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Announcements

Updates Oct 30, 2019, 07:00 (UTC+3) 10/30 Update Details

 

Hello, Adventurers.

This is The MMORPG, Black Desert.

 

These are the updates made to Black Desert on October 30, 2019.

(Patch size: approx. 1.13 GB)

 

※ Please read below for details.

 

Event

  • ● Mutiny of the Sea Monsters!
    Event Period

-October 30, 2019 (Wed) after maintenance - November 13, 2019 (Wed) before maintenance

[Click here for more details]

 

  • Daily Login Rewards

Event Period

- October 31, 2019 (Thu) at 00:00 - December 4, 2019 (Wed) at 23:59

[Click here for more details]

 

 

New and Improvements

|  CONTENTS 
  • The otter barterer on Oquilla's Eye used to disappear after talking with it once. Now the barterer will remain available for a set period of time and will can be bartered with multiple times.
  • New titles related to the Great Expedition were added.

 - The new titles can be earned by bartering, obtaining special items and Sea Coins, defeating certain monsters, and fulfilling other requirements.

※ Titles related to the number of barters completed will include the number barters completed before this update. You will simply have to barter one more time after the update to earn these titles.

※ Titles related to special items obtained through bartering will NOT include barters completed before the update. The requirement for these titles will only count barters after the update.

※ Titles related to defeating monsters will NOT include the number of monsters defeated before the update. The requirement for these titles will only count defeated after the update.

  • The following Shai costume that can be crafted in Lv.1 Costume Mills was added.

 - [Shai] Kanna's Naga Disguise

 

The item "Design: Kanna's Naga Disguise - Shai" is required to make the costume "[Shai] Kanna's Naga Disguise".

 * The item "Design: Kanna's Naga Disguise - Shai" can be obtained by completing the quest line "The Naga Enthusiasts Club". The quest can be accepted from Kanna in Glish.

 - The Naga Enthusiasts Club

 - First Test: Understanding the Nagas

 - Second Test: How Much Do You Know About the Nagas?

 - Third Test: Naga, I Want You!

 - Fourth Test: Teaching the Fogans a Lesson

 - Naga Enthusiast

 * This quest line can be completed once per family. The character must be Lv. 40 or higher to accept and complete the quests.

 * The item "Design: Kanna's Naga Disguise - Shai" is purchasable from Kanna's Amity Shop.

 * The following titles can be earned by completing the quests and crafting the costume mentioned above.

 - Naga Enthusiast Club

 - I'm a Naga

 - I'm a Naga, You're a Naga


The following Shai costume that can be crafted in Lv.1 Costume Mills was added.

- [Shai] Florin Cook's Clothes


The item "Design: Florin Cook's Clothes - Shai" is required to make the costume "[Shai] Florin Cook's Clothes".

 * The item "Design: Florin Cook's Clothes - Shai" can be obtained by completing the quest line "A Glorious Past". The quest can be accepted from Izella in Florin. 

 - A Glorious Past

 - No Progress Means Problem

 - The Importance of Cleanliness

 - Play to Your Strength

 - Share the Good News

 - You, Me and the Oak Inn

 * This quest line can be completed once per family. The character must be Lv. 40 or higher to accept and complete the quests.

 * The item "Design: Florin Cook's Clothes - Shai" is purchasable from Izella's Amity Shop, the Florin Innkeeper.

 

 

|  WITCH, WIZARD 

  • Fixed the issue where the character could not switch to their main weapons when done too quickly.
  • Fixed the issue where the Forward Guard effect from moving after switching to the awakening weapon remained.

 

 

|  NINJA, KUNOICHI 

  • Ghost Greeting III - Fixed the issue where 1 target damage was not being applied when it was used during cooldown.

 

 

|  ITEM

  • The following Energy Potions were changed to blue grade.

 - Energy Potion (Small)

 - Energy Potion (Medium)

 - Energy Potion (Large)

 - Energy Potion (Extra Large)

 

  • ● The item description of the Halloween Outfit Box for Ranger was changed.
  • The information pertaining to guild items was changed.

 - This item will be erased if you leave or disband a Guild, Clan or if you're not a War Hero.

  • The name of the item "Incomplete Leanar's Celestial Map" was changed to "[Guild] Incomplete Leanar's Celestial Map".
  • The required rank to use of the following items was raised from "Quatermaster or up" to "Guild Master". The item descriptions for these items were also changed.

 - [Guild] Leanar's Celestial Map: Extra Large

 - [Guild] Leanar's Celestial Map: Large

 - [Guild] Leanar's Celestial Map: Medium

 - [Guild] Leanar's Celestial Map: Small

 - [Guild] Leanar's Celestial Map: Extra Large (Summon Scroll)

 - [Guild] Leanar's Celestial Map: Large (Summon Scroll)

 - [Guild] Leanar's Celestial Map: Medium (Summon Scroll)

 - [Guild] Leanar's Celestial Map: Small (Summon Scroll)

 - [Guild] Incomplete Leanar's Celestial Map

 

The required rank to exchange the following items through Kanilla Delcas was raised from "Guildmembers" to "Guild Master".

 - [Guild] Leanar's Celestial Map: Extra Large

 - [Guild] Leanar's Celestial Map: Large

 - [Guild] Leanar's Celestial Map: Medium

 - [Guild] Leanar's Celestial Map: Small

 - [Guild] Incomplete Leanar's Celestial Map

 

  • Certain Manos life skill items (Lumbering Axe, Butcher Knife, Tanning Knife, Fluid Collector, Pickaxe) can now be force-enhanced starting from +8.
  • Fixed the issue where "Additional Damage to Humans" effect was listed twice in the item description of Dandelion awakening weapons.
  • Fixed the issue where the line breaks in the item description of Dragon Slayer awakening weapons were not done properly.
  • Fixed the issue where "Additional Damage to Humans" effect was listed twice in the item description of Dragon Slayer awakening weapons.



|  MONSTER

  • Fixed the issue where the berserk effect would disappear when the world boss Ancient Kutum used an attack where it went underground.
  • Fixed the issue where the world boss Ancient Kutum would not disappear 30 minutes after its initial appearance.
  • The security system around certain areas of Kratuga Ancient Ruins was changed.
  • Kratuga Ancient Ruins was a hunting ground prepared for Adventurers with around 250 AP. There were certain monsters that needed more focus to defeat mixed in with a security system, and other factors to keep Adventurers active while in combat. However, we have received a lot of feedback that the event (security system) is difficult to complete, so its difficulty was adjusted to make it more appropriate for the intended group of Adventurers.

    - The monsters that appears once the security system activates were changed to appear as named monsters on the minimap.

    - The time limit for level 1 security was extended from 1 minute to 2 minutes.

     - Belloten and Elqueesh that appear at level 2 security have their HP reduced by 50%.

     - Belloten and Elqueesh that appear at level 2 security have their AP increased by 16%.

     - Belloten and Elqueesh that appear at level 2 security have their DP reduced by 20%.

     - A message will be displayed when the security system event ends.

  • ● Adjusted the amount of Skill EXP you gain from defeating monsters in following regions in Valencia, Kamasylvia, and Drieghan.

- Cadry Ruins / Crescent Shrine / Aakman / Hystria - Skill EXP Gain +10%

- Basilisk Den / Taphtar Plain / Manshaum Forest / Star's End - Skill EXP Gain +20%

- Pila Ku Jail / Roud Sulfur Mine / Tooth Fairy Forest / Blood Wolf Settlement / Sherekhan Necropolis (Daytime) - Skill EXP Gain +30%

- Sherekhan Necropolis (Nighttime) - Skill EXP Gain +50%

 We have been adding updates to help lift the burden of leveling. There were updates that lowered the level requirements on combat skills, improved quest rewards, and others. We also improved the different methods for leveling. On the other hand, Skill EXP was left untouched.

This was because we wanted Adventurers learn and familiarize themselves with the skills they learned. The thought at the time was that the amount of Skill EXP given matched this pace. However, the difference between the difficulty of obtaining combat and skill EXP became apparent. This naturally became a point of concern as the number of Adventurer feedback asking us to make changes that will make it easier for them to obtain Skill EXP. The addition of the area in Crescent Shrine where the “Possessed by Darkness” monsters dwell was a part of the solution for this specific problem.

So, we have decided to increase the amount of Skill EXP obtainable in these areas (especially in areas where the number of monsters are low). We will continue to monitor this situation closely and carefully plan out the next steps.

  • ● Fixed the issue where the combat music would be played when you are not in combat on coastal waters.


|  MOUNT 

  • Fixed the issue where the LT for the guild elephant's equipment appeared to stack in the information window every time it was opened.

 

 

|  NPC, BACKGROUND, SOUND

  • Fixed certain areas in Gahaz to make them passable on wagons.
  • Fixed the issue where the camera movements were abnormal for the NPC villager in Outpost Supply Port.
  • Fixed the issue in Grána where character movement would be abnormal around the NPC Merindora.
  • Fixed the issue where characters could walk through boulders in certains areas of Oquilla's Eye.
  • Fixed the issue where certain structures on Weita Island would appear to be floating in mid-air.
  • Fixed the issue where the waterfall in Kratuga Ancient Ruins appeared abnormal in Remastered and Ultra Mode.
  • Fixed the issue where the floor materials would not be applied to certain parts on the 2nd floor of Olvia 2-4.
  • Fixed the issue where an abnormal wash line would be displayed by the window in Olvia 2-4.
  • Fixed the issue where objects would not be visible in interiors of certain Altinova buildings.
  • Fixed the issue where stones would be jutting out in certain areas of Duvencrune.
  • Fixed the issue where a certain road in Shady Tree Forest Path appeared to cut off.
  • Fixed the issue where the guild raid Khan would still recover even when all the Black Crystal Seaweeds were destroyed.
  • Knowledge about Shakatu can be obtained by talking to Shakatu.
  • Fixed the abnormal camera angle for interacting with the Abducted Merchant in Basilisk Den.
  • Shai will be displayed in the correct order in the Character Creation list.
  • Fixed the issue where the appearance of the Prancing Lamb by Calpheon was changed.

 

 

|  QUEST & KNOWLEDGE

  • Fixed the issue where the knowledge for Tranan Lead Shot Chest was unattainable.

 - It can now be obtained by talking to Tranan Underfoe in Velia.

  • A new quest that can be accepted by getting a Mysterious Picture from Suspicious Cargo Ships was added.

 - The identity of the Mysterious Picture with a drawing of a sharp and blue scale piece was revealed. You can accept the quest if you have this item in possession.

  • The Mysterious Picture that can be obtained from Suspicious Cargo Ships is now bound to the family.
  • The name of the Knowledge category "Legacy of Goddess Sylvia" was changed to "Silvia's Legacy Adventure Journal I".
  • The contents of the following knowledge were changed to be more natural and elaborate.

 - Manshaum Hunting

 - Bow of Forest Ronaros

 - Krogdalo Hoof

 - Tooth Fairy Wing

 - Light of Kamasylvia

 - Forest Ronaros Riddle I - V

 - Hero Journal of Vedir

 - Record of the Moon's Darkness

 - Record of the Sun's Brightness
Fixed the issue with the navigation during the quest "Ghost of the Past".

  • Fixed the issue with the following quest requirements were being displayed incorrectly in the Quests (O) window.

 - [Repeat] Hunting Skeletons

 - [Repeat] Hunting Skeleton Warriors and Archers

 - [Repeat] Hunting Skeleton Wolves

 - [Repeat] Hunting Skeleton Lizards

  • The completion text for the quest "A Cold Hero" was changed.



|  UI

  • Fixed the issue where sound would be played multiple times when mousing over the Clan/Guild button in the Register Clan/Guild window.
  • Fixed the area where the buttons [All], [To Storage] could be clicked in the Mail/Read Mail window were adjusted.
  • Fixed the issue where the levels of the pet after successfully exchanging pets would be displayed abnormally.
  • Fixed the issue where the items registered in quick slots could not be used when logging in for the first time after setting them or after a loading screen.
  • The Level Up Info window was improved.
  • The description that is displayed when mousing over the button to make the character portaits small / large in the End Game window was added to display the correct information relelvant to the current settings.
  • The last select character View Info (detailed or simplified) can now be saved in the End Game window.
  • Fixed the issue where the wrong description would be displayed when the character information was set to simplified in the End Game window.
  • The size of the Read Mail window was improved to adjust to whether or not the mail had attached items and displayed the button "To Storage".
  • [Archer] Fixed the issue where the left shoulder appear abnormal when wearing the Luanwulf outfit.
  • The capacity limit for the Warehouse in Central Market was changed to be unified within the UI.
  • Fixed the issue where the wrong item would be displayed in the system message when exchanging with an NPC repetitively.
  • Fixed the issue where closing the Storage window in the World Map using the X button would close the house search window.
  • Fixed the issue with the Give Gift window where the location of icons and the number of slots in the list of items to give as gifts were off by 1px.
  • Fixed the issue where the frame rates would drop while adjusting the volume in the Voice Chat option window.
  • The optimization window will open when you log in with a screen resolution higher than the recommended resolution.
  • The location of "Simple Settings by PC Specs" was changed in the main screen of Settings.
  • The UI Window Optimization function was added to Simple Settings by PC Specs in Settings.
  • The location of "Ration" was lowered by 1 line in the Ship Info window.
  • Fixed the issue where the same message was being displayed when changing one mount skill or all mount skills.
  • Fixed the issue where the resolution optimization UI would be displayed with the intro cutscene.
  • The objectives for the Tears Behind the Pumpkin Mask in Halloween Adventure Log was made clearer.
  • Fixed the issue where the name of the ship would spill out of the UI in the Register Ship window.
  • Fixed the issue where the item icons would spill out of the Rent Item window.
  • The confirmation message in the Sea Coin shop was changed to mention Sea Coins instead of silver.

 


Changes and Fixes

The maximum ocean current in the following sea was set to 20.

 - Altinova Sea

  • ● [Archer] Fixed the issue where the head would appear abnormal when the Cone Hat was equipped.
  • ● [Berserker] Fixed the issue where the pants and right foot looked abnormal when switching to his awakening weapon with the Valencian Travel Wear equipped.
  • ● [Ninja] Fixed the issue where the blade of the Shortsword would look abnormal with the Narusawa outfit equipped.
  • ● [Ninja] Fixed the issue where the sword on the left looked dark when the Dandelion Sura Katana was equipped.
  • ● [Ninja] Fixed the issue where the Pirate Eyepatch was displayed above the Arken Helmet when they were equipped together.
  • ● [Shai] Fixed the issue where the skirt of the Marine Romance outfit looked abnormal.
  • ● The buff icons that were displayed when using the Khan's Heart: Destruction, Protection, and Life were changed.
  • ● Fixed the issue where the Design Bundles obtained through events could not be used by Archer characters.
  • ● Fixed the issue where the health of sailors on "Ship A" could be recovered from the Manage Sailors window of "Ship B".
  • ● [Witch] Fixed the issue where the dyes on certain fur areas were not being applied when the Weenie Looney Staff was equipped.
  • ● [Ninja] Fixed the issue where the middle section on the blade of the Narusawa Shortsword looked abnormal.
  • ● [Valkyrie] Fixed the issue where the locations of the earring that is a part of the Banha outfit was abnormal.
  • ● Fixed the issue where the inner portion of the Goyen outfit appeared to be empty.
  • ● [Dark Knight] Fixed the issue where her right hand would disappear when Enslar outfit and Kibelius Vediant / Stella Vediant are equipped.

 

We hope you enjoy your time in Black Desert,

Thank you.