| Contents
- ● The Life Mastery system was added.
- Life Mastery is a different scale from life level that shows the character’s proficiency in life skills.
- The higher Life Mastery an Adventurer has, the better items they can get from life skill contents.
- ● Life Mastery now increases depending on your life levels.
※ Life Mastery is available in all life skills.
- Life Mastery is affected by your pre-existing life levels, Loggia Life Clothes, Loggia Accessories, and other items.
Lv. |
Mastery |
Lv. |
Mastery |
Lv. |
Mastery |
Lv. |
Mastery |
Beginner 1 |
0 |
Artisan 1 |
205 |
Guru 1 |
405 |
Guru 41 |
710 |
Beginner 2 |
10 |
Artisan 2 |
210 |
Guru 2 |
410 |
Guru 42 |
720 |
Beginner 3 |
15 |
Artisan 3 |
215 |
Guru 3 |
415 |
Guru 43 |
730 |
Beginner 4 |
20 |
Artisan 4 |
220 |
Guru 4 |
420 |
Guru 44 |
740 |
Beginner 5 |
25 |
Artisan 5 |
225 |
Guru 5 |
425 |
Guru 45 |
750 |
Beginner 6 |
30 |
Artisan 6 |
230 |
Guru 6 |
430 |
Guru 46 |
760 |
Beginner 7 |
35 |
Artisan 7 |
235 |
Guru 7 |
435 |
Guru 47 |
770 |
Beginner 8 |
40 |
Artisan 8 |
240 |
Guru 8 |
440 |
Guru 48 |
780 |
Beginner 9 |
45 |
Artisan 9 |
245 |
Guru 9 |
445 |
Guru 49 |
790 |
Beginner 10 |
50 |
Artisan 10 |
250 |
Guru 10 |
450 |
Guru 50 |
800 |
Apprentice 1 |
55 |
Master 1 |
255 |
Guru 11 |
455 |
||
Apprentice 2 |
60 |
Master 2 |
260 |
Guru 12 |
460 |
||
Apprentice 3 |
65 |
Master 3 |
265 |
Guru 13 |
465 |
||
Apprentice 4 |
70 |
Master 4 |
270 |
Guru 14 |
470 |
||
Apprentice 5 |
75 |
Master 5 |
275 |
Guru 15 |
475 |
||
Apprentice 6 |
80 |
Master 6 |
280 |
Guru 16 |
480 |
||
Apprentice 7 |
85 |
Master 7 |
285 |
Guru 17 |
485 |
||
Apprentice 8 |
90 |
Master 8 |
290 |
Guru 18 |
490 |
||
Apprentice 9 |
95 |
Master 9 |
295 |
Guru 19 |
495 |
||
Apprentice 10 |
100 |
Master 10 |
300 |
Guru 20 |
500 |
||
Skilled 1 |
105 |
Master 11 |
305 |
Guru 21 |
510 |
||
Skilled 2 |
110 |
Master 12 |
310 |
Guru 22 |
520 |
||
Skilled 3 |
115 |
Master 13 |
315 |
Guru 23 |
530 |
||
Skilled 4 |
120 |
Master 14 |
320 |
Guru 24 |
540 |
||
Skilled 5 |
125 |
Master 15 |
325 |
Guru 25 |
550 |
||
Skilled 6 |
130 |
Master 16 |
330 |
Guru 26 |
560 |
||
Skilled 7 |
135 |
Master 17 |
335 |
Guru 27 |
570 |
||
Skilled 8 |
140 |
Master 18 |
340 |
Guru 28 |
580 |
||
Skilled 9 |
145 |
Master 19 |
345 |
Guru 29 |
590 |
||
Skilled 10 |
150 |
Master 20 |
350 |
Guru 30 |
600 |
||
Professional 1 |
155 |
Master 21 |
355 |
Guru 31 |
610 |
||
Professional 2 |
160 |
Master 22 |
360 |
Guru 32 |
620 |
||
Professional 3 |
165 |
Master 23 |
365 |
Guru 33 |
630 |
||
Professional 4 |
170 |
Master 24 |
370 |
Guru 34 |
640 |
||
Professional 5 |
175 |
Master 25 |
375 |
Guru 35 |
650 |
||
Professional 6 |
180 |
Master 26 |
380 |
Guru 36 |
660 |
||
Professional 7 |
185 |
Master 27 |
385 |
Guru 37 |
670 |
||
Professional 8 |
190 |
Master 28 |
390 |
Guru 38 |
680 |
||
Professional 9 |
195 |
Master 29 |
395 |
Guru 39 |
690 |
||
Professional 10 |
200 |
Master 30 |
400 |
Guru 40 |
700 |
● Processing Mastery system was added.
- As Processing Mastery increases, the number of materials that can be processed increases. The effects are as follows.
Processing Mastery |
Mass Processing |
Processing Mastery |
Mass Processing |
Processing Mastery |
Mass Processing |
2 |
10 |
440 |
32 |
930 |
76 |
20 |
11 |
460 |
33 |
960 |
80 |
40 |
12 |
480 |
34 |
990 |
85 |
60 |
13 |
500 |
35 |
1,020 |
90 |
80 |
14 |
520 |
36 |
1,060 |
96 |
100 |
15 |
540 |
37 |
1,100 |
112 |
120 |
16 |
560 |
38 |
1,140 |
118 |
140 |
17 |
580 |
39 |
1,180 |
124 |
160 |
18 |
600 |
40 |
1,220 |
130 |
180 |
19 |
620 |
41 |
1,260 |
137 |
200 |
20 |
640 |
42 |
1,300 |
144 |
220 |
21 |
660 |
43 |
1,350 |
154 |
240 |
22 |
680 |
45 |
1,400 |
162 |
260 |
23 |
700 |
47 |
1,450 |
170 |
280 |
24 |
720 |
49 |
1,500 |
178 |
300 |
25 |
740 |
51 |
1,550 |
186 |
320 |
26 |
760 |
53 |
1,600 |
194 |
340 |
27 |
780 |
57 |
1,650 |
203 |
360 |
28 |
810 |
60 |
1,700 |
212 |
380 |
29 |
840 |
64 |
1,800 |
222 |
400 |
30 |
870 |
68 |
1,900 |
235 |
420 |
31 |
900 |
72 |
2,000 |
250 |
※ To start Mass Processing, you need to open the Processing Window with the Processing Stone equipped and click on the Mass Processing button.
※ The Mass Processing button will not be displayed if you do not have a Processing Stone equipped.
- e.g.) An adventurer with 2 Processing Mastery can Mass Process Chopping 10 times at a time, but if they have 400 Processing Mastery, they can Mass Process Chopping 30 times at a time and get more products.
- The amount of materials used per Mass Processing attempt is =
(Materials required for 1 regular processing) x (Number Mass Processing according to Processing Mastery)
Regular Items |
Special Items |
Rare Items |
|||
Gathering Mastery |
Number of Items Increased by (%) |
Drop Rate (%) |
Number of Items Increased by (%) |
Drop Rate (%) |
Number of Items Increased by (%) |
2000 |
400.00 |
200.00 |
100.00 |
250.00 |
85.00 |
1950 |
385.0 |
192.5 |
96.2 |
240.6 |
80.2 |
1900 |
370.6 |
185.3 |
92.6 |
231.6 |
77.2 |
1850 |
356.3 |
178.1 |
89.0 |
222.7 |
74.2 |
1800 |
342.2 |
171.1 |
85.5 |
213.9 |
71.3 |
1750 |
328.4 |
164.2 |
82.1 |
205.2 |
68.4 |
1700 |
314.7 |
157.3 |
78.6 |
196.7 |
65.5 |
1650 |
301.3 |
150.6 |
75.3 |
188.3 |
62.7 |
1600 |
288.0 |
144.0 |
72.0 |
180.0 |
60.0 |
1550 |
275.1 |
137.5 |
68.7 |
171.9 |
57.3 |
1500 |
262.3 |
131.1 |
65.5 |
163.9 |
54.6 |
1450 |
249.8 |
124.9 |
62.4 |
156.1 |
52.0 |
1400 |
237.5 |
118.7 |
59.3 |
148.4 |
49.4 |
1350 |
225.5 |
112.7 |
56.3 |
140.9 |
46.9 |
1300 |
213.7 |
106.8 |
53.4 |
133.5 |
44.5 |
1250 |
202.2 |
101.1 |
50.5 |
126.3 |
42.1 |
1200 |
190.9 |
95.4 |
47.7 |
119.3 |
39.7 |
1150 |
179.9 |
89.9 |
44.9 |
112.4 |
37.4 |
1100 |
169.2 |
84.6 |
42.3 |
105.7 |
35.2 |
1050 |
158.7 |
79.3 |
39.6 |
99.2 |
33.0 |
1000 |
148.6 |
74.3 |
37.1 |
92.8 |
30.9 |
950 |
138.7 |
69.3 |
34.6 |
86.7 |
28.9 |
900 |
129.1 |
64.5 |
32.2 |
80.7 |
26.9 |
850 |
119.8 |
59.9 |
29.9 |
74.1 |
24.9 |
800 |
110.8 |
55.4 |
27.7 |
69.2 |
23.0 |
750 |
102.1 |
51.0 |
25.5 |
63.8 |
21.2 |
700 |
93.8 |
46.9 |
23.4 |
58.6 |
19.5 |
650 |
85.7 |
42.8 |
21.4 |
53.6 |
17.8 |
600 |
78.0 |
39.0 |
19.5 |
48.7 |
16.2 |
550 |
70.6 |
35.3 |
17.6 |
44.1 |
14.7 |
500 |
63.5 |
31.7 |
15.8 |
39.7 |
13.2 |
450 |
56.8 |
28.4 |
14.2 |
35.5 |
11.8 |
400 |
50.4 |
25.2 |
12.6 |
31.5 |
10.5 |
350 |
44.4 |
22.2 |
11.1 |
27.7 |
9.2 |
300 |
38.8 |
19.4 |
9.7 |
24.2 |
8.0 |
250 |
33.4 |
16.7 |
8.3 |
20.9 |
6.9 |
200 |
28.5 |
14.2 |
7.1 |
17.8 |
5.9 |
150 |
23.9 |
11.9 |
5.9 |
14.9 |
4.9 |
100 |
19.80 |
9.90 |
4.9 |
12.3 |
4.1 |
50 |
16.00 |
8.00 |
4.00 |
10.00 |
3.3 |
0 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
- ● Gathering Mastery system was added.
- Gathering Mastery is a different scale from Gathering level that shows the character’s proficiency in gathering.
- Higher Gathering Mastery increases the drop rate and the number of items dropped while gathering. The effects are as follows.
※ Regular items refers to the items like timber, ores, fluids, etc that can be gathering according to the specification of the tools.
※ Rare items refers to items like Black Crystal Shards, Caphras Stones, etc that are used as materials for enhancing.
※ Special items refers to all items that are not included in regular items and rare items that can be obtained through a low probability while gathering.
e.g.) Intact Insect Amber, Old Tree Bark, Laila's Petal, Deep Blue Hoof Root, etc.
- ● As the Gathering Mastery of all the characters’ increases according to gathering levels, their probability to not consume energy while gathering decreases by 0 - 30% depending on their own gathering level.
- Gathering Mastery is in effect for all adventurers that invested their time and energy to level up Gathering. This means everyone will be able to get the added items and receive the benefits of Gathering Mastery. However, the effects of +60% chance of not consuming energy while gathering at Gathering level Master 1 was deemed to be too profitable so this effect was limited to +30%.
- This results in less time spent gathering but increased the amount of materials gathered. This in turn increases the overall profitability of gathering.
- ● Sailing Mastery system was added.
- Sailing Mastery is a different scale from Sailing level that shows the character’s proficiency in sailing.
- The increase to the ship’s stats are only applied when an adventurer wearing Sailing Mastery items are on board an Epheria Sailboat/Frigate they personally own.
Sailing Mastery |
Acceleration Increase (%) |
Speed Increase (%) |
Turning Increase (%) |
Braking Increase (%) |
2,000 |
20 |
20 |
20 |
20 |
1,950 |
19.5 |
19.5 |
19.5 |
19.5 |
1,900 |
19 |
19 |
19 |
19 |
1,850 |
18.5 |
18.5 |
18.5 |
18.5 |
1,800 |
18 |
18 |
18 |
18 |
1,750 |
17.5 |
17.5 |
17.5 |
17.5 |
1,700 |
17 |
17 |
17 |
17 |
1,650 |
16.5 |
16.5 |
16.5 |
16.5 |
1,600 |
16 |
16 |
16 |
16 |
1,550 |
15.5 |
15.5 |
15.5 |
15.5 |
1,500 |
15 |
15 |
15 |
15 |
1,450 |
14.5 |
14.5 |
14.5 |
14.5 |
1,400 |
14 |
14 |
14 |
14 |
1,350 |
13.5 |
13.5 |
13.5 |
13.5 |
1,300 |
13 |
13 |
13 |
13 |
1,250 |
12.5 |
12.5 |
12.5 |
12.5 |
1,200 |
12 |
12 |
12 |
12 |
1,150 |
11.5 |
11.5 |
11.5 |
11.5 |
1,100 |
11 |
11 |
11 |
11 |
1,050 |
10.5 |
10.5 |
10.5 |
10.5 |
1,000 |
10 |
10 |
10 |
10 |
950 |
9.5 |
9.5 |
9.5 |
9.5 |
900 |
9 |
9 |
9 |
9 |
850 |
8.5 |
8.5 |
8.5 |
8.5 |
800 |
8 |
8 |
8 |
8 |
750 |
7.5 |
7.5 |
7.5 |
7.5 |
700 |
7 |
7 |
7 |
7 |
650 |
6.5 |
6.5 |
6.5 |
6.5 |
600 |
6 |
6 |
6 |
6 |
550 |
5.5 |
5.5 |
5.5 |
5.5 |
500 |
5 |
5 |
5 |
5 |
450 |
4.5 |
4.5 |
4.5 |
4.5 |
400 |
4 |
4 |
4 |
4 |
350 |
3.5 |
3.5 |
3.5 |
3.5 |
300 |
3 |
3 |
3 |
3 |
250 |
2.5 |
2.5 |
2.5 |
2.5 |
200 |
2 |
2 |
2 |
2 |
150 |
1.5 |
1.5 |
1.5 |
1.5 |
100 |
1 |
1 |
1 |
1 |
50 |
0.5 |
0.5 |
0.5 |
0.5 |
0 |
0 |
0 |
0 |
0 |
- ● Fishing Mastery system was added.
- Prized Catch (Orange) fish was added.
- Higher Fishing Mastery increases the probability of fishing Prized Catches or Ancient Relic Crystal Shards.
- Prized Catch fish can only be caught in particular fishing spots in fresh and salt waters. These fish can be sold to Trade Managers in any of the regions at a high price. (Imperial Fishing Delivery is not available)
- The probability of fishing a Prized Catch is the same across all regions, however, the probability of fishing specific types of fish at points differ.
- The probability of fishing Prized Catch fish according to Fishing Mastery is as follows.
Fishing Mastery |
Probability of fishing a Prized Catch during regular fishing (per attempt) |
Fishing Mastery |
Probability of fishing a Prized Catch during regular fishing (per attempt)) |
2000 |
5% |
1000 |
2.5% |
1950 |
4.9% |
950 |
2.4% |
1900 |
4.8% |
900 |
2.3% |
1850 |
4.6% |
850 |
2.1% |
1800 |
4.5% |
800 |
2% |
1750 |
4.4% |
750 |
1.9% |
1700 |
4.3% |
700 |
1.8% |
1650 |
4.1% |
650 |
1.6% |
1600 |
4% |
600 |
1.5% |
1550 |
3.9% |
550 |
1.4% |
1500 |
3.8% |
500 |
1.3% |
1450 |
3.6% |
450 |
1.1% |
1400 |
3.5% |
400 |
1% |
1350 |
3.4% |
350 |
0.9% |
1300 |
3.3% |
300 |
0.8% |
1250 |
3.1% |
250 |
0.6% |
1200 |
3% |
200 |
0.5% |
1150 |
2.9% |
150 |
0.4% |
1100 |
2.8% |
100 |
0.3% |
1050 |
2.6% |
50 |
0.1% |
0 |
0% |
※ This table only applied to regular fishing (does not apply to harpoon fishing).
Fishing Mastery |
Fishing Mastery effect on Harpoon Fishing ※ This table only applied to harpoon fishing (does not apply to regular fishing). |
0 - 199 |
Cannot harpoon Prized Catch |
200 - 699 |
Harpooning Prized Catch +1 |
700 - 1,199 |
Harpooning Prized Catch +2 |
1,200 or higher |
Harpooning Prized Catch +3 |
● The following Prized Catch Fishes were added and can be found in the Fish Guide.
- Yellow Corvina
- Blue Bat Star
- Golden Sea Bass
- White Grouper
- Albino Coelacanth
- Black Eye Crab
- Golden Albacore
- Footballfish
- Pirarucu
- Black Spotted Dolphin
- Giant Black Squid
- Requiem Shark
- Ghost Whale
- ● Crio’s Fishing Chair that allows adventurers to enjoying fishing while sitting was added.
- Crio's Fishing Chair can be crafted in Lv. 3 Carpentry Workshops in any of the regions.
- Required Materials: Standardized Timber Square x15, Ash Plywood x5, Steel Ingot x5 Monk's Branch x5, Trace of Origin x20, Plywood Hardener x5
- Crio's Fishing Chair has 100 durability total and loses 1 durability while fishing.
- Fishing Chairs can be equipped on a character and gives Fishing Mastery +100 when equipped.
- Velia Fish Vendor Crio will now exchange Fish Bones and Tattered Boots for Crio's Fishing Chairs.
- ● Hunting Mastery system was added.
- Hunting Mastery is a different scale from Hunting level that shows the character’s proficiency in hunting.
- Higher Hunting Mastery increases the number of items that drops when butchering a monster when it was killed by hunting and the probability of getting new materials that can be used to make new furniture, stuffed animals, or trade items. This gives hunting more ways to earn additional profit.
- The stuffed animal items that existed before can be used to craft better stuffed animal items using materials to make items that have effects that can match Boss Furnitures.
- Materials obtained with Hunting Mastery can be used to craft trade item that can be sold at high prices. These trade items are special as they can stack in a single slot and do not expire.
- ● Sniping was added along with the Hunting Mastery system.
- Sniping requires the new item “Sniper Rifle”, a different type of equipment from the pre-existing matchlock. This is a new system that allows you to attack monsters from afar.
- ● A new monster called Sensitive Giant Elk was added and can be found on Fleme Hills in Balenos. It can be hunted with the new Sniper Rifle.
- Sensitive Giant Elk runs away if an adventurer gets too close. It can only be hunted from afar while hidden.
- More monsters that can only be hunted with Sniper Rifles will be added in the future.
- Adventurers will play minigames while aiming and loading the sniper rifle, which is another factor that goes into the items that can be obtained other than the character’s Hunting Mastery.
- ● [Hunting] Practice Sniper Rifle and [Hunting] Sniper Rifle were added.
- Sniper Rifles can be used like the pre-existing hunting matchlocks. You must be sitting then right-click to enter sniper mode.
- [Hunting] Practice Sniper Rifle cannot be enhanced. [Hunting] Sniper Rifle require Black Stone (Weapon) to enhance.
- [Hunting] Sniper Rifle can be crafted through Manufacturing.
Item |
Materials Required |
[Hunting] Sniper Rifle |
Steel x20, Log x1, Pure Iron Crystal x3, Fine Hard Hide x1 |
- The items [Hunting] Practice Sniper Rifle and [Hunting] Sniper Rifle have different Hunting level or Hunting Mastery requirements. You can try the new “Sniping” content by equipping the Sniper Rifles.
- Hunted monsters that are butchered have a higher drop rate for enhancement materials.
- ● The following new quest has been added.
- Quest name: A Struggle with the Seagull
- This quest can be completed once per Family.
- There is no prerequisite to receive this quest. Talk to Chuck Laurie at Balenos Mountains to accept this quest.
> You will receive [Hunting] Practice Sniper Rifle upon completing the quest.
※ Regular items refer to Meat, Blood, Leather, and other items that can be obtained from monsters.
- Hunting Mastery increases the number of items that drop from monsters. The effects are as follows.
※ Regular items from Blue Whale, Khalk, Humpback Whale, Mega Crocodile are not affected by Hunting Mastery.
(When butchering hunted monsters, the effects from Magic/Lucky gathering tools that increase drop rates do not apply.)
Hunting Mastery |
Number of Items Increased by (%) |
Hunting Mastery |
Number of Items Increased by (%) |
2000 |
300 |
950 |
111.2 |
1950 |
289.7 |
900 |
104.0 |
1900 |
279.4 |
850 |
97.0 |
1850 |
269.3 |
800 |
90.2 |
1800 |
259.3 |
750 |
83.7 |
1750 |
249.4 |
700 |
77.3 |
1700 |
239.6 |
650 |
71.2 |
1650 |
230.0 |
600 |
65.3 |
1600 |
220.5 |
550 |
59.6 |
1550 |
211.1 |
500 |
54.1 |
1500 |
201.9 |
450 |
48.9 |
1450 |
192.8 |
400 |
43.9 |
1400 |
183.9 |
350 |
39.1 |
1350 |
175.2 |
300 |
34.6 |
1300 |
166.6 |
250 |
30.3 |
1250 |
158.1 |
200 |
26.4 |
1200 |
149.8 |
150 |
22.6 |
1150 |
141.7 |
100 |
19.1 |
1100 |
133.8 |
50 |
15 |
1050 |
126.1 |
0 |
0 |
1000 |
118.5 |
|
|
- ● Added additional drops you can obtain by butchering hunted monsters which differs depending on the character’s Hunting Mastery.
- The list of hunted monsters and the effects of Hunting Mastery are as follows.
Hunted Monsters |
Hunting Mastery |
Additional Drops |
Hunting Mastery |
Additional Drops |
Hunting Mastery |
Additional Drops |
Giant Boar |
250 - 550 |
Cracked Tooth. Damaged Hide |
551 - 900 |
Intact Tooth, Usable Hide |
901 or higher |
Sharp Tooth, Supreme Hide |
Giant Elk |
250 - 550 |
Cracked Horn, Damaged Hide |
551 - 900 |
Intact Horn, Usable Hide |
901 or higher |
Sharp Horn, Supreme Hide |
Giant Brown Bear |
250 - 550 |
Damaged Whole Leather, Damaged Hide |
551 - 900 |
Blemished Whole Leather, Usable Hide |
901 or higher |
Supreme Whole Leather, Supreme Hide |
Giant Wolf |
250 - 550 |
Cracked Tooth, Damaged Hide |
551 - 900 |
Intact Tooth, Usable Hide |
901 or higher |
Sharp Tooth, Supreme Hide |
Wolf |
250 - 550 |
Cracked Tooth, Damaged Hide |
551 - 900 |
Intact Tooth, Usable Hide |
901 or higher |
Sharp Tooth, Supreme Hide |
Giant Mountain Goat |
250 - 550 |
Damaged Whole Leather, Damaged Hide |
551 - 900 |
Blemished Whole Leather, Usable Hide |
901 or higher |
Supreme Whole Leather, Supreme Hide |
Giant Lioness |
250 - 550 |
Cracked Tooth, Damaged Hide |
551 - 900 |
Intact Tooth, Usable Hide |
901 or higher |
Sharp Tooth, Supreme Hide |
Giant Lion |
250 - 550 |
Cracked Tooth, Damaged Hide |
551 - 900 |
Intact Tooth, Usable Hide |
901 or higher |
Sharp Tooth, Supreme Hide |
Raccoon, Mischievous Raccoon |
250 - 550 |
Damaged Whole Leather, Damaged Hide |
551 - 900 |
Blemished Whole Leather, Usable Hide |
901 or higher |
Supreme Whole Leather, Supreme Hide |
Weasel |
250 - 550 |
Damaged Whole Leather, Damaged Hide |
551 - 900 |
Blemished Whole Leather, Usable Hide |
901 or higher |
Supreme Whole Leather, Supreme Hide |
Seagull |
250 - 550 |
Cracked Beak, Damaged Hide |
551 - 900 |
Usable Beak, Usable Hide |
901 or higher |
Large Beak, Supreme Hide |
King Brown Bear |
250 - 550 |
Damaged Whole Leather, Damaged Hide |
551 - 900 |
Blemished Whole Leather, Usable Hide |
901 or higher |
Supreme Whole Leather, Supreme Hide |
White Wolf |
250 - 550 |
Cracked Tooth, Damaged Hide |
551 - 900 |
Intact Tooth, Usable Hide |
901 or higher |
Sharp Tooth, Supreme Hide |
Drieghan Male Goat |
250 - 550 |
Cracked Horn, Damaged Hide |
551 - 900 |
Intact Horn, Usable Hide |
901 or higher |
Sharp Horn, Supreme Hide |
Drieghan Female Goat |
250 - 550 |
Cracked Horn, Damaged Hide |
551 - 900 |
Intact Horn, Usable Hide |
901 or higher |
Sharp Horn, Supreme Hide |
Yak |
250 - 550 |
Cracked Horn, Damaged Hide |
551 - 900 |
Intact Horn, Usable Hide |
901 or higher |
Sharp Horn, Supreme Hide |
Llama |
250 - 550 |
Damaged Whole Leather, Damaged Hide |
551 - 900 |
Blemished Whole Leather, Usable Hide |
901 or higher |
Supreme Whole Leather, Supreme Hide |
Belladonna Elephant |
250 - 550 |
Cracked Elephant Ivory, Damaged Hide |
551 - 900 |
Usable Elephant Ivory, Usable Hide |
901 or higher |
Large Elephant Ivory, Supreme Hide |
Baby Belladonna Elephant |
250 - 550 |
Cracked Elephant Ivory, Damaged Hide |
551 - 900 |
Usable Elephant Ivory, Usable Hide |
901 or higher |
Large Elephant Ivory, Supreme Hide |
Gazelle |
250 - 550 |
Cracked Horn, Damaged Hide |
551 - 900 |
Intact Horn, Usable Hide |
901 or higher |
Sharp Horn, Supreme Hide |
Black Leopard |
250 - 550 |
Damaged Whole Leather, Damaged Hide |
551 - 900 |
Blemished Whole Leather, Usable Hide |
901 or higher |
Supreme Whole Leather, Supreme Hide |
Feather Wolf |
250 - 550 |
Cracked Tooth, Damaged Hide |
551 - 900 |
Intact Tooth, Usable Hide |
901 or higher |
Sharp Tooth, Supreme Hide |
Phnyl |
250 - 550 |
Cracked Tooth, Damaged Hide |
551 - 900 |
Intact Tooth, Usable Hide |
901 or higher |
Sharp Tooth, Supreme Hide |
Ferrica |
250 - 550 |
Ragged Five-Color Ferri Feather, Damaged Hide |
551 - 900 |
Intact Five-Color Ferri Feather, Usable Hide |
901 or higher |
Full Five-Color Ferri Feather, Supreme Hide |
Ferrina |
250 - 550 |
Ragged Five-Color Ferri Feather, Damaged Hide |
551 - 900 |
Intact Five-Color Ferri Feather, Usable Hide |
901 or higher |
Full Five-Color Ferri Feather, Supreme Hide |
King Griffon |
250 - 550 |
Cracked Beak, Damaged Hide |
551 - 900 |
Usable Beak, Usable Hide |
901 or higher |
Large Beak, Supreme Hide |
Kamasylvia Weasel |
250 - 550 |
Damaged Whole Leather, Damaged Hide |
551 - 900 |
Blemished Whole Leather, Usable Hide |
901 or higher |
Supreme Whole Leather, Supreme Hide |
- ● 21 new trade items that can be crafted with the materials obtained through Hunting was added.
- To craft trade items, you need to gather from hunted monsters for materials with a certain amount of Mastery or higher.
- These new trade items can be stacked in a single slot.
- These trade items have a much higher base price compared to the trade items you can buy from Trade Managers and do not expire.
- These new trade items can be crafted in Lv. 1 Handcraft Workshops.
- The location the trade items were crafted in will be their origin.
Trade Items |
Materials |
||
Shabby Horn Decoration |
Damaged Hide x50 |
Cracked Horn x1 |
Black Stone Powder x10 |
Horn Decoration |
Usable Hide x50 |
Intact Horn x1 |
Black Stone Powder x10 |
Exquisite Horn Decoration |
Supreme Hide x50 |
Sharp Horn x1 |
Black Stone Powder x10 |
Cracked Tooth Bracelet |
Damaged Hide x50 |
Cracked Tooth x1 |
Black Stone Powder x10 |
Dented Bracelet |
Usable Hide x50 |
Intact Tooth x1 |
Black Stone Powder x10 |
Flawless Tooth Bracelet |
Supreme Hide x50 |
Sharp Tooth x1 |
Black Stone Powder x10 |
Tattered Leather Bag |
Damaged Hide x50 |
Damaged Whole Leather x1 |
Fire Horn x2 |
Usable Leather Bag |
Usable Hide x50 |
Blemished Whole Leather x1 |
Fire Horn x2 |
Soft Leather Bag |
Supreme Hide x50 |
Supreme Whole Leather x1 |
Fire Horn x2 |
Shabby Bird Beak Mask |
Damaged Hide x50 |
Cracked Beak x1 |
Black Stone Powder x10 |
Bird Beak Mask |
Usable Hide x50 |
Usable Beak x1 |
Black Stone Powder x10 |
Stylish Bird Beak Mask |
Supreme Hide x50 |
Large Beak x1 |
Black Stone Powder x10 |
Strange Sounding Ivory Flute |
Damaged Hide x50 |
Cracked Elephant Ivory x1 |
Black Stone Powder x10 |
Ivory Flute |
Usable Hide x50 |
Usable Elephant Ivory x1 |
Black Stone Powder x10 |
Shining Ivory Flute |
Supreme Hide x50 |
Large Elephant Ivory x1 |
Black Stone Powder x10 |
Sparse Ferri Feather Duster |
Damaged Hide x50 |
Ragged Five-Color Ferri Feather x1 |
Black Stone Powder x10 |
Ferri Feather Duster |
Usable Hide x50 |
Intact Five-Color Ferri Feather x1 |
Black Stone Powder x10 |
Full Ferri Feather Duster |
Supreme Hide x50 |
Full Five-Color Ferri Feather x1 |
Black Stone Powder x10 |
Tattered Muffler |
Damaged Hide x50 |
Damaged Whole Leather x1 |
Black Stone Powder x10 |
Warm Muffler |
Usable Hide x50 |
Blemished Whole Leather x1 |
Black Stone Powder x10 |
Cozy Muffler |
Supreme Hide x50 |
Supreme Whole Leather x1 |
Black Stone Powder x10 |
- ● 50 new furniture that can be made with the new materials were added.
- These new furnitures can be Manufactured using furniture that were available before with the new materials.
Items |
Buffs |
Materials to Manufacture |
Artisan's Stuffed Bear Head |
Max HP +40 for 1 hour |
Stuffed Bear Head x1 + Damaged Hide x20 + Fire Horn x1 |
Artisan's Bear Hide Carpet |
Max HP +40 for 1 hour |
Bear Hide Carpet x1 + Damaged Hide x20 + Fire Horn x1 |
Artisan's Stuffed Fox Head |
Critical Hit +2 for 1 hour |
Stuffed Fox Head x1 + Damaged Hide x25 + Fire Horn x1 |
Artisan's Stuffed Weasel |
Critical Hit +2 for 1 hour |
Stuffed Weasel x1 + Damaged Hide x25 + Fire Horn x1 |
Artisan's Stuffed Gray Wolf Head |
Max HP +30 for 1 hour |
Stuffed Gray Wolf Head x1 + Damaged Hide x25 + Fire Horn x1 |
Artisan's Stuffed Wolf Head |
Max HP +20 for 1 hour |
Stuffed Gray Wolf Head x1 + Damaged Hide x20 + Fire Horn x1 |
Artisan's Stuffed Giant Boar Head |
All Damage Reduction +2 for 1 hour |
Stuffed Giant Boar Head x1 + Damaged Hide x20 + Fire Horn x1 |
Artisan's Stuffed Elk Head |
All Damage Reduction +2 for 1 hour |
Stuffed Elk Head x1 + Damaged Hide x20 + Fire Horn x1 |
Artisan's Stuffed Valencia Mountain Goat Head |
All Damage Reduction +2 for 1 hour |
Stuffed Valencia Mountain Goat Head x1 + Damaged Hide x30 + Fire Horn x1 |
Artisan's Stuffed Giant Lion Head |
Additional Damage to Humans +6 for 1 hour |
Stuffed Giant Lion Head x1 + Damaged Hide x35 + Fire Horn x1 |
Artisan's Stuffed Valencian Lioness Head |
Max MP +50 for 1 hour |
Stuffed Valencian Lioness Head x1 + Damaged Hide x30 + Fire Horn x1 |
Artisan's Stuffed Drieghan Male Goat Head |
Max HP +40 for 1 hour |
Stuffed Drieghan Male Goat Head x1 + Damaged Hide x35 + Fire Horn x1 |
Artisan's Stuffed Drieghan Female Goat Head |
Max HP +50 for 1 hour |
Stuffed Drieghan Female Goat Head x1 + Damaged Hide x35 + Fire Horn x1 |
Artisan's Stuffed Yak Head |
All Damage Reduction +2 for 1 hour |
Stuffed Yak Head x1 + Damaged Hide x40 + Fire Horn x1 |
Artisan's Stuffed Llama |
All AP +6 for 1 hour |
Stuffed Llama x1 + Damaged Hide x50 + Fire Horn x1 |
Master's Stuffed Bear Head |
Max HP +50 for 1 hour |
Artisan's Stuffed Bear Head x1 + Usable Hide x15 + Fire Horn x1 |
Master's Bear Hide Carpet |
Max HP +50 for 1 hour |
Artisan's Bear Hide Carpet x1 + Usable Hide x15 + Fire Horn x1 |
Master's Stuffed Fox Head |
Critical Hit +3 for 1 hour |
Artisan's Stuffed Fox Head x1 + Usable Hide x20 + Fire Horn x1 |
Master's Stuffed Weasel |
Critical Hit +3 for 1 hour |
Artisan’s Stuffed Weasel x1 + Usable Hide x20 + Fire Horn x1 |
Master's Stuffed Gray Wolf Head |
Max HP +40 for 1 hour |
Artisan's Stuffed Gray Wolf Head x1 + Usable Hide x15 + Fire Horn x1 |
Master's Stuffed Wolf Head |
Max HP +30 for 1 hour |
Artisan's Stuffed Wolf Head x1 + Usable Hide x15 + Fire Horn x1 |
Master's Stuffed Giant Boar Head |
All Damage Reduction +4 for 1 hour |
Artisan's Stuffed Giant Boar Head x1 + Usable Hide x15 + Fire Horn x1 |
Master's Stuffed Elk Head |
All Damage Reduction +4 for 1 hour |
Artisan's Stuffed Elk Head x1 + Usable Hide x15 + Fire Horn x1 |
Master's Stuffed Valencia Mountain Goat Head |
All Damage Reduction +4 for 1 hour |
Artisan's Stuffed Valencia Mountain Goat Head x1 + Usable Hide x25 + Fire Horn x1 |
Master's Stuffed Giant Lion Head |
Additional Damage to Humans +9 for 1 hour |
Artisan's Stuffed Giant Lion Head x1 + Usable Hide x30 + Fire Horn x1 |
Master's Stuffed Valencian Lioness Head |
Max MP +60 for 1 hour |
Artisan's Stuffed Valencian Lioness Head x1 + Usable Hide x25 + Fire Horn x1 |
Master's Stuffed Drieghan Male Goat Head |
Max HP +50 for 1 hour |
Artisan's Stuffed Drieghan Male Goat Head x1 + Usable Hide x20 + Fire Horn x1 |
Master's Stuffed Drieghan Female Goat Head |
Max HP +60 for 1 hour |
Artisan's Stuffed Drieghan Female Goat Head x1 + Usable Hide x20 + Fire Horn x1 |
Master's Stuffed Yak Head |
HP Recovery +4 for 1 hour |
Artisan's Stuffed Yak Head x1 + Usable Hide x30 + Fire Horn x1 |
Master's Stuffed Llama |
All AP +9 for 1 hour |
Artisan's Stuffed Llama x1 + Usable Hide x40 + Fire Horn x1 |
Artisan's Stuffed Belladonna Elephant Head |
All DP +4 for 1 hour |
Stuffed Belladonna Elephant Head x1 + Damaged Hide x70 + Fire Horn x1 |
Artisan's Stuffed Baby Belladonna Elephant Head |
All Evasion +8 for 1 hour |
Stuffed Baby Belladonna Elephant Head x1 + Damaged Hide x60 + Fire Horn x1 |
Artisan's Stuffed Gazelle Head |
Max MP +50 for 1 hour |
Stuffed Gazelle Head x1 + Damaged Hide x30 + Fire Horn x1 |
Artisan's Stuffed Black Leopard Head |
All AP +6 for 1 hour |
Stuffed Black Leopard Head x1 + Damaged Hide x55 + Fire Horn x1 |
Artisan's Stuffed Feather Wolf Head |
Additional Damage to Humans +6 for 1 hour |
Stuffed Feather Wolf Head x1 + Damaged Hide x30 + Fire Horn x1 |
Artisan's Stuffed Phnyl Head |
All Accuracy +12 for 1 hour |
Stuffed Phnyl Head x1 + Damaged Hide x60 + Fire Horn x1 |
Artisan's Stuffed Ferrica Head |
All DP +4 for 1 hour |
Stuffed Ferrica Head x1 + Damaged Hide x30 + Fire Horn x1 |
Artisan's Stuffed Ferrina Head |
All Evasion +8 for 1 hour |
Stuffed Ferrina Head x1 + Damaged Hide x30 + Fire Horn x1 |
Artisan's Stuffed Kamasylvia Weasel |
All AP +6 for 1 hour |
Stuffed Kamasylvia Weasel x1 + Damaged Hide x60 + Fire Horn x1 |
Master's Stuffed Belladonna Elephant Head |
All DP +6 for 1 hour |
Artisan's Stuffed Belladonna Elephant Head x1 + Usable Hide x70 + Fire Horn x1 |
Master's Stuffed Baby Belladonna Elephant Head |
All Evasion +12 for 1 hour |
Artisan's Stuffed Baby Belladonna Elephant Head x1 + Usable Hide x60 +Fire Horn x1 |
Master's Stuffed Gazelle Head |
Max MP +60 for 1 hour |
Artisan's Stuffed Gazelle Head x1 + Usable Hide x30 + Fire Horn x1 |
Master's Stuffed Black Leopard Head |
All AP +9 for 1 hour |
Artisan's Stuffed Black Leopard Head x1 + Usable Hide x60 + Fire Horn x1 |
Master's Stuffed Feather Wolf Head |
Additional Damage to Humans +9 for 1 hour |
Artisan's Stuffed Feather Wolf Head x1 + Usable Hide x30 + Fire Horn x1 |
Master's Stuffed Phnyl Head |
All Accuracy +16 for 1 hour |
Artisan's Stuffed Phnyl Head x1 + Usable Hide x50 + Fire Horn x1 |
Master's Stuffed Ferrica Head |
All DP +6 for 1 hour |
Artisan's Stuffed Ferrica Head x1 + Usable Hide x40 + Fire Horn x1 |
Master's Stuffed Ferrina Head |
All Evasion +12 for 1 hour |
Artisan's Stuffed Ferrina Head x1 + Usable Hide x40 + Fire Horn x1 |
Master's Stuffed Kamasylvia Weasel |
All AP +9 for 1 hour |
Artisan's Stuffed Kamasylvia Weasel x1 + Usable Hide x100 + Fire Horn x1 |
● Alchemy Mastery system was added.
- Alchemy Mastery increases with higher Alchemy levels. Mastery equipment/accessories, and other items.
- Having high Alchemy level or Alchemy Mastery can increase the probability of making maximum number of product up to 50%. This means more products can be made while using the same amount of materials.
- The probability to produce regular/special/rare items while performing Alchemy was added. Having high Alchemy level or Alchemy Mastery increases the probability of getting these items. These items can increase profit as they are materials that are useful for alchemy, expensive items that can be sold, and more.
※ Obtainable items: Melted Gold Shard, Ancient Spirit Dust, Clear Liquid Reagent, Pure Powder Reagent, Metal Solvent, Gem Polisher, Broken Alchemy Stone Shard, Oil of Regeneration, Oil of Storms, Oil of Fortitude, Oil of Corruption, Oil of Tranquility, Gold Bar 1G, Black Stone (Weapon), Black Stone (Armor), Destruction Spirit Stone, Guardian Spirit Stone, Life Spirit Stone, Wheat Flour, Deep Frying Oil, Sharp Black Crystal Shard, Cron Stone, Gold Bar 10G, Tenacious Origin of Life, Rough Opulent Crystal, Memory Fragment, Gold Ingot, Caphras Stones, Sturdy Alchemy Stone of Destruction, Sturdy Alchemy Stone of Protection, Sturdy Alchemy Stone of Life, Gold Bar 1,000G, Golden Backpack, Yona's Fragment, Reagent of Harmonious Spirits |
Alchemy Mastery |
Regular Item Drop Rate (%) |
Special Item Drop Rate (%) |
Rare Item Drop Rate (%) |
2000 |
3.57 |
1.92 |
0.23 |
1950 |
3.47 |
1.83 |
0.22 |
1900 |
3.36 |
1.73 |
0.21 |
1850 |
3.25 |
1.64 |
0.2 |
1800 |
3.14 |
1.55 |
0.19 |
1750 |
3.03 |
1.46 |
0.18 |
1700 |
2.93 |
1.38 |
0.17 |
1650 |
2.82 |
1.30 |
0.16 |
1600 |
2.72 |
1.22 |
0.15 |
1550 |
2.62 |
1.15 |
0.14 |
1500 |
2.51 |
1.08 |
0.13 |
1450 |
2.41 |
1.01 |
0.12 |
1400 |
2.31 |
0.94 |
0.11 |
1350 |
2.21 |
0.88 |
0.11 |
1300 |
2.11 |
0.82 |
0.10 |
1250 |
2.02 |
0.77 |
0.09 |
1200 |
1.92 |
0.71 |
0.09 |
1150 |
1.83 |
0.66 |
0.08 |
1100 |
1.74 |
0.61 |
0.08 |
1050 |
1.65 |
0.56 |
0.07 |
1000 |
1.56 |
0.52 |
0.06 |
950 |
1.47 |
0.48 |
0.06 |
900 |
1.39 |
0.44 |
0.05 |
850 |
1.30 |
0.40 |
0.05 |
800 |
1.22 |
0.37 |
0.05 |
750 |
1.14 |
0.33 |
0.04 |
700 |
1.07 |
0.30 |
0.04 |
650 |
0.99 |
0.27 |
0.03 |
600 |
0.92 |
0.24 |
0.03 |
550 |
0.85 |
0.22 |
0.03 |
500 |
0.78 |
0.19 |
0.02 |
450 |
0.71 |
0.17 |
0.02 |
400 |
0.65 |
0.15 |
0.02 |
350 |
0.59 |
0.13 |
0.02 |
300 |
0.53 |
0.12 |
0.02 |
250 |
0.47 |
0.10 |
0.01 |
200 |
0.42 |
0.09 |
0.01 |
150 |
0.37 |
0.07 |
0.01 |
100 |
0.32 |
0.06 |
0.01 |
50 |
0.28 |
0.05 |
0.01 |
0 |
0.25 |
0.04 |
0.01 |
- You can get up to 46% more silver depending on the character’s Alchemy level or Alchemy Mastery when delivering imperial alchemy boxes. Additionally, the prices of alchemy boxes were increased so that adventurers with lower Alchemy levels or Alchemy Mastery can earn more through Imperial Delivery.
- ● The following Spirit Stones were added.
- The new Spirit Stones have 20 durability, which is on the lower side. They cannot be fueled, polished, or have growth attempts, but they have the same effects as previous Spirit Stones at a lower price. You can make them to use or to sell for profit on the market.
- You can make “Alchemy Stone Shard” by Grinding the new Spirit Stones.
- Alchemy Stone Shard is a material that is used to make Vell's Heart or Black Stone (Armor).
- The new Spirit Stones can be made using Alchemy Tools that are setup in your residence.
- The special material “Reagent of Harmonious Spirits” is required to make the new Spirit Stones.
- “Reagent of Harmonious Spirits” can be obtained by characters with Alchemy Lv. Master 10 or higher OR Alchemy Mastery 800 or higher by competing repeatable quests from Alustin in Velia.
- Higher Alchemy level or Alchemy Mastery increases the probability of obtaining higher-grade Spirit Stones
- The character must have Alchemy Mastery 500 or higher to make the new Spirit Stones by performing alchemy.
New Spirit Stones |
Effects |
Sharp Destruction Spirit Stone (Green) |
All AP +8 / All Accuracy +10 |
Sharp Destruction Spirit Stone (Blue) |
All AP +8 / All Accuracy +10 / Ignore All Resistance +5% |
Sharp Destruction Spirit Stone (Yellow) |
All AP +8 / All Accuracy +10 / Ignore All Resistance +5% / Attack Speed +5% / Casting Speed +5% |
Resplendent Destruction Spirit Stone |
All AP +10 / All Accuracy +12 / Ignore All Resistance +6% / Attack Speed +6% / Casting Speed +6% |
Splendid Destruction Spirit Stone |
All AP +13 / All Accuracy +14 / Ignore All Resistance +8% / Attack Speed +8% / Casting Speed +8% |
Shining Destruction Spirit Stone |
All AP +16 / All Accuracy +16 / Ignore All Resistance +10% / Attack Speed +10% / Casting Speed +10% |
Sharp Guardian Spirit Stone (Green) |
All Damage Reduction +8 / All Evasion +10 |
Sharp Guardian Spirit Stone (Blue) |
All Damage Reduction +8 / All Evasion +10 / Max HP +140 |
Sharp Guardian Spirit Stone (Yellow) |
All Damage Reduction +8 / All Evasion +10 / Max HP +140 / All Resistance +5% |
Resplendent Guardian Spirit Stone |
All Damage Reduction +10 / All Evasion +12 / Max HP +170 / All Resistance +6% |
Splendid Guardian Spirit Stone |
All Damage Reduction +13 / All Evasion +14 / Max HP +210 / All Resistance +7% |
Shining Guardian Spirit Stone |
All Damage Reduction +16 / All Evasion +16 / Max HP +250 / All Resistance +8% |
- ● The following Alchemy formulas were added.
Items |
Formulas |
Tenacious Origin of Life |
Sunrise Herb x50 |
Silver Azalea x50 |
|
Fire Flake Flower x50 |
|
Dry Mane Grass x50 |
|
Silk Honey Grass x50 |
|
Rough Opulent Crystal |
Translucent Crystal x50 |
Mud Crystal x50 |
|
Black Crystal x50 |
|
Blue Crystal x50 |
|
Violet Crystal x50 |
|
Flawless Spirit Stone |
Rough Opulent Crystal x4 |
Tenacious Origin of Life x4 |
|
Oil of Tranquility x10 |
|
Sharp Destruction Spirit Stone (Green) Sharp Destruction Spirit Stone (Blue) Sharp Destruction Spirit Stone (Yellow) Resplendent Destruction Spirit Stone Splendid Destruction Spirit Stone Shining Destruction Spirit Stone |
Flawless Spirit Stone x5 |
Mystical Spirit Powder x50 |
|
Metal Solvent x50 |
|
Cron Stone x5 |
|
Reagent of Harmonious Spirits x1 |
|
Sharp Guardian Spirit Stone (Green) Sharp Guardian Spirit Stone (Blue) Sharp Guardian Spirit Stone (Yellow) Resplendent Guardian Spirit Stone Splendid Guardian Spirit Stone Shining Guardian Spirit Stone |
Flawless Spirit Stone x5 |
Mystical Spirit Powder x50 |
|
Gem Polisher x50 |
|
Cron Stone x5 |
|
Reagent of Harmonious Spirits x1 |
- Green Mastery equipment can give different amounts of Alchemy Mastery depending on their enhancement level. Starting from a certain enhancement level, they get the additional effects like decreased Alchemy Time and others.
- ● Training Mastery system was added and Training contents were improved.
- The probability of obtaining a great horse through mount training or breeding increases with higher Training level or Training Mastery.
- Training efficiency can be increased to a certain amount even if the character has low Training level if they wear equipment that increases Training Mastery.
- Training efficiency will increase even more if the character has high Training level and wear equipment that increases Training Mastery.
- The following effects get be gained by raising Training level or Training Mastery. These effects will help grow mounts faster and more efficiently than before. Adventurers can expect to higher profits through the Horse Market and Imperial Delivery.
> Increases the probability of capturing a wild horse.
> Increases the Mount EXP gain.
> Increases the probability of obtaining a higher tier horse through breeding and exchanging. (The effect from Mastery is applied when the breading/exchanging is initiated, not when receiving the foal.)
> Increases the probability of learning a new skill when the mount levels up.
> Increases the probability of capturing a wild mount and others.
- The description for Training was changed in My Information (P) > Life tab with the addition of Training Mastery.
- ● The new type of equipment “Riding Crop” was added.
- Riding Crops have effects that increases Training Mastery, horse auto-run speed, and maximum running speed.
Items |
Effects |
Loggia’s Riding Crop |
Auto-Run Max Speed +15% Running Max Speed +5% |
※ Riding Crop’s movement speed increase effect is only applied when its durability is at 100 or higher.
● Additionally, these effects only apply to horses. The effects do not apply to horses attached to wagons.
- These effects do not apply to the horse’s skills.
- Enhancing Riding Crops increases the amount of Training Mastery it gives.
- Riding Crops are equipped in the Tool slot.
● Loggia’s Riding Crop can be purchased from Loggia and Zaaira.
- ● Cooking Mastery system was added.
- Cooking Mastery increases a certain amount according to the Cooking level. Equipping Cooking Mastery equipment adds additional Cooking Mastery on top of this.
- Cooking efficiency can be increased to a certain amount even if the character has low Cooking level if they wear equipment that increases Cooking Mastery.
- Cooking efficiency will increase even more if the character has high Cooking level and wear equipment that increases Cooking Mastery.
- The probability of Mass Cooking for characters with high Cooking level or Cooking Mastery was added.
※ Mass Cooking?
- When cooking 10 times or more at a Cooking Utensil, there is a set probability of performing Mass Cooking depending on the amount of Cooking Mastery. It allows the character to cook with 10 times the amount of materials in a single attempt to get 10 times the products.
- When cooking less than 10 times, Mass Cooking cannot happen.
- When Mass Cooking, the Cooking Utensil loses the same durability as cooking once.
- The following additional effects will be applied with increased Cooking Mastery.
- Imperial Cuisine boxes can be sold through Imperial Delivery at higher prices.
- Increases the probability of making dishes with better effects.
- Increases the probability of making max number of standard and higher-grade dishes at a time.
▶ e.g. Previously when cooking, 1 cooking attempt allowed the character to make 1-4 of the dish at random at a time depending on their Cooking level. Now, Cooking Mastery increases the probability of making 4 of that dish. This effect will overall increase the number of products made when using the same amount of materials.
● The effects of increasing Cooking Mastery are as follows.
- The probability of Mass Cooking can increase up to 100%.
- The probability of making the max number of standard dishes can increase up to 61.1%.
- The probability of making higher-grade dishes can increase up to 19.3%.
- The probability of making the max number of higher-grade dishes can increase up to 61.1%.
- The amount of additional silver from selling Imperial Cuisine boxes through Imperial Trade can go up to 144.9%.
- ● New Extra Cooking Quests that can be accepted at random depending on Cooking level were added.
- Extra Cooking Quest objectives are to cook special dishes and to deliver them to an NPC. Rewards for completing these quests are a large amount of cooking ingredients.
- The random probability of accepting Extra Cooking Quests while cooking the dishes listed below starts at these Cooking levels.
Dishes |
Level |
Dishes |
Level |
Hunter's Salad |
Skilled 1 |
Fruit Wine |
Professional 9 |
Essence of Liquor |
Skilled 1 |
Pickled Vegetables |
Professional 9 |
High-Quality Carrot Juice |
Skilled 1 |
Teff Bread |
Professional 9 |
Special Carrot Juice |
Skilled 5 |
Fried Bird |
Professional 9 |
Good Feed |
Skilled 9 |
Freekeh Snake Stew |
Artisan 1 |
Fried Fish |
Professional 1 |
Fig Pie |
Artisan 1 |
Exotic Herbal Wine |
Professional 1 |
Knight Combat Rations |
Artisan 1 |
Beer |
Professional 1 |
Cheese Gratin |
Artisan 3 |
Grain Soup |
Professional 1 |
Meat Sandwich |
Artisan 3 |
Steamed Whale Meat |
Professional 1 |
Honeycomb Cookie |
Artisan 3 |
Whale Meat Salad |
Professional 1 |
Meat Croquette |
Artisan 3 |
Meat Stew |
Professional 1 |
Assorted Side Dishes |
Artisan 3 |
Grilled Bird Meat |
Professional 1 |
Fruit Pie |
Artisan 3 |
Organic Feed |
Professional 3 |
Cheese Pie |
Artisan 3 |
Boiled Bird Eggs |
Professional 5 |
Lean Meat Salad |
Artisan 3 |
Aloe Yogurt |
Professional 5 |
Pistachio Fried Rice |
Artisan 6 |
Aloe Cookie |
Professional 5 |
Date Palm Wine |
Artisan 6 |
Stir-Fried Vegetables |
Professional 5 |
Sute Tea |
Artisan 7 |
Fried Vegetables |
Professional 5 |
Milk Tea |
Artisan 7 |
Fruit Juice |
Professional 5 |
Dark Pudding |
Artisan 7 |
Fruit Pudding |
Professional 5 |
Ham Sandwich |
Artisan 7 |
Soft Bread |
Professional 5 |
Balenos Meal |
Master 1 |
Lizard Kebab |
Professional 5 |
Steamed Prawn |
Master 1 |
Steamed Fish |
Professional 5 |
Pan-Fried Oyster |
Master 1 |
Seafood Mushroom Salad |
Professional 5 |
Butter-Roasted Lobster |
Master 1 |
Stir-Fried Seafood |
Professional 5 |
Serendia Meal |
Master 1 |
Seafood Grilled with Butter |
Professional 5 |
Calpheon Meal |
Master 1 |
Meat Soup |
Professional 5 |
Prawn Salad |
Master 1 |
Five-Grain Chicken Porridge |
Professional 5 |
Rainbow Button Mushroom Cheese Melt |
Master 1 |
Grilled Sausage |
Professional 5 |
Hard-Boiled Shellfish |
Master 1 |
Pickled Fish |
Professional 9 |
Rainbow Button Mushroom Sandwich |
Master 1 |
Oatmeal |
Professional 9 |
Mediah Meal |
Master 1 |
Steak |
Professional 9 |
Grilled Scorpion |
Master 1 |
Meat Pie |
Professional 9 |
Couscous |
Master 6 |
Steamed Seafood |
Professional 9 |
Stir-Fried Bracken |
Master 11 |
Fish Fillet Salad |
Professional 9 |
Ghormeh Sabzi |
Master 11 |
Stir-Fried Meat |
Professional 9 |
Roast Mamott |
Master 11 |
Steamed Bird |
Professional 9 |
Skewered Llama Cheese Melt |
Master 11 |
Meat Pasta |
Professional 9 |
Special Arehaza Meal |
Master 11 |
Omelet |
Professional 9 |
Margoria Seafood Meal |
Master 11 |
Seafood Pasta |
Professional 9 |
Teff Sandwich |
Master 11 |
Smoked Fish Steak |
Professional 9 |
Coconut Cocktail |
Master 11 |
Fish Soup |
Professional 9 |
Coconut Pasta |
Master 11 |
Tea With Fine Scent |
Professional 9 |
Coconut Fried Fish |
Master 11 |
Fruit and Vegetable Salad |
Professional 9 |
Khalk's Fermented Wine |
Master 11 |
Borscht |
Professional 9 |
King of Jungle Hamburg |
Master 11 |
Desert Dumpling |
Professional 9 |
Kamasylvia Meal |
Master 16 |
Fish Fillet Chips |
Professional 9 |
Valencia Meal |
Master 16 |
Honey Wine |
Professional 9 |
Special Drieghanese Meal |
Master 21 |
Savory Steak |
Professional 1 OR Cooking Mastery 350 |
- If you already have the maximum number of quests, then you cannot accept these extra quests.
- You can accept another extra quest right after completing one, however, you cannot have multiple extra quests at the same time.
- [Bonus] Cooking for Heidelian Soldiers l - There are three variations of this quest and you will get one of them at random. The quests are completed through Cruhorn Wyrmsbane and you can select between High-Quality Pepper x500 or High-Quality Onion x500 as your reward.
- [Bonus] Cooking for the Calpheon Slums I - There are three variations of this quest and you will get one of them at random. The quests are completed through Giovan Grolin and you can select between Eggs x1,000 or Milk x1,000 as your reward.
- ● A new dish was added.
- The new dish increases Life Skill Mastery for a set amount of time.
Dish |
Ingredients |
Effect |
Requirements |
Savory Steak |
Lion Meat x4, Fig x5, Cooking Wine x2, Pepper x3 |
Life Skill Mastery +10 for 45 minutes |
Cooking Lv. Professional 1 or higher OR Cooking Mastery 250 or higher |
| Items
- ● The new life skill equipment, that can be purchased from NPC vendors, were added.
- Loggia Fisher's Clothes
- Loggia Sailor's Clothes
- Loggia Hunter's Clothes
- Loggia Alchemist's Clothes
- Loggia Cook's Clothes
- Loggia's Hoe
- Loggia Trainer's Clothes
- Loggia's Gatherer's Clothes
- Loggia's Craftsman's Clothes
- Loggia's Lumbering Axe
- Loggia's Fluid Collector
- Loggia's Tanning Knife
- Loggia's Butcher Knife
- Loggia’s Pickaxe
- Loggia's Processing Stone - Lake
- Loggia's Processing Stone - Vitality
- Loggia's Processing Stone - Energy
- Loggia's Processing Stone - Sun
- Loggia's Processing Stone - Wind
- Loggia's Processing Stone - Lava
- Loggia's Necklace
- Loggia's Earring
- Loggia's Ring
- Loggia's Belt
- Loggia's Horsewhip
- Loggia’s life tools and Processing Stones can be purchased from Camellia Loggia in Loggia Farm for 1 million silver.
- Loggia accessories increase Life Skill Mastery.
Loggia Clothes |
|||
Enhancement Level |
Mastery Increase |
Enhancement Level |
Mastery Increase |
0 |
3 |
11 |
39 |
1 |
6 |
12 |
45 |
2 |
9 |
13 |
51 |
3 |
12 |
14 |
57 |
4 |
15 |
15 |
63 |
5 |
18 |
PRI |
70 |
6 |
21 |
DUO |
90 |
7 |
24 |
TRI |
130 |
8 |
27 |
TET |
200 |
9 |
30 |
PEN |
280 |
10 |
33 |
|
|
Loggia |
||
Necklace, Belt |
Enhancement Level |
Mastery Increase |
0 |
5 |
|
PRI |
10 |
|
DUO |
18 |
|
TRI |
28 |
|
TET |
40 |
|
PEN |
60 |
Loggia |
||
Earring, Ring |
Enhancement Level |
Mastery Increase |
0 |
4 |
|
PRI |
8 |
|
DUO |
16 |
|
TRI |
24 |
|
TET |
32 |
|
PEN |
50 |
- ● Materials to be used to enhance Life Mastery items were added.
- Life Mastery items can be enhanced up to PEN (V). They give more Life Mastery as their enhancement levels increase.
- Life Mastery Clothes can be enhanced up to +5 without failing.
- Green Life Mastery equipment can be purchased from NPC vendors. You can use Black Crystal Gem or Concentrated Magical Black Gem to have an easier time enhancing them.
- Enhancement attempts would not be affected by previous stacks and Valks’ Cry when using Black Crystals Gems for the attempt.
- Stacks will not increase even if the enhancement attempt fails when using Black Crystals Gems.
- Stacks will not reset even if the enhancement attempt succeeds when using Black Crystals Gems.
- Enhancing with Black Crystals Gems give attempts a higher chance of succeeding.
- There is a low probability of obtaining Black Crystals Gems by butchering hunted monsters.
- ● Black Gems can be obtained through the gathering methods mentioned below.
* Mining, bare hands (excluding gathering from Golems), Hoes, Fluid Extractor, blood, tanning, butchering, lumbering
- Simple Alchemy with Powder of Darkness x250, Translucent Crystal x10 Fire Horn x1, Bloody Tree Knot x10, Deer Blood x100
- Simple Alchemy with Powder of Flame x250, Mud Crystal x10, Fire Horn x1, Spirit's Leaf x10, Fox Blood x100
- Simple Alchemy with Powder of Crevice x250, Red Crystal x10, Fire Horn x1, Monk's Branch x10, Pig Blood x100
- Simple Alchemy with Powder of Earth x250, Green Crystal x10, Fire Horn x1, Old Tree Bark x10, Weasel Blood x100
- Simple Alchemy with Powder of Time x250, Black Crystal x10, Fire Horn x1, Polished Opal x10, Wolf Blood x100
- Simple Alchemy with Black Crystal Gem Fragment x1, Black Stone (Weapon) x1, Black Stone (Armor) x1 to get Black Crystal Gem x1.
- Simple Alchemy with Black Crystal Gem Fragment x10, Black Stone (Weapon) x10, Black Stone (Armor) x10, Black Stone Powder x1 to get Black Crystal Gem x10.
- Simple Alchemy with Black Crystal Gem x5, Sharp Black Crystal Shard x1, Hard Black Crystal Shard x1 to get Concentrated Magical Black Gem x1.
| UI
- ● A description about the effects of increasing life skill level was added to be displayed when you mouse over the life skill levels in My Information - Life tab.
- ● A description about Processing Life Mastery and the effects was added to be displayed when you mouse over the different types of processing in My Information - Life tab.
-
[Update] 9/25 Update Details Last Modified: 9/25 13:45 (GMT+3) Sep 25, 2019 (UTC+3)
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[Update] 9/10 Update Details (Last Modified: 9/10 07:15 GMT+3) Sep 10, 2019 (UTC+3)
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[Update] 9/4 Update Details Pt.1 (Last Modified: 9/4 06:59 GMT+3) Sep 4, 2019 (UTC+3)
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[Update] [Hotfix] 08/30 Update Details Aug 30, 2019 (UTC+3)