Hello, adventurers.
This is The MMORPG, Black Desert.
Check out the latest updates for Feb 8th 2018.
4th Pet is now available and you can now make pre-orders in Marketplace. Also, Character level cap has been opened! You can now level up your character all the way up above 59! Meet Alustin in Velia and Get Energy Potion by performing Realization of Energy. Furthermore, New life contents ‘Hunting’ is introduced for life contents lovers. Use Hunting Matchlock to hunt monsters and meet Porio Trio and clear the Combat Level-Up Quest at Lv.55 to get great amount of Combat EXP! Please find below for details.
(Patch volume approx. 790 MB)
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【Events】
● The game world has been decorated in a Valentine’s Day theme.
: Period : 2018.02.08 (07:00) ~ 02.22 (02:59)
● Valentine special event begins!
Purchase Valentine’s Blessing for 1 Loyalty and get Valentine Gifts and Letter!
: Period : 2018.02.08 (07:00) ~ 02.22 (02:59) [▶Go to Event]
● Attendance Reward has been renewed.
Login daily to collect rewards from the newly upgraded log-in rewards!
: Period : 2018.02.09 (00:00) ~ 03.15 (23:59) [▶Go to Event]
【Characters】
● Fixed the issue where Grapple Resistance was not properly applied up to the Max 60%.
● The messages that shows when sitting, lying down, or walking are now displayed regardless of a Character’s level.
● The message that appears when you are moving in the combat stance saying you should press Tab to change back to the non-combat stance will now only appear for Characters under Lv.30.
● Fixed the issue where the following Classes would activate Black Spirit Illusion if you pressed Z while they are moving in the non-combat stance:
Sorceress, Tamer, Witch, Wizard, Kunoichi, Ninja
● Fixed the unnatural appearance of the feathers on the back of Cavaro Shoes that appeared when the following Classes were Sprinting: Witch
● Fixed the issue where Emergency Escape intermittently did not work normally while using other Skills.
● Fixed the issue where a Character that used Emergency Escape sometimes would walk towards another Character.
【Ranger】
● Fixed the issue players experienced when the Ranger transitioned from combat to non-combat stance while moving forward, causing you to see her weapon in her hands intermittently.
【Sorceress】
● If Sorceress already learned the skill Flow: Rushing Crow, holding LMB + RMB after using Dark Flame in Amulet combat stance will activate extra hits followed by Flow: Rushing Crow.
In this case, after Flow: Rushing Crow is used, she will go into Scythe combat stance.
【Witch/Wizard】
● The issue where the Witch, Wizard could jump once more in midair while in combat after transitioning from Aad Sphera / Godr Sphera non-combat mode to combat mode has been fixed.
● The issue where the Witch, Wizard could not use Aad Sphera / Godr Sphera skills intermittently after transitioning from Staff (Main Weapon) combat mode to Aad Sphera/ Godr Sphera (Awakening Weapon) mode has been fixed.
● The issue where the Witch, Wizard could not switch to Aad Sphera / Godr Sphera intermittently while jumping and transitioning from Staff (Main Weapon) combat mode to Aad Sphera / Godr Sphera (Awakening Weapon) mode has been fixed.
● The issue where the Witch, Wizard could not switch to Aad Sphera / Godr Sphera when the Staff (Main Weapon) skills were being performed with keys while transitioning from Staff (Main Weapon) combat mode to Aad Sphera / Godr Sphera (Awakening Weapon) mode has been fixed.
● The issue where the cooldown of transitioning skills to switch from Staff (Main Weapon) to Aad Sphera / Godr Sphera (Awakening Weapon) was not being properly applied while trying to switch while moving forward has been fixed.
● The issue where the Witch, Wizard could not switch to Staff (Main Weapon) while Sprinting in Aad Sphera / Godr Sphera (Awakening Weapon) combat mode intermittently has been fixed.
● The issue where the Witch and Wizard’s Aad Sphera / Godr Sphera (Awakening Weapon) skills were being performed intermittently even when Staff (Main Weapon) skills were initiated while Sprinting after switching to Staff (Main Weapon) combat mode from Aad Sphera / Godr Sphera (Awakening Weapon) combat mode has been fixed.
【Kunoichi】
● While moving after using Target Chase in Sah Chakram combat stance, Sah Chakram Training can now be used with RMB during the cooldown for Lunar Dash.
【Items】
● Removed “Craftable only after Ultimate Reform Stone update release” from the crafting instructions for Ultimate Reform Stones.
● You can now get Magic Tanning Knife from the Spellbound Tool Boxes that can be obtained from Black Spirit’s Adventure.
● Some Elixir items have had their Cooldown changed to 10 sec.
【Monsters】
● The Rhutum Outstation Exploration Node Manager NPC, Resting Rhutum, has been fixed so he will no longer be attacked by monsters.
【Mounts】
● Your horse will stay put if you move further than a certain distance after Calling it.
【Contents】
● Node War start time has been changed from 20:00 to 21:00.
Sunday to Friday 21:00 ~ 23:00
● Conquest War time still remains the same.
Every Saturday 20:00 ~ 24:00
● Character level cap has been disabled. Now you can level up your character above 59!
【Quest, Knowledge】
● The Knowledge “Sezec Hunter” can be gained from talking to NPC Abdul Jaum along with NPC Telshir during the quest The Incompatible Ones.
● After completing the following quests, 5 to 10 Prognyl Silver Bars will now be rewarded.
You can sell Prognyl Silver Bars at the Currency Exchange (e.g. via Storage Keeper NPCs) for 20,000 Silver.
An Old Lady's Means of Living | A Thief! | [Processing] Making a Saddle |
Market Trouble | Timber Delivery | [Processing] Daily Training |
Calpheon Illegal Propaganda Leaflets | Bothersome Rabbit | [Gathering] Meat for a Cat |
Forbidden Prank | Lord's Trouble | [Processing] Sady's Tool Supply |
Rations from the Wheat Plantation | The Cat that Swallowed the Canary | [Gathering] Lacy Hates Hides |
Prancing Lamb | An Eye for an Eye | [Gathering] Reed of the Spirits |
A Port Keeper’s Pressure | Potato Cart | [Gathering] Reviving a Fish |
The Carrot and Stick | Farm Delivery | [Gathering] Blood of Beasts |
Jealousy is My Strength | Precious, Precious Egg | [Processing] Hop! Step! Jump! Bean! |
Wine Delivery for the Banquet | Sharp Orc Tooth | [Gathering] Raymond Loves Grapes |
Happily Ever After | Empty Storage | [Gathering] Meat Wars |
Moon Pearl | A Mere Spectator | [Alchemy] Julietta, the Rookie Alchemist |
Stringy Herb | [Gathering] Avidio's Guard Service | [Alchemy] Wocester, Enhancing Plywood |
Timber from Trent | [Processing] Support the Supporter | [Alchemy] Chiara's Hide Treatment |
Taking Care of the Nobles’ Escorts | [Gathering] Marv Hates Wolves | [Alchemy] Bionier's Jewels |
Rats as Big as My Arm | [Processing] More than Moderate | [Alchemy] Just like a Seal |
Drifting Crates | [Gathering] Wooter, Wocester's Pupil | [Alchemy] Curtis' Metal Solvent |
Upgraded Cannonball Test | [Gathering] Nodmir's Passion | [Alchemy] Method of Hemostasis |
Peep | [Gathering] Milkin' the Potion | [Cooking] Everyone Loves Cheese |
Valkyrie's Treasure | [Gathering] Withering Trees | [Cooking] A Glass of Beer |
Dirty Chimney Sweeping | [Processing] Master's Perseverance | [Cooking] Good Snack |
Chimney Sweeping | [Gathering] Willkevic's Request | [Cooking] A Poultry Dish |
What a Dirty Chimney! | [Gathering] Julietta's Hobby | [Alchemy] Learning Never Stops #1 |
Wheelbarrow Guy for the Day | [Gathering] A Herb Crusher | [Alchemy] Learning Never Stops #2 |
Lost Lamb | [Gathering] Medical Botany | [Alchemy] Learning Never Stops #3 |
Al Rhundi Rebels Arms Blockade Operation | [Gathering] Gathering is Fun! | [Alchemy] Learning Never Stops #4 |
Bait for Fogan Research | [Gathering] Hay for Chiara | [Cooking] Memory in Your Hands #1 |
Snapped Kite | [Gathering] Old Tree | [Cooking] Memory in Your Hands #2 |
Lazy Soldier | [Gathering] Treatment for Bison | [Cooking] Memory in Your Hands #3 |
[Cooking] Memory in Your Hands #4 |
● Combat EXP and Skill EXP now can be obtained from completing some of the existing recurring quests.
【Pearl Items】
● New Pearl Items are now available. Click the link below for details!
【UI】
● Fixed the issue with scrolling in the Recruit Guild Member section on the Guild window.
● New colors for the Journal have been added to help differentiate the following:
- Title Obtained and Level Achievement (yellow)
- Enhancement Failed and Death (red)
- Enhancement Success (blue)
● Some texts in the Guild History will now be marked in different colors.
- Guild creation, Guild Bonus distribution etc. will now be in blue
- Guild war start/end, Guild member recruitment/leaving etc. will now be in yellow
● Fixed the issue with some text about Recovering Maximum Durability appearing in the item tooltip for Lantern items.
● Fixed the issue where the World Chat button was missing from chat window after using the Megaphone.
● The size of tooltips should now adjust to the amount of text within.
● Fixed the goat that was stuck in a stone on Goat Mountain, Serendia.
● Fixed the issue with unnatural falling motions Characters made when falling off the bridge handrails near Heidel.
● Objects have been improved so you can now smoothly move towards the roof next to the castle gates inside Mediah Castle.
【System】
● The Hide Other Character function (Shift + F5) has been adjusted to now function appropriately.
● Now, if an item is sold via Pre-Order the Recent Price will be listed not as the registered price but the price sold via Pre-Order.
● The Guild Bonus distribution conditions have been amended.
- Any Guild with at least 30 members, whether or not they hold a Node or Territory, can now distribute Guild Bonuses.
- Guild Bonuses can be distributed once every seven days, and can be up to 40% of your Guild Funds.
- Since the Guild Bonus distribution conditions have been amended, the distribution date tracking has now been reset.
● For Guilds with Guild Funds over 20 billion Silver, the Guild Welfare Reserves tax rates have been amended as follows:
Guild Funds | Before | After |
20 - 29.9 Billion Silver | 7% of Guild Funds | 10% of Guild Funds |
30 - 49.9 Billion Silver | 10% of Guild Funds | 15% of Guild Funds |
50 - 89.9 Billion Silver | 15% of Guild Funds | 20% of Guild Funds |
If a Guild’s Guild Funds are over 90 billion Silver, then 20% will be taken for the Guild Welfare Reserves.
● The Silver received from the Combat Fame portion of the House Fame Fund has been increased by 20%.
【Resolved Issues】
● Fixed the issue where Characters were able to go through the wall of Kzarka Shrine.
● Fixed the issue where the Characters were not following the mouse cursor when the button View was on in Customization.
● Fixed an issue where the user was intermittently disconnected when using the Indomitable Flag.