Hello, Adventurers.
Here are the updates made to Black Desert on January 2, 2025.
(Patch size: approx. 1.06 GB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- Event 1. Assemble Your Guildies to Defeat Guild Bosses!
- Event Period : Jan 2, 2025 (Thu) after maintenance - Jan 16, 2025 (Thu) before maintenance
NEW & IMPROVEMENTS
CLASS CHANGES
- Added Deadeye to the roster of available trial characters.
- Click the "Trial" tab on the upper right corner of the character selection screen to create a trial character.
- Changed revolver skills using regular ammo (excluding Sunset Piercer) to have longer range than shotgun skills.
- Improved horse riding animations to appear more natural.
- Changed so you won't switch to regular ammo during the skill.
- Added an effect for when using the skill with Marni rounds loaded.
- Changed to be available via Quick Slot.
- Improved so you can cancel the skill by pressing ↓.
- Improved to combo more smoothly into other skills after canceling.
- Changed so Super Armor will be applied when using the skill while standing in place.
- Fixed the issue where Hell's Spread would trigger instead of Max Pain after certain skills.
- Fixed the issue where Super Armor was applied during the last skill motion while moving left and then comboed to the right.
- Fixed the issue where Super Armor was also applied when consecutively moving right or backward during cooldown.
- Fixed the issue where you'd leave combat stance after Rage Absorption or Cheer actions during Lil' Devil skills.
- Updated the description to match the actual activation condition.
- Fixed the issue where damage wasn't applied when changing targets with regular ammo loaded.
- Fixed the issue where water surfaces turned white when using the skill.
- Changed to only target hostile Adventurers or monsters.
- It won't target objects anymore.
CONTENTS
Black Shrine - Donghae (Solo): Calamity 8/9/10
- Added new difficulty levels (Calamity 8, 9, and 10) for Sangoon in Black Shrine - Donghae (Solo).
- To challenge each difficulty, the following stat requirements must be met.
Boss Difficulty | Required Stats |
Calamity 8 | Displayed AP 330 |
Calamity 9 | Displayed AP 350 |
Calamity 10 | Displayed AP 350 |
- Defeating each boss will give you weekly boss blitz reward as follows:
- Based on your boss blitz ranking, you can earn up to Rank 1 rewards. Higher ranks guarantee more loot and increase the chances of getting rare items.
C-8 Boss Blitz Reward: Sangoon (Rank 1 to Rank 9)
|
|
Guaranteed loot | Loot obtained by chance |
- Essence of Dawn x8-9
- Gold Bar 1,000G x2 - Memory Fragment x8-14 - Embers of Hongik x16-19 - Sealed Black Magic Crystal x4 - Imperfect Lightstone of Earth x1 - Trace of Nature x10-16 - Black Stone x36-42 - Sangpyeong Coin x94-100 - Tear of Illusion x1 |
- Dahn's Gloves (Evasion/Damage Reduction)
- DUO (II) Deboreka Earring - PRI (I) Deboreka Earring - Deboreka Earring - Flame of Hongik - Essence of Taebaek - Crystal of Harmony - Crystal of Darkness - Crystal of Bitterness - Crystal of Decimation - Bonghwang's Tear - Haetae's Tear - Girin's Tear - Resplendent Lightstone of Earth |
C-9 Boss Blitz Reward: Sangoon (Rank 1 to Rank 9)
|
|
Guaranteed loot | Loot obtained by chance |
- Essence of Dawn x14-15
- Gold Bar 1,000G x2 - Memory Fragment x8-15 - Embers of Hongik x17-20 - Sealed Black Magic Crystal x5 - Imperfect Lightstone of Earth x1 - Trace of Nature x10-17 - Black Stone x38-44 - Sangpyeong Coin x104-110 - Tear of Illusion x1 |
- Dahn's Gloves (Evasion/Damage Reduction)
- DUO (II) Deboreka Earring - PRI (I) Deboreka Earring - Deboreka Earring - Flame of Hongik - Essence of Taebaek - Crystal of Harmony - Crystal of Darkness - Crystal of Bitterness - Crystal of Decimation - Bonghwang's Tear - Haetae's Tear - Girin's Tear - Resplendent Lightstone of Earth |
C-10 Boss Blitz Reward: Sangoon (Rank 1 to Rank 9)
|
|
Guaranteed loot | Loot obtained by chance |
- Essence of Dawn x14-15
- Gold Bar 1,000G x2 - Memory Fragment x8-15 - Embers of Hongik x17-20 - Sealed Black Magic Crystal x5 - Imperfect Lightstone of Earth x1 - Trace of Nature x10-17 - Black Stone x38-44 - Sangpyeong Coin x104-110 |
- Dahn's Gloves (Evasion/Damage Reduction)
- DUO (II) Deboreka Earring - PRI (I) Deboreka Earring - Deboreka Earring - Flame of Hongik - Essence of Taebaek - Crystal of Harmony - Crystal of Darkness - Crystal of Bitterness - Crystal of Decimation - Bonghwang's Tear - Haetae's Tear - Girin's Tear - Resplendent Lightstone of Earth - Tear of Illusion |
ITEM
- Changed so you can process the Venia Riding Attire and Riding Hat together when repackaging Venia Costume with the [Venia] Merv's Tailoring Tool purchased with Mileage after the Jan 2 (Thu) update.
- You will need to place both Venia Riding Attire and Hat pieces together when attempting to repackage with the [Venia] Merv's Tailoring Tool purchased with Mileage after the Jan 2 (Thu) update.
- You can only repackage Venia Riding Attire or Hat pieces separately with a [Venia] Merv's Tailoring Tool purchased with Mileage before the Jan 2 (Thu) update.
- You can exchange any [Venia] Merv's Tailoring Tool purchased with Mileage before the Jan 2 (Thu) update for the new iteration via [Valentine's Apprentice] Liana found in any city.
- You cannot reverse the exchange made with [Valentine's Apprentice] Liana.
[Venia] Merv's Tailoring Tool before Jan 2 (Thu) update | [Venia] Merv's Tailoring Tool after Jan 2 (Thu) update |
When processing Venia Riding Hat with [Venia] Merv's Tailoring Tool,
▶ Obtain [Venia] Merv's Hat Set (Riding Hat) OR
When processing Venia Riding Attire with [Venia] Merv's Tailoring Tool,
▶ Obtain [Venia] Merv's Costume Set (Riding Attire) |
Process Venia Riding Attire and Venia Riding Hat together with [Venia] Merv's Tailoring Tool
▶ Obtain [Venia] Merv's Costume Set (Riding Attire and Riding Hat) |
- Added Mass of Pure Magic exchanges with the following items in Manage Currency.
Required Items | Exchange Item |
Dark Spirit's Greed x3
|
Mass of Pure Magic x10
|
Hunter's Seal x5
|
Mass of Pure Magic x10
|
- Added the ability to acquire Sethra's Artifact - Trading EXP at a set probability from the below activities.
Sethra's Artifact - Trading EXP
|
|
Selling Fish | - Obtain through Bonus quests when selling fish caught from Fishing to a Trader |
Selling Processing Trade Items | - Obtain through Bonus quests when selling processed trade items to a trade managers |
Selling Royal Workshops Processed Goods | - Obtain through Bonus quests when selling processed Royal Workshop goods to trade managers * Not obtained through goods deliverable to Luxury Vendor Heo Seungwon |
-
- As a result, when selling trade items, you can obtain the following through Bonus quests:
- Sethra's Artifact - Trading EXP
- Sethra's Artifact - Life Skill Mastery
- Sethra's Artifact - Life EXP
- Imperfect Lightstone of Flora
- As a result, when selling trade items, you can obtain the following through Bonus quests:
- Changed the icons of the following fish to better match their grade.
Fish with Changed Icons |
|
→ Silver Beltfish → Hammer Mackerel → Rainbow Sardine → Black Halibut → Whitefin Trevally |
→ Giant Bitterling → Spotted Spined Loach → White Crucian Carp → Electric Catfish |
- Improved to allow all the following Travel Kit items to be opened at once:
- [Event] Lv. 11/30/35/50/53/56/58/59 Travel Kit
- Travel Kit for Returning Adventurers
- Lv. 61 Travel Kit
- Fixed so you can use Heating with Black Abyssal Revolvers and Black Alloy to acquire the Black Abyssal Weapon Box.
- Increased the max amount of expandable Family Inventory slots by 20 slots.
- Increased the amount of Family Inventory slots expandable via the Pearl Shop: 60 slots → 80 slots
- Removed the following restriction from Combat/Skill EXP Exchange Coupons and the Secret Scroll of Pure Equilibrium.
- Can be used by a new class 30 days after its release.
MONSTER
- Improved Skittish Afuaru appearing in the Season Server to drop Atanis' Element at a set probability when defeated.
QUEST & KNOWLEDGE
- Changed the basic reward of the [Leveling Aid] PEN (V) Blackstar Weapon quest to the Choose Your PEN (V) Blackstar Weapon Box.
- You can acquire the desired PEN (V) Blackstar weapon from the PEN (V) Blackstar weapon box.
- Changed the icon of the [Leveling Aid] PEN (V) Blackstar Weapon quest.
- Improved the [Special Growth] Fughar's Memorandum - Chapter 1 quest to allow the selection of the following items as a reward and removed the Honorable Outfit Box.
Quest Reward |
▼ Choose one:
- [Balenos] Shiel's Outfit Box - [Serendia] Cleia's Outfit Box - [Calpheon] Elle's Outfit Box |
NPC, BACKGROUND, SOUND
- Removed trees in specific locations of the Tooth Fairy Forest (Forest Ronaros) monster zones to allow for smoother subjugation.
- As a result, it is now easier to attack monsters previously located behind trees.
- This change is also applied within Marni's Realm.
UI
- Improved the default mouse cursor (arrow, finger) to change at a more appropriate location in situations such as when the mouse is moved to the Chat window and switches to the input cursor.
SYSTEM
- Changed to delete all guild items not collected from mail when leaving a guild.
- As before, all guild items in your inventory will also be deleted when leaving a guild.
WEB
- Fixed the issue where the margin was exposed on the launcher banner.
- Fixed the issue where the "Go Up" button [^] overlapped with other buttons at the bottom of some GM Notes in the in-game Adventurer's Board (F1).
CHANGES & FIXES
- Fixed the following issues with the Deadeye class.
- Fixed the issue where the unique idle animation of the Cartian Outfit was not shown when wearing the Cartian Armor.
- Fixed the issue where the water effect did not display during the water-sprinkling social action from using an item.
- Fixed the issue where the death penalty was applied when dying to monsters encountered during the Ascension questline.
- Fixed the issue where the cutscene would not end properly if you moved before the voice over ended during the [Deadeye Ascension] Heads or Tails quest.
- Fixed the issue where processing some weapons did not yield results when using Simple Alchemy, Heating, or Manufacture.
- Fixed the issue where you couldn't exchange Beginner Black Stones for Naru Lil' Devil via NPC Fughar.
- Fixed the issue where the Canon Lil' Devil was not obtained upon completing the [Deadeye Ascension] Scars of the Past quest.
- Provided a Canon Lil' Devil to the inventory of Adventurers who have already completed the above quest.
- Fixed the issue where the Deadeye class icon was not displayed in the Arena of Solare Custom Matches.
- Fixed the issue where the [Everfrost] Tori Woods quest remained in the main quest list even after completing it.
- Fixed the issue where Blackstar Revolvers which couldn't be registered on the Central Market were obtained upon completing the Blackstar Main weapon crafting quest.
- Any untradable Blackstar weapons obtained through the Blackstar crafting questline have been replaced with those now registerable on the Central Market during the Jan 2 (Thu) maintenance.
- Fixed the issue where the skill guide did not display during the tutorial.
- Fixed the issue where you couldn't process Narchillan weapons with Narchillan Processing Stones (main/awakening/sub-weapon).
- Fixed the issue where the Mythical Horse obtained from the [Event] Choose Your Mythical Horse Box could not be used to proceed with the Krogdalo's Sanctuary crafting quest.
- Fixed the [Event] Choose Your Mythical Horse Box to display the effect of the Mythical Arduanatt obtained from the box.
- Fixed the issue where the appearance of the lantern remained in the character's hand when moving while using the lantern item.
- Fixed the typo in the item description of Essence of Ascent - Weapon.
- Fixed the issue where characters would occasionally fall below the ground upon reaching the destination during the [Calpheon] Inside Trina Fort quest.
- Fixed the issue where the skill mastery of some mounts was reduced by approx. 1% to 3%.
- Any affected mount skills have been restored to their original mastery during the Jan 2 (Thu) maintenance.
- Fixed the issue where the appearance of some NPCs in Velia was not visible.
- Improved the following outfit appearances to appear more natural:
- [Striker] Wearing only the Oblivion Armor
- [Tamer] Wearing Ceniza Underwear with other outfits
- [Dark Knight] Wearing the Nightveil Helmet with face types 1-3 applied
- [Archer] Shoes appearance while wearing the BD9 Armor
- [Archer] Wearing the Arken Helmet
- [Deadeye] Equipping certain boss gear
- [Deadeye] Wearing the Memento Mori Armor
- [Sage] Wearing the Superius Helmet with certain appearances
- [Mystic] Equipping the Sovereign weapons
- [Hashashin] Wearing Harakhty Gloves with other armor
- [Dosa] Wearing Red Gat: Song of Red Winds
- [Drakania] Wearing the Yeoreum Helmet with certain appearances
- [Ranger] Wearing the Winterland Soiree Armor and moving
- [Dark Knight] Fixed the issue where the appearance of Manos Trainer's Clothes or Trainer's Clothes (Costume) changed to Venia Riding Attire upon switching to combat stance.
- [Woosa, Maegu] Fixed the issue where some ornaments were not visible when wearing the Crayodel Soldier Hat.
- Fixed the position of the ship builder's name displayed at the wharf to prevent overlapping text.
- Updated the "Traveling Separately" tooltip for tagged characters.
- Fixed the issue where changing the order of tagged characters caused other characters to appear in the character tag window.
- Fixed the issue where Atanis Pond's background music would not play.
- Changed the icons of the following Bosses to match those of other World/Field Bosses on the World Map.
- World Boss: Vell (the Heart of the Ocean)
- Field Boss: Rawr-Rawr
- Fixed the issue where the following revamped main questline quests appeared in the quest list of characters who had already completed the pre-revamp main questline and did not meet the correct quest acceptance conditions.
- [Balenos] The Alchemist and His Daughter
- [Balenos] There's No "I" in Homework
- Fixed the issue where exiting the Pit of the Undying from the Guild Manor did not return you to your original location.
- Fixed the issue where the frame rate would drop and remain low after opening and closing the World Map (M) while using the 3D Minimap.
- Fixed the issue where quest information was not updated on the World Map even after completing the objective of an ongoing quest.
- Fixed the issue where the "Head Gear" and "Face Accs." buttons remained on screen for the following:
- When returning to Character Selection from Character Creation
- When taking Character portraits
- Fixed the issue with gathering resources during the [O'dyllita] Worst Manual Labor Ever quest.
Thank you.