Hello, adventurers.
This is The MMORPG, Black Desert.
Check out the latest updates for November 21st 2018.
Full of new contents are here for this week again!
Your new loyal companion Fairy is finally here! Meet the Fairy the best companion on your journey!
Challenge the new Hunting Monster in Kamasylvia region, the Griffon.
Time to gear up with new mounts! New blue grade mounts are now available for your horse, camel and Miniature Elephant. Check out this week patch note for more details!
(Patch volume approx. 633.37 MB) =====================================================================
● Black Desert 1st Anniversary Prologue
Event period: November 21st, 2018 (after maintenance) ~ December 5th, 2018 (before maintenance)
1st Anniversary of Black Desert TR/MENA is coming soon. Join the prologue for Black Spirit’s 1st birthday!
[Click here for more details]
● Hey! Let’s be Friends in Black Desert!
Event period: November 21st, 2018 (after maintenance) ~ January 23rd, 2019 (before maintenance)
Bring your friends to Black Desert World! Play together and get awesome reward items!
● Login Rewards for New & Returning Adventurers!
Event period: November 23rd, 2018 00:00 ~ February 28th, 2019 23:59
● The Scorching Hot Time Event! Combat EXP +1,000%
Event period: November 23rd, 2018 ~ November 25th, 2018
Boost in effect on Friday, Saturday and Sunday between 18:00 ~ 20:00 & 23:00 ~ 01:00 only!
● Quantity restriction of pearl items that can be listed on Marketplace is going to be limitless for Black Friday Event Period!
- Period: Nov 21st ~ Nov 28th (1 week only!)
● New Pearl Items have been added to Pearl Shop! Check out the link below for more details!
● Fixed the issue where the proper models for certain items were not being displayed in the Pearl Shop.
● King Griffon, a new hunting monster, has been added to Kamasylvia.
- You can obtain Spirit Pouch of the Ferocious Beast at a high chance and Griffon Hide, Intact Griffon Beak at a low chance when butchering it.
- You can craft Griffon’s Helmet with Intact Griffon Beak x 1, Griffon Hide x 10, Pure Zinc Crystal x 100, Supreme Hard Hide x 120, Supreme Fancy Feather x 120.
● Added Craft Knowledge for ‘Griffon’s Helmet’.
- You can obtain this Knowledge either by crafting Griffon’s Helmet or spending energy when talking to Puritora, the Blacksmith NPC at the Old Wisdom Tree.
● New blue grade mounts for horse and camel have been added.
- Granverre Feather Champron
- Granverre Leather Barding
- Granverre Leather Saddle
- Granverre Leather Stirrups
- Granverre Metal Horseshoe
● Horse Gear Workshop has been added to Stonetail Horse Ranch 3.
- You can craft Granverre Mounts at the Horse Ranch.
● Blue grade mount for Miniature Elephant has been added.
- Muzika Leather Armor
- Muzika Leather Mask
- Muzika Leather Saddle
- Muzika Leather Stirrups
※ These items can be crafted at Lv.2 Horse Gear Workshop in Stonetail Horse Ranch 3.
● My Everlasting Little Companion “Fairy Laila” has been added.
- Fairy can be obtained by using Sealed Fairy Wings that can be obtained by completing Black Spirit’s series quest.
- Additional Sealed Fairy Wings can be claimed by completing recurring quests.
- Upon use of Sealed Fairy Wings, a random Fairy Laila between tiers 1~4 will be claimed and then you may register your new Fairy at the Young Kamasylve Tree at Kamasylve Temple.
- If you move away from the Young Kamasylve Tree before completing registration of your Fairy, registration will be cancelled.
- Registered Fairy’s can be summoned, grown or released by clicking on the icon to the right of Maid icon.
- Only 1 Fairy can be registered and if you wish to register a different Fairy, you need to use Release button on the Fairy Information window and release your registered Fairy first.
- Upon Release of a Fairy, Fairy Powder proportional to Fairy Tier and Growth level will be obtained.
- All Fairies have Luck +1 as a default skill and can gain another skill for every 10 levels grown. A random skill of Lv.I - V will be gained. You cannot change the level of the random skill gained.
- The higher the tier of the Fairy, the higher it’s Max Level can be reached and thus additional skill slots will be available.
- A Fairy of higher tier will be able to obtain higher-level skills.
Fairy Luminosity (Tier) |
Max Level |
Faint |
10 |
Glimmering |
20 |
Brilliant |
30 |
Radiant |
40 |
Skill Name |
Skill Level |
Effect |
Fairy Luminosity Required |
Tingling Breath |
1 |
Underwater Breathing +5 sec. |
Faint, Glimmering, Brilliant, Radiant |
2 |
Underwater Breathing +10 sec. |
Glimmering, Brilliant, Radiant |
|
3 |
Underwater Breathing +15 sec. |
Brilliant, Radiant |
|
4 |
Underwater Breathing +20 sec. |
Radiant |
|
5 |
Underwater Breathing +30 sec. |
Radiant |
|
Feathery Steps |
1 |
Weight Penalty Reduction (Up to 105%) |
Faint, Glimmering, Brilliant, Radiant |
2 |
Weight Penalty Reduction (Up to 110%) |
Glimmering, Brilliant, Radiant |
|
3 |
Weight Penalty Reduction (Up to 115%) |
Brilliant, Radiant |
|
4 |
Weight Penalty Reduction (Up to 120%) |
Radiant |
|
5 |
Weight Penalty Reduction (Up to 125%) |
Radiant |
|
Fairy's Tear |
1 |
Instant Resurrection w/o Death Penalty. Cooldown: 12 hrs. |
Faint, Glimmering, Brilliant, Radiant |
2 |
Instant Resurrection w/o Death Penalty. Cooldown: 6 hrs. |
Glimmering, Brilliant, Radiant |
|
3 |
Instant Resurrection w/o Death Penalty. Cooldown: 3 hrs. |
Brilliant, Radiant |
|
4 |
Instant Resurrection w/o Death Penalty. Cooldown: 1 hrs. |
Radiant |
|
Inexhaustible Well |
1 |
Auto-consumption of Purified Water or Star Anise Tea upon onset of Desert Illness. Cooldown: 30 min. |
Faint, Glimmering, Brilliant, Radiant |
2 |
Auto-consumption of Purified Water or Star Anise Tea upon onset of Desert Illness. Cooldown: 20 min. |
Glimmering, Brilliant, Radiant |
|
3 |
Auto-consumption of Purified Water or Star Anise Tea upon onset of Desert Illness. Cooldown: 15 min. |
Glimmering, Brilliant, Radiant |
|
4 |
Auto-consumption of Purified Water or Star Anise Tea upon onset of Desert Illness. Cooldown: 10 min. |
Brilliant, Radiant |
|
5 |
Auto-consumption of Purified Water or Star Anise Tea upon onset of Desert Illness. Cooldown: 5 min. |
Radiant |
|
Morning Star |
1 |
Fairy will light up its surroundings. |
Faint, Glimmering, Brilliant, Radiant |
Miraculous Cheer |
1 |
Auto-consumption of potions upon HP/MP(EP)/WP/SP reduction. Cooldown: 6 sec. |
Faint, Glimmering, Brilliant, Radiant |
2 |
Auto-consumption of potions upon HP/MP(EP)/WP/SP reduction. Cooldown: 5 sec. |
Glimmering, Brilliant, Radiant |
|
3 |
Auto-consumption of potions upon HP/MP(EP)/WP/SP reduction. Cooldown: 4 sec. |
Glimmering, Brilliant, Radiant |
|
4 |
Auto-consumption of potions upon HP/MP(EP)/WP/SP reduction. Cooldown: 3 sec. |
Brilliant, Radiant |
|
5 |
Auto-consumption of potions upon HP/MP(EP)/WP/SP reduction. Cooldown: 2 sec. |
Radiant |
- The skill Fairy’s Tear does not recover a shattered crystal or trade goods or items that have had Enhancement degraded upon death. This skill cannot be used during Node/Conquest wars.
- The skill Fairy’s Tear can only be applied during Instant Resurrection. This does not work with resurrecting in a nearby node or town.
- To grow your Fairy, weapons, armor, equipment items, Black Spirit's Claw or Sweet Honey Wine can be used.
※ Please go to Settings - > General Settings - > Show/Hide - > and uncheck Hide Pets under Pet section to make your Fairy visible.
● Sprouting, to give new wings to the Fairy to help it become wiser, has been newly added.
- If you succeed in Sprouting, your Fairy will Tier up but the level and previously-acquired skills will be reset. You cannot restore your Fairy to the version before using Sprouting, please make sure to try it with caution.
-
Once the Fairy reaches its max level, a chance to attempt Sprouting will be given and if failed, you can try Sprouting again only after the Fairy has gone through Rebirth and has reached max level again.
-
Sweet Honey Wine or Ornette’s Dark Honey Wine are needed to attempt Sprouting and the more items used, the higher success chance of Sprouting will be.
● Fairy Rebirth has been added.
-
Fairy Rebirth involves two different types of rebirth process you can choose from: Reset Growth or Reset Persona.
-
If you try Reset Growth, the Fairy will be given a new attempt to try Sprouting but at the same time, the Fairy’s level and previously-acquired skills will be reset.
-
If you try Reset Persona, the current Tone of the Fairy will randomly change to a different Tone, but the level and skills of the Fairy will remain the same.
-
When trying Rebirth, the item Fairy Queen’s Might is required.
● The skill Fairy’s Tear can be used during Instant Resurrection and this can also be used when resurrecting in a nearby node or town.
-
This can only be used if your character die on normal field and can’t be used during Node/Conquest wars or while playing Savage Rift.
● Sweet Honey Wine has been added.
- Sweet Honey Wine can be obtained by cooking with Top-Quality Cooking Honey x2, Full-bodied Exotic Herbal Wine x4, Sugar x10 and Apple x2.
- 4 Full-bodied Exotic Herbal Wine can be replaced with 48 Exotic Herbal Wine.
- Sweet Honey Wine is used to grow fairy.
● The Conquest War annex would be seen during a Node War when the Node War Fort has been built after building the Conquest War Fort/Command Post/Field HQ/Annex. To fix this issue, the Node War Fort can no longer be built when building the Conquest War Fort/Command Post/Field HQ to prevent from participating in the Node War.
● New guild skills have been added.
|
Horrors of Battle |
Battle Reorganization |
Frenzied Fighter |
Intimidating Force |
Effects |
Max HP +1,000 |
Recover HP +3,000 of guild members. |
Ignore All Resistance +10% |
All Resistance +10% |
Guild Points |
10 |
10 |
12 |
12 |
Duration |
10 minutes |
Instant |
3 minutes |
3 minutes |
Cooldown |
2 hours |
30 minutes |
30 minutes |
30 minutes |
Required [Guild] Pledge of the Blood |
500 |
900 |
700 |
700 |
|
Removed upon Death, Can only be used in Node/Conquest War |
Instant Recovery, Can only be used in Node/Conquest War |
Removed upon Death, Can only be used in Node/Conquest War |
Removed upon Death, Can only be used in Node/Conquest War |
|
Keen Insight Lv.1 |
Keen Insight Lv.2 |
Keen Insight Lv.3 |
Keen Insight Lv.4 |
Keen Insight Lv.5 |
Effects |
Evasion +1 |
Evasion +2 |
Evasion +3 |
Evasion +4 |
Evasion +5 |
Guild Points |
5 |
5 |
5 |
5 |
5 |
Duration |
Passive |
Passive |
Passive |
Passive |
Passive |
Cooldown |
Passive |
Passive |
Passive |
Passive |
Passive |
Required [Guild] Pledge of the Blood |
X |
X |
X |
X |
X |
Features |
Cannot be stacked |
Cannot be stacked |
Cannot be stacked |
Cannot be stacked |
Cannot be stacked |
● Client crashing and lag issues that occurred in large-scale battles, Node Wars, and Conquest Wars have been improved. (Need Design Team’s confirmation)
● Made improvements so that enhanced skills can be used through control keys (Shift+Z/Shift+X) while in Awakening combat mode. After using an enhanced skill while in an Awakening combat mode, the character will switch to the main weapon mode.
● Fixed the issue where the camera movement would not be smooth during the character’s sitting or standing movement.
● The number of target enemies which can be attracted has been increased from 7 to 10 targets.
● The number of enemy targets which can be attracted through the summoning skills below has been decreased from 7 to 1 target.
-
-
-
Sorceress - Sinister Omen, Blade of Darkness
-
Witch - Toxic Flood
-
Wizard - Lava Field
-
-
● The number of enemy targets which can be attracted through the summoning skills below has been decreased from 7 to 4 targets.
-
-
-
Tamer - Heilang
-
Witch & Wizard - Magic Lighthouse
-
Witch - Gorr, Tett
-
Wizard - Marg, Arne
-
-
【Berserker】
● Fixed the issue for the Crown Eagle Outfit in which the cape would disappear when doing the following motions:
-
-
When changing into the Main Weapon Combat Stance while moving left and right in an Awakening combat stance.
-
When throwing the target using the Rock Smash skill by using the skill slot in an Awakening combat stance.
-
【Warrior】
● Improved the falling motion when landing on the ground after using the Black Spirit: Solar Flare, Head Chase skill from a low height.
-
-
The falling motion will only be displayed when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
● Fixed the issue for the Warrior where only 1 hit would be applied when using the Absolute: Heavy Strike skill while mounted.
【Sorceress】
- Fixed the issue with the skill Violation where the accumilated damage of all the previous levels of the same skill.
【Tamer】
● Fixed the awkward appearance of the shortsword when moving left, right, or backwards after getting off of a horse.
● Improved movements so that you can move in a diagonal direction when in a crawling position.
● Fixed the issue where a black line would appear behind the Tamer’s neck.
【Ranger】
● Fixed the issue where the Longbow could not be seen when the character came off from a horse and then moved backwards.
● Improved the falling motion when landing on the ground after using the Wind Step skill from a low height.
-
-
The falling motion will only be displayed when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
【Witch】
● Fixed the graphical issue where Kyrill Ear Cuff is displayed out of Karlstein Hat when equipping these items together.
● Fixed the graphical issue where the head of the Witch would be seen outside the hat when equipping the Karlstein Hat with the default face appearance.
● Made improvements to the motion when falling from a low height while using the Teleport skill.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
【Wizard】
● Added improvements to when the character gets off from a horse while moving, so that the character will be in a sprinting position when immediately moving forwards after getting off the horse.
● Made improvements to the motion when falling from a low height while using the Teleport or Hellfire skill.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
【Musa, Maehwa】
● Made improvements to the motion when falling from a low height while using the Chase skill.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
【Kunoich】
● Fixed the issue for Kunoichi where the “Please wait” message would appear and the character would stop its motion when the character did not have enough Stamina while using the Ninja Evasion skill after equipping the Main and Awakening weapon.
Ninja Evasion will not be used when there is not enough Stamina.
● Made improvements to the motion when falling from a low height while using the Ghost Step skill.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
● Fixed the issue where the Epheria Marine outfit would look unnatural when equipped with low durability.
【Ninja】
● Fixed the issue for Ninja where the “Please wait” message would appear and the character would stop its motion when the character did not have enough Stamina while using the Ninja Evasion skill after equipping the Main and Awakening weapon.
-
-
Ninja Evasion will not be used when there is not enough Stamina.
-
● Made improvements to the motion when falling from a low height while using the Ghost Step skill.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
● Fixed the issue where the Gorca Swimsuit would overlap with the Marine Romance outfit when worn together.
【Valkyrie】
● Made improvements to the motion when falling from a low height while using the Hastiludium and Death Line Chase skills.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
【Mystic】
● The additional damage reduction effect from skills were reduced by 10.
● The Roaring Magical Armor was fixed so that the armor and pants no longer overlap when equipped.
● Made improvements to the motion when falling from a low height while using the Flash Step or Double Flash skill.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
【Striker】
● Fixed the issue where the character’s motion would freeze when getting off of a horse while the horse is moving forward with the main weapon unequipped.
● Made improvements to the motion when falling from a low height while using the Flash Step or Double Flash skill.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
【Dark Knight】
● Made improvements to the motion when falling from a low height while using the Smoky Haze skill.
-
-
The falling motion will only appear when the skill is used from a height of 2.5M or higher.
-
You can estimate the rough height by keeping in mind that the Berserker’s height is 2.7M.
-
【Monsters】
● Some of the world bosses have started to get engraged by the adventurers that continue to challenge them. The adventurers that were unaware of this died at the hands of the more powerful world bosses. Their artifacts have started to pile up around the the area and are available for the taking.
● Increased the AP of the following World Bosses, and changed some of their attack patterns.
-Kzarka, the Lord of Corruption: Increased AP by 13%, and increased the damage of each punch by 50%.
-Nouver: AP Increased by 15%, and added an attack decision for the tail attacks when performing moving attacks.
-Karanda: AP Increased by 4%.
● You can obtain an "Artifact of an Adventurer" at a fixed drop rate by defeating the following World Bosses.
- Kzarka, the Lord of Corruption
- Nouver
- Karanda
- Ancient Kutum
- Quint
- Muraka
**The more contribution you make for defeating the World Boss, the higher chance to obtain great item!
● Use the "Artifact of an Adventurer" to get one of the following accessories with up to TET(IV) enhancement level.
- Ogre Ring
- Laytenn's Power Stone
- Valtarra Eclipsed Belt
- Narc Ear Accessory
- Basilisk's Belt
- Ring of Crescent Guardian
● Changed the placements of some of the monsters in the Castle Ruins area.
● When obtaining green or blue grade Accessories from monsters through loot, you can now obtain item grades up to TET (IV) grade.
【Mounts】
● Fixed the issue where the mount skill guide would not show the skill used when using the drifting skill through the S+D command while riding a horse.
【Items】
● Marketplace registration price for Caged Owl has increased by 6.5 times.
● Changed the weight of the [Guild] Pledge of the Blood item from 0.3Lt to 0.01Lt.
【Quest, Knowledge】
● Fixed the issue where the Guild Skill EXP increase rate for Guild Quest rewards would not be applied properly.
-
The Guild Skill EXP which was not acquired due to this issue from November 14th through November 21st will be distributed to the Guild Master on November 28th.
【NPC, Background】
● Fixed the issue where the background music would not play in Velia Castle
【UI】
● Fixed the issue where the right side of the title bar for the Cooking / Alchemy window could not be clicked and dragged.
● Fixed the issue of the Team Name and Team Battle text overlapping from the widget which shows the points and teams for Individual Battle in Arena of Arsha.
● Fixed the issue where you were able to click and drag the title area of the Cooking/Alchemy window by only clicking on half of the title area.
● Increased the selection area of the checkboxes for the following:
Chat Window settings, Quests, Quest Settings, Dye Window’s Dye Entire Outfit, Guild Bonus’s radio button, Storage Status, bottom of the Worker Exchange window, Marketplace Notification, Friend List, Repair Max Durability, Discard Useless Items (from Fishing) and Cooking/Alchemy window.
● Fixed the issue of not being able to cancel a Worker’s task when you use the Complete Now feature while the worker’s current task of crafting has been canceled.
● A scrollbar has been added to the Quest Summary for instances when the description is long.
● Changed the background color of the quest optional reward slots.
● Fixed the issue where the Enhancement and Transfusion windows would occasionally overlap when using low resolution settings.
● Added a feature which allows you to view all the equipped crystals for currently equipped items in the Equipment window (I).
-
-
-
Equipment window (I) -> View Equipped Crystals
-
-
● When the title description on the equipment window for the View Set Effect text is too long for certain languages, the text will now have a line break to fit properly.
● The following warning text has been added when you remove crystals through right-clicking in the Transfusion window and Blacksmith NPC’s Extract Crystal window.
※ Removed crystals are destroyed and cannot be recovered.
● Fixed the issue where the text alignment for the Life Info and Life EXP progress bar looking unnatural from the My Info’s Basic tab.
● Added a tooltip in the Equipment window which shows the effects of the currently equipped equipment. The tooltip can be seen by bringing the mouse cursor over the AP, Awk. AP, and DP text.
● Fixed the issue where the lock icon from the Skill window would not disappear when the mouse cursor was outside of the skill icon.
● The amount of bonus stats from Renown Scores are now displayed separately from the bonus stats from increasing AP and DP.
● Client crashing and lag issues that occurred in large-scale battles, Node Wars, and Conquest Wars have been improved.