Hello, Adventurers.
This is The MMORPG, Black Desert.
We’d like to announce the updates made to the Black Desert as of 2019, March 13th.
(Patch volume approx. 505.35 MB)
※ For the details, please refer to the contents below.
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● Lollipops Filled with Love!
- Event period : March 13th (after maintenance) ~ March 27th (before maintenance)
● The limitation of 100,000,000 Silvers you can have in your inventory has been removed. Now, the amount of silver you can carry is unlimited!
● There is no longer amount of Silver restriction when using the "Get All" function to collect in-game mail.
● Black Spirit's Gift Box has been added.
- You can receive Shadow Arena rewards and Family Support Fund from the Gift Box.
- You can access to the Black Spirit's Gift Box by clicking an icon on lower right screen.
- You can also check the information about the given Family Support Fund in your mail box. "
● Adventurer's Board has been added. You can check various information about Black Desert more quickly and easily.
- You can now read Notification, Updates, Dev Note and GM Note in-game instead of accessing to the official website.
- We are going to select creative, fun and informative contents from the official website and introduce them through the Adventurer's Board including game strategy, tips, guide, fan art and video clips, etc)
- Check the ESC menu to access Adventurer's Board.
● You can now whisper to Game Master in Privacy Mode.
● Fixed the issue where the title 'War Hero' became reset after maintenance.
● Improved navigation system to be more natural near Forest of Seclusion.
【ALL CLASSES】
● Animation effect for displaying character's level up has been revamped.
● Improved the hit graphics and effects for the movement of certain skills.
● The brightness for the effects which appear when hitting characters and monsters have been adjusted.
● Fixed the graphical issue where the blood splatter effect would occur towards the top instead of the middle when attacking from the front.
● The thrust and forward attack skill hit effects have been improved.
● [Shadow Arena] Due to the changes in damage by kick skills, kick damage in Shadow Arena has also been adjusted.
● Fixed the issue where the hit effect would not be properly displayed on monsters when using certain skills while on a mount.
Class | Skill |
Warrior | Basic attack Heavy Strike Deep Thrust Piercing Spear Spinning Slash Scars of Dusk |
Sorceress | Sinister Energy Bloody Calamity |
Ranger | Basic attack Tearing Arrow Will of the Wind |
Berserker | Basic attack Fierce Strike Frenzied Destroyer Fearsome Tyrant Raging Thunder |
Tamer | Basic attack |
Valkyrie | Basic attack Shield Throw Just Counter |
Musa/Maehwa | Basic attack Divider Stub Arrow Charged Stub Arrow |
Ninja/Kunoichi | Basic attack Kunai Throw Shuriken Throw Fox Claw |
Witch/Wizard | Magic Arrow Concentrated Magic Arrow Fireball Blizzard |
Dark Knight | Basic attack |
Striker/Mystic | Basic attack |
【WARRIOR】
● Fixed the issue where the 2nd hit for the Kick skill would not play the sound effect when used during its cooldown.
● The skill Counter should now work normally even when the RMB is held while using the skill.
● The hit damage dealt by the following skills have been increased.
Skill Name | Before | After |
Shield Strike I | Hit Damage 442% | Hit Damage 575% |
Shield Strike II | Hit Damage 563% x1, Max 2 Hits | Hit Damage 732% x1, Max 2 Hits |
● The hit damage and number of hits dealt by the following skill have been increased. However, the skill will now deal less damage during PvP.
Skill Name | Before | After |
Kick | Hit Damage 130% x 1 | Hit Damage 225% x 2 |
● Fixed the issue where the character could not land the 2nd hit due to the 1st hit for the Kick skill pushing away the target too far.
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Chopping Kick I | Hit Damage 96% x 2 | Hit Damage 144% x 2 |
Chopping Kick II | Hit Damage 121% x 2 | Hit Damage 182% x 2 |
Chopping Kick III | Hit Damage 148% x 2 | Hit Damage 222% x 2 |
Absolute: Chopping Kick | Hit Damage 454% x 2 | Hit Damage 568% x 2 |
● Fixed the issue where holding F + LMB while using the Kick skill would not produce the flying forwards motion.
【RANGER】
● The hit damage dealt by the following skills have been increased. However, the skills will now deal less damage during PvP.
Skill Name | Before | After |
Dash Kick I | Hit Damage 78% x 2 | Hit Damage 312% x 2 |
Dash Kick II | Hit Damage 96% x 2 | Hit Damage 365% x 2 |
Dash Kick III | Hit Damage 121% X 2 Extra Hit Damage 121% x 1 | Hit Damage 424% X 2 Extra Hit Damage 424% x 1 |
● The hit damage dealt by the following skills have been increased. However, the skills will now deal less damage during PvP.
Skill Name | Before | After |
Crescent Kick I | Hit Damage 99% x 2 | Hit Damage 346% x 2 |
Crescent Kick II | Hit Damage 130% x 2 | Hit Damage 455% x 2 |
Crescent Kick III | Hit Damage 145% x 3 Extra Hit Damage 320% x 1 | Hit Damage 392% x 3 Extra Hit Damage 480% x 1 |
Crescent Kick IV | Hit Damage 160% x 3 Extra Hit Damage 435% x 1 | Hit Damage 432% x 3 Extra Hit Damage 650% x 1 |
● The hit damage dealt by the following skills have been increased. However, the skills will now deal less damage during PvP.
Skill Name | Before | After |
Round Kick I | Hit Damage 84%, Max 2 Hits | Hit Damage 420%, Max 2 Hits |
Round Kick II | First Hit Damage 100% x 2 Second Hit Damage 100% x 1 | First Hit Damage 400% x 2 Second Hit Damage 400% x 1 |
Round Kick III | First Hit Damage 120% x 2 Second Hit Damage 120% x 1 Third Hit Damage 120% x 1 | First Hit Damage 456% x 2 Second Hit Damage 456% x 1 Third Hit Damage 456% x 1 |
Round Kick IV | First Hit Damage 223% x 2 Second Hit Damage 223% x 1 Third Hit Damage 223% x 1 | First Hit Damage 558% x 2 Second Hit Damage 558% x 1 Third Hit Damage 558% x 1 |
● Fixed the issue where the hit effect would not be properly displayed on monsters when using the following skills.
- Dagger of Protection
- Pinpoint
- Spin Kick
【SORCERESS】
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Low Kick I | Hit Damage 110% x 1 | Hit Damage 396% x 1 |
Low Kick II | Hit Damage 160% x 1 | Hit Damage 512% x 1 |
● The hit damage and number of hits dealt by the following skill have been increased. However, the skill will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Shadow Kick | Hit Damage 231% x 1 | Hit Damage 416% x 2 |
● The hit damage and number of hits dealt by the following skill have been increased.
Skill Name | Before | After |
Shadow Riot | Hit Damage 415% x 1 | Hit Damage 622% x 1 |
● The hit damage dealt by the following skill has been increased. However, the skill will now deal less damage during PvP.
Skill Name | Before | After |
High Kick I | Hit Damage 120% x 2 | Hit Damage 216% x 2 |
● The hit damage dealt by the following skill has been increased. However, the skill will now deal less damage during PvP.
Skill Name | Before | After |
Scattering Shadow | Hit Damage 214% x 2 | Hit Damage 589% x 2 |
● Fixed the issue where the hit effect would not be properly displayed on monsters when using the following skills.
- Sharp Nails
- Beak Kick
- Dream of Doom
- Sinister Energy
【BERSERKER】
● Improved the graphics for the direction of blood splatter for the skill Flow: Slugfest.
● Fixed the issue where the Tackling Rock sound effect would be unnatural during its cooldown.
● Additional text description has been added to the item tooltip of BD9.
【TAMER】
● The hit damage dealt by the following skills have been increased. However, the skills will now deal less damage during PvP.
Skill Name | Before | After |
Flurry of Kicks I | First, Second Hit Damage 113% x 1 | First, Second Hit Damage 286% x 1 |
Flurry of Kicks II | First, Second Hit Damage 137% x1 Third Hit Damage 137% x 2 | First, Second Hit Damage 301% Third Hit Damage 301% x 2 |
Flurry of Kicks III | First, Second Hit Damage 176% x 1 Third Hit Damage 176% x 2 | First, Second Hit Damage 352% Third Hit Damage 352% x 2 |
Flurry of Kicks IV | First, Second Hit Damage 240% x 1 Third Hit Damage 240% x 2 | First, Second Hit Damage 480% Third Hit Damage 480% x 2 |
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Tree Climb I | Hit Damage 63% x 2 Extra Hit Damage 135% x 1 | Hit Damage 139% x 2 Extra Hit Damage 338% x 1 |
Tree Climb II | Hit Damage 84% x 2 Extra Hit Damage 155% x 1 | Hit Damage 185% x 2 Extra Hit Damage 434% x 1 |
Tree Climb III | Hit Damage 122% x 3 Extra Hit Damage 189% x 1 | Hit Damage 220% x 3 Extra Hit Damage 473% x 1 |
● Improved the graphics for the skill Absolute: Bolt Wave when it is used after Legendary Beast’s Power via Quick Slot with a Celestial Bo Staff.
● Improved the graphics such as the impact effect, direction of blood splatter, and attacking directions when hitting targets with the following skills.
- Flash: Stance Shift
- Heilang: Lightning of Earth
- Heilang: Scratch
- Heilang: Throat-Burn
- Celestial Bo Staff Training
- Beast Rampage
- Legendary Beast Dance
- Allround Spinner
- Flow: Ascension
- Flow: Soaring Strike
【WITCH, WIZARD】
● Fixed the issue where the hit sound effect would not play properly when changing from regular combat mode to Awakening combat mode while sprinting.
【VALKYRIE】
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Flurry of Kicks I | Hit Damage 120% x 1 | Hit Damage 300% x 1 |
Flurry of Kicks II | Hit Damage 167% x 1 | Hit Damage 418% x 1 |
Flurry of Kicks III | Hit Damage 255% x 1 | Hit Damage 638% x 1 |
Ultimate: Flurry of Kicks | Hit Damage 317% x 1 | Hit Damage 793% x 1 |
Absolute: Flurry of Kicks | Hit Damage 582% x 1 | Hit Damage 1455% x 1 |
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Flying Kick I | Hit Damage 120% x 2 | Hit Damage 252% x 2 |
Flying Kick II | Hit Damage 157% x 2 | Hit Damage 329% x 2 |
Absolute: Flying Kick | Hit Damage 624% x 2 | Hit Damage 1311% x 2 |
● The hit damage dealt by the following skills have been increased. However, the skills will now deal less damage during PvP.
Skill Name | Before | After |
Flow: Double Flying Kick | Hit Damage 207% x 2 | Hit Damage 518% x 2 |
Absolute: Double Flying Kick | Hit Damage 660% x 2 | Hit Damage 1254% x 2 |
● Fixed the issue where an unnatural sound effect would play when using the Punishment skill.
● Improved the graphics such as the impact effect, direction of blood splatter, and attacking directions when hitting targets with the following skills.
- Valkyrie Slash
- Forward Slash
- Sideways Cut
- Sword of Judgment
- Counter
- Shining Dash
- Judgment of Light
- Awakening: Holy Lancia
- Sanctitas de Enslar
- Flow: Revelation Sanctus
【MUSA】
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Upper Kick | Hit Damage 130% x 1 | Hit Damage 325% x 1 |
Ultimate: Upper Kick | Hit Damage 195% x 1 | Hit Damage 585% x 1 |
Absolute: Upper Kick | Hit Damage 425% x 2 | Hit Damage 638% x 2 |
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Blunt Kick | Hit Damage 140% x 1 | Hit Damage 350% x 1 |
Ultimate: Blunt Kick | Hit Damage 210% x 1 | Hit Damage 630% x 1 |
Absolute: Blunt Kick | Hit Damage 480% x 2 | Hit Damage 720% x 2 |
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Sweep Kick | Hit Damage 130% x 2 | Hit Damage 195% x 2 |
Ultimate: Sweep Kick | Hit Damage 195% x 2 | Hit Damage 390% x 2 |
Absolute: Sweep Kick | Hit Damage 430% x 3 | Hit Damage 645% x 3 |
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Roundhouse Kick | Hit Damage 200% x 1 | Hit Damage 400% x 1 |
Ultimate: Roundhouse Kick | Hit Damage 155% x 3 | Hit Damage 341% x 3 |
Absolute: Roundhouse Kick | Hit Damage 552% x 4 | Hit Damage 662% x 4 |
● Improved the graphics such as the impact effect, direction of blood splatter, and attacking directions when hitting targets with the following skills.
- Slice
- Retaliation
- Backstep Slash
- Divider
- Carver
- Dragon Claw
- Ultimate: Dragon Claw
- Dragon Bite (with Tiger Blade)
- One Step Back
- Flow: Extra Credit
【MAEHWA】
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Upper Kick | Hit Damage 130% x 1 | Hit Damage 325% x 1 |
Ultimate: Upper Kick | Hit Damage 195% x 1 | Hit Damage 585% x 1 |
Absolute: Upper Kick | Hit Damage 425% x 2 | Hit Damage 638% x 2 |
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Blunt Kick | Hit Damage 140% x 1 | Hit Damage 350% x 1 |
Ultimate: Blunt Kick | Hit Damage 210% x 1 | Hit Damage 630% x 1 |
Absolute: Blunt Kick | Hit Damage 480% x 2 | Hit Damage 720% x 2 |
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Sweep Kick | Hit Damage 130% x 2 | Hit Damage 195% x 2 |
Ultimate: Sweep Kick | Hit Damage 195% x 2 | Hit Damage 390% x 2 |
Absolute: Sweep Kick | Hit Damage 430% x 3 | Hit Damage 645% x 3 |
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Roundhouse Kick | Hit Damage 200% x 1 | Hit Damage 400% x 1 |
Ultimate: Roundhouse Kick | Hit Damage 155% x 3 | Hit Damage 341% x 3 |
Absolute: Roundhouse Kick | Hit Damage 552% x 4 | Hit Damage 662% x 4 |
● Improved the graphics such as the impact effect, direction of blood splatter, and attacking directions when hitting targets with the following skills.
- Slice
- Retaliation
- Divider
- Backstep Slash
- Carver
- Dragon Claw
- Ultimate: Dragon Claw
- Dragon Bite (with Tiger Blade)
● The forward attack damage for Tiger Blade will now apply properly in PvP.
【NINJA, KUNOICHI】
● Fixed the issue where an unnatural sound effect would play when using the Smokescreen skill.
【NINJA】
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Throwing Kick I | Hit Damage 262% x 1 | Hit Damage 393% x 1 |
Throwing Kick II | Hit Damage 470% x 1 Extra Hit Damage 470% x 2 | Hit Damage 635% x 1 Extra Hit Damage 635% x 2 |
● The PvP damage for the 2nd hit for the Throwing Kick II skill has increased.
● The hit damage dealt by the Floor Sweeping skill has been increased, and the damage dealt when used during cooldown has decreased.
Skill Name | Before | After |
Floor Sweeping I | Hit Damage 230% x 1 | Hit Damage 414% x 1 |
Floor Sweeping II | Hit Damage 489% x 1 | Hit Damage 880% x 1 |
● The damage for the Flow: Kick Down skill has increased like the following.
Skill Name | Before | After |
Flow: Kick Down | Kick Down Hit Damage 733% x 1 | Kick Down Hit Damage 953% x 1 |
● Improved the graphics such as the impact effect, direction of blood splatter, and attacking directions when hitting targets with the following skills.
- Wind Slash
- Crescent Slash
- Kunai Throw
- Shuriken Throw
- Shadow Slash
- Ghost Greeting
- Fox Claw
- Ninjutsu: Block Jump
- Shuriken: Malice
- Boss Slaughter
- Sura Katana Training
- Drastic Measure
- Sura ChaoSpree
- Mach Explosion
【KUNOICHI】
● The hit damage dealt by the following skills have been increased. However, these skills will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Throwing Kick I | Hit Damage 262% x 1 | Hit Damage 393% x 1 |
Throwing Kick II | Hit Damage 470% x 1 Extra Hit Damage 470% x 2 | Hit Damage 635% x 1 Extra Hit Damage 635% x 2 |
● The PvP damage for the 2nd hit for the Throwing Kick II skill has increased.
● The hit damage dealt by the Floor Sweeping skill has been increased, and the damage dealt when used during cooldown has decreased.
Skill Name | Before | After |
Floor Sweeping I | Hit Damage 230% x 1 | Hit Damage 414% x 1 |
Floor Sweeping II | Hit Damage 489% x 1 | Hit Damage 880% x 1 |
● The damage for the Flow: Kick Down skill has increased like the following.
Skill Name | Before | After |
Flow: Kick Down | Kick Down Hit Damage 733% x 1 | Kick Down Hit Damage 953% x 1 |
● The damage for Flow: Kick Down will now be properly applied.
● Fixed the typo in the skill tooltips of Enhancement : Ninjutsu: Sinew Cut.
● Improved the graphics such as the impact effect, direction of blood splatter, and attacking directions when hitting targets with the following skills.
- Wind Slash
- Crescent Slash
- Kunai Throw
- Shuriken Throw
- Shadow Slash
- Ghost Greeting
- Fox Claw
- Tragic Blade
- Ground Thrust
- Ninjutsu: Oni Shadow
- Ninjutsu: Block Jump
- Flow: Indignation
【STRIKER, MYSTIC】
● Fixed the issue where the sound effect would be unnatural when using the skills below when equipped with Gauntlets on a mount.
- Basic attack
- Wolf's Fang
- Fist Fury
- Rage Hammer
- Adamantine
【STRIKER】
● The hit damage dealt by the Taeback Kick skill has been increased. However, the skill will now deal less damage during PvP.
Skill Name | Before | After |
Taeback Kick I | First Hit Damage 175% x 4 Second Hit Damage 175% x 2 Third Hit Damage 236% x 4 | First Hit Damage 306% x 4 Second Hit Damage 306% x 2 Third Hit Damage 413% x 4 |
Taeback Kick II | First Hit Damage 262% x 4 Second Hit Damage 262% x 2 Third Hit Damage 353% x 4 | First Hit Damage 458% x 4 Second Hit Damage 458% x 2 Third Hit Damage 618% x 4 |
Taeback Kick III | First Hit Damage 350% x 4 Second Hit Damage 350% x 2 Third Hit Damage 472% x 4 | First Hit Damage 473% x 4 Second Hit Damage 473% x 2 Third Hit Damage 638% x 4 |
【MYSTIC】
● The damage for the Soul Basher has increased like the following, and the PvP damage has been decreased.
Skill Name | Before | After |
Soul Basher I | Hit Damage 210% x 2 Combo Hit Damage 210% x 4 | Hit Damage 263% x 2 Combo Hit Damage 263% x 4 |
Soul Basher II | Hit Damage 264% x 2 Combo Hit Damage 264% x 5 | Hit Damage 330% x 2 Combo Hit Damage 330% x 5 |
Soul Basher III | Hit Damage 318% x 2 Combo Hit Damage 318% x 6 | Hit Damage 398% x 2 Combo Hit Damage 398% x 6 |
● The damage for Flow: Blowdrive has increased like the following, and its PvP damage has been decreased.
Skill Name | Before | After |
Flow: Blowdrive | Hit Damage 318% x 4 | Hit Damage 398% x 4 |
【Dark Knight】
● The hit damage dealt by the Unveiled Dagger skill has been increased. However, the skill will now deal less damage during PvP and cooldown.
Skill Name | Before | After |
Unveiled Dagger I | Hit Damage 125% x 2 Extra Hit Damage 125% x 2 | Hit Damage 275% x 2 Extra Hit Damage 275% x 2 |
Unveiled Dagger II | Hit Damage 218% x 2 Extra Hit Damage 218% x 2 | Hit Damage 436% x 2 Extra Hit Damage 436% x 2 |
Unveiled Dagger III | Hit Damage 311% x 2 Extra Hit Damage 311% x 2 | Hit Damage 560% x 2 Extra Hit Damage 560% x 2 |
● The hit damage dealt by the Hidden Strike skill has been increased. However, the skill will now deal less damage during PvP.
Skill Name | Before | After |
Hidden Strike I | Hit Damage 220% x 2 | Hit Damage 319% x 2 |
Hidden Strike II | Hit Damage 358% x 2 | Hit Damage 519% x 2 |
Hidden Strike III | Hit Damage 496% x 2 | Hit Damage 719% x 2 |
● When using the Unveiled Dagger II skill during cooldown, the damage will now be properly applied.
【ARCHER】
● The hit damage dealt by the Volant Kick skill has been increased. However, the skill will now deal less damage during PvP.
Skill Name | Before | After |
Volant Kick I | Hit Damage 58% x 2 | Hit Damage 174% x 2 |
Volant Kick II | Hit Damage 203% x 2 | Hit Damage 356% x 2 |
● Due to the increase in damage for the Volant Kick skill, the damage for the Purging Shot I and II skill has also increased.
● The hit damage dealt by the Earth Kick skill has been increased. However, the skill will now deal less damage during PvP.
Skill Name | Before | After |
Earth Kick I | Hit Damage 102% x 1 | Hit Damage 275% x 1 |
Earth Kick II | Hit Damage 297% x 2 | Hit Damage 356% x 2 |
● The hit damage for the Ascending Spirit I skill has been increased.
Skill Name | Before | After |
Ascending Spirit I | Hit Damage 107% x 2 | Hit Damage 161% x 2 |
● The hit damage for the Spirit Arrow skill has been increased.
Skill Name | Before | After |
Spirit Arrow I | Hit Damage 44% | Hit Damage 233% |
Spirit Arrow II | Hit Damage 61% | Hit Damage 279% |
Spirit Arrow III | Hit Damage 82% | Hit Damage 325% |
Spirit Arrow IV | Hit Damage 93% | Hit Damage 368% |
Spirit Arrow V | Hit Damage 153% | Hit Damage 410% |
Spirit Arrow VI | Hit Damage 220% | Hit Damage 451% |
Spirit Arrow VII | Hit Damage 316% | Hit Damage 487% |
Spirit Arrow VIII | Hit Damage 449% | Hit Damage 530% |
● Character levels to learn each Spirit Arrow skills have been adjusted.
Skill Name | Before | After |
Spirit Arrow II | Lv.5 | Lv.16 |
Spirit Arrow III | Lv.15 | Lv.24 |
Spirit Arrow IV | Lv.25 | Lv.32 |
Spirit Arrow V | Lv.28 | Lv.40 |
Spirit Arrow VI | Lv.33 | Lv.46 |
Spirit Arrow VII | Lv.38 | Lv.48 |
Spirit Arrow VIII | Lv.43 | Lv.50 |
● The hit damage for the Ra'ghon's Spirit skill has been adjusted as below.
Skill Name | Before | After |
Ra'ghon's Spirit I | First Hit Damage 78% x 2 Second Hit Damage 78% x 2 | First Hit Damage 223% x 2 Second Hit Damage 223% x 2 |
Ra'ghon's Spirit II | First Hit Damage 163% x 2 Second Hit Damage 163% x 2 | First Hit Damage 388% x 2 Second Hit Damage 388% x 2 |
Ra'ghon's Spirit III | First Hit Damage 399% x 2 Second Hit Damage 399% x 2 | First Hit Damage 608% x 2 Second Hit Damage 608% x 2 |
● The hit damage for the Gaping Darkness skill has been adjusted as below.
Skill Name | Before | After |
Gaping Darkness I | Hit Damage 95% x 2 | Hit Damage 228% x 2 |
Gaping Darkness II | Hit Damage 206% x 2 | Hit Damage 258% x 2 |
● The hit damage for the Winged Strike skill has been adjusted as below.
Skill Name | Before | After |
Winged Strike I | First Hit Damage 66% x 2 Second Hit Damage 66% x 2 | First Hit Damage 119% x 2 Second Hit Damage 119% x 2 |
● Preceding skill of Piercing Cry has been changed from Spirit Arrow III to Spirit Arrow II.
【Item】
● [Berserker] The Durandal outfit set descriptions will now display the following effects.
Number of Parts | Effect |
Outfit Slot Equip Effect (4 Parts) | Combat EXP +10% |
Outfit Slot Equip Effect (6 Parts) | Skill EXP +10% |
Outfit Slot Equip Effect (8 Parts) | Equipment Durability Consumption, Death Penalty -10% |
● Fixed the issue where you could not sell the Desert Tent Tool to the NPC.
● Fixed the issue where incorrect item icons were displayed in Crafting Notes.
● Accuracy +10 has been added to the following items.
- Militia Longsword
- Militia Longbow
- Militia Amulet
- Militia Axe
- Militia Shortsword
- Militia Blade
- Militia Kriegsmesser
- Militia Gauntlet
- Militia Crescent Pendulum
- Strong Staff
- Militia Crossbow
- Rusty Longsword
- Wooden Longbow
- Paper Amulet
- Rusty Crescent Pendulum
- Rusty Axe
- Rusty Shortsword
- Rusty Gauntlet
- Rusty Blade
- Old Kriegsmesser
- Old Staff
- Wooden Crossbow
● Fixed the issue where the guide for the location for using the Awakened Black Spirit Summon Scroll was incorrect.
● Fixed the navigation so that it will now guide to an exact location to proceed the quest when you RMB Cyclops Summon Scroll.
【Monsters】
● Changed the attack patterns of the following boss monsters to make the Dark Rift more unique.
- Ancient Puturum
- Ferrid
- Moghulis
- Gehaku
- Dastard Bheg
● Fixed the issue where the
● You can now have a certain chance to obtain the Ancient Magic Crystal of Nature - Adamantine item when defeating monsters at the following Monster Zones.
- Wandering Rogue Den
- Soldier's Grave
- Pirate Island"
● Changed the chance of obtaining the Stuffed Gray Wolf Head from the Gray Wolf monsters you encounter at low-level areas. This is to reduce the amount of inventory space the item takes up in characters leveling up.
● Changed some of the attack effects of Moghulis the Boss Monster.
【Mount】
● Notification message has been edited to provide more detail information when calling a horse with horse flute.
● The message that appears when a Horse Flute is used too far away from the horse it is trying to call has been changed.
- Before: Mount is too far away.(You can call your mount even farther away using the Horse Flute)
- Now: Mount is too far away.
● Fixed the issue where a certain type of horse did not grow up over Lv.15.
【NPC, Background, Sound】
● A mysterious structure has been unveiled near the Ancient Stone Chamber.
Node manager of Ancient Stone Chamber has been changed from Jarette Domongatt to Stone Chamber Excavation Lead.
- Knowledge of Jarett Domongatt under Node Manager category has been changed to Stone Chamber Excavation Lead in order to propel the excavation work.
- Amount of energy required to obtain knowledge about Ancient Chamber from Stone Chamber Excavation Lead has been changed from 10 to 0.
● Removed a floating bush from the Forest of Seclusion area.
● Fixed the issue where characters would get stuck on obstacles when jumping over obstacles from certain locations.
● [Shadow Arena] Added a sound effect which plays when the Boss Red Nose appears and dies in Shadow Arena.
【Quest, Knowledge】
● The starting point and conditions for the Forgotten Brothers quest (which was obtainable in the beginning through Orwen when playing as an Archer character) has been changed.
- Before: Obtained through Orwen at the Western Guard Camp
- Now: Obtained through Kamasylve during the Archer Ascension quest, [Archer] Searching for Answers.
● Fixed the issue where you were unable to accept side quests related to Jordine NPC due to Jordine disappearing with the introduction of the quest renewals.
- Characters who accept the 'Troublemaker at Heidel' quest after completing the 'The Secret Deal' quest can accept the relevant quest from NPC Carolin (Lord of Heidel's Handmaid) instead of Jordine.
● Fixed a typo in the knowledge for Ostra Island.
● Fixed the issue where you could not obtain the
● Reduced the difficulty level of the 'Ritual' quest.
- The HP and AP for the Calpheon Shrine Warrior, Calpheon Shrine Priestess, and Calpheon Shrine Elite Warrior have decreased by 50%.
● Changed the summon location of [Boss] Prince of Invaders.
● Improved the quest auto-navigation for the 'Eileen's Request' quest.
● Fixed the issue where the Dark Portal would appear at the [Co-op] Awakened Black Spirit summon location.
- [Co-op] Awakened Black Spirit can be done by using a summon scroll at the summon location.
● Fixed the issue with the sound effect that plays when accepting one of Rulupee's Travel Log quests so it would sound in a more timely manner.
● The Black Spirit's guide about how to use the summon scroll will no longer appear when going through the '[Co-op] Stop Illezra's Plot' quest.
【UI】
● [Shadow Arena] The Bonus Missions window will expand when the descriptions for the missions are long.
● A blinking effect has been added when there is a change in the enemy's HP bar. Also, question marks (???) will appear on the HP bar of monsters you do not have knowledge of yet.
● [Shadow Arena] The notification icon which appears at the top right while in Shadow Arena will continue to be displayed when Shadow Arena is opened or when you reconnect.
● Fixed the issue where a button would be displayed when it should not appear in the Friend list window (when the Sticker UI feature is not activated).
● The customization (F4) Edit History button will now be properly displayed.
● When attacking monsters which you did not yet obtain knowledge of yet, it was difficult to tell if you were hitting the monsters. Effects were added to show you that you are hitting these monsters.
● Fixed the issue where the image for the Ring of Crescent Guardian would not look natural.
● Fixed the issue where the beam of light for auto-navigation would not disappear when moving to desert area.
● Improved the issue where the War Hero list would refresh slowly when the list generated a scrollbar due to the length of the list.
● Quests with time limits will now display the remaining time.
● Adventurer's Board has been added to ESC menu.
● Fixed the issue where the temperature and humidity information would be displayed incorrectly in the World Map.
● The UI which appears when you attempt to reconnect to the game will now be the same as the UI which appears when you change servers.
● [War Hero] Improved the issue where the War Hero list would refresh slowly when the list generated a scrollbar due to the length of the list.
● 'Skip Animation' has been re-named as 'Instant Open' under Caphras tab on the Enhancement window.
● [Shadow Arena] Shadow Arena banner will no longer be displayed on lower right screen when the Arena isn't opened.
● [Central Market] Fixed the way prices are displayed in the graph of the Buy/Sell window to be easier to read.
● Fixed the issue where emojis would overlap with the Guild text in the chat window.
● Fixed the issue where the text next to the Body Shape adjust bar in customization was displayed in English when the in-game language is set other than English.
● [Shadow Arena] Fixed the issue where the Black Spirit navigational guide and possess guide would be displayed when you had points.
● [Shadow Arena] Fixed the issue where silver rewards were not correctly displayed on the reward status at the lobby.
● [Shadow Arena] Fixed the issue where the time remaining and skill descriptions would overlap in resolutions lower than 1600 * 900.
● Fixed the issue where the search results were not matching the type of search when you search without ever changing the search type (All, By Category) at the Central Market.
● Fixed the issue where the chat would not be displayed on the top center area when using the ! prefix on the Guild/Arsha chat window.
● Fixed the issue where the screen would occasionally turn black.
● Karma will decrease when you attack other players.
● Fixed the issue where enhancement UI is displayed as overlapped on Caphras Enhancement window if you cancel immediately after pressing 'Extract Chance' which is displayed when you have Blacksmith's Secret Book.
● The loading screen will be automatically turned off after a certain period of time if the loading screen (screen with 'Please Wait' displayed on the black background) stops while entering Shadow Arena.
We hope you enjoy your time in Black Desert,
Thank you.