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Announcements

Updates Apr 28, 2021, 07:00 (UTC+3) 04/28 update details
1

 

Hello, Adventurers. 

 

Here are the updates made to Black Desert on April 28 2021

(Patch size: approx. 806.39MB)

※ Please read below for details.

 



Event

Event 1. Welcoming May with Tulips!

Event Period   

- April 28, 2021 (Wed) after maintenance – May 11, 2021 (Tue) 23:59

[More details] 

 

Event 2. Battlefield Playtime Challenges

Event Period  

- April 29, 2021 (Thu) 00:00 – May 12, 2021 (Wed) 23:59

[More details] 

 

Event 3. Hot Time for 24 Hours All Day!

Event Period  

- April 28, 2021 (Wed) after maintenance – May 12, 2021 (Wed) before maintenance    

[More details] 

 

 

 

NEW & IMPROVEMENTS


CONTENTS

● Added the Alchemy quest [Bonus] A Simple Test from Alustin I.
- You will randomly receive one of three completion requirements upon accepting this quest. Visit Alustin of Velia after completing the quest to receive your reward.

 

Quest Completion Requirements Quest Rewards
[Bonus] A Simple Test from Alustin I Craft Legendary Beast's Blood x40

Standard Reward
- 500 Contribution EXP

Completion Reward (Choose 1)
- Trace of Ascension x300
- Trace of Violence x300
- Trace of the Earth x300

- Trace of Despair x300
- Trace of Forest x300
- 80,000 Alchemy EXP

Craft Sinner's Blood x40 Standard Reward
- 500 Contribution EXP

Completion Reward (Choose 1)
- Trace of Battle x300
- Trace of Death x300
- Trace of Origin x300
- Trace of Wave x300
- 80,000 Alchemy EXP
Craft Clown's Blood x40 Standard Reward
- 500 Contribution EXP

Completion Reward (Choose 1)
- Trace of Savagery x300
- Trace of Memory x300
- Trace of Chaos x300
- Trace of Hunting x300
- 80,000 Alchemy EXP

- 80,000 Alchemy EXP will raise your Alchemy Level to Skilled 2 if you are Skilled 1, or by 70% if you are Professional 1.
- These quests will appear randomly depending on your Alchemy level when you craft certain Alchemy products.
- You cannot accept more than one [Bonus] Alchemy quest at a time.
- The bonus quests will appear after crafting blood, perfume, elixir, or essence (excluding Essence of Tunta) products through alchemy.
- Items that trigger a [Bonus] Alchemy quest are as follows:


Details
- Elixirs that trigger a [Bonus] Alchemy quest:

Alchemy Product Alchemy Level Alchemy Product Alchemy Level
Elixir of Deep Sea Skilled 1 or higher Looney Elixir Artisan 1 or higher
Khalk's Elixir Skilled 1 or higher EXP Elixir Artisan 1 or higher
Whale Tendon Elixir Skilled 1 or higher Elixir of Spells Artisan 1 or higher
Spirit Perfume Elixir Skilled 1 or higher Fisher's Elixir Artisan 1 or higher
Elixir of Hemostasis Skilled 1 or higher Worker's Elixir Artisan 1 or higher
Antidote Elixir Skilled 1 or higher Elixir of Swiftness Artisan 1 or higher
Elixir of Burn Removal Skilled 1 or higher Elixir of Wind Artisan 1 or higher
Elixir of Endurance Professional 1 or higher Elixir of Demihuman Hunt Artisan 1 or higher
Defense Elixir Professional 1 or higher - -
Elixir of Mentality Professional 1 or higher Elixir of Amity Artisan 1 or higher
Elixir of Life Professional 1 or higher Elixir of Armor Artisan 5 or higher
Elixir of Resistance Professional 1 or higher Elixir of Labor Artisan 5 or higher
Elixir of Fury Professional 1 or higher Elixir of Mastery Artisan 5 or higher
Elixir of Will Professional 1 or higher Elixir of Skill Artisan 5 or higher
Elixir of Concentration Professional 1 or higher Marking Reagent Artisan 5 or higher
Elixir of Seal Professional 1 or higher Elixir of Sky Master 1 or higher
Elixir of Wings Professional 1 or higher Elixir of Carnage Master 1 or higher
Elixir of Energy Professional 1 or higher Grim Reaper's Elixir Master 1 or higher
Resurrection Elixir Professional 1 or higher Elixir of Detection Master 1 or higher
Elixir of Shock Artisan 1 or higher Elixir of Assassination Master 1 or higher
Elixir of Training Artisan 1 or higher Elixir of Death Master 1 or higher
Elixir of Time Artisan 1 or higher Elixir of Perforation Master 1 or higher
Helix Elixir Artisan 1 or higher Griffon's Elixir Master 1 or higher

 

- Oils that trigger a [Bonus] Alchemy quest:

Alchemy Product Alchemy Level Alchemy Product Alchemy Level
Corrupt Oil of Immortality Professional 6 or higher Oil of Corruption Artisan 1 or higher
Oil of Regeneration Artisan 1 or higher Oil of Tranquility Artisan 1 or higher
Oil of Storms Artisan 1 or higher Oil of the Abyss Artisan 1 or higher
Oil of Fortitude Artisan 1 or higher Oil of Enchantment Master 21 or higher

 

- Essences that trigger a [Bonus] Alchemy quest:

Alchemy Product Alchemy Level Alchemy Product Alchemy Level
Essence of Destruction Professional 1 or higher Essence of the Sun Professional 1 or higher
Essence of Perfection Professional 1 or higher Essence of Nature Professional 1 or higher
Essence of Magic Power Professional 1 or higher Essence of Abundance Professional 1 or higher
Essence of Enchantment Professional 1 or higher Essence of Crimson Flame Professional 1 or higher

 

- Blood Items that trigger a [Bonus] Alchemy quest:

Alchemy Product Alchemy Level Alchemy Product Alchemy Level
Wise Man's Blood Professional 1 or higher Tyrant's Blood Professional 1 or higher
Sinner's Blood Professional 1 or higher Legendary Beast's Blood Professional 1 or higher
Clown's Blood Professional 1 or higher - -

 

- Potions and perfumes that trigger a [Bonus] Alchemy quest:

Alchemy Product Alchemy Level
Perfume of Swiftness Skilled 1 or higher
Perfume of Courage Skilled 1 or higher
Perfume of Charm Skilled 1 or higher
Whale Tendon Potion Apprentice 1 or higher

New [Bonus] Alchemy quests have been added and will appear randomly when conducting alchemy.
These Alchemy quests will reward you with large quantities of Trace items, which are used in many Alchemy recipes but take a long time to gather. You will be able to choose what the Trace item to receive as a reward, so we hope that this will help our alchemist Adventurers when gathering materials.
Instead of Trace items, you can also choose to obtain additional Alchemy EXP, which we hope will aid you in your path on becoming a famous alchemist!
● Changed the [Practice] Lynch Cannon so that its area of impact will be marked on the World Map (M) and in-game. The area of impact will be marked for approximately 20 seconds.

To keep with the "practice" aspect of a practice cannon, we've made it so that the area of impact is marked on the World Map. However, this feature does not apply to normal cannons.
● Increased the item count for Cargo of the Falasi Family at Port Epheria.
 

ALL CLASSES

● Fixed the issue where some Skill Enhancements were not being applied as intended.
Skill Enhancement is a system that allows Adventurers to add different effects to each skill. Currently, buff effects are applied regardless of whether or not the target blocks a hit, while debuff effects aren't applied if the target uses Guard to block a hit.
We've confirmed that some Skill Enhancement effects were not being applied in accordance with this system and have fixed this issue
- Fixed the issue where the attacker's Skill Enhancement buffs weren't applied regardless of whether or not the attack was blocked by the target.
Buffs Fixed Effect
HP Recovery per hit target
MP/WP/SP Recovery per hit target
When the attacker uses a skill enhanced with these buffs, the skill's enhanced effect will apply regardless of whether or not the target blocks the hit
 
- Fixed the issue where an attack's Skill Enhancement debuffs were applied even though the target blocked the attack.
Debuffs Fixed Effect
PvP AP decrease, All DP decrease
All Evasion/Accuracy Rate decrease
When the attacker uses a skill enhanced with these debuffs,
the skill's enhanced effect will not be applied if the target blocks the hit.
 
 
● Prime: Lava Piercer - Improved the skill's direction change to feel more natural when used before Tackling Rock.
● Core: Blasting - Improved the skill to combo more naturally into Flow: Seismic Blast after the second hit.
 
 
 
● Voltaic Pulse - Fixed the issue where Tett would sometimes disappear when using the skill.
● Fixed the issue where using the following Core skills would summon an extra summon.
- Core: Thunder Storm
- Core: Equilibrium Break
 
 
 
● Fixed the issue where using the following Core skills would summon an extra summon.
- Core: Chilling Wave
- Core: Aqua Jail Explosion
 
 
 
● Black Spirit: Sanctitas de Enslar - Fixed the issue where Black Spirit's Rage wasn't consumed under certain circumstances.
 
 
 
● Kunai Block - Fixed the issue where the Kunai would disappear when using the skill.
 
 
 
● Fixed the issue where using the following Core skills would summon an extra summon.
- Core: Ultimate Crush
- Core: Endless Explosion
- Core: Infernal Destruction
- Core: Skull Crusher
 
 
 
● Fixed the issue where using the following Core skill would summon an extra summon.
- Core: Sea Burial activated with 30 Martial Spirit Shards
 
 
 
● Core: Spirit Hunt - Fixed the issue where using this skill while in Main Weapon stance would trigger the skill in that position.
 
 
 
● Mountain Breeze - Improved the skill to combo more smoothly into Radiant Explosion.
● Righteous Fire - Added info regarding Mountain Breeze to the skill's effect description.
 
 
 
● Fixed the issue where the Awakening Weapon animation wasn't being displayed.
 
 
 
● Omua's Circle - Improved the skill to combo more naturally into to other skills from Awakening stance.
● Omua's Circle - Fixed the issue where both the battle axe and shield appeared in awkward locations while using the skill in Awakening stance.
 
 
 
● Royal Fencing: Fleche - Fixed the issue where the Super Armor effect would not apply on the last hit.
 
 
 
[Succession]
● Prime: Spear Bolt - Changed the order of certain entries in the skill description.
● Prime: Rift Storm, Prime: Spear Bolt - Fixed the issue where Skill Enhancements were unavailable for these skills.
● Prime: Rift Chain - Fixed the issue where using the skill on cooldown would activate the Super Armor effect.

[Awakening]
● Fixed the graphical issue with the Kibelius that occurred when Sage, in his Awakened state, would come to a stop right before falling off a cliff.
● Lightning Surge - Fixed the issue where using the skill after jumping from a high place transported him back to his original location.
● Spear Bolt - Fixed the issue where the skill's Enhancement effects would not apply in certain situations to its hits/dash hits, the first hit of Divine Executioner, and the first action of Upsurge.
● Radiant Annihilation - Fixed the issue where some hits of the Arkanon effect would not apply to targets far away.
● Changed the requirement for learning the following skills to Lv. 56.
-Rift Storm I
-Upsurge I
-Lightning Prison I
-Impaling Flash
● Impaling Flash - Increased the attack range for dash hits.
● Impaling Flash - Added more specific details to the skill's key guide.
● Upsurge - Changed the skill so that all hits will apply regardless of distance when activated forwards.
● Chain Lightning - Changed the skill so that Radiant Annihilation can be activated quickly afterwards.
● Radiant Annihilation - Increased the attack speed of the Arkanon.
● Flow: Interrogate - Fixed the issue where you couldn't combo into the skill from Bolt after activating Lightning Prison while using another skill.
● Lightning Surge - Fixed the issue where the skill wouldn't activate while holding the front or back directional keys.
● Spear Bolt, Flow: Aftershock - Fixed the issue where the All AP Increase buff was not applied when activating the skills on a dash hit.
● Enlightening Bolt - Improved the skill to fire in the same direction that the camera is facing when used after certain skills.
● Electrify - Fixed the issue where using the skill again after using the Reset skill would cause two buff icons to appear.
● Impaling Flash - Changed the skill to only apply to enemies in the front.
● Impaling Flash - Improved to now cancel the skill's dash with the S key.
● Impaling Flash - Fixed the issue where using the skill would cause the Main and Awakening Weapons' durability to display irregularly.
● Shock Relay - Improved the skill so that it can now be used while on cooldown. 
● Bolt - Improved the skill so that the Sage moves more smoothly after using the skill. 
● Bolt - Fixed the skill so that it activates first when comboing from Enlightening Bolt into Rift Storm.
● Radiant Annihilation - Fixed the issue where the Arkanon effect's Additional Hit damage would sometimes not apply.
● Fixed the issue where the window with the Awakening descriptions did not appear when switching to Awakening upon completing the Awakening questline without having switched to Succession after completing the Succession questline.

● Kibelius Training - Fixed the MP recovery effect to better reflect the skill description.

 


ITEM 

● Changed items so that those copied via Item Copy can no longer be sold to vendors.
● Added information regarding the success rates of changing a mount's skills when using the Mount Skill Change Coupon.

 

 

 

 

● Added success rate details to the Premium Horse Appearance Change Coupon.
● Changed the "Cannot use if you have either an active Trainer's Flute or another Celestial Horse Calling Horn in your inventory" text to be more visible in the item description of the Celestial Horse Calling Horn (Permanent).
● [Archer] Karki Suit - Added text in the item description to state that equipping the Crossbow and Ra'ghon will make portions of the Karki Suit invisible.

● Changed Magical Draughts and Regular Draughts to refresh the duration and have the effect of the last draught used.

Before After
The effects and duration of a Magical Draught remain active when a Regular Draught is used before the effects of the Magical Draught expires. The effects and duration of a Magical Draught are replaced when a Regular Draught is used before the effects of the Magical Draught expires.

 


NPC, BACKGROUND, SOUND

● Fixed the issue where using auto-navigate to move ships between Derko and Hakoven islands would cause said ships to get stuck in the terrain.
● Completed terraforming Lerao Island to be easier for Carracks to sail through.

● Changed the names of the GM NPCs to follow a gemstone theme.
- These GM NPCs may appear in future events.

 


QUEST & KNOWLEDGE

● Removed "PRI (I) Tuvala Awakening Weapon Box" from the Awakening quest reward list for all the classes.
● Fixed and changed the following aspects of Sage's Awakening questline.
- Fixed the issue where using a skill in the Ancient Stone Chamber would allow you to pass through the closed stone door. If you exit the stone chambers during the questline, we've added an NPC in front of the stone door to return you to the chambers.
- Added and fixed the text for "[Sage Awakening] Wholly Resurrected", "[Sage Awakening] Kibelius of Destiny - Combo/Practice" quests.
- Added a screen effect if you interact with Talibre's Door during the "[Sage Awakening] A Strange Ancient Device" quest.

 


UI

● Changed the Server Selection window to no longer separate Elvia servers. They will be displayed with all the other servers in alphabetical order.
● Added a "My Stable" feature to view where all one's land mounts are stabled at from the World Map (M).

 

 

● Added the description that you cannot change courser skills to other skills for a mount undergoing Courser Training while changing a mount's skill at a stable.
● Added a key to exit the race track after finishing the Old Moon Grand Prix when using the Gamepad UI.
● Added text to display that the 1st family name change is free for New Adventurers who haven't yet changed their family name and are attempting to purchase a name change coupon from the Pearl Shop.
● Changed the Skills window button to read "Awakening Complete" upon completing the Awakening questline after Succession.
- Changed the Skills window to now have the Awakening tab selected after confirming the above button.
● Added text to the Guild Skill window and Node/Conquest War-only skill descriptions stating that the Spirit of Battle will cause Guild Skill effects to apply to all members of an Alliance.
● Fixed the text in the "About Fairy Skill Change" window.

 

 

SYSTEM

● Fixed the issue where a pre-order for an item listed on the Central Marketplace at the Maximum Price wouldn't proceed randomly.

We carried out an update to fix an issue where the Central Marketplace prices were changing irregularly during maintenance on April 21, 2021 (Wed).
However, we discovered that when an item was listed on the market at max price, pre-ordering it wouldn't be carried out randomly. Thus, we fixed this issue with today's update

 

PEARL SHOP

● Fixed the issue where the Special Action button would not show for the [Striker] Syahzar Outfit while the Awakening Weapon button was toggled on.
● Added a glowing effect to the Set Creator button when hovering the mouse over or clicking it.
● Changed the camera effects to highlight the Kibelius when you select it in the Pearl Shop.

 


Web

● Changed Black Spirit's Adventure so that hovering the mouse over the dice will show the possible squares the Black Spirit gamepiece can move to (1-12 steps).
● Fixed the issue where the Beauty Album's tabs would sometimes not work.
● Added a feature where you will now receive 10 backup codes after completing the registration for the OTP service, which can be used when you cannot authenticate your OTP.
- After logging in, click ""Cannot enter an OTP verification code"" to go to the page where you can enter your backup code. "
- Each of the 10 backup codes can only be used once. "
- In the event where you lose the backup codes, you can recover them or get new codes from Black Desert's official website through [Account Information > Account Security > OTP Settings].
● Added "or" in front of the prices for Acoin in the Purchase Package page.
● Changed the class introductions on the official website so that the background will accommodate the length of the text.
● Fixed the awkward locations of the tooltips for the Beauty Album and Photo Gallery when viewing the website on mobile.
● Fixed the issue where the select box for Update History would be cut off when viewing the website on mobile.
● Changed the background image for the official website.
● Fixed the issue where the most popular Beauty Album entries weren't being displayed correctly.
● Removed the button to share posts from the Black Desert+ app.

 
 

 


Changes and Fixes

● Fixed a typo in the NPC dialog for the Altinova daily quest "[Repeat] Managing The Arena."
● Fixed the issue where structures would look unnatural in certain parts of the following regions:
- Lake Flondor, Lemoria Guard Post, Valencia's Ivory Wasteland.
● Changed Processing to be usable in the Inventory window when using the Gamepad UI.
● Changed the icon for Tungrad Necklace shown in the Yona's Fragment entry in Crafting Notes (F2).
● Fixed the issue where the item tooltip text would overlap for Caphras Enhancements over Lv. 5.
● Fixed the issue where the Canape Dagger's blade would face a different direction for Witch's combat stance.
● Changed the Notification settings window to no longer open if you get a Boss Notification while talking to an NPC when using the Gamepad UI.
● Changed the item description for [Event] Charred Rock Fragment to look more natural.
● Fixed the issue where you could enter and leave the quest area while completing the [Sage] Awakening quest by using a skill near the Ancient Stone Chamber's closed stone gate.
● Fixed the issue where the "Similar or identical products may be released in the future" text in some item descriptions would not show properly.
● Fixed the issue where the Guild Crafting window would display products that weren't crafted.
● Fixed the graphical issues that would sometimes occur when equipping the following outfits:
- [Mystic] Khamsin Clothes, [Striker] Karki Suit, [Archer] Karki Suit
● Fixed the issue during [Sage Awakening] Shattered Trust where using Realm of Anguish would sometimes make the quest monster disappear.
● Fixed the issue where incorrect installations would appear on the Installation List for wars.
● Fixed the issue where certain areas near Tunkuta would register as desert terrain.
● Fixed the issue where Navigation did not work as intended when selecting the Forgotten Mountain node as your destination.
● Fixed the issue where Krogdalo's Horse Gear set effects wouldn't activate as intended when using the horse's Roar skill after using items such as Command to Gather and Archaeologist's Map to teleport while mounted.
● Fixed the issue where using the View Inventory function for other characters would incorrectly display the bound status of items.
● Fixed the issue where the key guide for the Warehouse was displayed along with the key guides for Storage, Transport, Maid Storage, and Guild Storage when using the Gamepad UI.
● Fixed the issue where the key guide for checking name duplicates in the Guild/Clan creation window was overlapping with other UI when using the Gamepad UI.
● Fixed the graphical issues with the regions near Duvencrune and the capital city of O'dyllita on the World Map.
● Fixed the issue where you couldn't upgrade your Clan to a Guild if attempted from a town where you did not first create your Clan.
● Fixed the issue where you couldn't create an alliance with more than 5 guilds.
● Fixed the issue where the key guide to change the Black Spirit's appearance wouldn't disappear if you selected a different menu when using the Gamepad UI.

 

 

We hope you enjoy your time in Black Desert,
Thank you.

 

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