I to IV) |
Attack damage 1084/1423/1625/2130% x7 Damage -75.5%/75.5%/75.5%/75.5% in PvP only Sea Dragon attack damage 1084/1423/1625/2130% x5 Sea Dragon attack damage -72% in PvP only |
Attack damage 1217/1598/1825/2392% x7 Damage -78.2% in PvP only Sea Dragon attack damage 1217/1598/1825/2392% x5 Sea Dragon attack damage -75.1% in PvP only |
Sea Burial (I to III) |
Attack damage 692/931/1367% x6 Damage -77.7% in PvP only Sea Dragon attack damage 692/931/1367% x6 Sea Dragon attack damage -63% in PvP only |
Attack damage 830/1117/1465% x6 Damage -79.2% in PvP only Sea Dragon attack damage 830/1117/1465% x6 Sea Dragon attack damage -65.5% in PvP only |
Wave Orb (I to III) |
Attack damage 1496/1814/2172% x8 Damage -78.9% in PvP only Sea Dragon attack damage (II to III) 1814/2172% x6 Sea Dragon attack damage -76.1% in PvP only |
Attack damage 1616/1959/2346% x8 Damage -80.4% in PvP only Sea Dragon attack damage (II to III) 1959/2346% x6 Sea Dragon attack damage -77.9% in PvP only |
Earth Splitter | Attack damage 1355% x10 Damage -68% in PvP only |
Attack damage 2038% x8 Damage -73.4% in PvP only |
Gushing Waters | Attack damage 1893% x7 Damage -71.6% in PvP only |
Attack damage 2158% x7 Damage -75.1% in PvP only |
Hurricane Sweep | Round Kick attack damage 1153% x5 Jump Spin Kick attack damage 1153% x5 Low Kick attack damage 1153% x5 Damage -73.5% in PvP only |
Round Kick attack damage 1512% x5 Jump Spin Kick attack damage 1512% x5 Low Kick attack damage 1512% x5 Damage -79.8% in PvP only |
- Matched the visual effects of attack 2 with the actual attack area.
- Matched the visual effects of the pull attack with the actual attack.
- Removed the text regarding max hits from the description.
- Changed the All AP increase buff.
- All AP +6/8/10/10 for 10 sec → All AP +10/12/14/16 for 10 sec
- Changed the damage of the following skills.
Skill Name | Before | After |
Bleeding Hearts | Throw attack damage 1411% x8 Pull attack damage 1411% x1, max 5 hits Damage -71.4% in PvP only |
Throw attack damage 1693% x8 Pull attack damage 1693% x5 Damage -76.2% in PvP only |
Taunting Death (I to IV) |
Attack damage 1147/1392/1640/1885% x6, max 2 hits Damage -59.8% in PvP only |
Attack damage 1274/1547/1822/2094% x6, max 2 hits Damage -63.8% in PvP only |
Furor (I to IV) |
Attack damage 1083/1160/1240/1516% x4, max 3 hits Damage -65.7% in PvP only |
Attack damage 1022/1181/1374/1680% x4, max 3 hits Damage -69% in PvP only |
Earthly Pain | Attack 1 damage 1409% x3 Attacks 2 and 3 damage 1409% x4 Damage -60% in PvP only |
Attack 1 damage 1691% x3 Attacks 2 and 3 damage 1691% x4 Damage -66.7% in PvP only |
- Fixed the issue where Skill Add-on did not activate when hitting an enemy from afar.
CONTENTS
- Arena of Solare practice match has now been changed to be playable every day.
- Arena of Solare practice match hours: daily between 10 AM - 1 AM
- Unlike previous practice matches, participants will be matched to others of similar skill levels.
- Arena of Solare practice matches will be held randomly in one of the following six arenas:
- Ruins of Tzol
- Olun's Valley
- Manshaum Forest
- Gyfin Rhasia Temple
- Jade Starlight Forest
- Gowun Plateau Reeds
Arena of Solare Practice Match Battlefields |
Ruins of Tzol
Olun's Valley
Manshaum Forest
Gyfin Rhasia Temple
Jade Starlight Forest
Gowun Plateau Reeds
|
- Seal of Solare has been added as a certain reward when participating in practice matches.
- Seal of Solare can be sold to a merchant at a certain price or exchanged for various items via skill instructors in each town, and the following number of tokens will be obtained depending on the result of the practice match.
Seal of Solare | ||
Victory | Draw | Loss |
x20 | x10 | x5 |
- The number of Seals of Solare required for exchange varies depending on item type. Exchanges are available in the following quantities.
Exchangeable at All Times | |
Box of 3 Whale Tendon Potions |
Seal of Solare x1 |
Whale Tendon Elixir |
Seal of Solare x2 |
Marni's Unstable Fuel |
Seal of Solare x5 |
Box of 5 Perfumes of Courage |
Seal of Solare x15 |
Box of 10 Khalk's Elixirs |
Seal of Solare x15 |
Elixir of Deep Sea |
Seal of Solare x15 |
Exchangeable Once Daily | |
Essence of Gallantry |
Seal of Solare x20 |
Essence of Courage |
Seal of Solare x20 |
Essence of Honor |
Seal of Solare x20 |
Exchangeable Once Weekly | |
Item Collection Increase Scroll x3 |
Seal of Solare x20 |
Corrupt Oil of Immortality x3 |
Seal of Solare x35 |
1 Exchange per Family | |
Main Weapon Exchange Coupon |
Seal of Solare x5,000 |
Awakening Weapon Exchange Coupon |
Seal of Solare x5,000 |
Sub-weapon Exchange Coupon |
Seal of Solare x5,000 |
- Improved the Solare exclusive gear system so that all equipment and Crystals can be used in an unlocked state without consuming the Seal of Solare.
- Changed the stats of the Solare exclusive Crystals and accessories as follows:
Secrua's Flaming Crystal | |
Recover HP +12 on attack | Recover HP +15 on attack |
Pilgrim's Crystal: Ascetic | |
Max HP +500 | Max HP +750 |
Time Spirit's Crystal - Plunder | |
All AP +3 Ignore All Resistance +2% Critical Hit Rate +10% |
All AP +5 Critical Hit Rate +10% |
Forest Ronaros Ring | |
TRI (III) Forest Ronaros Ring - AP: 11 - Accuracy: 8 - DP: 3 (Damage Reduction 3) |
TET (IV) Forest Ronaros Ring - AP: 13 - Accuracy: 10 - DP: 4 (Damage Reduction 4) |
ITEM
Hearts of Karanda and Kutum
- Changed the world boss heart items to be registered on the Central Market.
Lower Limit Price | Base Price | Max Price |
50 million Silver | 100 million Silver | 500 million Silver |
Central Market Single Purchase Limit Adjustment
- Adjusted the single purchase limit of the 1283 items of the following categories.
- The limits will be adjusted to increase variably when the items' selling orders exceed the following standards.
Items | Registered Quantity | Single Purchase Limit |
Memory Fragment, Sealed Black Magic Crystal, Abyssal Essence, Essence of Insight, Starlit Jade's Breath, White Truffle Mushroom, Delotia Essence |
1,000 or more | 500 per purchase |
Hard Black Crystal Shard, Sharp Black Crystal Shard, Black Gem Fragment, Black Gem, Concentrated Magical Black Gem |
||
Imperfect Lightstone, Purified Lightstone Some Lightstones with a max price of 20,000,000 Silver |
||
Ancient Relic Crystal Shard, Forbidden Book Scroll Written in Ancient Language, Manshaum Voodoo Doll |
||
Essence |
Items | Registered Quantity | Single Purchase Limit |
Third-Stage Processed Items (Pure Crystals, Sturdy Plywood, Supreme Hide, etc.) |
2,000 or more | 1,000 per purchase |
Traces, Fruits, Courser Training Materials | ||
Metal Solvent, Gem Polisher, Plywood Hardener, Leather Glaze |
Items | Registered Quantity | Single Purchase Limit |
Caphras Stone | 4,000 or more | 2,000 per purchase |
Meal, Elixir | ||
Eggs, Milk, Soy Sauce, and other Cooking Ingredients |
Items | Registered Quantity | Single Purchase Limit |
Second-Stage Processed Items (Ingot, Plywood, Shining Gemstone, Fine Hide, etc.) |
6,000 or more | 3,000 per purchase |
High-Quality, Special Crops | ||
Black Stone (Weapon, Armor) |
Items | Registered Quantity | Single Purchase Limit |
Basic Materials (Blood, Meat, Sap, Timber, Leather, Ore, Rough Gem, etc.) |
10,000 or more | 5,000 per purchase |
General Crops (Mushrooms, Fruits, Spices, Vegetables, etc.) |
||
First-Stage Processed Items (Melted Shards, Planks, Dough, etc.) |
||
Blood | ||
Special Resources (Spirit's Leaf, Powder of Flame, and more) |
Exchanging Latent Auras of Bosses
- Changed NPCs for exchanging Latent Auras of Bosses.
Before | After |
[Locations are separately designated according to each Boss's Aura] - Kzarka's Latent Aura → Delfinio at Serendia Shrine - Nouver's Latent Aura → Atui Balacs at Sand Grain Bazaar - Karanda's Latent Aura → Kreutz at Old Dandelion - Kutum's Latent Aura → Desalam at Scarlet Sand Chamber - Giath's Latent Aura → Grusha at Forest of Plunder - Griffon's Latent Aura → Enro at Navarn Steppe - Dim Tree Spirit's Latent Aura → Cliff at Western Guard Camp - Red Nose's Latent Aura → Cliff at Western Guard Camp - Bheg's Latent Aura → Kirkley at Heidel Pass - Leebur's Latent Aura → Annalynn at Night Crow Post - Muskan's Latent Aura → Annalynn at Bloody Monastery - Urugon's Latent Aura → Tulitua at Gyfin Rhasia Temple - Offin Tett's Light Fragment → Dikzipo at Grána |
[Blacksmiths in towns and major cities exchange regardless of auras] - Tranan Underfoe (Velia) - Techthon (Heidel) - Grandus (Calpheon) - Kanobas (Calpheon) - Mevo Muranan (Altinova) - Elfa (Valencia) - Dikzipo (Grána) - Hughol (Duvencrune) - Limitte (O'dyllita) - Tazral (Eilton) - Dalhoon (Nampo's Moodle Village) - Sarang (Dalbeol Village) - Old Man Sangcheol (Nopse's Peak) |
- Obtain Boss Gear once per Family through quest (Aura x100) - Exchange Memory Fragment after exchanging Boss Gear (Aura x1) |
- Exchange Boss Gear without limit (Aura x100) - Exchange Memory Fragment even without exchanging any Boss Gear (Aura x1) |
- Changed the existing Boss Gear exchange quests to be no longer available, since those gears became obtainable through NPCs.
- Cancelled any gear exchange quests in progress before the update.
- Added descriptions of the quests for Garmoth's Heart and Inverted Heart of Garmoth.
- Edited the description of the Purified Water to explain its usage and acquisition more clearly.
- Updated the [Event] Inspiring Calpheon Coin to be storable in the Family Inventory.
- To exchange the coin, you must move it from the Family Inventory to your personal Inventory.
- Changed Black Spirit's Claw's icon.
MONSTER
- Changed Songakshi of the Black Shrine as below:
- Improved the hit detection of Songakshi's attacks to be more precise.
- Consolidated the number of hits in Songakshi's attacks to 33-66% of their original number of hits.
- With the above change, you may take more damage from a single hit than before.
- Changed the Golden Pig King of the Black Shrine as below:
- Improved the hit detection of the Golden Pig King's attacks to be more precise.
- Consolidated the number of hits in the Golden Pig King's attacks to 33-66% of their original number of hits.
- With the above change, you may take more damage from a single hit than before.
- Fixed the issue where the hit detection timing of some of the Golden Pig King's mechanics was abnormal.
- Improved the Sun Aura shield used by Golden Pig King in Calamity 6 and above to make the boss more visible.
- Changed the Golden Pig King to not attack by following the adventurer's movement direction with certain mechanics.
- Fixed the issue where certain mechanics could not be properly overcome in Calamity 6.
- Reduced the range of a certain attack where the sword is swung forward with fire to match the graphics more accurately.
- Added spawn conditions for queen Vercedes at Murrowak's Labyrinth.
- One labyrinth must be silenced to start the timer to awaken queen Vercedes from her slumber in Murrowak's Labyrinth.
- At least four labyrinths must be silenced to awaken queen Vercedes from her slumber in Murrowak's Labyrinth.
- Changed the spawn location of monsters near trees in Ash Forest.
QUEST & KNOWLEDGE
Lara's Daily Quest Changed to Weekly Quest
- Lara says she needs a lot of potato bread for her siblings and asks for your help.
"You know what? They tried all sorts of things and they say potato bread is the best! Hehe... If it's not too much trouble, could we have just potato bread from now on? Oh! And coming here every day might be a hassle... So, please help us just once a week! You will help us, won't you, adventurer? Hehe!" - Lara
-
- Changed [Daily] Lara's Great Discovery and Bread to weekly.
- Also changed the number of Small Four-leaf Clovers required for the Small Fortunes Yields Big Fortune quest from 15 to 14.
Quest Name and Condition | Quest Objective | Quest Reward |
[Weekly] Lara's Great Discovery and Bread (from Lv. 16) |
Craft Potato Dough x700 Hand over Potato Dough x700 |
Small Four-leaf Clover x7 Choose One - Scorched Fragment x7 - Sunset Dyed Wool x7 |
Small Fortunes Yields Big Fortune (have Small Four-leaf Clover x14 or more) |
Hand over Small Four-leaf Clover x14 | 50 Contribution EXP Choose One - Scorched Fragment x3 - Sunset Dyed Wool x3 |
Ulukita Monster Zone Daily Quests
- Residents of Ulukita are looking for adventurers to help them.
- Added daily monster defeating quests for characters Lv. 61 and above in the Ulukita region.
- Burhan at the Sezec Mercenary Camp is looking for mercenaries to eliminate the Tehmelun prowling around the camp.
- Ezrin at the Letusa Expedition is eagerly seeking someone to investigate the monsters in the Tungrad Ruins.
- Dematur at Muzgar has been having many sleepless nights due to the monsters from the Darkseekers' Retreat.
- Added daily monster defeating quests for characters Lv. 61 and above in the Ulukita region.
Quest NPC | Quest Name | Quest Objective | Quest Rewards |
Burhan (Sezec Mercenary Camp) |
[Ulukita] [Daily] Rallying the Mercenary's Spirits |
Defeat the monsters in Tehmelun x1300 | 650 Contribution EXP, Caphras Stone x25 |
[Ulukita] [Daily] Sezec Camp's Battlefront |
Defeat Tehmelun Elite Soldiers x250 | 650 Contribution EXP, Caphras Stone x10 |
|
[Ulukita] [Daily] Camp Repair Mission |
Defeat Tehmelun Seekers x500 | 650 Contribution EXP, Caphras Stone x10 |
|
Ezrin (Tungrad Ruins) |
[Ulukita] [Daily] Restless Letusa Expedition |
Defeat the monsters in Tungrad Ruins x600 | 650 Contribution EXP, Caphras Stone x25 |
[Ulukita] [Daily] Mysteries of Tungrad Ruins |
Defeat Tungrad Visionaries x150 | 650 Contribution EXP, Caphras Stone x10 |
|
[Ulukita] [Daily] Ezrin's Dream |
Defeat Tungrad Ascetics x200 | 650 Contribution EXP, Caphras Stone x10 |
|
Dematur (Muzgar Chairman) |
[Ulukita] [Daily] Followers of the Darkness |
Defeat the Darkseekers x400 | 650 Contribution EXP, Caphras Stone x25 |
[Ulukita] [Daily] Town Development Plan |
Defeat Mournful Darkseekers x70 | 650 Contribution EXP, Caphras Stone x10 |
|
[Ulukita] [Daily] Sezec Merc's on Fire |
Defeat Punitive Darkseekers x90 | 650 Contribution EXP, Caphras Stone x10 |
- Improved the display of the following quests from Daphne DelLucci to appear only when the "Other" Quest Type is activated:
- [Daily] How to Scare Boars I-III - Sharp Black Crystal Shard
- [Daily] How to Scare Bears I-III - Hard Black Crystal Shard
NPC, BACKGROUND, SOUND
- Changed the appearance of the Snowfield Cedar Tree to distinguish it from other trees.
- Also changed the placement of some of the Snowfield Cedar Trees.
UI
Skill Memo Function
We hope this helps you on your adventures in Black Desert.
- Added a function to write a memo below the cooldown UI of skills.
- You can add memos to skill cooldown UI by pressing the Skill Cooldown Slot button at the bottom of the Skills (K) window.
Black Spirit's Adventure: Auto Dice Roll
- Added an auto dice roll function for Black Spirit's Adventure.
- When activated, it rolls all the dice you have while the window is open.
- Does not auto roll Black Spirit's Special Dice.
- Changed the overall animation of the Black Spirit's Adventure to be faster.
- Added a Skill Guide cooldown bar function for novice adventurers who find it difficult to utilize the Skill Cooldown UI.
- When you use a skill displayed in the Skill Guide, the skill bar in the Siill Guide fills up according to their cooldown.
- Improved the Green Artisan (Green Thumb) gathering mini-game window to close immediately after you collect the resulting items.
- The mini-game window will close as before, 3 seconds later, even if you do not collect the items after the mini-game ends.
- Changed the item buy back at NPC Shops to display the total price if there are multiple items available for buyback.
- Added a menu to allow participation of the Heartfluttering Calpheon Ball! event when using the gamepad UI.
- ESC Menu - Rewards (F3)
WEB
- Improved the stability of some operating systems when downloading the game with the launcher.
- Fixed the issue on Black Desert+ where accounts not registered via SNS login were not redirected to the conversion registration page.
TRANSLATION
- Changed the name of Agris Outfit to Agris Costume to match the Pearl Shop (F3) - Costume category.
- Changed and unified the following in Turkish:
- Karanlık Bıçak Vuruşu → Karanlığın Kılıcı Vuruşu
CHANGES & FIXES
- [Wizard] Fixed the issue where the brooch on the Pumpkin Tailor Clothes top looked unnatural.
- [Kunoichi] Fixed the issue where the character's teeth were unnaturally exposed when changing expressions after applying hairstyle no. 24.
- [Mystic] Fixed a typo in the description of Typhoon Kick.
- [Hashashin] Fixed the issue where the Agris shoes were shown when wearing the Kibelius shoes.
- Fixed the laughing expression during the exclusive action of the Lovely Bloom Outfit to look more natural.
- Fixed the issue where Elvia Saunils appeared in abnormal locations.
- Improved some of Kukao's dialogues.
- Fixed the issue where some structures in Valencia Castle looked unnatural.
- Fixed the issue where some topography was unnaturally exposed at certain locations in the Balenos Mountains.
- Fixed the issue where some text overlapped in the Node Tax Info window during Node Wars.
- Fixed the issue where the speech bubble guide displayed when there is no Silver in the Central Market was obscured by the theme image.
- Fixed the issue where text overlapped on the screen in certain situations when using the Central Market.
- Fixed the issue where the message window was partially unnaturally exposed depending on the screen resolution when the season graduation message is displayed.
- Fixed the issue where the tooltip disappeared when using the Gamepad UI if you reset skills with the Skill (K) window's demo view mode deactivated.
- Fixed the issue where, after the update of the simplified [Blackstar Awakening Weapon] quest, players who had previously completed the [Blackstar Awakening Weapon] quest could reaccept the quest.
- [Wizard] Fixed the issue where part of the character's appearance was exposed when wearing both the Fallen God's Armor and Urugon's Shoes.
- [Female Classes] Fixed the issue where the appearance of the Agris Costume was unnatural.
- [Sage] Fixed the issue where the appearance of the Agris Costume was unnatural.
- [Archer] Fixed the issue where the appearance of Rektar Piercing, Metal Piercing, and Round Piercing was unnatural.
- [Shai] Fixed the issue where Shai's ears were visible when wearing the Agris Hat.
- [Shai] Fixed the issue where the appearance when wearing both the Wonderland Armor and Venecil Shoes was unnatural.
- Fixed the issue where a system message could intermittently be displayed when clicking on the icon for the Heartfluttering Calpheon Ball event.
- Fixed the issue where the ESC key could not be used while using the repair function of an installed campsite and using a storage/central market maid.
- Fixed the issue where the number of available purchase attempts was displayed incorrectly when cancelling the purchase of a Pearl Item with a purchase limit.
- Changed Lafi Bedmountain's Upgraded Compass to be unable to take you to Murrowak's Labyrinth.
- Moved any characters here to Eilton.
- Changed the daily quest list to be displayed in the Monster Zone Info UI of the Ulukita.
- Fixed the issue where the "Egg-brooding" Murraska would spawn abnormally in Murrowak's Labyrinth.
- Fixed the issue with Hollow Maretta's loot.
Thank you.
-
[Update] December 13, 2023 (Wed) Update Details Added an in-game broken crystal recovery feature, changed some monster zones, and more Dec 13, 2023 (UTC+3)
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[Update] December 6, 2023 (Wed) Update Details Added Arsha: Annonymous, Arena of Solare Custom Match, and more Dec 6, 2023 (UTC+3)
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[Update] November 22, 2023 (Wed) Update Details Revamped Skill Add-ons, added Ulukita prelude quests and Hollow Maretta, and more Nov 22, 2023 (UTC+3)
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[Update] [Hotfix] November 17, 2023 (Fri) Update Details Nov 17, 2023 (UTC+3)