Greetings adventurers,
This is the MMORPG, Black Desert.
Archer is about to ascend!
His true power hidden within will be finally released and this new power will allow him to use much more dynamic and quicker attacks. Ascend Archer’s Skills and start new type of combat with this newest class!
Celebrating Archer Skill update, we have prepared new in-game events and contents after this week maintenance. Find out more exciting details below!
(Patch volume approx. 1.14 GB) =====================================================================
● Archer Skill Ascension!
Level up your Archer up to 58 and get special level up rewards!
Event period: Dec 19th, 2018 (after maintenance) ~ Jan 16th, 2019 (before maintenance)
● Welcome to the Winter Festival with Grandpa Cron!
Grandpa Cron has arrived at the festival with the snow! Don’t miss the chance to get various gifts!
Event period: Dec 19th, 2018 (after maintenance) ~ Dec 26th, 2018 (before maintenance)
● Let’s Build a Snowman!
Snowy Winter Wonderland! Build a Snowman and receive various reward items!
Event period: Dec 19th, 2018 (after maintenance) ~ Dec 26th, 2018 (before maintenance)
● Winter Special Login Rewards!
Come to receive login rewards that are blessed by Snow.
Event period: Dec 20th, 2018 (00:00) ~ Jan 23rd, 2019 (23:59)
● New Pearl Items have been added to Pearl Shop! Check out the link below for more details!
● Special holiday edition Patrigio will open up his winter shop for a limited time!
Patrigio will be offering special items on sale from his shop during the limited times below:
Period: 12/25 00:00 ~ 12/25 23:59
Patrigio will be appearing at the same location as usual.
● The special items for sale include:
- [Event] Rare Cron Box (30 million Silver)
- Cron Box (1 million Silver)
You can randomly obtain 1 of the items below:
JIN Magic Crystal - Harphia
JIN Magic Crystal - Cobelinus
JIN Magic Crystal - Viper
JIN Magic Crystal - Hystria
JIN Magic Crystal - Carmae
JIN Magic Crystal - Addis
Sealed Book of Combat (7 Days)
Blessing of Kamasylve (7 Days)
Merv's Palette (7 Days)
Awakened Dim Tree Spirit Summon Scroll
Awakened King of Navarn Steppe Summon Scroll
Awakened Gyfin Rhasia Raid Captain Summon Scroll
Pure Forest Breath x2
Stonetail Fodder x2
Breezy Conch Seaweed x2
[Event] Cron Golden Bell
Sharp Black Crystal Shard
Hard Black Crystal Shard
Memory Fragment (500,000 Silver)
● The Renown Score and bonus (AP +20, Damage Reduction) effect has been removed.
- Damage inflicted by all summoned creatures has been adjusted as well.
● Adjusted the DP to account for the removal of the Renown Score bonus
.
● The function to extract Caphras Stone from TRI/TET/PEN level Equipment has been newly-added.
- This function can be performed from Blacksmith of each town.
- At max 85% of the Caphras Stone used to enhance the equipment can be returned.
- Caphras Stone can be extracted at 1,000 silvers for each.
- Enhancement level of the equipment will remain the same even if you extract Caphras Stone from it.
● After making an Alliance, alliance members should be able to declare a war properly when occupying a Node or territory.
● There will no longer be a summoning motion when a Summon Scroll has expired, or when an adventurer who is not the Leader clicks on the Summon Scroll.
● All Occupancy Missions were changed to General Missions.
● The guild misson UI was changed to Combat/Life/Trade.
● Missions will refresh every time with a total of 16 missions. The number of missions for each category may vary.
● Deposits are no longer necessary for guild missions.
● Guilds can now accepts up to 10 missions every day.
● Guild rewards given during the 5 times guild rewards event is now the regular rewards.
● Members will receive silver depending on their contribution during the guild missions.
> (50% of silver from guild mission) / (Total number of monsters neeeded to be defeated) x (Number of monsters defeated by member)
● The pay button was added. Click the button to receive the silver in your inventory/storage.
● If a guild member had silver to collect but was banned, the silver will disappear.
● Removed the mentioning of Node Wars in the text which appears when you install a Wooden Fence.
● New Guild Raid Boss, Ahib’s Griffon, has been added.
- You can exchange 20 Essence of Rage with 1 “Kamasylvia Operation Order” from the Guild Managers at each city.
- The Kamasylvia Operation Order will lead you to NPC Liudia in Kamasylvia.
- You can exchange the Kamasylvia Operation Order with a King of Navarn Steppe summon scroll. When you exchange the item, you will also get 5 Spirit Flares.
- When you are exchanging the Operation Order, you can choose the level of difficulty based on the size of your guild.
- Use [Guild] (Awakened) King of Navarn Steppe summon scroll on a designated spot. Griffon and Ganelles, the NPCs that will help you kill Griffon, will be summoned.
- Ganelles despawn when the summoner’s HP drops below 10%, Griffon’s HP drops below 20%.
- If you use Spirit’s Flare on a designated spot, Ganelle Archers will fire a powerful shot at Griffon.
- Ahib’s Griffon will drop some rare items including Griffon’s Helmet and Jin/Won/Bon Viper.
● Four new guild accessories have been added to the Guild shop.
- Crimson Baron’s Ring (Temp)
- Crimson Baron’s Earring (Temp)
- Crimson Baron’s Belt (Temp)
- Crimson Baron’s Necklace (Temp)
- These items can only be used for 7 days and they cannot be enhanced.
- Any guild member can purchase these items with Guild Funds.However, your Guild Allowance must be
set higher than the price of the item in order for you to purchase the item.
- Crimson Baron’s Ring/Earring/Belt can be purchased at 200 million silvers and Crimson Baron’s
Necklace at 320 million silvers.
- The accessories have the same stats as the DUO versions of the following items: Ring of Crescent
Guardian, Tungrad Earring, Ogre Ring, or Basilisk's Belt.
● Guild Missions have been renewed.
- You can receive individual rewards proportional to the Savage Points earned through the Guild Missions.
- For individual rewards, you can obtain up to 1/2 of the Silver of the Guild funds set for Guild Mission rewards, and the Silver will be divided up to all the guild members if there are multiple guild members involved in the Guild Missions.
- The amount of Silver calculated and the actual amount of Silver received may not match since decimal points are not counted.
- Individual rewards are deducted from the Guild Funds.
- You can receive the individual rewards through the Guild UI’s ‘Collect Wage’ button.
- You can now receive Guild Missions without making any deposits.
- You can now complete up to 10 Guild Missions per day.
- Occupancy missions have all been removed. They will all be General Missions. Multiple guilds can accept the same Guild Missions as long as they are logged into the same server.
- Since the Occupancy Missions have been replaced by the General Missions, the Guild Mission UI is now categorized by ‘Combat’, ‘Life,’ and ‘Trade’.
- Guild Missions are refreshed at the same rate as before, but now there will be 16 missions displayed regardless of the type of mission, and the number of missions per category may vary.
- Guild Missions cannot be progressed simultaneously across different servers.
- In order to help faster growth for many more guilds, Guild Mission x5 has been set as a permanent content.
● Texts about leveling up were added to the Character Tag Setting window.
● Fixed the issue where there would be errors when a great amount of EXP was accumulated for the tagged character.
● Added descriptions for skill descriptions which explain whether or not you can use the skill during its cooldown.
● Fixed the issue where the eye makeup would be applied to the lips during customization when running the game with DX9.
● When customizing characters, the ‘View’ feature will no longer activate when a character can make a pose.
● Characters who began the main quests before the main quest renewals will no longer be able to progress through the new main quests.
● Fixed the issue where some of the lines connecting the skill icons in the Skills window (K) was not connected for certain characters.
● Fixed the issue where you couldn’t do anything when you enter the Instance Dungeon while Black Spirit was in the middle of coming out.
● Whenever something you summoned attacks a target, the target’s HP will now be synchronized.
● Party members will no longer receive EXP when they die.
【Kunoichi]
● Fixed the issue where the Fatal Blow I through Fatal Blow IV skills would not be used properly when WP was below 25.
● Fixed the issue where the Fox Claw I through Absolute: Fox Claw skills would not be used properly when WP was below 25.
[Ninja]
● Fixed the issue where the Fatal Blow I through Fatal Blow IV skills would not be used properly when WP was below 25.
● Fixed the issue where the Fox Claw I through Absolute: Fox Claw skills would not be used properly when WP was below 25.
【Dark Knight】
● Fixed the issue where the wrong message was displayed when her Health increased.
[Archer]
● Added Archer Ascension quests.
- Archer characters above Lv. 56 can accept the quests through the Black Spirit.
[Archer] Watcher - Battle
[Archer] Purpose Regained
[Archer] Encountering the Power of Light
[Archer] Remnants of a Broken Arrow
[Archer] Light and Darkness Clashes
[Archer] Light that Pursues Darkness
[Archer] Rising Smoke of Darkness
[Archer] Searching for Answers
[Archer Ascension] Lost Purpose
* Archer is able to learn additional Awakening Skills after completing Ascension quest and use more powerful skills with Greatbow.
● Added the new title, 'Shattering Darkness'.
This title can be obtained after completing all Archer Ascension quests.
● Added a skill guide for the Archer.
● Fixed the default jump attack effect when using crossbows.
● Increased the range of the Light's Path skill.
● Fixed the issue where the Archer would stand still in a non-combat stance when going from a non-combat stance while using a Greatbow to a non-combat stance while moving.
● Fixed the issue where the MP for all hits would recover for the Spirit Arrow jump attack even when landing only one successful hit.
● Fixed the issue where an Archer using the Greatbow would occasionally not switch to a non-combat status when switching to a non-combat status while moving left.
● Fixed the typo in the following skills’ descriptions.
Flow: Light's Trail
Ravenous Talon
Piercing Cry
Spear of Sylvia
Earth Kick
● Fixed the issue where the amount of MP consumed when using Earth Kick during cooldown would not match with the amount displayed in the skill descriptions.
● Fixed the issue where MP would not be restored when using the Piercing Cry skill to the front.
● Fixed the issue where Rage Absorption was possible even when the Black Spirit's Rage was not at 100%.
● Fixed the issue where the AP increase effect would not be applied when using the Greatbow Training skill while on a mount.
● Fixed the issue where the Archer would show abnormal motions when using Instant Resurrection after dying while having no main weapon equipped.
● Fixed the issue where the motion would be unnatural when auto-moving.
● Fixed the issue where the knockdown effect and down smash effect would not be applied when using Flow: Light's Trail while on a mount.
● Fixed the issue where the Righteous Fire effect would appear when using Greatbow Training instances other than standing still.
● Fixed the issue where the falling motion would not come out when the Archer went into a fall after performing the skills Meteor Dive or Piercing Cry.
● Fixed the graphical issue where the Greatbow would disappear when moving after using the skill Exhale.
● Fixed the issue where the arrow would appear to load abnormally when using the skill Glide to the left-and-right after having completed charging during Luthraghon's Call.
● Fixed the issue where falling movement came out when jumping while transitioning into non-combat mode in Main Weapon mode.
● Fixed the issue where the camera effect for Light's Path would remain when using the Gaping Darkness or Full Bloom skill after casting the Light's Path skill.
● Fixed the issue where the falling motion would not appear when using the Glide skill.
- Light’s Path - Fixed the issue where the camera effects were abnormal when using this skill in a combo.
- Flow: Light’s Trail - Fixed a typo in the skill description.
● Fixed the issue where Awakening Weapon skills would only be affected by the Main Weapon’s AP.
● Fixed the issue where the appearance would not show the effect of equipping the items below.
- [Savage] Matchlock
[Savage] Enhanced Matchlock
● Black Spirit: Bolt of Radiance I~V - these skills will not activate once they are toggled.
● The following Absolute skills were added:
- Absolute: Spirit Arrow, Absolute: Piercing Cry, Absolute: Ra'ghon's Spirit, Absolute: Earth Kick, Absolute: Purging Shot, Absolute: Volant Kick, Absolute: Ascending Spirit, Absolute: Vine Cutter, Absolute: Gaping Darkness, Absolute: Shadow Hack, Absolute: Verdure Clout, Absolute: Meteor Dive, Absolute: Covering Fire, Absolute: Storm of Light, Absolute: Wrath of Nature, Absolute: Earth Shatter, Absolute: Bolt of Radiance, Absolute: Arrow Explosion
- You can learn Absolute skills after reaching certain levels.
- However, you must have the pre-existing skills at max level to learn the Absolute skills.
- Absolute skills will deal more damage and hit more targets than the regular main weapon skills.
● 'Skill Ascension' was added to draw out Archer’s full potential.
- Upon reaching level 56 or above, you can accept the quest ‘[Archer Ascension] Lost Purpose’ from the Black Spirit. Complete the questline up to ‘[Archer] Purpose Regained’ to discover the true power of the Greatbow and learn new skills.
● The message which appears when you enter the Orwen dungeon for the Ranger tutorial quest will appear more quickly.
● Fixed the issue where his forehead appeared abnormal while wearing the Karki Hat.
● Item description of ‘Katan Greatbow’ was changed and is now sold by vendors.
● AP on the Kaia Crossbow was changed and the typo on the exchange button was fixed.
● Archer will be in combat stance when he gets off a running horse.
【Monsters】
● Some of the attacks by Shadow of Gahaz will no longer cause debuff effects.
● Changed the placement of the below monsters so that they do not distract defeating of other monsters.
- Shadow of Gahaz
Desert Fogan Chief Gatekeeper
Desert Naga Chief Gatekeeper
● Changed some of the geographical features of the Crescent Shrine. You can now move along the path on the right side after entering through the north entrance of the Crescent Shrine.
● The White Wolf Boss and King Brown Bear will now teleport near adventurers when they get stuck in certain areas while fighting.
● Fixed the issue where the monsters below had abnormal HP.
- Gyfin Rhasia Statue of Earth
Magram (summoned from Pila Fe Scroll)
Saunil Siege Captain
Gehaku (summoned from Ancient Relic Crystal Summon Scroll)
【Mounts】
● The Galley’s HP will now properly refresh whenever it takes a hit while you are on board.
● The EXP bar in the Wagon Information window was fixed.
[Item]
● When gathering oyster, the quantity you can obtain has been changed like the below:
- 1 or 2 → 2 or 3
● When gathering coral, the quantity you can obtain has been changed like the below:
- 1 → 1 or 2
● Improved the [Combat] Trina Matchlock and [Savage] Matchlock.
- When equipped with the [Combat] Trina Matchlock or [Savage] Matchlock, you can now shoot even when you do not have the [Combat] Trina Lead Bullet or [Savage] Matchlock Ammo equipped as a Sub-weapon.
When equipped with the [Combat] Trina Matchlock or [Savage] Matchlock, the [Combat] Trina Lead Bullet or [Savage] Matchlock Ammo will no longer be equipped as a Sub-weapon.
The bleeding effect of the [Combat] Trina Lead Bullet has been changed to be an effect when using [Combat] Trina Matchlock.
● Added Archer to the list of classes which can open the [Event] Underwear Box.
● Fixed the issue where the appearance would not show the effect of equipping the [Event] Peach Flower Coronet on an Archer character.
● Crossbow, Greatbow, and Ra'ghon that can be registered to Marketplace can now be used as Growth items for Fairy.
● Patrigio will now offer Archer’s main weapons, sub-weapons, and awakening weapons.
【Quest, Knowledge】
● Fixed the issue where characters would be stopped by obstacles when auto-navigating at Ancado Coast.
- Auto-navigation for the [Daily] Lanka and Kamasylve quest will now work properly.
● Fixed the destination location of the Clearing the Area quest.
● Removed the crafting directions for the [Combat] Trina Lead Bullet item.
Changed the knowledge for [Combat] Trina Lead Bullet to the ‘Forgotten Bullet’.
The Deadliest Metal quest can no longer be done.
The [Savage] Matchlock Ammo can no longer be purchased from the Savage Rift shop.
The knowledge ‘Forgotten Bullet’ can be learned by talking to Dalian after completing the quest 'State-of-the-Art Firearm'.
● Value Pack (Day 1) which is the completion reward of the quest [Special Gift] Travelling Light I will now be allowed for use after the following quest [Special Gift] Travelling Light II is already accepted.
● Value Pack (7 Days) has been sent out to the mailbox of relevant players who have used Value Pack (Day 1) item and could not complete [Special Gift] Travelling Light II to receive the completion reward.
● Fixed the error of Chuck Laurie appearing in the quest summary for the An Epicurean Alligator quest (it should appear as Leo Laurie instead).
● The Value Pack you receive after completing the quest '[Special Gift] Travelling Light II' will now sparkle in your inventory.
● The requirement for the main quest ’The Right Way’ in Calpheon was changed so that it can be accepted only after completing the quest ‘The Merchants of the Roundtable’.
● Fixed the destination location of the quest Clearing the Area.
● Fixed the issue where Navigation for the quest Infiltrating Cron Castle was leading in a devious route.
● Fixed the issue where Navigation for the quest Infiltrating Cron Castle was being cut short in the middle.
● Fixed the issue where another quest was displayed even after completing a quest.
● A tent has been added as completion target for the quest The Lost Records of Cron.
● Fixed the typo in the conversation text in the quest The Jovial Dwarf.
● Fixed the issue where Knowledge would not be obtained even after completing the quest Al Rhundi, the Mortal.
- Any adventurer who can’t obtain this Knowledge can instead obtain the Knowledge from conversation with Hervano Tito.
● Fixed the issue where Black Spirit’s guide did not come out for using the following items:
- The Forgotten Secret Garden of Cron
- Al Rhundi Summon Scroll
- Saunil Siege Captain Summon Scroll
● The following conversation button icons have been changed to Knowledge-giving button icons.
- [Knowledge] Tell me more about Red Nose
- [Knowledge] Who is the Goblin Chief?
- [Knowledge] What do you know about Bheg?
- [Knowledge] Who is the Fogan Chief?
- [Knowledge] Do we have more information about Al Rhundi?
- [Knowledge] Al Rhundi, Engulfed in Madness
- [Knowledge] Red Nose
- [Knowledge] Giath
- [Knowledge] Dastard Bheg
- [Knowledge] Titium, the Fogan Chief
- [Knowledge] Al Rhundi, the Head of the Rebels
- [Knowledge] Al Rhundi, Engulfed in Madness
- The navigation for the quest ‘The Fallen’ will now lead you to the target.
● Included the fact you need to use a Practice Matchlock for the quest ‘Annoying Jellyfish’ was added to the quest summary and dialogue.
● You can complete the quests even if you already own the knowledge.
- Requirements for the quest ‘Black Spirit's Gift #8’ was changed.
● The inventory slot rewards from the main quests will now be given after completing the quests 'Black Spirit's Gift'.
- You can talk to Black Spirit to receive the inventory slot rewards if you were doing either the previous main quests or the renewed main quests.
- Inventory slot rewards will be removed from the renewed main quests.
- The maximum number of slots available for each character remains the same.
● The pieces from the Agerian armor set were added as rewards you can choose from in the following quests:
- Memorial Service for the Fallen People
- Returning
- Gateway to Heidel
- Reinforcing the Quarry
● The buff Footprint of the Wind will be given for 3 minutes as a reward for the following quests:
- Another Way Through
- A Disaster Foretold
● 2 main quests were added in Calpheon where you eat Ham Sandwiches.
- Preparations for a Hearty Meal I
- Preparations for a Hearty Meal II
● The Black Spirit’s explanation for the quest 'Memorial Service for the Fallen People' was improved.
● The item Clear Memory Piece can be used if you have the quest '[To Level 50!] Breaking New Ground', regardless of the character’s level.
● Archaeologist Desalam went to Sand Grain Bazaar in search of the Ancient Weapons mentioned in the Aal’s scripture.
[NPC, Background]
● Fixed the issue where characters would be stopped by obstacles when auto-navigating at Ancado Coast.
● Fixed the issue where there would be an empty space between the rock at Corridor of Chaos.
● Fixed the issue where some of the structures of Khalk Canyon would look unnatural.
● It has been fixed that characters would no longer be stuck in winter-themed ornaments and structures located in Velia.
● Fixed the graphical issue where NPC Philance would appear darkened during the cut scene of Released Caphras's Seal.
【UI】
● Added Archer to the Attack Speed class in the My Information window (I).
● Removed the Renown Score from My Information and equipment window.
● Fixed the issue where the tooltips that were displayed in the Conversation screen at differing heights.
● The red indicator which appears when your HP is low will continue to appear even when switching screens.
● Fixed the issue where the Use Cron Stone button text would bleed out of the Enhancement window.
● When you bring the mouse cursor over the Time Limit or Deposit amount in the Guild Mission UI, relevant descriptions will now be displayed.
● The Collect Wage window will now close when you close the Guild window.
● Skills with cooldowns will now display information which shows that you can use the skill again during its cooldown.
● Adjusted the size of the quest descriptions window which appears when you bring the mouse cursor over the quest widget to suit the font size.
● Fixed the issue where the action icons of pets from the Pet Information window would not fit the spaces when there were more than 5 actions.
● Optimization work has been performed for the UI’s for icons of the following:
Texture quality.
Pearl Shop banners.
Item and Skill Icons
● The UI loading time was decreased as the entire UI was optimized.
- Fixed the issue where the Black Spirit UI would not be displayed when doing the quest ‘[Special Gift] Travelling Light II’.
- Fixed the issue where the UI did not change after forfeiting the level 56 awakening skill combo tutorial quest.
- Fixed the issue with the UI that appeared during awakening tutorials.
● The Repeat Drawing Water check button will have a larger activation area (larger clicking area) when Water Scooping.
● Improved the alignment for the Guild Name, Capacity, and Distribution information displayed for the Guild Alliance Contract.
● The Guild descriptions will now close when you close the Guild window (G).
● Fixed the issue where the ‘Total’ text would overlap with the pearl icon at the bottom of the Cart screen in the Pearl Shop (F3).
● Readjusted the placement of the title text for the Processing window.
● The numbers that appears abnormal when equiping gear was fixed.
● Fixed the alignment of the window title for the Guild rankings.
● Readjusted the remaining time information and Collect Wage button in the Guild quest window.
● When selecting the Archer, the buttons for the Main weapon and Awakening weapon clip will not be displayed.
● The button options which appear in conversations with NPC’s will now change in length depending on the length of the text.
● Fixed the issue where the horse information would overlap when registering a horse at the Horse Market.
● Certain text which would remain when switching between screens during certain motions and situations will no longer remain.
● Fixed the issue where the descriptions for the Worker List window (from the My Gardens list) would bleed out of the window.
● Improved the icon for selecting a random appearance when exchanging pets.
● Fixed the issue where the Black Spirit quest on the bottom right for the returning users would be abnormal.
● Fixed the issue where the UI would appear abnormally when being attacked by a guard for having negative Karma while having conversation with Stable NPC.
● Fixed the issue where the titles for the Challenges would overlap in the Challenge notification window every time you login for the first time.
● Fixed the text for the unacquired knowledge descriptions so that the text would not bleed into the background.
● Fixed the issue where the Receive and Cancel buttons would overlap for the Transportation window.
● Improved the alignment of the text in the UI for Arena of Arsha.
● Fixed the alignment for the text in the window when initially setting up the Family name to be centered.
● Fixed the issue where the Trade Item information would not disappear.
● The awakening skill combo tutorials for all classes were improved.
● Fixed the issue where texts in the Quest UI would spill out.
● Fixed the issue where ‘Rosar Crossbow’ appeared in the list of items dropped in the ‘Abandoned Iron Mine’.
● The position of the durability repair window will change according to your resolution.
● Texts will no longer spill out of their allotted spaces in the Red Battlefield, Savage Rift, Militia screens.
● Durability will reset each time you look at a different outfit in the Pearl Shop.
● Fixed the issue where the check box was in an abnormal location in the Settings window under Audio Settings - Sound - Voice-over.
● The character will change to combat stance in the Dye window when you select the awakening weapon.
● Fixed the issue where certain classes could not see their awakening weapon in the Dye window.
● The tutorial for basic combat was changed for all classes so that you only have to press either Tab or LMB to switch to combat stance.
● The fact that you need to be in Greatbow Stance when using the skill ‘Full Bloom’ was added to the Awakening skill combo tutorial.
● The guild Collect Daily Wage window will close automatically when a guild contract opens.
● The change made to the amount of silver in the Guild contract will be displayed in the guild Collect Daily Wage window.
● The UI for Recover Max Durability of Blacksmiths will appear in the proper position.
● Fixed the issue where the text for the Buy and Sell buttons bleeds out of the box for the Residence Purchase Condition box.
● The following UI were fixed:
- Quick Hotkey
- Social Action
- Clan Creation
- Guild Auction House
- Awakening
● Texts about the 1+1 EXP event are displayed in the Character Tag Setting UI.
● The Lordship Menu will be displayed with all the texted in their allotted spaces.
● The Archer emblem will be displayed in the Clan members list.
● The Recently Successful Cooking and Alchemy windows will appear in the middle of the screen.
● The text will appear within the allotted space when registering horses to the Horse Market and Breeding Market in the stables.
● Fixed the issue where the notification for guild members successfully enhancing Awakening weapons would not be displayed to guild members.
● Fixed the issue where the Archer would be displayed as Ranger2 when selecting ‘All’ for Pearl Items at the Pearl Shop.
● Music for the nighttime and daytime will be played accordingly, depending to the time.
● Fixed the issue where the amount of Daily Wage is often displayed incorrectly.
● Fixed the issue where character is way too much exposed when durability of outfit [Mystic] Noel is low.
● Fixed the issue where Carrot Confit cannot be used after auto-consume feed is checked while training horse.
- You will no longer hear the music played by the band in Velia when you cannot see them.