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GM Notes Sep 12, 2018, 07:00 (UTC+3) [GM Note] - Check Out the Node War Changes - Updated
0



Hello Adventurers!



As you may know, many Adventures come together and duke it out in Node Wars.



As the limit on the number of nodes a guild can occupy was removed, we’ve implemented the ‘Chance to Occupy’ limit to stop major guilds from taking control of all the nodes.



However, this system made it difficult to keep track of the number of times a member has actually participated in Node Wars.



Therefore, we have reworked how members can participate in Node War to help decrease the time needed to prepare and make it easier to know who is participating. Guild members will be rewarded according to their contribution during Node War.



So! Let’s find out how the procedure will

changed.



 







◈ Key Changes to Node War





Guilds will now take applications from members that wants to participate in Node War.

It’s similar to the previous ‘Chance of Occupy’, but much simpler.



Once Node War is over, guild members can apply to participate in the next Node War.



e.g.) After the end of the Node War, guild masters/officers can decide on when the next Node War will be. Then the members can show their intent to participate in the upcoming Node War before it starts.

 



Guild masters/officers can end applications for Node War participation by clicking ‘End Applications’ button in the bottom of the ‘Guild Member Status’ window.



Members can request to participate in Node War individually while application is available.



Members can always change their participation status while application is still available, however, once application ends, additional applications cannot be received. So members will need to plan ahead and apply.

 



However, what if not enough members applied to participate even on War Day, or key members are not include? Guild masters/officers can ‘Select Additional Participants’ and include certain members. They can only include up to 5 members using this method. Once it’s been confirmed, it cannot be changed.

 



You’ll find all the key changes listed below.



 










# Participation system for Node War is going to be changed to the guild member application system.



# Guild masters/officers can select up to 5 members after the application ends. The members cannot be changed after they’ve been confirmed.



# Guild members that did not apply to participate cannot fight in Node War.



# Guild masters/officers must finish constructing their fort and end applications before 20:00.



# Guilds must have at least 10 members (including the members that applied and selected) participating to fight Node War.



(The number of members is required to participate in Node War, however, all the members that applied or were selected do not have to fight in the Node War.)



# Guild Members that participated in Node War will be given ‘Medals’ depending on the result of the war.



# Guild Alliances can fight in Node War by fulfilling the same requirements mentioned above.




# Node War will be carried out according to the changes mentioned above.





1) Participating in Node War





  1. After Node War is over, Guild master/officer can click the ‘End Applications’ button in the bottom of the ‘Guild Member Status’ window to end applications.




  2. Guild members can select their ‘Participation’ status for Node War individually. (‘Chance to Occupy’ has been changed to ‘Participation’)




  3. Guild masters/officers can change the participation status of members while applications are available.




  4. Guild members can freely change their participation status until the application ends.




  5. Only the guild masters/officers can end the application period. After it ends, guild masters/officers are able to add up to 5 members in the ‘Participant Confirmation’ window.




  6. Guild members that were not selected and did not apply to participate before the end of the application cannot fight in the Node War.





 



Participation status of members cannot be changed once the participants have been confirmed.

 



2) Fort Construction & Node War Rules





  1. Depending on the number of participants the guild has, guild masters/officers can choose a node to construct their fort in.




  2. There must be at least 10 guild members participating in Node War (excluding extra recruits) to end recruitment.




  3. Guilds must construct their forts and end application before 20:00 to participate in Node War that day.




  4. Now, guilds can participate in Node War by selecting a node allowed by their total number of participants and construct a fort in it. If the fort is removed, the guild must build a new one before 20:00 to be able to participate in Node War. (Please refer to the table of node levels)




  5. Node War takes place at 21:00 - 23:00. Only confirmed participants can fight in the Node War during this time.




  6. Guilds must conquer at least one level 3 or 4 node to participate in Conquest War.




  7. All nodes will be divided by levels starting once the update is released.



     


























































































































Nodes by Tier



Node Tier



Number of participants



Number of Nodes



Rewards



Tax



Tier 1



10 ~ 55



58 Nodes



20%



 



10~25



20 Nodes



 



25~40



20 Nodes



 



40~55



18 Nodes



Tier 2



15 ~ 60



48 Nodes



23%



 



15~30



16 Nodes



 



30~45



16 Nodes



 



45~60



16 Nodes



Tier 3



25 ~ 100



30 Nodes



27%


 

25~40



5 Nodes



Hexe Sanctuary



30~30



1 Node



 



40~55



14 Nodes



 



55~100



10 Nodes



Tier 4



30 ~ 100



18 Nodes



30%



Glish Ruins



30~30



1 Node



 



55~100



17 Nodes



Note:



Number of nodes differ depending on the day of the week.



 




 



3) Node War & Rewards





  1. Rewards are given depending on the results of the Node War.




  2. Guilds that win the war receive guild funds according to the node level.





(The obtainable amount of guild funds will be changed if the guild occupies a node at each level)



     3. Guild members will receive ‘Medals’ depending on the war results. They can be exchanged for items through the Guild Manager NPCs in each town. (Medal system will be implemented later, and is not yet included in the game)





  1. Once the Node War that the guild participated in ends, the participation status of all members will be reset to ‘No’.




  2. Guild Masters/officers can start the application for the next Node War after the Node War ends.




  3. ‘Conquest Status’ in the Guild window (G) will be changed to ‘Node/Conquest War Status’. You’ll be able to see how active an Adventurer was during Node/Conquest War on that day.





(Points will be awarded to Adventurers that fight in Node/Conquest War according to the table shown below.)

 















































Categories



Points Awarded



Destroyed Command Post



20



Destroyed Fort



10



Destroyed Gate



15



Destroyed Mounts



0



Destroyed Annexes



1



Kills



1



Deaths



0



Kill with Siege Weapon



1



Points



Total Sum






*  Additional Medals will be rewarded to Adventurers that scored in the top 5% out of the guilds that won the war.



* Adventurers that got 1st place in points will have additional rewards sent to their mailbox. This mail will expire 1 day after it is sent. (Additional rewards for points will be added later, and are not yet included in the game)





  • 1st place Adventurer in level 1,2 Node War: Max HP +300 for 4 hours




  • 1st place Adventurer in level 3,4 Node War: Max HP +500 for 4 hours





# Read below for the number of Medals an Adventurer will be rewarded for participating in Node War.



 










































Node Level



Win



Lose



Liberated



Additional Medals for Winners



(Top 5% of Adventurers)



Lv. 1



3



1



1



1



Lv. 2



5



1



2



2



Lv. 3



8



1



2



3



Lv. 4



10



1



3



5






More items will continue to be added to this list.



* Some of the terms used in this GM note may be changed when they are applied to the live servers.

 

















































































































































































































































































































Tier 1 Node War Areas



Tier 1



War Day



Participnats



Alejandro Farm



Sunday



10~25



North Abandoned Quarry



Sunday



10~25



Elder's Bridge



Monday



10~25



Southern Neutral Zone



Monday



10~25



Khuruto Cave



Monday



10~25



Marni's 2nd Lab



Monday



10~25



Bradie Fortress



Tuesday



10~25



Marni's Lab



Tuesday



10~25



Ahto Farm



Tuesday



10~25



Pilgrim's Sanctum : Obedience



Tuesday



10~25



Toscani Farm



Wednesday



10~25



Beacon Entrance Post



Wednesday



10~25



Altas Farmland



Wednesday



10~25



Oze's House



Thursday



10~25



Valencia Western Highland



Thursday



10~25



Rakshan Observatory



Thursday



10~25



Wolf Hills



Friday



10~25



Rhua Tree Stub



Friday



10~25



Manes Hideout



Friday



10~25



Deserted City of Runn



Friday



10~25



Delphe Outpost



Sunday



25~40



Tungrad Forest



Sunday



25~40



Pilgrim's Sanctum : Sincerity



Sunday



25~40



Cron Castle Site



Monday



25~40



Keplan Vicinity



Monday



25~40



Ivory Wasteland



Monday



25~40



Balenos River Mouth



Tuesday



25~40



Behr Downstream



Tuesday



25~40



Pujiya Canyon



Tuesday



25~40



Northern Guard Camp



Wednesday



25~40



Abandoned Land



Wednesday



25~40



Helms Post



Wednesday



25~40



Veteran's Canyon



Wednesday



25~40



Ancient Stone Chamber



Thursday



25~40



Southern Cienaga



Thursday



25~40



Tobare's Cabin



Thursday



25~40



Stonetail Wasteland



Thursday



25~40



Fohalam farm



Thursday



25~40



Bloody Monastery



Friday



25~40



Treand Forest



Friday



25~40



Coastal Cave



Sunday



40~55



Mediah Northern Highland



Sunday



40~55



Pilgrim's Sanctum : Fast



Sunday



40~55



Behr Riverhead



Monday



40~55



Ancient Ruins Excavation Site



Monday



40~55



Pilgrim's Sanctum : Abstinence



Monday



40~55



Central Guard Camp



Tuesday



40~55



Oze Pass



Tuesday



40~55



Southwestern Gateway



Wednesday



40~55



Longleaf Tree Forest



Wednesday



40~55



Kasula Farm



Wednesday



40~55



Ivero Cliff



Wednesday



40~55



Wale Farm



Thursday



40~55



Contaminated Farm



Thursday



40~55



Ehwaz Hill



Friday



40~55



Watchtower



Friday



40~55



Bree tree Ruins



Friday



40~55



Bashim Base



Friday



40~55




 































































































































































































































































Tier 2 Node War Areas



Tier 2



War Day



Participnats



Trina Beacon Towers



Sunday



15~30



Stonetail Horse Ranch



Sunday



15~30



Valencia Plantation



Monday



15~30



Costa Farm



Monday



15~30



Kusha



Monday



15~30



Delphe Knights Castle



Tuesday



15~30



Imp Cave



Tuesday



15~30



Abandoned Quarry



Wednesday



15~30



Lake Kaia



Wednesday



15~30



Castle Ruins



Wednesday



15~30



Erdal Farm



Wednesday



15~30



Saunil Camp



Thursday



15~30



Barhan Gateway



Thursday



15~30



Desert Naga Temple



Friday



15~30



Hasrah Cliff



Friday



15~30



Foot of Terrmian Mountain



Friday



15~30



Gorgo Rock Belt



Sunday



30~45



Terrmian Cliff



Sunday



30~45



Crioville



Sunday



30~45



Rhutum Outstation



Monday



30~45



Asula Highland



Monday



30~45



Pilgrim's Sanctum : Humility



Monday



30~45



Gavinya Volcano Zone



Tuesday



30~45



Lynch Ranch



Tuesday



30~45



Alumn Rock Valley



Tuesday



30~45



Glish Swamp



Wednesday



30~45



Crescent Mountains



Wednesday



30~45



Wandering Rogue Den



Thursday



30~45



Heidel Pass



Thursday



30~45



Marie Cave



Thursday



30~45



Gavinya Great Crater



Friday



30~45



Keplan Hill



Friday



30~45



Eastern Gateway



Sunday



45~60



Catfishman Camp



Sunday



45~60



Altinova Gateway



Sunday



45~60



Capotia



Monday



45~60



Altar of Agris



Monday



45~60



Canyon of Corruption



Tuesday



45~60



Epheria Valley



Tuesday



45~60



Epheria Ridge



Wednesday



45~60



Hexe Stone Wall



Wednesday



45~60



Mediah Northern Gateway



Wednesday



45~60



Orc Camp



Thursday



45~60



Gavinya Coastal Cliff



Thursday



45~60



Stonebreak Shore



Thursday



45~60



Sausan Garrison



Friday



45~60



Crescent Shrine



Friday



45~60



  Primal Giant Post



Friday



45~60




 





































































































































































Tier 3 Node War Areas



Tier 3



War Day



Participnats



Northwestern Gateway



Sunday



25~40



Olvia Coast



Monday



25~40



Phoniel's Cabin



Tuesday



25~40



Longleaf Tree Sentry Post



Thursday



25~40



Ancado Island



Friday



25~40



Hexe Sanctuary



Sunday



30



Anti-Troll Fortification



Sunday



40~55



Ibellab Oasis



Sunday



40~55



Northern Heidel Quarry



Monday



40~55



Rock Post



Monday



40~55



North Kaia Mountain



Tuesday



40~55



Sarma Outpost



Tuesday



40~55



Western Gateway



Wednesday



40~55



Awakening Bell



Wednesday



40~55



Pilgrim's Haven



Wednesday



40~55



Karanda Ridge



Thursday



40~55



Serendia Shrine



Thursday



40~55



Florin Gateway



Thursday



40~55



Eastern Border



Friday



40~55



Splashing Point



Friday



40~55



Cron Castle



Sunday



55~100



Omar Lava Cave



Sunday



55~100



Trina Fort



Monday



55~100



Moretti Plantation



Monday



55~100



Goblin Cave



Tuesday



55~100



Aakman



Tuesday



55~100



Northern Wheat Plantation



Wednesday



55~100



Elric Shrine



Thursday



55~100



Quint Hill



Friday



55~100



Valencia Castle Site



Friday



55~100




 









































































































Tier 4 Node War Areas



Tier 4



War Day



Participnats



Casta Farm



Sunday



55~100



Abandoned Iron Mine



Sunday



55~100



Roud Sulfur Works



Sunday



55~100



Biraghi Den



Sunday



55~100



Witch's Chapel



Monday



55~100



Soldier's Grave



Monday



55~100



Epheria Sentry Post



Monday



55~100



Southern Guard Camp



Tuesday



55~100



Mask Owl's Forest



Tuesday



55~100



Taphtar Plain



Tuesday



55~100



Forest of Plunder



Wednesday



55~100



Waragon Nest



Wednesday



55~100



Northern Plain of Serendia



Thursday



55~100



Cadry Ruins



Thursday



55~100



Western Guard Camp



Friday



55~100



Mansha Forest



Friday



55~100



Kamaslyve Temple



Friday



55~100



Glish Ruins



Friday



30




 





 



Node War has been changed to be easier to participate in and have better rewards!



Please look over the changes and participate in the upcoming Node Wars.



We will return with more helpful facts!



Thank you.


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