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Announcements

Updates Apr 7, 2021, 07:00 (UTC+3) 04/07 update details

 

Hello, Adventurers. 

 

Here are the updates made to Black Desert on April 07 2021

(Patch size: approx. 748.20MB)

※ Please read below for details.

 



Event

Event 1. 2021 Mystical Ellie’s Water Festival!

Event Period   

- April 7, 2021 (Wed) after maintenance – April 21, 2021 (Wed) before maintenance  

[More details] 

 

Event 2. Don’t Be Koi About Golden Sea Perch!

Event Period  

- April 7, 2021 (Wed) after maintenance – April 21, 2021 (Wed) before maintenance  

[More details] 

 

Event 3. Dreaming of Donkuanatt

Event Period  

- April 7, 2021 (Wed) after maintenance – April 14, 2021 (Wed) before maintenance  

[More details] 

 

Event 4. Distortions in the Dark Rift

Event Period  

- April 7, 2021 (Wed) after maintenance – April 21, 2021 (Wed) before maintenance  

[More details] 

 

Event 5. Life Skillers, Your 100% Hot Time has Arrived!

Event Period  

- April 7, 2021 (Wed) after maintenance – April 21, 2021 (Wed) before maintenance  

[More details] 

 

Event 6. Our Gifts to Welcome New/Returning Adventurers!

Event Period  

- April 7, 2021 (Wed) after maintenance – June 16, 2021 (Wed) before maintenance  

[More details] 

 

Event 7. Daily Attendance Rewards

Event Period  

- April 8, 2021 (Thu) 00:00 – May 12, 2021 (Wed) 23:59 

[More details] 

 

 

NEW & IMPROVEMENTS

 

| CONTENTS
● The extra Combat/Skill EXP and Contribution event applied to regular servers in celebration of the New Olvia server from Mar 24 –Apr 7 is now over.
※ An Increased Life EXP +100% buff until you reach Artisan 1 will be active in the normal servers for two weeks between Apr. 7 (after maintenance) – Apr. 21 (before maintenance) in celebration of the New Olvia server.

 


ALL CLASSES

● Fixed the issue where the exclusive Special Actions of equipped Pearl outfits would not be displayed.
● Fixed the issue where it was possible to swap gear while CC debuffed in the Battle Arena.

 

 
● Prime: Feathers of the Spirits - Fixed the issue where sprinting after jumping would decrease stamina even after having used the skill.
● Changed the PvE damage and number of hits for the following skills.
- Overall PvP damage remains the same.
 
Skill Name Before  After
Breezy Blade I 1120% x 3 1120% x 4
Breezy Blade II 1335% x 3 1335% x 4
Breezy Blade III 1610% x 3 1610% x 4

 

Skill Name Before  After
Flow: Tempest 1024% x 13 1324% x 13
 
Skill Name Before  After
Nature's Tremble I 840% x 8 1008% x 8
Nature's Tremble II 954% x 8 1144% x 8
Nature's Tremble III 1189% x 8 1426% x 8
● Regeneration - Increased the skill's number of hits and added a Critical Hit Rate +30% buff for PvE only.
- Overall PvP damage remains the same.
 
Skill Name Before  After
Regeneration 1437% x 7 1437% x 10
Critical hit rate +30% on hits
(PvE Only)

Ranger's Awakening skills are, for the most part, powerful, but they were also designed with long cooldowns. As a result, many Adventurers would rely on main weapon skills instead of Awakening skills when fighting monsters that required continuous damage dealt over time. To improve on this, we adjusted the PvE damage of her Awakening skills so that Ranger could continuously deal damage in hunting grounds with her combos.
 
 
● Scythe Training - Fixed the issue where Flow: Soul Reaper would activate first instead of the skill when used laterally after certain skills.
● Rushing Crow - Fixed the issue where using the skill from a high place wouldn't display the falling animation.
● Flow: Rushing Crow - Fixed the issue where using the skill from a low place would display the falling animation.

 

 

 

● Beast Roar - Improved the skill to activate its Skill Add-on effects even on the first hit.

 

 

● Removed the blurring effect when attacking with Heilang.
● Changed the PvE damage and number of hits for the following skills.
- Overall PvP damage remains the same.

Skill Name Before After
Prime: Bolt Wave I 544% x 2 685% x 4
Prime: Bolt Wave II 604% x 2 761% x 4
Prime: Bolt Wave III 665% x 2 838% x 4
Prime: Bolt Wave IV 798% x 2 1005% x 4

 

Skill Name Before After
Prime : Lightning of Earth Hit damage for 1,2 Hits: 848% x 2
Hit damage for 3 Hits: 1273% x 3
Hit damage for 1,2 Hits: 1273% x 2
Hit damage for 3 Hits: 1273% x 5

● Changed the PvE damage for the following skills.
-PvP damage remains the same.

Skill Name Before After
Prime: Allround Spinner 723% x 7
651% x 8
940% x 7
911% x 8

  

Skill Name Before After
Prime: Surging Tide I 690% x 7 863% x 7
Prime: Surging Tide II 853% x 7 1066% x 7
Prime: Surging Tide III 1015% x 7 1269% x 7

  

Skill Name Before After
Prime: Upward Claw I 746% x 3
820% x 6
820% x 3
902% x 6
Prime: Upward Claw II 824% x 3
907% x 6
907% x 3
998% x 6
Prime: Upward Claw III 903% x 3
993% x 6
993% x 3
1092% x 6
Prime: Upward Claw IV 981% x 3
1079% x 6
1079% x 3
1187% x 6

● Prime: Trample - Improved the skill to evenly deal damage within the adjusted area of effect.
● Prime: Jolt Wave - Improved the skill to evenly deal damage within the adjusted area of effect.

Many Adventurers who play Succession Tamers use Prime: Whiplash as their main skill, so we tried to improve Prime: Bolt Wave and Prime: Jolt Wave so the two skills can be used in addition to Prime: Whiplash, thereby creating a richer and more diverse PvE gameplay experience.

 


WITCH, WIZARD

● Fixed the issue where using a skill to switch from Main Weapon to Awakening stance wouldn't let you use Awakening skills in certain situations.
 
 
Succession
● Prime: Gale - Changed the skill's PvE damage and Critical Hit Rate as follows, and adjusted the area of effect to match the visual effect.
- PvP damage remains the same.
Skill Name Before After
Prime: Gale I

1,2 Hit Damage 603% x 3

3 Hit Damage 633% x

6 Critical Hit Rate +20%

1,2 Hit Damage 922% x 3
3 Hit Damage 922% x 6
Critical Hit Rate +30%
Prime: Gale II 1,2 Hit Damage 684% x 3
3 Hit Damage 718% x 6
Critical Hit Rate +30%
1,2 Hit Damage 1098% x 3
3 Hit Damage 1098% x 6
Critical Hit Rate +40%
Prime: Gale III 1,2 Hit Damage 1084% x 3
3 Hit Damage 1247% x 6
Critical Hit Rate +30%
1,2 Hit Damage 1462% x 3
3 Hit Damage 1462% x 6
Critical Hit Rate +50%
● Prime: Carver - Changed the PvE damage as follows, and marginally increased the area of effect.
- PvP damage remains the same
 
Skill Name Before After
Prime: Carver 684% x 2
684% x 3
958% x 2
958% x 3
● Prime: Divider - Changed the PvE damage as follows, and added a Critical Hit Rate +50% buff for PvE only.
- PvP damage remains the same
 
Skill Name Before After
Prime: Divider I 622% x 2, Max 2 Hits
682% x 4
715% x 2, Max 2 Hits
784% x 4
Prime: Divider II 732% x 2, Max 2 Hits
774% x 4
842% x 2, Max 2 Hits
890% x 4
Prime: Divider III 862% x 2, Max 2 Hits
933% x 4
991% x 2, Max 2 Hits
1073% x 4
Prime: Divider IV 1153% x 2, Max 2 Hits
1206% x 4
1326% x 2, Max 2 Hits
1387% x 4
 
● Prime: Cyclone Slash - Changed the PvE damage and Critical Hit Rate as follows.
- PvP damage remains the same."
Skill Name Before After
Prime: Cyclone Slash I 744% x 5, 962% x 4
Critical hit rate 20%
1106% x 5, 1106% x 4
Critical hit rate 30%
Prime: Cyclone Slash  II 797% x 5, 1002% x 4
Critical hit rate 30%
1152% x 5, 1152% x 4
Critical hit rate 40%
Prime: Cyclone Slash IV 806% x 5, 1068% x 4
Critical hit rate 30%
1228% x 5, 1228% x 4
Critical hit rate 50%
● Prime: Blind Slash - Changed the PvE damage as follows.
- PvP damage remains the same."
Skill Name Before After
Prime: Blind Slash 615% x 3, 756% x 2 750% x 3, 922% x 2
● Prime: Rising Storm - Increased the PvE damage by 36% when used on cooldown.
- PvP damage remains the same
Most Adventurers playing Succession Musa tend to use Prime: Sea Tornado repetitively in hunting grounds, which may feel a bit boring to play. -> Most Adventurers playing Succession Musa tend to use Prime: Rising Storm repetitively in hunting grounds, which may feel a bit boring to play.
 
Awakening
● Changed the PvE damage for the following skills.
- PvP damage remains the same.
Skill Name Before After
Below the Belt I 813% x 5
813% x 3
976% x 5
976% x 3
Below the Belt II 944% x 5
944% x 3
1133% x 5
1133% x 3
Below the Belt III 1075% x 5
1075% x 3
1290% x 5
1290% x 3
 
Skill Name Before After
Crust Crusher IV 1413% x 8 1583% x 8
● Projection - Changed the summon's PvE damage as follows, and added a Critical Hit Rate +100% effect for the summon's hits in PvE only.
- PvP damage remains the same."
 
Skill Name Before After
Projection I 585% x 11 1002% x 11
Projection II 709% x 11 1214% x 11
Projection III 819% x 11 1403% x 11
● Core: Projection - Fixed the issue where the Blade summon would be summoned twice in certain situations after having learned the skill.
● Flow: Dash Slash - Increased the PvE damage and changed the number of extra hits as follows.
- Overall PvP damage remains the same
Skill Name Before After
Flow: Dash Slash 840% x 4, 1048% x 3 1048% x 4, 1258% x 4
● Flow: Foul Play - Increased the PvE damage and changed the number of hits as follows.
- PvP damage remains the same
Skill Name Before After
Flow: Foul Play 1522% x 7 1674% x 8
● Flow: Nemesis Slash - Changed the skill to have its own damage.
● Flow: Nemesis Slash - Changed the skill to combo smoothly into Flow: Dash Slash and Below the Belt.
● Flow: Dash Slash, Eradicate - Fixed the issue where the skills' descriptions displayed the wrong commands.
● Eradicate - Removed details on comboing into Flow: Nemesis Slash from the skill's description.
● Counter Assassination - Fixed the issue where the skill dealt higher damage than displayed. (PvP damage remains the same)
We changed the PvE damage and number of hits for Awakening skills like Crust Crusher and Flow: Foul Play, which are the representative skills for Awakening Musa in general. Now Crust Crusher and Flow: Foul Play are stronger than ever, and you can fill the gaps when they're on cooldown with Projection and Flow: Extra Credit.
 
● Prime: Shadow Stomp - Fixed the issue where the Shadow Clone buff would apply when Kunoichi was hit while using the skill.
● Absolute: Shadow Explosion - Fixed the issue where the skill demo video was displayed abnormally.
● Flow: Chakram Rise - Changed the PvE damage and number of hits as follows.
- Overall PvP damage remains the same.
Skill Name Before After
Flow: Chakram Rise 1245% x 4 1185% x 6
● Flow: Chakram Rise - Decreased cooldown from 6 to 5 seconds.
● Flow: Chakram Rise - Improved the skill to now combo into Moon Storm.
● Half Moon Slash - Added the "no collision while moving" effect to the skill.
● Changed the PvE damage for the following skills.
- PvP damage remains the same."
 
Skill Name Before After
Wheel of Wrath I 770% x 5, Max 2 hits 750% x 6, Max 2 hits
Wheel of Wrath II 978% x 5, Max 2 hits 958% x 6, Max 2 hits
Wheel of Wrath III 1186% x 5, Max 2 hits 1080% x 6, Max 2 hits
 
Skill Name Before After
Flow: Indignation 1450% x 4 1180% x 6
 
Skill Name Before After
Moon Storm Extra Hit Damage 1141% x 7 Extra Hit Damage 1270% x 7
 
Skill Name Before After
Lethal Spin Spree IV Hit damage 939% x 12
Extra Hit Damage 939% x 8
Hit damage 969% x 12
Extra hit damage 969% x 8
 
Skill Name Before After
Chain Crash: Sah Chakram 1254% x 9 1312% x 9
● Chain Crash: Sah Chakram - Added Critical Hit Damage +5% for 10 sec to the skill.

Awakening Kunoichi often ends up behind a monster after using her Main Weapon skills, which makes it inconvenient to switch back to Awakening. To alleviate this, we added the "no collision while moving" effect to Half Moon Slash so that Kunoichi could easily attack from behind while in Awakening stance. We also increased the PvE damage for her skills other than Lethal Spin Spree so that you could continuously deal damage even when Lethal Spin Spree wasn't available.
 
 
● Crouching Wolf - Fixed the issue where Striker would sporadically freeze when using the skill.
 
 
 
● Changed the PvE damage for the following skills.
- PvP damage remains the same.
Skill Name Before After
Prime: Thunder Pound IV Hit damage 904% x 9
Last hit damage 720% x 5
Hit damage 1139% x 9
Last hit damage 828% x 5
 
Skill Name Before After
Prime: Tornado Kick III 888% x 6 1156% x 6
 
Skill Name Before After
Prime: Soul Basher III Hit damage 655% x 3
Combo damage 655% x 6
Last hit damage 655% x 6
Hit damage 734% x 3
Combo damage734% x 6
Last hit damage 734% x 6
● Prime: Rage Hammer - Added a Critical Hit Rate +50% effect for PvE only.
● Prime: Roaring Tiger - Added a Critical Hit Rate +25% effect for PvE only.
Succession Mystic is excellent at combo attacks, but her PvE damage for single skills were lacking in comparison to other classes. To compensate for this, we increased the PvE damage and Critical Hit Rate effects for some Succession skills including Prime: Thunder Pound, Prime: Tornado Kick, and Prime: Rage Hammer.
 
 
Succession
● Changed the PvE damage and number of hits for the following skills.
- Overall PvP damage remains the same
Skill Type Before After
Prime: Spirit Legacy 981% x 8 1128% x 8
 
Skill Type Before After
Prime: Lunacy of Vedir III 1403% x 6 1403% x 8
 
Skill Type Before After
Prime: Twilight Dash 880% x 6
616% x 6
1056% x 6
840% x 6
 
Skill Type Before After
Prime: Pervasive Darkness 1 Hit damage 1440% x 3
2 Hit damage 1440% x 1, max 4 Hits
1 Hit damage 1440% x 4
2 Hit damage 1440% x 1,  max 4 Hits
● Prime: Wheel of Fortune IV - Added a Critical Hit Rate +25% effect for PvE only.
● Prime: Kamasylvia Slash III - Added a Critical Hit Rate +25% effect for PvE only.
We increased the PvE damage of Prime: Spirit Legacy and increased the PvE damage, number of hits, and critical hit rate for her other key Succession skills to be similar to her Awakening. This will enable Succession Dark Knight to take full advantage of her slow but powerful skills.
Awakening
● Core: Spirit Hunt - Fixed the issue where the regular version of Spirit Hunt would activate when used in a combo after certain skills.
● Changed the PvE damage and number of hits for the following skills.
- However, their overall PvP damage remains the same.
Skill Type Before  After
Seed of Catastrophe IV 1178% x 5 1178% x 7
 
Skill Type Before After
Flow: Root of Catastrophe 1297% x 5 1297% x 7
 
Skill Type Before  After
Shattering Darkness III 1070% x 5 (Phantom Blade Damage) 1351% x 5 (Phantom Blade Damage)
 
Skill Type Before  After
Flow: Bombardment 1032% x 3 (Phantom Blade Damage) 1032% x 5 (Phantom Blade Damage)
 
Skill Type Before  After
Unveiled Fate 405% x 8 (Extra Hit Damage) 730% x 8 (Extra Hit Damage)

We improved her PvE efficiency without largely altering her Awakening skill mechanics by increasing the PvE damage of Seed of Catastrophe, Shattering Darkness, and the skills that combo from them. We also increased the damage of Unveiled Fate to increase its usefulness in Rabam skills.
 
 
● Black Blood's Descent - Fixed the issue where main weapon skills would not activate when the skill is used via Quick Slot while in awakening stance.
 
 
● Quoratum's Protection - Fixed the issue where the Forward Guard effect would disappear when using Icy Fog after using certain skills while the skill is active.
● Fixed the issue where certain commands were displayed incorrectly in the skill combo guide.
 
 
 
● Kyve Mastery - Fixed the issue where he would recover MP even when the skill missed.
● Prime: Ator's Mark - Fixed the issue where the Overdrive buff would not apply when using this skill with another skill.
● Fixed the issue where the Kyve would be in an awkward location when attempting to transfer Black Spirit's Rage.
● Added Sage combo guides.
● Fixed the issue where some sound effects were being omitted when Sage attacked with his barehands.
● Fixed the issue where the damage dealt by Sage would be abnormally low in Node/Conquest Wars.
● Prime : Rift Chain - Added to the skill's description that the "Super Armor for 1 sec" effect is not applied when the skill is on cooldown.
 
| ITEM
● Added the explanation "Equipping the Snowflake Suit or Snowflake Dress will make your Main Weapon and Awakening Weapon invisible in standby" in the item descriptions of Snowflake Suits, Snowflake Dresses, and Snowflake Outfit Set boxes for certain classes.
● Revised the item descriptions of [Sage] Royal Enforcer Outfit Set B and [Sage] Royal Enforcer Helmet B.


| MONSTER
● The Vessel of Inquisition, emanating the scent of death, has been discovered in a part of Star's End where adventurers rarely set foot. The rotting stench of Blackstar from the Vessel of Inquisition envelopes all of Star's End, making Kzarka's apostles willingly sacrifice themselves as offerings.
- Changed the locations of some Star's End monsters.
- Placed a total of three Vessels of Inquisition around the edges of Star's End.
- Strike the Vessel of Inquisition to call forth Kzarka's apostles, who covet the energy contained within it.
- The apostles will attack the Vessel of Inquisition to obtain the energy spilling out from the fragment of the Blackstar. They will disperse once the Vessel of Inquisition is destroyed.
- The apostles coveting the power within the Vessel of Inquisition are stronger than previous Star's End monsters.
- The Vessel of Inquisition will shatter if too many apostles coveting its power gather.

 Star's End is the most popular hunting ground for Adventurers. Therefore, we added a new mechanic so that Star's End could be enjoyed by even more Adventurers (those of you who have been to Traitor's Graveyard in Marie Cave may find this mechanic familiar). However, be warned. The apostles coveting the power within the Vessels of Inquisition are stronger than the regular monsters in Star's End.
 
| NPC, BACKGROUND, SOUND
● Added camera effects when talking to Miles, the Stable Keeper at the Old Moon Grand Prix.
● Removed the cherry blossoms that were added to welcome spring as the event period ended.
 
 
| UI
● Adjusted new gamepad mode so that you can now view Warehouse from Storage.
● Revised the end date text in the Guild Equipment Rental Storage as the Guild Equipment Rental Event was extended by two weeks.
● Added the navigation function to the Fishing UI where you can click the Black Spirit icon to display the route to the fishing event location.
 
| SYSTEM
● Improved the weather transition in Elvia Realm hunting grounds so that it would looks more natural when entering and leaving the hunting grounds.
After the Elvia update, we thought that the sudden change in weather that occurs when entering the Hadum-tainted Elvia Realm looked unnatural and strenuous on the eyes. The weather transition was changed to more natural in order to create a more immersive gameplay experience.

| Pearl Shop
● Added the line Similar or identical products may be released in the future. in the descriptions of products sold in the Pearl Shop (F3).
-However, this line will not be displayed for products that are not scheduled to be released again in the future.
● Fixed the issue where the awakening weapons would show then disappear when clicking rapidly between outfits in combat stance.


| Web
● Fixed the issue where the play time in Composition Note would show abnormally when clicking on a note after deleting the BPM.
 
 
| Translation
● Changed the following translations in English:
- 'Howling Dead Man's Chest' was changed to ""Box of the Howling Dead.
- [Ranger] Le Vladian (No Stockings) was changed to ""[Ranger] Le Vladian Underwear (No Stockings)
- [Sorceress] Le Vladian (No Stockings) was changed to [Sorceress] Le Vladian Underwear (No Stockings)
● Changed the following terms in Turkish:
- Su Altında Nefes Tutma was changed to Ürpertici Nefes.
 

 


Changes and Fixes

● Fixed the issue where the wrong event period was displayed for the quest "[Event] The Best Donkey Trainer."
● Fixed the issue where the questline "[Winter Season] An Unsettling Rumor," that gives Season Special Rewards for characters were automatically converted to normal characters after the winter season, and the questline "[Getting Settled] Adjusting to the World," which helps adventurers get settled, were not displayed in the Suggested quest list.
● Fixed the issue where searching for "All" in the Pearl Shop would display blanks in the results.
● Fixed the issue where the camera angle would appear abnormal when summoning the Black Spirit while on horseback.
● Fixed the issue where the notice displayed when making a purchase from the Pearl Shop would cover the Outfit Slot icons.
● Fixed the issue where the zoom function would not work when selecting Sage outfits other than the main weapon and sub-weapon in the Pearl Shop (F3).

● Fixed the issue where Forced PvP mode (Alt+C) wouldn't activate in certain situations.

 

We hope you enjoy your time in Black Desert,
Thank you.