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Announcements

Updates Feb 24, 2021, 07:00 (UTC+3) 02/24 Update Details
1

 

Hello, Adventurers. 

 

Here are the updates made to Black Desert on February 24, 2021 (Wed). 

(Patch size: approx. 1.09GB)

※ Please read below for details.

 



Event

Event 1. New Adventurers, More Rewards to Help You Grow!

Event Period   

- February 24, 2021 (Wed) after maintenance – March 31, 2021 (Wed) before maintenance 

[More details] 

 

Event 2. The Distorted Illusion in the Altar of Blood

Event Period  

- February 24, 2021 (Wed) after maintenance – March 10, 2021 (Wed) before maintenance 

[More details] 

 

Event 3. 100% Steam Package Sale!

Event Period  

- February 25, 2021 (Thu) 23:00 – March 10, 2021 (Wed) 12:00

[More details] 

 

MAJOR UPDATES - Core skills 

● Added visual and sound effects to Core skills.

- We received a lot of feedback from our Adventurers requesting visible effects for the Core skills ever since our previous patch, and so we finally came to implement them. Please continue to send us your feedback, which we gather and refer to make further improvements on the game.

 

Grave Digging   Core: Grave Digging

 

Pulverize     Core: Pulverize

 

MAJOR UPDATES - Adventure Logs


It has been around 2 years since the initial release of Bartali's Adventure Log. The adventure logs were originally designed to help characters progress through the world of Black Desert, but now it seems to be more of a burden to our Adventurers as the adventure logs grow. Therefore, we have decided to adjust their difficulty, make them more convenient, and increase their accessibility. We will continue to listen to our Adventurers' voices and work on improving the adventure logs even further.

● Mysterious vibrations have been reported to go off simultaneously from within certain chapters of currently-known adventure logs. Apparently, this has caused some change within the contents of certain adventure logs as well.

● The following adventure logs have had content changed or added.

- Bartali's Adventure Log Volume 8 Chapter 5: Added details important for completing the chapter to the text.

- Bartali's Adventure Log Volume 10 Chapter 5: Changed "Show TRI: Asula's Crimson Eye Necklace to Ekta" to "Equip a TRI (III) or higher Asula's Accessory".

- Dorin Morgrim's Secret Journal Volume 1 Chapter 2: Added the condition to complete the chapter's objective "Hand over Ultimate Weapon or Armor Reform Stone x1".

- Book of Margahan Volume 2: Changed the number of monsters required to be killed below. Also changed the volume to keep track of monsters killed regardless of having completed a previous chapter or not.

Before 

Now  

Defeat 2,500 monsters at Sausan Garrison 

Defeat 1.000 monsters at Sausan Garrison 

Defeat 2,500 monsters at Crescent Shrine 

Defeat 1,500 monsters at Crescent Shrine 

Defeat 3,000 monsters at Sherekhan Necropolis 

Defeat 2,000 monsters at Sherekhan Necropolis 

Defeat 3,000 monsters at Manshaum Forest 

Defeat 2,000 monsters at Manshaum Forest 

Defeat 3,000 monsters at Star's End 

Defeat 1,500 monsters at Star's End 

- Herald's Journal Volume 2 Chapter 1: Changed the condition to complete the chapter's objective from "Catch 3 Sea Eels within the time frame" to "Catch 2 Sea Eels within the time frame."

- Changed the conditions to complete the chapters of Caphras' Memory as follows:

Adventure Log 

Before 

Now 

Caphras' Memory Volume 2 Chapter 5 

Defeat 3,000 monsters 

Defeat 1,000 monsters 

Caphras' Memory Volume 4 Chapter 4 

Defeat 3,000 monsters 

Defeat 1,500 monsters 

Caphras' Memory Volume 4 Chapter 6 

Complete "[Altar of Blood] The 3rd Illusion" 

Complete the [Altar of Blood] prerequisite quests 

- Added conditions to complete Deve's Encyclopedia Volume 1 Chapters 1~4, Volume 2 Chapter 4, Volume 3 Chapter 4.

 

 

NEW & IMPROVEMENTS

 

| CONTENTS

The Altar of Blood event will be available for 2 weeks starting from today. During this event period, Adventurers will be able to get more rewards for completing the Altar of Blood. Adventurers that have already completed Altar of Blood up to the 10th Illusion can go try it anew for the new rewards. Even though party content like Altar of Blood and Altar of Training may be somewhat difficult for our Adventurers to get into, we hope this event will inspire our Adventurers to try them out. While it won't happen very often, we will work on bringing similar updates for our Adventurers to enjoy trying different content. So today, we start the 2-week event for Altar of Blood. Afterward, we plan to start an event for seagull hotspot fishing. Please stay tuned! 

● An Altar of Blood event will be held for 2 weeks from February 24, 2021 (after maintenance) - March 10, 2021 (before maintenance).

Stage Before After
Altar of Blood Stage 2 Caphras Stone x1 Caphras Stone x1 - 2
Altar of Blood Stage 3 Caphras Stone x1 Caphras Stone x1 - 2
Altar of Blood Stage 4 Caphras Stone x1 - 2 Caphras Stone x2 - 3
Altar of Blood Stage 5 Caphras Stone x1 - 2 Caphras Stone x2
Altar of Blood Stage 6 Caphras Stone x1 - 2 Caphras Stone x2 - 3
Altar of Blood Stage 7 Caphras Stone x1 - 2 Caphras Stone x2 - 3
Altar of Blood Stage 8 Caphras Stone x1 - 2 Caphras Stone x2 - 3
Altar of Blood Stage 9 Caphras Stone x1 - 2 Caphras Stone x2 - 3
Altar of Blood Stage 10 Caphras Stone x1 - 3 Caphras Stone x3

- Defeat "Altar of Blood" stage bosses during the event period to obtain the following rewards.

 

Altar of Blood Reward
Defeat Stage 1 Boss [Event] Shard of Illusion - Savage
Defeat Stage 2 Boss [Event] Shard of Illusion - Detest
Defeat Stage 3 Boss [Event] Shard of Illusion - Elusion
Defeat Stage 4 Boss [Event] Shard of Illusion - Desire
Defeat Stage 5 Boss [Event] Shard of Illusion - Distrust
Defeat Stage 6 Boss [Event] Shard of Illusion - Despair
Defeat Stage 7 Boss [Event] Shard of Illusion - Oblivion
Defeat Stage 8 Boss [Event] Shard of Illusion - Betrayal
Defeat Stage 9 Boss [Event] Shard of Illusion - Fear
Defeat Stage 10 Boss [Event] Shard of Illusion - Regret

- You will also be able to complete an exclusive quest once per family during this event period. Complete this quest to obtain multiple rewards such as Caphras Stones and Gold Bars.

* You will be able to accept this quest through the Black Spirit (/) - Quest - Event Quest.

 

 

Quest NPC 

Quest Name 

Quest Objective(s) 

Quest Reward(s) 

Black Spirit (/) 

[Event] Black Spirit's Illusion - Savage 

Show the Black Spirit 

[Event] Shard of Illusion - Savage 

[Event] High-Quality Draught Box x3 

[Event] Black Spirit's Illusion - Detest 

Show the Black Spirit 
[Event] Shard of Illusion - Detest 

Advice of Valks (+30) x1 

[Event] Black Spirit's Illusion - Elusion 

Show the Black Spirit 

[Event] Shard of Illusion - Elusion 

 

Caphras Stone x10 

 

[Event] Black Spirit's Illusion - Desire 

Show the Black Spirit 

[Event] Shard of Illusion - Desire 

[Event] Illusion Fragment of the Altar - Covet x1 

[Event] Black Spirit's Illusion - Distrust 

Show the Black Spirit 

[Event] Shard of Illusion - Distrust 

Premium Elixir Box x5 

 

[Event] Black Spirit's Illusion - Despair 

Show the Black Spirit 

[Event] Shard of Illusion - Despair 

 

Caphras Stone x30 

 

[Event] Black Spirit's Illusion - Oblivion 

Show the Black Spirit 

[Event] Shard of Illusion - Oblivion 

Advice of Valks (+50) x1 

[Event] Black Spirit's Illusion - Betrayal 

Show the Black Spirit 

[Event] Shard of Illusion - Betrayal 

Caphras Stone x50 

[Event] Black Spirit's Illusion - Fear 

Show the Black Spirit 

[Event] Shard of Illusion - Fear 

Caphras Stone x60 

[Event] Black Spirit's Illusion - Regret 

Show the Black Spirit 

[Event] Shard of Illusion - Regret 

 

Gold Bar 1,000G x1 

[Event] Magical Elixir x5 

 

| ALL CLASSES

● Improved Defense Icons to be displayed even when the character is stealthed.

- However, you will only be able to see your own Defense Icons in Battle Arena, and opponent's Defense Icons will not appear like before.

 

● Dusk Slash - Fixed the issue where using the skill while Prime: Scars of Dusk's All DP Increase effect was applied wouldn't refresh the effect's duration.

 

● Core: Cartian's Nightmare - Fixed the skill's sound effects to now play correctly.

● Prime: Bloody Calamity - Fixed the issue where the skill's last hit wouldn't apply the Down Attack effect.

 

● Crouch Shot - Fixed the issue where using the skill after Titan Step wouldn't apply the Forward Guard effect even with Core: Flame Buster learned.

 

● Roaring - Fixed the issue where Heilang would sometimes not disappear after using the skill while mounted.

 


WITCH, WIZARD

● Fixed the issue where the "Rage Absorption" buff effect wasn't being applied correctly when used during certain skills.

 

● Black Spirit: Cataclysm - Fixed the issue where the skill's All Evasion Rate debuff wasn't being applied to the targets.

● Flow: Magical Evasion - Fixed the issue where the skill's sound effects weren't playing correctly when used while the skill was on cooldown.

 

● Drastic Measure - Fixed the issue where the skill's Super Armor effect and fully charged damage weren't being applied correctly when used after certain skills while in Asura state.

● Asura - Fixed the skill's description to better reflect its actual effects.

 

● Fixed the issue where throwing the Kunai while moving to the left wasn't applying damage on the last hit while having learned Kunai: Paralysis I and Absolute: Kunai Throw.

 

● Twisted Collision - Fixed the issue where the skill wouldn't combo quickly immediately after Succession: Flash Step or Prime: Knee Hammer.

● Twisted Collision - Fixed the issue where the skill wouldn't combo quickly immediately after Prime: Hidden Claw if it was on cooldown.

 

● Shadow Strike - Fixed the issue where using the skill while quickly spinning the camera would sometimes not apply damage correctly.

 

● Earth Shatter - Fixed the skill's sound effects to now play correctly.

● Meteor Dive - Fixed the issue where the skill's sound effects would sometimes not play correctly.

● Fixed the issue where the "Rage Absorption" buff effect wasn't being applied correctly when used during certain skills.

 

● Prime: Omua's Aura - Improved the skill so you can now lock it.

 

● Succession: Quoratum's Opening - Fixed the issue where you could not toggle the skill in Skill Cooldown Slot settings.

● Prime: Bitter Reign - Fixed the skill description to display the skill's correct commands.

● Royal Fencing: Fleche I~III - Fixed the issue where holding down the skill's commands while on cooldown would cause the skill to repeat its 1st hit motion.

● Break Orbit - Fixed the issue where using the skill after switching to main weapon stance from Accel state would activate the non-Accel version of the skill.

● Fixed the issue where Sting's scythe form would sometimes be displayed in the dye window.

● Break Orbit - Fixed the issue where Thornwood Guards would remain even after switching from main weapon to awakening stance after using the skill.

● Frozen Ring I~IV - Fixed the issue where comboing into Break Orbit after using the skill would still pull in targets.

● Fixed the issue where certain Accel skills could still be activated even after being locked.

● Succession: Rime Ice - Added the skill.

● Prime: Bitter Reign - Increased the HP Recovery per hit of the skill as follows:

 

Before 

Now 

Prime: Bitter Reign III 20 

Prime: Bitter Reign IV 25 

Prime: Bitter Reign III 25 

Prime: Bitter Reign IV 30 

 

● Prime: Icy Thorns - Increased the HP Recovery per hit of the skill as follows:

● Prime: Icy Thorns - Changed the skill's Casting Speed Increase effect to +10% for 10 seconds.

Before 

Now 

Prime: Icy Thorns III 20
Prime: Icy Thorns IV 25

Prime: Icy Thorns III 25
Prime: Icy Thorns IV 30

 

● Prime: Vengeful Star - Changed the skill's PvE damage amount as follows:

Before 

Now 

1230% x 4
1230% x 4
1230% x 5

1353% x 4
1353% x 4
1353% x 5

 

| ITEM

● Added Critical Hit Damage +2% effect and the description to the following main weapons for all classes:

- Kzarka Main Weapons

- Offin Tett's Radiant Main Weapons

- Suppressed Kzarka Main Weapons

- Arsha's Main Weapons

- [Oasis] TRI (III): Ramones's Main Weapons

● Added Critical Hit Damage +2% to the item descriptions for Blackstar main weapons.

● Fixed the issue where only the highest tier of effects was being applied for the Blackstar defense gear set effects.

● Fixed the issue where the Rocaba 2-part set effect and the 4-part set effect were not applying the effects written in the item description. Before: 2-part set effect said All Evasion +5 but applied All Evasion +20, 4-part set effect said All Evasion +2 but applied All Evasion +8.

● Fixed the issue where the Akum defense gear 2-part effect was not applying the effect written in the item description. Before: 2-part set effect said All Evasion +5 but applied All Evasion +20.

● Added the missing item description of Max MP/WP/SP +15 for Chimera's Pupil Gem.

● Fixed the issue where the items Devourer Helmet, Cliff's Shoes, Topaz Earrings of Regeneration, and Manos Topaz Earring were being applied as Pearl outfit set parts.

● Fixed the issue where the special effect "HP Recovery +5 by 5% of chance per hit" for the following items were not being applied:
- Elsh Florang
- [Season] Elsh Florang
- Ultimate Elsh Florang
- Ultimate Elsh Battle Axe

 

| MONSTER

● Changed some of Stormbringer Karanda's skills.

- Reduced her max attack range from 35 meters to 30 meters when she is preparing to take flight.

● Fixed the issue where monsters weren't attacking correctly in Sycraia Underwater Ruins (Abyssal Zone).

● Fixed the issue where you could sometimes get stuck to Freshwater Crocodiles at Lake Kaia.

● Fixed the issue where some Cox Pirates would get stuck or bunch up in certain parts of Padix Island.

● Fixed the Kratuga Ancient Ruins' alarm so once a detected Adventurer leaves the hunting grounds, the alarm will end after 10 seconds of searching for new Adventurers.

● Fixed the issue in the Pit of the Undying so you can now accept the third quest of the series regardless of whether you have defeated Yulho, who had a chance to appear after the second duel quest.

 

| QUEST & KNOWLEDGE

● Added 3 "Rovinia's Supplies" daily quests to earn additional Sailing EXP.

- These quests require you to deliver the supplies within the time limit.

- Delivering the supplies within the time limit will award you with some Sailing EXP and Crow Coins.

- The amount of Sailing EXP awarded differs based on the quest.

- You can accept these quests from Rovinia in Velia, from which you can only choose 1 of the 3 quests to complete.

- These quests reset every day at midnight.

- To accept these quests, you must have completed "Jarette's Support" from the Suggested (O) – "Oquilla's Eye" questline.

● Added extra quests that can occur while sailing.

- Shilly is waiting for emergency supplies to be delivered to Pirate Island.

- Deliver the supplies to the Pirate Island within the time limit and you will be awarded with a large amount of Sailing EXP and Crow Coins.

● Added a recurring quest to restore some Naval Fame.

- Hans of Velia is offering to restore some Naval Fame to adventurers who bring him some supplies hidden at the Coastal Cave.

※ You can accept this quest from Lv. 50 or higher.

 

| UI

● In-game mail with expiration dates will now display the date on the lower portion of the mail separately.

● Changed the CI that appears when starting the game.

● Expanded the ESC menu shortcuts. You can now register more menu shortcuts to browse through with your left/right buttons or mouse scroll.

- Use the Edit Menu function at the upper left-hand corner of the ESC menu to register new shortcuts.

● Added an additional 30% bonus for Special Deals in Party with an active Value Pack.

- Click the cogwheel shaped icon on the upper left-hand side of the party widget to check out special deals.

- Added an icon to display if the Value Pack buff is in effect on the upper portion of the party widget.

● Added the function to designate certain monsters as targets on the minimap.

- You cannot set rare monsters as targets.

- You can use this function through the Knowledge (H) window.

 

In today's UI update, a number of commonly asked for quality-of-life updates were added. We would like to get to more of your requests, but unfortunately, we've had to push them back in the list of priorities. We will do our best to apply one or more quality-of-life updates each week. 

 

● Changed the Recently Successful Cooking and Recently Successful Alchemy lists, which can be viewed when using the cooking/alchemy tools in your residence, to not show multiples of recipes that use the same materials.

 

● Improved the UI to display the durability of the tool while cooking/performing alchemy.

 

 

● Improved in-game mail list to display when the mail will expire.

 

| SYSTEM

● Optimized the chat server.

● Fixed the text for error notifications in the launcher.

● Added the function to check the progress when using the file restoration function from the launcher.

● Improved security of the secondary passwords to help keep our Adventurers' accounts safer.

 

| Web

● Fixed the issue where Music Album rankings would reset the Yearly total number of Likes/Views/Downloads.

 

 

 


Changes and Fixes

● Fixed the issue where your character could get stuck in certain parts of the Scarlet Sand Chamber.

● Fixed some of the text displayed in the Old Moon Grand Prix.

- Changed [Players who leave during a race or while waiting will not be able to enter the racetrack for 3,600 minutes] to [Players who leave during a race cannot return to the racetrack for 3,600 seconds]."

● Fixed the issue where using the Escape function in the Menu at the entrance of Hystria would sometimes move you inside Hystria.

● Fixed the graphical issue with the helmet when Lahns would equip the Desert Camouflage outfit.

● Fixed the issue where the dialog didn't match the question given by Kanna of Glish for the quest "Second Test: How Much Do You Know About the Nagas?"

● Fixed the issue where using resurrection/revive skills that change your physical location during Node/Conquest Wars would sometimes make you reconnect to the game.

● Fixed the issue where using a gamepad would cause the inventory key guide and tooltip to overlap.

● Fixed the issue where javelin throw's damage wasn't being applied correctly while seated on the back seat of the guild elephant.

● Fixed the issue where the knockback effect from leveling up wasn't applying damage correctly.

● Fixed the issue where the item icon in the Item Count UI were covering parts of the UI.

● Fixed the issue where the item count for other items or junk loot was displayed incorrectly after the UI displayed a completed Marni's Stone.

● Changed the Edit Menu function to close when attempting to adjust the UI size.
● Fixed the issue where the Red Battlefield description on rewards listed the incorrect number of Red Seals awarded to the losing team.

 

We hope you enjoy your time in Black Desert, thank you.

 

 

 
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