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Install Guide

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Announcements

Updates Jan 23, 2019, 00:00 (UTC+3) 01/23 Update Details
4

Greetings adventurers,

This is the MMORPG, Black Desert.

 

Jan 23rd update has arrived!

New Pearl Items and Events have been added to this week update with changes in character skills.

Check out the details through this week patch note below!

 

(Patch volume approx. 564.78 MB)

=====================================================================

 

[Event]

● Upgraded Login Rewards!

   Login everyday and get your warm gifts during this frosty Winter Season!  

   Event Period: January 24th, 2019 (00:00) ~ February 27th, 2019 (23:59)

  [Click here for more details]


 

[Pearl Shop]
● Event Pearl item gift event has ended.
● New Pearl Items have been added to Pearl Shop! Check out the link below for more details!
[▶Go to Pearl Shop Update]

 

Please check the link below for update details.

<Go to Resolved Issue List>

[Central Market]
● Central Market sub-categories under Pearl Item have been changed as below.

Category Removed

Category Added

Outfit

  Male Outfit Sets
  Female Outfit Sets
  Male Outfit Parts
  Female Outfit Parts
  Class-based Outfit Sets


● New texture has been added to behind text indicating rapid price-changes in the middle of Central Market.
● Number of items listed in Central Market will include not only the items listed at Standard Price but also items registered for sale.
● Fixed the issue where items with message 'Gears with Caphras stats cannot be registered into the Marketplace' can now be registered.

● Standard Price of an item will be placed in the center of Market Price list window in when you check an item in Purchase or Sell window.

● Items can now be registered at Standard Price.
(Caphras Stones used to enhance gears (III ~ V) should still be extracted first in order to register the item)
● New feature has been added to Central Market that Adventurers can now list Pearl Items based on their Family Fame.

- Number of Pearl Items that can be listed:

> 0 ~ 500 = 5 items

> 501~1000 = 10 items

> 1001 ~ 1500 = 15 items

> 1501 ~ 2000 = 20 items

> 2001 ~ 2500 = 25 items

> over 2501 = 35 items

* Quantity restriction will be reset every week.
● Number of Pearl items that can be listed will now be displayed on Central Market.
- Quantity restriction for listing Pearl Item depends on Family Fame.

● [Central Market] Changes of the market price will be more quickly reflected to Standard Price.
● Changes of the market price in Central Market will be more quickly reflected to Standard Price.
● The method of pre-order purchases was changed:

  • Before: Pre-order could be made regardless of item type, except Pearl items.

  • After: Pre-order can be made only for 5 item types, except Pearl items.

(Additional pre-order can be made per 1 Transaction Maid/Butler)

For example, if you have 10 Maid/Butlers, you can make 15 pre-orders in total. (Basic 5 types + 10 more types due to Maid/Butlers) (Modified on: 2019/01/23 14:50 GMT+3)
● Pre-order for purchase and registering item for sale can now be made at Standard Price in Central Market.

- The price cannot be set above maximum or below minimum price.

● 'Favorites' menu has been added to Central Market.

● Item price changes more actively in current Central Market compared to the previous Marketplace where items were traded at certain price.

- Item price changes more actively and flexibly during busy hours when there are many Adventurers. However, the price less fluctuates during midnight when there are relatively less transactions are made.

 

[Shadow Arena]

● Made an improvement on Dark Fog so that it is now more clearly displayed on the Map(M).

● You can now jump out of water by pressing SPACE while in Black Spirit.

● Confirmation popup has been added when you click Exit button in order to return to Marni’s Secret Isle from Shadow Arena.

● Monsters in Shadow Arena will be getting stronger as the match progresses and the chance of obtaining higher tier items will increase as well. (Monster HP has been decreased in accordance with the change)

● Overall skill balance has been changed in Shadow Arena.
  - Skills that have been used relatively less frequently can now inflict more damages. Skill damage that have inflicted way too much have been decreased.
  - Damage inflicted on target is heavily affected by gears rather than skill damage in Shadow Arena. Therefore, this may not feel as a huge change.

● Improved readability in Marni’s Secret Isle by fixing overlapping texts.
● "Marni's Secret Isle" has been re-named as "Shadow Arena".
● Guild chat is allowed in Marni's Secret Isle now.
● Fixed the issue where the Spectator Mode in Shadow Arena did not start and end normally.

● Fixed the issue where the winner of Shadow Arena was not displayed to the winner on match results.

 

[Characters]

【 WARRIOR 】   

● Skill command for Executioner has been changed from E to Shift + E.

● Made an improvement that Take Down can now be used with Great Sword with command E.

● Guard and Great Sword Defense can now be used by canceling other skills in use.

● Made an improvement on Ground Smash that Kick or Flow : Knee Kick won’t activate.

● Effective range of Flow : Knee Kick has been increased

● Stiffness has been added to Flow : Knee Kick on good hit.

● Distance that monsters are pushed by Flow : Knee Kick has been decreased.

● Super Armor is now applied to Flow : Slashing the Dead for a longer period of time

● Amount of WP required for Piercing Spear has been decreased from 95 to 50.

● Hit by Black Spirit : Solar Flare will now be affected by Attack Speed.

● Moving distance of Balance Strike has been increased.

● Made an improvement so that transition speed to Merciless, Flow : Reckless Blow after using Flow : Armor Break is quicker.

● Forward Guard has been added to War Cry.

● Forward Guard has been added to the first action of Counter.

● Damage by Ultimate : Ground Smash has been increased by about 50% with increased 2nd hit.

- 1023% x 2 → 1591% x 4

● Critical Hit Rate +100% has been added to Ultimate : Ground Smash on good hit.

● Super Armor has been added to Ground Smash, except Ultimate : Ground Smash.

● Fixed the issue where cooldown time gets reset when some skills are used during the cooldown.

- Kick

- Chopping Kick

- Flow : Knee Kick

- Counter

- Charged Shield Strike

- Piercing Spear

 

【 BERSERKER 】   

● Skill command for Raging Thunder has been changed to the following:

LMB+RMB to use the skill, and then LMB to trigger final hit.

● Fixed the issue where Elastic Force’s damage reduction for PvP was not applied.
● When using the Absolute: Elastic Force skill, the additional damage (equal to 1% of the max MP) will no longer be applied.

 

【 TAMER 】   

● Heilang will no longer disappear when using the skill, Absorb Heilang.

● Trample I is now repeated slowly in combo when used with Quick Slot immediately after using Trample

● Heilang : Scratch I is now repeated slowly if used consecutively.

● Made an improvement on Evasion so that it can still be used when moving forward even thought the skill is locked.

● Skill cooldown for spawning Heilang has been changed as below.

- 6 sec → 10 sec

● Super armor will be applied while using Summon Heilang.

● Made an improvement so that Heilang will counter if Heilang or Tamer is attacked while summoning.

● Made an improvement on skill combo so that transition from Cloud Stomping to other skills can be done more quickly.

● Tamer can now use Cloud Stomping while on Main Weapon.

● Made an improvement that Tamer can cast Cloud Stomping while using other skills.

● Accuracy of Leaf Slash has been doubled for all levels.

● Accuracy of Celestial Bo Staff Training has been increased by 1.5 for all levels.

● Tamer can now use Heilang : Howling under Awakening status.

●  Made an improvement on skill combo that transition to Moonlight Strike from Main Weapon is allowed while Tree Climb is locked.

● Made an improvement that Flow : Gust can be used with Main Weapon while Leaves Dropping is in cooldown time.

● Effective range of extra hit by Garuda has been increased.

● Air Attack and Air Smash has been added to extra hit of Garuda.

● Stamina consumption of Bolt Wave has been reduced for all levels.

  • Stamina 150 → Stamina 100

● Effective range of Void Lightning has been increased.

● Forward Guard effect of Void Lightning has been changed to Super Armor.

● Damage by Beast Rampage has been changed as below.

  • I 301% → 391%

  • II 331% → 424%

  • III 361% → 451%

  • IV 391% → 488%

● Damage by Allround Spinner has been changed as below.

  • I 438% → 484%

  • II 486% → 537%

  • III 545% → 602%

  • IV 654% → 723%

  • IV 654% → 723%

● Critical Hit Rate of Legendary Beast Dance applied for PvE has been added as below.

  • I 20%

  • II 30%

  • III 40%

  • IV 50%

● Heilang : Howling will now be maintained even if other skills are used except Heilang : Berserk, Absorb Heilang while Heilang : Howling is in effect.

● Skill effect ‘Stiffness on successful hit’ of Heilang : Howling can now be applied more quickly.

● Fixed the issue that cooldown time will not be reset when following skills are used during the cooldown.

- Tree Climb, Surging Tide, Upward Claw, Roaring

 

【 VALKYRIE 】   

● Target will be fixed while maintaining LMB during Sanctitas de Enslar.

● Stamina consumption for all levels of Hastiludium has been reduced as below

         - Stamina 300 → Stamina 200

● Effective range of Punishment has been increased.

● Effective range of HP recovery for friends around by Purificatione II, III has been increased.

● Skill effect of Purificatione has been changed as below.

         - Melee DP decreased by 10 for 10 sec upon inflicting damage → All DP decreased by 10 for 10 sec upon inflicting damage

● Effective range of Castigatio III, IV has been increased.

● Improved skill combo so that transition from Castigatio to Terra Sancta can be performed more quickly.

● The Knockback effect for the Ultimate: Blitz Stab skill has been removed.

● Damage by Ultimate : Blitz Stab has been changed as below.

         - 888% x 8 → 1038% x 8

● The attack range for the Ultimate: Blitz Stab skill has been increased.

● Moving distance while using Ultimate : Blitz Stab has been increased.

● The Knockback effect for the Ultimate: Blitz Stab skill has been removed.

● Flow : Lucem Fluxum can now be added to Quick Slot.

● Strong Defence can be used while using other skills.

● The Righteous Charge skill’s casting speed has been increased.

● Made an improvement so that Shield Chase can be used while not on Guard.

 

【 NINJA, KUNOICHI 】
● Stiffness effect by Ninjutsu : Black Moonlight will be applied to monsters only.
● Super armor effect by Suicide Fall has been removed.
● Concealment will be canceled if attacked by enemy.

 

【 NINJA 】  
● Floating effect by Ninjutsu : Blade Spin will be applied to monsters only.
● Fixed the issue where Super armor effect was applied to Beheading the Dead.
● Reduction to all DP has been added to Beheading the Dead.

 

【 KUNOICHI 】
● Stiffness effect by Tendon Cutter will be applied to monsters only.

 

【 STRIKER/MYSTIC 】   

● The fragments which appear when the Striker and Mystic attack will fly farther away.

 

【 MYSTIC 】  

● Movement Speed will now increase by 20% for 10sec at all levels when using Flash Step, Silent Step.

● Effect of Evasion Rate Up has been removed when using Nature’s Wrath.

● Effect of Evasion Rate Up by using Rapid Stream has been adjusted as below.

  • 1LV 3% for 10 sec → 3% for 10 sec

  • 2LV 6% for 10 sec → 3% for 10 sec

  • 3LV 12% for 10 sec → 6% for 10 sec

  • 4LV 15% for 10 sec → 9% for 10 sec

● Amount of HP Recovery by Hurricane Sweep and Black Spirit : Hurricane Sweep has been changed to maximum 200 HP per action (maximum 600 HP recovery for 3 actions).

● Forward Guard has been removed from Twisted Collision.

● The fragments which appear when the Striker and Mystic attack will fly farther away.

● Forward Guard and Stun on good hits have been removed from Thunder Pound I

 

【 KUNOICHI 】   

● Stiffness effect by Tendon Cutter will be applied to monsters only.

● Stiffness effect by Ninjutsu : Black Moonlight will be applied to monsters only.

● Super armor effect by Suicide Fall has been removed.

● Concealment will be canceled if attacked by enemy.

● Super armor effect by Suicide Fall has been removed.

● Concealment will be canceled if attacked by enemy.

 

【 DARK KNIGHT 】   

● PvP damage against all classes has been increased by 10%.

[Monsters]

● Changed the targeting method of a monsters at Aakman Temple and Hystria Ruins.
  - The fix will make sure that the monsters at Aakman Temple and Hystria Ruins will not change targets frequently when within the attack range of the Magic Lighthouse of the Witch and Wizard classes.

● Placement of normal monsters near Boss Monster spawned through Black Spirit’s Main Quest is changed so that they will no longer interfere with your battle.

● Color of Black Spirits wandering around Bree Tree Ruins has been changed to black.

● Chance of obtaining the following items by defeating monsters in the Great Ocean has been decreased by 60%.
 - [Guild] Steel Candidum Shell
 - [Guild] Amethyst Hekaru Spike
 - [Guild] Black Rust Tongue
 - [Guild] Nineshark's Fin
 - [Guild] Ocean Stalker Whisker
 - [Guild] Goldmont Pirate Golden Goblet

 

[Items]
● New description has been added to HP Portion (Beginner).
  - Talk to Lara to exchange HP Potion (Beginner) x2 for HP Potion (Small) x1.
● [Event] Karlstein Classic Set (15 Days) for Archer class has been added.
● The issue where the item description of Robe Piece stated ‘cannot exchange the item’ has been fixed now.
● Locked items will no longer be used as Processing material.

[Quest, Knowledge]

● Calpheon Resource Report can be received even after completing the new Main Quest, ‘Looking for Adventurers’.
● Quest requirement for completing '[Special Gift] Travelling Light II' has been changed to obtaining Value Pack knowledge.

- You can obtain the Value Pack knowledge by using Value Pack (1 Day) which is given as quest reward for completing '[Special Gift] Travelling Light I'.

- Adventurers who already completed the quest can obtain the knowledge from Skill Instructor, NPC Tachros.
● Fixed the issue where navigation to NPC Granbill for escorting Wounded Delphe Knight did not activate when playing the quest, ‘Operation Breakthrough’.


 

[NPC]

● Corrected NPC’s location in front of door at Heidel 3-1.

● Fixed some NPC dialogs in Muiquun to be more natural.

 

[UI]

● Fixed the issue where not all Maids and Butlers would be visible on the list when more than 20 Maids and Butlers have been hired.
● Fixed the issue where UI did not appear when navigated to Game Start screen while logged in already.

● Warning message when selling an item to NPC vendor for more than 500,000 silvers will no longer be displayed due to the removal of silver weights.

● Main quest widget will no longer be displayed if all of the main quests are completed.
- This has nothing to do with the Main Quest visibility settings in the Edit UI menu.

● The reconnection status UI will now be displayed when you reconnect to the client.

● Vioce chat icon on Guild Member Status has been changed.

● The notification messages at the bottom right will now close when the conditions for the notification messages have been completed.

● Text will now be aligned at center when notification message appears.

● System message when Guild Invite or Party Invite is failed has been changed as below.

  - Cannot find the character in current channel.

 

[Others]

● Fixed description for Olvia Server that the minimum required level to receive extra Combat/Skill EXP has been increased from Lv.30 to Lv.50.
● Minimum required character level to receive extra combat EXP during EXP Boost Event has changed from Lv.30 to Lv.50. (Other EXP boost effects will still activate regardless of character level.)

● Annexes can no longer be installed to the fort after Node War is already completed.

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