Revisions to the July 14 Update Details
Hello, Adventurers.
Here are the updates made to Black Desert on July 14 2021.
(Patch size: approx. 1.29GB)
※ Please read below for details.
Event
Event 1. Sacrifice Feast Event – Round 1
Event Period
- July 14, 2021 (Wed) after maintenance – July 28, 2021 (Wed) before maintenance
Event 2. Arena of Arsha with the GMs!
Event Schedule
July 22, 2021 (Thu) 14:00 and July 23, 2021 (Fri) 14:00
Participation Sign-up Period
July 14, 2021 (Wed) - July 18, 2021 (Sun)
Event 3. The Golden Troupe is Back!
Event Period
- July 14, 2021 (Wed) after maintenance - July 21, 2021 (Wed) before maintenance
CONTENTS
● According to the tales of farmers, there are rumors abound of a mole with a rather peculiar appearance. Farmers have named this mole the "Pit-A-Pat Mole."
- When the Giant Mole appears while farming, there will be a very low chance for several holes in the dirt to appear.
- The rather peculiar-looking mole will create a bunch of holes, and will only appear from one of these holes.
- This special mole will drop a "Pit-A-Pat Petal" when you chase it away, and you will need to bring 10 petals to Jemkas Wrmysbane at Northern Guard Camp to accept the quest "Trace of Pit-A-Pat Mole". Upon completion, you will be awarded the "Pit-A-Pat Mole" pet.
- Also, this special mole is even greedier than the Giant Mole, as it will drop many more farming materials when you chase it away.
- The Pit-A-Pat Mole pet has the appearance of a mole, and can only be exchanged with another Pit-A-Pat Mole (excluding Gosphys as well).
- The Pit-A-Pat Mole pet's special skill is finding resources, and its talent is increased Life EXP.
▲ Pit-A-Pat Mole appears! |
▲ Pit-A-Pat Mole flees |
● Near Keplan lies the North Abandoned Quarry, where reports of attacks by an unknown "Black Shadow" have led to Calpheon calling for brave Adventurers. According to the accounts of survivors, the Black Shadow is believed to belong to the young dragon of Belmorn who had once possessed Jordine when he wandered about the Saunil Battlefield. Since Belmorn's disappearance, the dragon had never attacked those passing by, and many claim that the dragon is being controlled by some hidden fiend.
- The Black Shadow is a Field Boss, yet appears differently compared to other Field Bosses. Its initial spawn location is fixed and it will appear at 17:00 (GMT +8) on Saturday once a week.
- Once the Black Shadow has taken critical damage, it will flee from the battle, leaving behind some loot.
- After taken critical damage, the Black Shadow will reappear at a random location in the Balenos, Serendia, or Calpheon Territories.
- Defeating the Black Shadow will drop Blackstar Armor (up to +10), Mass of Pure Magic, Specter's Energy, or Enchanted Scroll (+20, 30, 40) according to a set probability.
- Defeating the Black Shadow will drop a certain amount of Ancient Spirit Dust, guaranteed.
● The Field Boss "Dastard Bheg" event has ended.
● The number of Total Likes for all Chat Groups will reset on the July 21 (Wed) maintenance.
- Temporary titles (90 Days) will be awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons.
- Temporary titles (90 Days) will be awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons in any of the 23 Hall of Adventurers Chat Groups.
- All titles awarded for chat group rankings on April 21 (Wed) are scheduled for deletion during the July 21 (Wed) maintenance.
Chat Group | Gold | Silver | Bronze |
Lunar Halo Inn | Protector of Newbies | Luminary of Newbies | Herald of Newbies |
Dancing Marlin Tavern | Oh Captain, My Captain | Reliable First Mate | Hardworking Steerer |
Battle Arena | Fist of Legend | Born to Fight | Backstreet Fighter |
Hystria Ruins | Relentless Slayer | Perceptive Hunter | Clever Tracker |
Florin Neighborhood Meeting | Touch of Midas | Crafty | Diligent Life Skiller |
Garnier Troupe | Virtuoso | Genius Composer | Rhapsodist |
Heidel's Street | City Celebrity | Famed Storyteller | Street Herald |
Hall of Adventurers | Pathfinder | Role Model | Mentor |
● Black Spirit: Rage Hammer I~V - Changed its description to match its actual damage.
- The actual amount of damage dealt is the same as before.
Before | Now |
Hit Damage 461% x 16 | Hit Damage 654% x 16 |
● Prime: Frostbitten Axe I~V - Fixed an issue where the critical hit increase effect wasn't being applied.
● Changed the location of certain NPCs during the Succession questline to better fit the narrative.
● Mareca: Jet Stream - Improved to combo faster into other skills.
● Mareca: Jet Stream - Improved to now allow Riding Waves and Flow: Wave Skedaddle to be used during the skill.
● Mareca: Sea Stroll - Improved to allow you to activate the last hit immediately by pressing certain keys when moving in Mermaid form.
● Mareca: Jet Stream - Improved to now combo into Mareca: Spiral Soak.
● Mareca: Sea Stroll - Improved to now activate the last hit quicker by pressing the ↓ key during the skill.
● Improved Corsair to now swim in the same direction as the camera when underwater in Mermaid form.
● Sea Lungs - Changed to now be learnable from Lv. 1.
● Mareca: Spiral Soak I to Absolute - Fixed the description to display the correct number of Max Hits for the 2nd hit damage.
● Prime: Mareca: Spiral Soak - Fixed the description to display the correct information regarding the 2nd hit damage (instead of the 1st hit damage).
● Switched the character's 1st and 2nd pose in the Beauty Salon (F4).
● Black Spirit: Mareca: Sea Stroll, Black Spirit: Prime: Mareca: Sea Stroll - Changed the description to explain the HP recovery to ally effect in greater detail.
ITEM
● Reduced the Excavation work time at the Star's End and Crypt of Resting Thoughts nodes by 50%.
● Changed the drop rate for Mass of Pure Magic via Excavation at the Star's End and Crypt of Resting Thoughts nodes to 100%.
● Quadrupled the drop rate for Mass of Pure Magic via Excavation at the Mountain of Division.
● In addition to the increased drop rate via Excavation at certain nodes, defeating monsters in the following regions now have a higher chance to drop Mass of Pure Magic than before.
Region | |
Desert Naga Temple Bashim Base Titium Valley Fadus Habitat Crescent Shrine Tshira Ruins Cadry Ruins Gahaz Bandit's Lair Polly's Forest Waragon Nest Protty Cave Blood Wolf Settlement Centaurus Herds Basilisk Den |
Roud Sulfur Mine Pila Ku Jail Sherekhan Necropolis (Day), (Night) Navarn Steppe Shultz Guard Sycraia Upper Zone Manshaum Forest Forest Ronaros Mirumok Ruins Aakman Temple Thornwood Forest Marie Cave (Traitor's Graveyard) Hystria Ruins Kratuga Ancient Ruins |
- Darkened Parchment I & II can be obtained through a Repeat quest you can accept by talking to the Black Spirit if you have 10 or more of the same awakened boss summon scrolls mentioned below.
- Using Simple Alchemy on 10 of the same awakened boss summon scrolls mentioned below with a Darkened Parchment I or II will make a Darkened Boss Summon Scroll.
Materials |
Simple Alchemy Product |
||
Awakened Imp Captain Summon Scroll |
x10 (same type) |
Darkened Parchment I x1 |
Darkened Boss Summon Scroll I |
Awakened Monastery Boss Summon Scroll |
x10 (same type) |
Darkened Parchment II x1 |
Darkened Boss Summon Scroll II |
- You can use Simple Alchemy on a Darkened Parchment I with an awakened boss summon scroll obtained from a daily quest, and on a Darkened Parchment II with an awakened boss summon scroll obtained from a weekly quest.
- The Darkened Parchment and awakened boss summon scroll will expire 7 days upon obtaining.
- Darkened Boss Summon Scrolls can be used all over the world of Black Desert by characters Lv. 60 or higher.
- Using the Darkened Boss Summon Scroll will summon the following bosses based on the scroll type.
Darkened Summon Scroll I |
|
Random one-time appearance |
[Darkened Boss] Red Nose |
One-time appearance |
[Darkened Boss] Narc Brishka |
One-time appearance |
[Darkened Boss] Ronin |
Darkened Summon Scroll II |
|
Random one-time appearance |
[Darkened Boss] Muskan |
One-time appearance |
[Darkened Boss] Griffon |
One-time appearance |
[Darkened Boss] Urugon |
- Using the Darkened Summon Scroll will grant you the quest "[Co-op] Defeat Darkened Boss." However, you won't be able to accept the quest if you have more than 30 quests accepted.
- Completing the quest "[Co-op] Defeat Darkened Boss" will award you with a Darkened Boss Bundle, which you can use to obtain up to 9 items lootable from defeating awakened bosses. However, Remnants of the Rift will drop approx. 40% less compared to using a normal awakened boss summon scroll.
● Changed the world alert to now display when you obtain Moon's Split Nail or Tears of the Arid River in the Elvia Realm.
● Added to Combatant's Stone (Weapon) and Combatant's Stone (Armor) item descriptions that both items can be used to reform Tuvala gear equipable by normal characters with a Tuvala Conversion Stone.
● Added to the [Season] Crow Merchants Guild Contribution Certificate I, II item descriptions that having said items in the inventory of your season character will enable you to see and accept certain quests.
● Fixed a typo in the medicine box for Imperial Delivery.
● Fughar's Timepiece - Changed the item description to mention that Skill EXP acquired from combat and not the total amount of Skill Points are transferred when using the item.
MONSTER
● Defeating monsters on the Season Server in regions recommended for parties of 3, such as Waragon's Nest, Basilisk Den, and Shultz Guard, now have a low chance to cause Afuaru to appear.
- The aforementioned 3 regions are monster zones recommended for parties of 3, and thus will award up to 3 Adventurers with loot for defeating Afuaru.
- Defeating Afuaru will drop Tuvala Ores and Refined Magical Black Stones, along with a chance to drop the "Frozen Tides Black Stone," which grants guaranteed TET (IV) to PEN (V) enhancement of Tuvala gear excluding accessories.
● Applied a minimum damage requirement to obtain loot from raiding certain World Bosses.
- You will now only receive loot if you deal more than the minimum amount of required damage on the boss.
- The minimum damage requirement is set to 0.01% of each World Boss's HP shared across the servers.
- The minimum damage requirement applies to the following bosses:
World Boss |
Nightmarish Kzarka Bloodstorm Nouver Stormbringer Karanda Thundercloud Kutum |
Region | |
Desert Naga Temple Bashim Base Titium Valley Fadus Habitat Crescent Shrine Tshira Ruins Cadry Ruins Gahaz Bandit's Lair Polly's Forest Waragon Nest Protty Cave Blood Wolf Settlement Centaurus Herds Basilisk Den Roud Sulfur Mine Pila Ku Jail Sherekhan Necropolis (Day), (Night) |
Navarn Steppe Shultz Guard Sycraia Underwater Ruins (Upper), (Abyssal) Manshaum Forest Forest Ronaros Mirumok Ruins Aakman Temple Thornwood Forest Marie Cave (Traitor's Graveyard) Hystria Ruins Kratuga Ancient Ruins Star's End Tunkuta Padix Island Gyfin Rhasia Temple Ash Forest Crypt of Resting Thoughts |
NPC, BACKGROUND & SOUND
● Fixed the awkward backgrounds in the following regions:- Phoniel's Cabin
- Kzarka Shrine
- Valencia Castle
QUEST & KNOWLEDGE
- The rewards for the following villa quests in the Valencia Territory have been changed:
Quest Name | Reward Before | Reward Now |
[Daily] Kunid's Message | Ancient Spirit Dust x1 | Ancient Spirit Dust x25 |
[Daily] Karashu's Message | ||
[Daily] Amir's Message | ||
[Daily] Alsabi's Message | ||
[Daily] Gahaz's Message | ||
[Daily] Tasaila's Message | ||
[Daily] Shandi's Message | ||
[Daily] Atosa's Message | ||
[Daily] Dudora's Message | ||
[Daily] Oberin's Message |
Quest Location | Quest Name | Reward Before | Reward After |
Aakman Temple | [Daily] For Bolero | Caphras Stone x1 | Caphras Stone x5 |
Roud Sulfur Mine | [Daily] Code of the Mine | ||
Hystria Ruins | [Daily] Endless Threats | ||
Pila Ku Jail | [Daily] Monstrous Force | ||
Bashim Base | [Daily] Hostile Tribe | Caphras Stone x3 | |
Taphtar Plain | [Daily] Redeeming Our Land | ||
Waragon Nest | [Daily] Moria's Fervor for Research | ||
Basilisk Den | [Daily] Unsubdued Grudge | ||
Cadry Ruins | [Daily] You Wanna Tango? | ||
Gahaz Bandit's Lair | [Daily] Subduing the Force | ||
Crescent Shrine | [Daily] Fuming Frenzy | ||
Desert Naga Temple | [Daily] Disruption | ||
Titium Valley | [Daily] Deep Grudge |
Quest Name | Reward Before | Reward Now |
Pila Ku Jail Extermination | Ancient Spirit Dust x1 | Ancient Spirit Dust x5 |
Desert Fogan Extermination | ||
[Daily] Argos Black Crystal |
Quest Location | Quest Name | Reward Before | Reward After |
Thornwood Forest | [Daily] Defeat the Fallen Ahibs | Caphras Stone x2 | Caphras Stone x5 |
[Daily] Glowing Statues | Ancient Spirit Dust x5 | Ancient Spirit Dust x10 | |
[Daily] What It's Like to be Subjugated | |||
Crypt of Resting Thoughts | [Daily] Flawed Turasil's Power |
Caphras Stone x2 Ancient Spirit Dust x5 |
Caphras Stone x5 Ancient Spirit Dust x10 |
[Daily] Gargoyles Gone Wild |
Caphras Stone x1 Ancient Spirit Dust x5 |
Caphras Stone x2 Ancient Spirit Dust x10 |
|
[Daily] A Greater Darkness for a Darkness |
Caphras Stone x2 Ancient Spirit Dust x5 |
Caphras Stone x3 Ancient Spirit Dust x10 |
|
Tunkuta | [Daily] Unknown Stench |
Caphras Stone x2 Ancient Spirit Dust x5 |
Caphras Stone x3 Ancient Spirit Dust x10 |
[Daily] Turo Scouts Who Lost Their Minds | Caphras Stone x1 | Caphras Stone x3 | |
[Daily] Foreign Invasion | Caphras Stone x2 | Caphras Stone x5 | |
[Daily] Suppress the Strongest Ones | Caphras Stone x1 | Caphras Stone x3 | |
O'dyllita Territory | [Daily] Suspicious Black Things | Ancient Spirit Dust x5 | Ancient Spirit Dust x10 |
Quest Location | Quest Name | Reward Before | Reward After |
Manshaum Forest | [Repeat] Struggle for the Forest | Caphras Stone x1 | Caphras Stone x3 |
[Repeat] Unwincing Tenacity | Ancient Spirit Dust x1 | Ancient Spirit Dust x5 | |
Navarn Steppe | Caphras Stone x1 | Caphras Stone x1 | Caphras Stone x2 |
Ancient Spirit Dust x1 | Ancient Spirit Dust x1 | Ancient Spirit Dust x5 | |
Ancient Spirit Dust x1 | Ancient Spirit Dust x10 | ||
Tooth Fairy Forest | [Repeat] Forest Guardian? Pfft. | Ancient Spirit Dust x1 | Ancient Spirit Dust x5 |
[Repeat] Things that Bother Us | Ancient Spirit Dust x10 | ||
[Repeat] Strange Forest Objects | |||
[Repeat] Forest Ronaros Weapons | |||
[Repeat] Forest Ronaros Feather | Ancient Spirit Dust x5 | ||
[Repeat] Using Spirit Stone Fragment | Ancient Spirit Dust x3 | ||
[Repeat] Raging Guardian of the Forest | Caphras Stone x1 | Caphras Stone x5 | |
Loopy Tree Forest | [Repeat] Supplying Acher Gear | Ancient Spirit Dust x1 | Ancient Spirit Dust x5 |
[Repeat] New Cleaning Tool | Ancient Spirit Dust x3 | ||
[Repeat] Stubborn Fadus | |||
[Repeat] Defeat the Boss | Ancient Spirit Dust x5 | ||
[Repeat] Full-Scale War | Caphras Stone x1 | Caphras Stone x3 | |
Kamasylvia Territory | [Repeat] Bold Investment | Ancient Spirit Dust x1 | Ancient Spirit Dust x5 |
[Repeat] Master of Acting | Ancient Spirit Dust x3 |
Quest Location | Quest Name | Reward Before | Reward After |
Tshira Ruins | [Repeat] Bronks Closing In | Ancient Spirit Dust x1 | Ancient Spirit Dust x5 |
[Repeat] Move Bronks' Camp | |||
[Repeat] Guides of the Swamp | |||
[Repeat] Too Big to Not Notice | |||
[Repeat] Can't Really Sit! | Ancient Spirit Dust x3 | ||
[Weekly] Tshira Ruins Elimination | Ancient Spirit Dust x150 | Ancient Spirit Dust x250 | |
Blood Wolf Settlement | [Repeat] A Moment in Time | Ancient Spirit Dust x1 | Ancient Spirit Dust x3 |
[Repeat] Signal of the Beacon Tower | |||
[Repeat] Battle of the Canyon | Ancient Spirit Dust x5 | ||
[Repeat] Not Up for a Fight | |||
[Repeat] Enormous Blood Wolf | |||
[Repeat] Kagtum's Faith | Ancient Spirit Dust x3 | ||
[Repeat] Defeat Main Forces | Ancient Spirit Dust x5 | ||
[Repeat] Before Gaining Strength | |||
[Repeat] Wipe Out the Blood Wolf | Ancient Spirit Dust x15 | ||
[Weekly] Blood Wolf Settlement Elimination | Ancient Spirit Dust x150 | Ancient Spirit Dust x250 | |
[Repeat] Desire for Revenge | Ancient Spirit Dust x1 | Ancient Spirit Dust x3 | |
Sherekhan Necropolis | [Repeat] The One to Face the Test | Ancient Spirit Dust x1 | Ancient Spirit Dust x15 |
[Repeat] Mad Garud | Ancient Spirit Dust x5 | ||
[Repeat] Destructive Lateh | |||
[Repeat] Silent Belcadas | |||
[Repeat] Swift Nybrica | |||
[Repeat] Federik of Protection | |||
[Weekly] Sherekhan Necropolis (Day) Elimination | Ancient Spirit Dust x150 | Ancient Spirit Dust x250 | |
[Weekly] Sherekhan Necropolis (Night) Elimination | |||
Ahib Conflict Zone | [Repeat] Locking the Backdoor | Ancient Spirit Dust x1 | Ancient Spirit Dust x3 |
Dreighan Territory | [Repeat] The Moving Stone | Ancient Spirit Dust x1 | Ancient Spirit Dust x3 |
Quest Location | Quest Name | Reward Before | Reward After |
Protty Cave | [Daily] Detecting Danger | Ancient Spirit Dust x3 | Ancient Spirit Dust x10 |
Quest Location | Quest Name | Reward Before | Reward After |
Sycraia Underwater Ruins | [Daily] Preparations for an Escape I | Ancient Spirit Dust x2 | Ancient Spirit Dust x5 |
[Daily] Get Me Some Time! | Ancient Spirit Dust x3 | Ancient Spirit Dust x15 | |
[Daily] Preparations for an Escape II | Ancient Spirit Dust x5 | Ancient Spirit Dust x10 | |
Sycraia Underwater Ruins (Abyssal Zone) | [Daily] Mysterious Investigation | Ancient Spirit Dust x5 | Ancient Spirit Dust x15 |
[Daily] Hostile Monsters | Ancient Spirit Dust x25 | ||
[Daily] Origin of the Eerie Sound | Ancient Spirit Dust x2 | Ancient Spirit Dust x10 |
Quest Location | Quest Name | Reward Before | Reward After |
Red Battlefield | Victory at Red Battlefield! | Ancient Spirit Dust x50 | Ancient Spirit Dust x100 |
● Enabled the use of a keypad in the exchange "Laila's Petal" to "Sealed Fairy Wings" so you can enter how many wings you want to exchange for at one time.
- Added the quest "Lifelong Friends" (available once per family) to the questline "[ADV Support] Fairy, Mysterious Companion."
- Complete the quest "Lifelong Friends" to exchange "Laila's Petal" x2 for "Sealed Fairy Wings" x1 through Theiah in Kamasylve Temple. You are now able to exchange for multiple "Sealed Fairy Wings" at one time.
- Due to the changes, the quest "[Repeat] Mysterious Companion" will no longer be available.
- Fixed the name plate of Ceilyn (the NPC that trades Fairies for Sweet Honey Wine) to display her name.
- The following two quests can be accepted from Carolin, the Lord of Heidel's Handmaid, once per family with a character that has Processing Artisan Lv.1 or higher and has the Quest Type "Life" activated.
Quest | Objectives | Rewards |
Carolin's Expert Packaging Skills (Cooking) | Show Golden Seal - [Imperial Cuisine] x500 | Contribution EXP 500 Knowledge: Carolin's Expert Packaging Skills (Cooking) |
Carolin's Expert Packaging Skills (Alchemy) | Show Golden Seal - [Imperial Alchemy] x500 | Contribution EXP 500 Knowledge: Carolin's Expert Packaging Skills (Alchemy) |
- If the two Knowledge are not learned and the character has Processing Artisan Lv.1 or higher, then talk to an Imperial Crafting Delivery manager and they will point you to Carolin.
City/Town | Imperial Crafting Delivery Manager |
Heidel Calpheon Olvia Valencia Grána Duvencrune O'draxxia |
Pasvinder Bech Lotz Pavarotti Shandi Yut Mizella Drexin Doxia |
* Heavy Duty Packaging Cord cost 1,000 Silver to buy from the following NPC shops.
City/Town | Old Moon Manager |
Velia Heidel Calpheon Olvia Valencia Grána Duvencrune O'draxxia |
Klau Stee Lajee Jak Sahin Zya Taya Mene |
* 10 boxes can be packaged together at once with the number of materials required for a single packing x10 and Heavy Duty Packaging Cord x1.
E.g. Balenos Meal x24 is required to package Guru's Cooking Box x1. Then you will need Balenos Meal x240 and Heavy Duty Packaging Cord x1 to package Guru's Cooking Box x10 at once.
- Added the quest "[Invitation from I] Someone Beckons" in Quests (O) > Suggested. This quest is only visible to Lv. 57 or higher characters.
- This quest is limited to once per family. Lv. 57 or higher characters can summon to Black Spirit (/) and go to Quest > Suggestions to accept the quest.
- You must have "Combat" activated in Quests (O) > Quest Type.
- The "I" of the "Invitation from I" will be revealed soon in the secret ancient stronghold.
● Fixed the issue where quests that cannot be accepted by normal characters were still being displayed in the Quest Widget and the Quest List for the season character that was changed to a normal character by using the item "Fughar's Timepiece."
● Fixed the issue where the requirements listed in the Quest List for the quest "[Special Growth] Birth of a Prestigious Family" were different from the actual requirements.
● Fixed the required level displayed in the Quest List and the recommended level to match each other.
- [Oasis Quest] Facing Saunil Siege Captain (Daily)
- [Oasis Quest] Secret Behind the Treant Timber
● Changed the [Season Weekly] Stronger Tuvala Gear list displayed in Quest List window > Recurring window to be displayed on the top when logged in with a season character.
● Changed Black Spirit to show its different stages when going through the simplified questline like you would when going through the main questline.
● Fixed the issue where you could not complete parts of the Season Pass when the item "Fughar's Timepiece" was used on a character that already completed the quests "[Boss] Red Nose: Engulfed in Darkness" and "[Boss] Giath, the Goblin Chief."
- These portions of the Season Pass can now be completed by talking with Black Spirit.
UI
● Changed the item name text in the Central Market that's too long for the UI due to the font size to be displayed with a ."..."
● Changed the Sticker UI version of the Barter UI to not close when a Stable or Wharf UI is opened afterwards then pressed ESC to close a window.
● Changed the line break of the message displayed when the duration of the Value Pack will expire before the item is listed due to the waiting time on the Central Market.
● Added descriptions about energy and contribution points when engaging in dialogue with NPCs that require energy or contribution points.
● Fixed the family name displayed when new Adventurers interact with NPCs to display the new Adventurer family name in the dialogue.
- Once a new Adventurer chooses their family name, their new family name will be displayed in the dialogues.
● Changed the system message announcing the enhancement success/failure of other Adventurers to display from TET (IV) attempts instead of TRI (III).
- However, TRI (III) attempts will still be displayed for accessory enhancements like before.
- The system messages displayed in the chat window will still show TRI (III) gear attempts.
- Enhancement failure message will still be displayed from TET (IV) and higher like before.
● Changed the World Map (M) so the navigation path that was displayed when pressing the Previous Node button is removed after investing Contribution Points in a node.
● Changed the system message announcing the enhancement success/failure of other Adventurers to not be displayed in the screen where you talk to Black Spirit and other NPCs. However, your own enhancement success/failure will still be displayed like before.
● Adjusted the UI to display more of the congratulatory message that appears when leveling up a life skill level.
● Fixed the issue where the UI where you select where to move the item did not disappear after moving the item from the Mount Inventory to the Storage when the Storage and Mount Inventory UI were opened together.
● Fixed the issue where abnormal stat numbers were displayed when checking Ship Info after getting off the ship.
● Added an effect to show on the NPC Finder icon in the top right corner of the screen to appear when in a safe zone.
● Changed the mount inventory window of the Guild Galley to open even when the vessel is taken out of the wharf.
SYSTEM
● Fixed the issue where enemy ships were not highlighted red during Siege War in Calpheon, Mediah, and Valencia.
● Improved memory usage when a video is being played while the game is running.
● Fixed the issue where an attacker could sink the ship of a protected guild member through forced PvP during Guild War and not lose Naval Fame.
● Changed the amount of Karma and Naval Fame lost when attacking other Adventurers or the Monsterbane Cannon by activating forced PvP on ships to the values listed below.
- Changed the amount of Naval Fame lost when force attacking other Adventurers with a character on big ships to the values listed below.
* However, the amount of Karma lost will keep the previous system of adjusting the amount depending on the difference in AP & DP between the attacker and the Adventurer hit.
Before | After |
Karma
Naval Fame |
Karma
Naval Fame |
Before | After |
Karma
Naval Fame |
Karma
Naval Fame |
Before | After |
Karma
Naval Fame |
Karma
Naval Fame |
● Changed ships to only be able to equip/unequip items in safe zones if the character is a Pirate with 0 or less Naval Fame.
● Fixed the issue where unnecessary error logs occurred for Ranking.
WEBSITE
● Widened the search box in the Music Album.
Changes and Fixes
● Fixed the issue where parts of the camp could not be equipped in certain situations.
● Fixed the issue where an abnormal message was displayed when trying to exchange horses in certain situations.
● Fixed the issue where the Knowledge categories in the Knowledge (H) window would appear abnormal in certain situations.
● Fixed the issue where you could not check the Mount Inventory in the Stable of a horse that was taken out.
● Fixed the issue where parts of accessories would show when wearing the [Shai] Coco Hat.
● Fixed the issue where the sheath for the [Ranger] Stella Dagger would not be displayed in certain situations.
● Fixed the issue where the dyes would disappear when equipping her awakening weapon after equipping the [Nova] Garnier Troupe Garb.
● Changed the description that appears on the Node Investment Benefit icon to match the actual effect.
● Changed key guide UI that appears when interacting with a ladder to match the length of the text.
● Fixed the issue where the Storage window would close when using Transport while performing processing continuously on a material.
● Fixed the issue where the Shai's hair looked abnormal when adjusting the hair length with the [Shai] Coco Hat equipped.
● Fixed the Node Manager UI to appear normal even when talking to NPCs of uninvested nodes.
● Fixed Node-related UI in the World Map for Gamepad UI mode.
● Fixed the Shai's Talent stat's font size to no longer be affected by adjusting the Font from General Settings - Quality of Life.
● Fixed the issue where the NPC and UI required to go to the next stage in the Altar of Blood did not appear after defeating a boss.
Happy adventuring!
Recent Posts
- [Notice] Costume Extraction Coming Soon Nov 8, 2024 (UTC+3)
- [Notice] [Completed] November 8 (Fri) Central Market Maintenance Nov 8, 2024 (UTC+3)
- [Update] November 8 (Fri) security module update information Nov 8, 2024 (UTC+3)
- [Event] Bounty: 200 Seals of Shakatu (incl. +200 Stack) - Do You Dare Accept? Nov 7, 2024 (UTC+3)