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Announcements

Updates Nov 14, 2024, 07:00 (UTC+3) November 14, 2024 (Thu) Update Details

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on November 14, 2024.

(Patch size: approx. 2.37 GB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


Event

  • Event 1. Arsha Leaderboard Ranking
    • Event Period : Nov 14, 2024 (Thu) - Nov 27, 2024 (Wed) before maintenance
[More details]

 

  • Event 2. Pearl’s Blessing be with Your Adventure!
    • Event Period : Nov 14, 2024 (Thu) after maintenance - Nov 28, 2024 (Thu) before maintenance
[More details]

  • Event 3. Life Skills All-in-one! Run like the wind with your horses!
    • Event Period : Nov 14, 2024 (Thu) after maintenance - Dec 5, 2024 (Thu) before maintenance
[More details]

 

  • Event 4. Life Skills All-in-one!
    • Event Period : Nov 14, 2024 (Thu) after maintenance - Dec 5, 2024 (Thu) before maintenance
[More details]

 

  • Event 5. Shakatu Merchants’ Quest for Treasures of the Sea?! Do you Dare Accept?
    • Event Period : Nov 14, 2024 (Thu) after maintenance - Dec 5, 2024 (Thu) before maintenance
[More details]

 


NEW & IMPROVEMENTS

CLASS CHANGES

RANGER
Main, Succession
  • Blasting Gust (I to Absolute) - Fixed the issue where Stamina was consumed twice when comboing from the standing version of the skill into the moving attacks version of the skill.
 
SORCERESS
Sorceress, both in Succession and Awakening, traditionally had lower base attack power. However, she could absorb Shards of Darkness to boost her attack power to match other characters. This meant that in party zones like Black Shrine - Hwanghae Province and Dehkia - Olun's Valley, the attack power buffs provided by other party members were less effective for her. To address this, her base attack power has been adjusted. For Succession, since the passive effects already compensated for her attack power, the effect of the Prime: Dark Manipulation skill has been changed. Additionally, adjustments have been made to skills that were previously inconvenient or had low usability.
Common
  • Adjusted the base AP for Sorceress.
    • Her base AP has increased for Lv. 63: 42 → 53
 
Main, Succession
Sinister Omen
  • Changed the skill motion.
Sinister Omen
  • Changed the skill so now when cast, you no longer summon the Servant of Darkness, but rather, a Sinister Omen comes to settle down in front of the Sorceress.
    • Over time, the omen becomes more apparent, and, once fully manifested, will deal damage over a large area before disappearing.
  • Added Super Armor to now be applied when using the skill.
  • Changed the cooldown: 30 sec → 20 sec
  • Targets within the omen's area will take attack damage and a Movement Speed Decrease debuff.
  • Once the omen is fully manifested, targets within the area will take attack damage and Movement Speed Decrease and Knockback debuffs.
  • The Sorceress will also recover HP within the fully manifest omen.
 
Prime: Dark Manipulation
  • Changed the buff: Magic AP +1/1/1/2/2 → Critical Hit Damage +0.5/0.5/0.5/0.5/0.5%
 
Prime: Bloody Calamity
  • Fixed the issue where the actual attack area was smaller than the visual effect.
  • Improved to combo smoothly into other skills from the last attack.
  • Changed the Recover HP per hit amount: 413 → 450
 
Prime: Crow Flare
  • Removed the Casting Speed increase buff on blocks. Changed Prime: Claws of Darkness's Casting Speed buff when using the skill: +5% for 10 sec -> +10/10/10/15% for 5/5/10/10 sec
  • Improved so you will rotate according to the camera direction when attacking with the skill.
 
Succession: Ultimate: Shadow Eruption
  • Changed so consuming Shards of Darkness and using the skill will increase number of hits and damage.
    • The increased damage is the same as performing Prime: Shadow Eruption with Shards of Darkness consumed.
 
Prime: Violation
  • Changed so your character will no longer turn with the camera when landing during the skill.
 
Shadow Hellfire
  • Changed the cooldown: 14 sec → 4 sec
  • Changed so you no longer recover Stamina during the skill.
  • Improved to combo smoothly into other skills.
  • Changed the defensive effect: Forward Guard → Super Armor during the skill
 
Shadow Wave
  • Changed the cooldown: 16 sec → 7 sec
  • Increased the activation speed.
 
  • Adjusted the following skill damage.
Skill Name Before After
Prime: Bloody Calamity Attack damage 6180% x2
Attack damage 6180% x1, max 2 hits, when used instantly
Last attack damage 6180% x2
Damage -75.2% in PvP only
Attack damage 7509% x2
Attack damage 7509% x1, max 2 hits, when used instantly
Last attack damage 7509% x2
Damage -78.3% in PvP only
Prime: Claws of Darkness (I to IV)
Attack damage 1620% / 1929% / 3538% / 3983% x2, max 3 hits
 Damage -70.2%/ 70.2% / 73.5% / 73.5% in PvP only
Attack damage 1831% / 2180% / 3998% / 4501% x2, max 3 hits
Damage -70.2% in PvP only
Crow Nightmare 3615% x2
Damage -42.3% in PvP only
5423% x2
Damage -58% in PvP only
Shadow Wave
2438% x2
Damage -40% in PvP only
 3779% x2
Damage -58% in PvP only
 
Awakening
Blade of Darkness
  • Changed into a ranged skill.
    • Now you will wield your blade from a distance and summon Blade of Darkness x3 at the targeted location.
 
  • Added Knockback debuff on hits.
  • Changed the cooldown: 4 sec → 8 sec
  • Increased the movement speed of the Blades of Darkness.
  • Reduced the attack area of the Blades of Darkness.
  • Changed the blades to react appropriately to the motions after use.
  • Changed that so you can no longer combo into Flow: Vile Plan.
 
Flow: Cry of Darkness
  • Changed so you can only perform the skill when Blades of Darkness are summoned.
  • Changed the cooldown: 4 sec → 2 sec
  • Removed the Down Smash debuff.
  • Changed to now move toward and detonate Blades of Darkness at the closest available target when there are none targeted.
  • Increased the movement speed of the Blades of Darkness.
  • Increased the explosion area of the Blades of Darkness.
Blades of Darkness → Flow: Cry of Darkness
 
Soul Harvest
  • Changed to combo into Flow: Vile Plan's attack 2.
 
Nightmare, Flow: Requiem
  • Increases the max targetable range. Also increased the max distance for teleporting behind the enemy.
  • Changed to no longer appear in the minimap when using the skill.
 
Wings of the Crow
  • Improved so you will rotate according to the camera direction when using the skill while moving.
 
Shadow Leap
  • Increased the speed at which you will rotate according to the camera direction during the skill.
 
Violation
  • Changed the Stamina cost: 300 → 150
    • You will no longer recover Stamina during spin attacks (including Black Spirit: Violation).
 
Flow: Vile Plan
  • Changed Stun and Floating debuffs to only apply for PvE. Added the Forward Guard buff during the skill.
  • Changed the Air Smash debuff to now apply for both attacks 1 and 2.
 
Flow: Soul Reaper
  • Changed the cooldown: 9 sec → 7 sec
 
Grim Reaper's Judgment
  • Changed the cooldown: 13/12/11/9 sec → 11/10/9/8 sec
 
Swirling Darkness
  • Increased the area of attack 1.
  • Changed so you will no longer rotate according to the camera direction after the attack is complete.
  • Changed the cooldown: 11/10/9 sec → 10/9/8 sec
 
  • Changed the placement in the Skills window so that Flow: Soul Reaper is displayed as a flow skill of Grim Reaper's Judgment.
 
  • Adjusted the following skill damage.
     
Skill Name Before After
Grim Reaper's Judgment (I to IV) Attack damage 4158% / 4570% / 4778% / 5460% x2
Extra charged attack damage 4387% / 5052% / 5756% / 6421% x3 when consuming shards or during Grim Reaper
Damage -64.1% in PvP only
Attack damage 5405% / 5941% / 6211% / 7098% x2
Attack damage 5703% / 6568% / 7483% / 8347% x3 when consuming shards or during extra charged Grim Reaper
Damage -69.5% in PvP only
Black Spirit: Grim Reaper's Judgment Attack damage 7339% x3
Damage -64.1% in PvP only
Attack damage 9687% x3
Damage -68.8% in PvP only
 
TAMER
Tamer's Succession has been adjusted to focus on adding new main skills and enhancing mobility. Previously, her movement skills included Legendary Beast's Power, Prime: Moonlight Strike, and Tree Climb. However, Legendary Beast's Power had a short range, making it similar to Evasion. To address this, the Prime: Legendary Leap skill has been added to reduce the need for multiple consecutive forward evasive maneuvers when covering long distances.
Main, Succession
Prime: Fearful Trembling
  • Removed Prime: Whiplash and Succession: Fearful Trembling. Added Prime: Fearful Trembling.
Prime: Fearful Trembling
 
Prime: Legendary Leap
  • Added Prime: Legendary Leap, which can be comboed after Legendary Beast's Power.
Prime: Legendary Leap
 
Prime: Allround Spinner
  • Increased the activation speed.
  • Changed so the character faces the direction the camera is aimed until the last attack.
  • Fixed the issue where the timing of the defensive effect didn't match the actual skill motion.
 
Trample
  • Changed to be comboable after Leaf Slash and Evasion.
 
Prime: Trample
  • Increased the attack area.
  • Changed the Bound on hits debuff to be PvE only. Added Forward Guard buff.
  • Moved the All Accuracy Rate decrease debuff to Prime: Fearful Trembling.
  • Changed so you face the direction the camera is aimed until the attack.
 
Prime: Void Lightning
  • Increased the activation speed.
    • Reduced the skill duration. Removed the Stamina cost per use. Changed to recover Stamina during use.
  • Moved the All Evasion increase buff when using the Prime and Succession versions of the skill to Prime: Moonlight Strike.
  • Changed the "recover HP per hit" amount: 102 → 80
 
Prime: Moonlight Strike
  • increased the duration at the start of the skill where you can face the direction that the camera is aimed.
  • Fixed the issue where using the normal and Prime versions towards a cliff would return your character to their original position.
    • Your character will now go through the falling animation when floating at or above a certain height in the air.
 
Tree Climb, Absolute: Tree Climb
  • Improved so you can face the direction that the camera is aimed at the start of the skill.
 
Prime: Surging Tide, Prime: Roaring
  • Changed the Movement Speed decrease debuff on hits: -10% → -20%
 
  • Adjusted the following skill damage.
Skill Name Before After
Prime: Trample (I to III) Attack damage 1663% / 2100% / 3046% x2
Damage -35% / 35% / 45.9% in PvP only
Attack damage 2805% / 3544% / 5141% x2
Damage -53% / 53% / 53% in PvP only
Prime: Void Lightning (I to III) Attack damage 1706% / 2199% / 2998% x1, max 8 hits
Damage -56.6% / 56.6% / 56.6% in PvP only
Attack damage 1791% / 2309% / 3148% x1, max 8 hits, Critical Hit Rate +50%
Damage -68% / 68% / 68% in PvP only

 

MAEHWA
Main, Succession
  • Decapitating Dragon - Fixed the issue where comboing from other skills would apply the Attack Speed Increase buff to enemies.

 

VALKYRIE
For Valkyrie's Succession, adjustments have been made to Righteous Charge and Prime: Shining Dash to allow them to be used as movement and charge skills, in addition to Shield Chase. Furthermore, the requirement to use Prime: Sword of Judgment while under the Celestial Eye effect from Prime: Celestial Spear has been eased, allowing the same effect to be obtained by learning Ultimate: Sword of Judgment.
Main, Succession
Righteous Charge (I to Absolute)
  • Changed the skill motion.
Righteous Charge (I to Absolute)
  • Reduced the Stamina cost during the skill.
  • Changed the Knockback on hits to PvE only. Added the Forward Guard buff.
 
Prime: Shining Dash
  • Changed the skill motion.
Prime: Shining Dash
  • Unified the defensive effects to only Super Armor during the skill.
  • Changed the cooldown: 18 sec → 14 sec
  • Changed to no longer recover Stamina during the skill.
  • Added a way to combo into the skill by pressing SPACE after Shield Chase.
  • Added a way to combo into the skill by pressing SPACE after Celestial Spear.
  • Changed to now combo into the skill by pressing SPACE after Ultimate: Celestial Spear instead of Skyward Strike.
 
Ultimate: Sword of Judgment
  • Changed into a passive skill.
  • Learning this skill will now change the combo speed of attacks 1 and 2, the attack area, and the skill damage.
  • Removed the Celestial Eye effect gained from using Prime: Celestial Spear.
 
Sword of Judgment, Prime: Sword of Judgment
  • Changed so the character faces the direction the camera is aimed until the last attack.
 
Prime: Shield Throw
  • Improved to combo smoothly from Prime: Counter, Prime: Severing Light, and Prime: Glaring Slash.
 
Prime: Counter
  • Removed the spin attack.
 
Prime: Judgment of Light II
  • Fixed the issue where the special attack damage applied the Air Attack debuff.
 
  • Adjusted the following skill damage.
Skill Name Before After
Prime: Counter
Attack damage 1101% x2
 Extra attack damage 1517% x2
 Damage -26.5% in PvP only
 Attack damage 2376% x2
Damage -52% in PvP only
 
Prime: Judgment of Light I Attack damage 7119% x2
Damage -68.2% in PvP only
Attack damage 9041% x2
Damage -70% in PvP only
Prime: Judgment of Light II Attack damage 6780% x3
Damage -68.2% in PvP only
Attack damage 7119% x3
Damage -70% in PvP only
Prime: Judgment of Light III Attack damage 7119% x4
Last attack damage 7119% x2
Damage -68.2% in PvP only
Attack damage 7546% x4
Last attack damage 7546% x2
Damage -70% in PvP only
Divine Slam Attack damage 2175% x2
Damage -42.3% in PvP only
Attack damage 5220% x2
Damage -65% in PvP only
Divine Judgment of Light
Attack 1 damage 4520% x2
Last attack damage 4520% x2
Damage -56% in PvP only
Attack 1 damage 5424% x2
Last attack damage 5424% x2
Damage -63.3% in PvP only
 
KUNOICHI
Kunoichi's Awakening has been streamlined to focus Lunar Dash on its role as a charge attack. For moving past opponents, Danse Macabre can be used. A new skill, Penumbral Blade, has been added to enhance her ability to target and approach a single enemy. In Succession, after the recent overall PvE damage adjustments, Prime: Wheel of Wrath, which uses Ninjutsu Explosion, had become less effective. To address this, its damage has been adjusted to make it more powerful when its limitations are overcome.
Succession
Prime: Ankle Cutter
  • Changed the visual effects.
  • Changed the cooldown: 10 sec → 7 sec
  • Removed All DP decrease debuff. Added the All Evasion Rate Decrease debuff from Prime: Flash Slash. (Nullified during cooldown.)
 
Prime: Danse Macabre
  • Changed to increase attack area on Ninjutsu Release.
  • Removed all Speed Decrease on Hits debuffs.
 
Prime: Wheel of Wrath
  • Fixed the issue where attack 2's area was reduced for Ninjutsu Release during cooldown.
  • Changed the damage for Ninjutsu Release as follows.
Skill Name Before After
Prime: Wheel of Wrath
Ninjutsu Release attack 1 damage 2861% x2
Ninjutsu Release attack 2 damage 11444% x2
Damage -77.2% in PvP only
Ninjutsu Release attack 1 damage 3862% x2
Ninjutsu Release attack 2 damage 12016% x2
Damage -78.2% in PvP only
 
Awakening
Penumbral Blade
  • Removed Shadow Cloak. Replaced with Penumbral Blade. Changed so you will remain wielding your sah chakram when using Concealment with your sah chakram.
Penumbral Blade
 
Lunar Dash
  • Removed the ↑ + E key command.
  • Changed the attack to always activate. Adjusted the skill motions to now be affected by Attack Speed instead of Movement Speed effects.
  • Changed to apply attacks even while dashing.
  • Removed the "Spin the target on hits (PvE only)" effect.
  • Increased the attack area.
  • Changed so the character faces the direction the camera is aimed until the attack.
  • Changed the Black Spirit version of the skill, accordingly.
  • Improved to combo smoothly into Danse Macabre.
 
Flow: Chakram Rise
  • Increased the activation speed.
  • increased the attack area.
  • Improved to combo smoothly into Sah Spree of Sonan.
 
Danse Macabre
  • Changed to now travel a fixed distance regardless of your distance to the target.
  • Increased the traveled distance.
  • Changed the cooldown: 9 sec → 6 sec
 
Chain Crash: Sah Chakram
  • Changed the cooldown: 12 sec → 8 sec
 
Lunatic Discus
  • Changed the cooldown: 9 sec → 8 sec
 
Floor Sweeping
  • Moved the Down Attack damage increase buff to Delighted Blast.
 
Flow: Pinwheel Fury
  • Changed the Critical Hit Rate Increase buff to apply for both PvE and PvP.
  • Changed the PvP damage reduction rate: 83% → 80.2%
 
  • Changed the motion for switching left to your shortsword from your sah chakram.
 
Delighted Blast
  • Changed the lunar attack damage as follows.
Skill Name Before After
Delighted Blast (I to III)
Lunar attack damage 1257% / 1336% / 1415% x1
Damage -34.4% / 34.4% / 34.4% in PvP only
Lunar explosion attack damage 1257% / 1336% / 1415% x5
Lunar attack damage 2514% / 3006% / 3538% x1
Damage -47.5% / 47.5% / 47.5% in PvP only
Lunar explosion attack damage 2514% / 3006% / 3538% x2

 

NINJA
Ninja's Awakening saw a decrease in mobility after the cooldown increase for Murderous Intent. While using a skill with Super Armor to inflict debuffs every 3 seconds was deemed excessive, we recognized that Ninja's current mobility needed some enhancement. Thus, a new skill, Flow: Murderous Sever, has been added. Additionally, the main damage-dealing skill, Serpent Ascension, now includes an Air Attack damage increase to maximize its damage potential.
Main, Succession
Ghost Slash
  • Changed to be comboable with LMB after Shadow Stomp and Smokescreen.
  • Changed the cooldown: 20 sec → 9 sec
  • Changed the resource cost: WP → Stamina
  • Changed the defensive effect: Forward Guard during the skill → Invincible at the start of the skill
  • Changed the Floating debuff to now also be applied for PvP.
 
Ninjutsu: Decapitation
  • Changed the skill motion for attack 1.
  • Changed attack 2 to now travel a fixed distance regardless of your distance to the target.
 
  • Floor Sweeping - Moved the Down Attack Increase buff to Prime: Blade Spin.
 
Awakening
Flow: Murderous Sever
  • Removed Shadow Cloak. Replaced with Flow: Murderous Sever. Changed so you will not switch weapons when using Concealment with your sura katana.
Flow: Murderous Sever
 
Sura ChaoSpree
  • Added Movement Speed -20% for 5 sec to enemies within the activating area.
 
Black Spirit: Sudden Decapitation
  • Changed the skill motion. Adjusted the damage and visual effects accordingly.
 
Floor Sweeping, Serpent Ascension
  • Removed the Down Attack damage increase buff. Added Air Attack damage +5% for 5 sec to Serpent Ascension.
    • Serpent Ascension's All Evasion decrease on hits debuff was moved to Drastic Measure.
 
Serpent Ascension
  • Changed the PvP damage reduction rate: 76.7% → 76%
 
  • Changed the motion for switching left to your shortsword from your sura katana.
  • Shadow Slash - Fixed the issue where performing the skill too quickly wouldn't apply the Floating debuff.
  • Drastic Measure - Fixed the issue where the visual effects wouldn't display when holding the charged state.
  • Flow: Mach Explosion - Fixed the description to match the actual effect.
 
  • Adjusted the following skill damage.
Skill Name Before After
Ghost Slash
Attack damage 1860% x2
Damage -11.8% in PvP only
Attack damage 2790% x2
Damage -31% in PvP only
Sudden Decapitation (I to IV)
Waki & Nito stance attack 1 damage 2645% / 3206% / 3770% / 4330% x1
Waki & Nito stance attack 2 damage 2645% / 3206% / 3770% / 4330% x2
Waki & Nito stance attack 3 damage 2645% / 3206% / 3770% / 4330% x2
Jodan stance upward strike attack damage 1929% / 2338% / 2749% / 3157% x2
Jodan stance downward strike attack damage 1929% / 2338% / 2749% / 3157% x2
Damage -70.8% / 70.8% / 70.8% / 70.8% in PvP only
Waki & Nito stance attack 1 damage 3364% / 4078% / 4795% / 5508% x1
Waki & Nito stance attack 2 damage 3364% / 4078% / 4795% / 5508% x2
Waki & Nito stance attack 3 damage 3364% / 4078% / 4795% / 5508% x2
Jodan stance upward strike attack damage 2454% / 2974% / 3497% / 4016% x2
Jodan stance downward strike attack damage 2454% / 2974% / 3497% / 4016% x2
Damage -70.8% / 70.8% / 70.8% / 70.8% in PvP only
Flow: Execution Attack damage 2896% x2
Damage -48.5% in PvP only
Attack damage 4025% x2
Damage -60% in PvP only
Ninjutsu: Decapitation
 Attack damage 3577% x3
Damage -76.25% in PvP only
Extra attack damage 3577% x3
Damage -68.35% in PvP only
Attack damage 4221% x2
Damage -71.4% in PvP only
Extra attack damage 4221% x3
Damage -71.4% in PvP only
Drastic Measure (I to III)
Attack damage 4288% / 5213% / 6645% x2
Charged attack damage 6860% / 8340% / 10632% x2
Damage -64.7% / 64.7% / 64.7% in PvP only
Attack damage 4888% / 5943% / 7575% x2
Charged attack damage 8163% / 9925% / 12652% x2
Damage -68.3% / 68.3% / 68.3% in PvP only
Flow: Mach Explosion
Blade attack damage 1952% x4
Damage -75.6% in PvP only
Explosion attack damage 7525% x2
Damage -66.6% in PvP only
Attack 1 damage 2225% x4
Damage -76% in PvP only
Attack 2 damage 8052% x2
Damage -66.5% in PvP only

 

WITCH, WIZARD
Succession
Prime: Voltaic Discharge: Focus, Prime: Voltaic Discharge: Diffuse
  • Added 2 new Prime: Voltaic Discharge skills.
Prime: Voltaic Discharge: Focus
WIZARD

WITCH
Prime: Voltaic Discharge: Diffuse
WIZARD

WITCH
 
Prime: Freeze (I to III)
  • Added motions to activate the skill faster via Prime: Elemental Flow's effect.
 
Prime: Earthquake: Destruction, Prime: Earthquake: Evade
  • Added Magic DP -15 for 10 sec per hit.
 
  • Changed the skills displayed in the skill guide.
 
  • Changed the following skills so you cannot combo the same elemental skills with RMB even after learning Prime: Elemental Flow.
    • Prime: Earthquake: Destruction, Prime: Earthquake: Evade, Prime: Blizzard: Domain, Prime: Blizzard: Storm, Prime: Meteor Shower: Focus, Prime: Meteor Shower: Areal, Prime: Voltaic Discharge: Focus, Prime: Voltaic Discharge: Diffuse.
 
  • Fixed the issue where holding RMB after using Prime: Blizzard: Domain and Prime: Blizzard: Storm did not combo into lower tier elemental skills.

 

WIZARD
With this update, a powerful new lightning element skill, Prime: Voltaic Discharge, is being added, comparable to Prime: Meteor Shower and Prime: Blizzard. 
This skill is designed to maximize the effect of the Prime: Elemental Flow skill. Wizard's Succession will now focus on unleashing powerful main skills first, then using weaker skills to quickly reduce the cooldown of the powerful ones. What Tier 1 skills of each element lack in damage, they make up for in short cooldown times. However, Prime: Elemental Flow's effect reduces the cooldown of Tier 3 main skills by 3 seconds. This allows for diverse combo possibilities, whether focusing on stable Tier 2 skills or quickly cycling back to Tier 3 skills.
Main, Succession
Prime: Elemental Flow
  • Changed the skill effect as follows. Improved the descriptions accordingly, especially regarding the new "Quickened Spell" effect.
Before After
When a designated skill of a given element is on cooldown, quickly activating a skill with the same element reduces the skill's cooldown by 1.5 sec. If a designated skill of a given element is on cooldown, activating a skill with the same element, depending on its tier and element, reduces the skill's cooldown by 1 to 6 sec according to its type.
  • The tiers and skills affected by Prime: Elemental Flow's Quickened Spell effect is as follows.
Element Tier 1 Cooldown Reduction Tier 2 Cooldown Reduction Tier 3
Earth
Prime: Earth Arrow
Prime: Earth's Response: Flow/Destruction
3 sec Prime: Equilibrium Break 1 sec Prime: Earthquake: Evade/Destruction
Lightning
Prime: Lightning
6 sec
Prime: Lightning Storm: Strike/High Voltage
Prime: Residual Lightning: Combo/High Voltage
Prime: Voltaic Pulse
2 sec
Prime: Voltaic Discharge: Focus/Diffuse
Ice
Prime: Freeze 4 sec Prime: Frigid Fog: Disrupt/Control
Prime: Aqua Jail Explosion
2 sec Prime: Blizzard: Domain/Storm
Fire
Prime: Fireball
4 sec
Prime: Flame Explosion: Areal/Spread
Prime: Bolide of Destruction
Rain of Fire (Abyssal Legacy)
2 sec
Prime: Meteor Shower: Focus/Areal
※ The skill tiers for each element can be found in the skill descriptions of Succession passives: Burning Pulse, Freezing Gaze, Luminous Touch, and Magnificent Steps.
 
Prime: Lightning
  • Changed so holding F after instantly activating the skill will no longer activate Rain of Fire.
    • Holding F after instantly activating the skill will now activate subsequent lightning element skills.

 

MYSTIC
Main, Succession
  • Twisted Collision - Fixed the issue where Martial Spirit Shards were recovered while using the skill mid-air in Succession.
 
Awakening
  • Elbow Edge, Scissor Kick, Prime: Scissor Kick, Spiral Torpedo, Sea Burial, Prime: Sea Burial, Rapid Stream - Fixed the issue where you would return to your original position and a system message displayed when using the skills in the airborne direction.
    • This skills will now display the falling animation when used while your character is airborne.
 
LAHN
Lahn's Awakening has been focused on filling the gaps after using all main skills in PvE. Alongside this, improvements have been made to the activation speed of various skills, as well as enhancements to AP Increase and DP Reduction effects.
Awakening
Eradication
  • Changed so that the character's facing does not follow the camera direction after attack 2.
  • Improved to smoothly combo into Blood Moon Twist.
 
Earthly Pain
  • Increased the attack area.
  • Changed the All DP Decrease debuff: -20 → -25
 
Bleeding Hearts
  • Changed the All DP Decrease debuff: -20 → -25
 
Taunting Death
  • Changed the All AP Increase buff: +10/12/14/16 → +12/14/16/20
  • Added to allow combo into Flow: Mangler by holding RMB.
 
Furor
  • Increased the activation speed.
 
Flow: Dancing with Death
  • Increased the activation speed.
 
Flow: Dancing with Death
  • Changed the extra attack damage to be the same as the normal attack damage when holding the skill.
    • Changed the Damage Reduction in PvP only: -72% → 74.6% for all levels.
  • Fixed the issue where one less hit was applied during the extra attack when holding the skill.
 
  • Adjusted the following skill damage.
Skill Name Before After
Taunting Death (I to IV)
Attack damage 1274% / 1547% / 1822% / 2094% x6, max 2 hits
Damage -63.8% in PvP only
Attack damage 1529% / 1856% / 2186% / 2513% x6, max 2 hits
Damage -66.8% in PvP only
Furor (I to IV) Attack damage 2044% / 2362% / 2748% / 3360% x2, max 3 hits
Damage -69% in PvP only
Attack damage 2289% / 2645% / 3078% / 3763% x2, max 3 hits
Damage -72% in PvP only
 
HASHASHIN
Hashashin's Awakening has been focused on enhancing PvE and clarifying skill characteristics. 
Retribution has been adjusted to make it easier to use as a counter with Mirage in PvP, while the Recover HP effect has been moved to Serpent's Coil, allowing it to absorb damage during PvE and use the skill to its full extent. Additionally, Inquisition has been adjusted to quickly target Accuracy Increase buffs and Down Smash, making it a more meaningful skill to begin combos.
Awakening
Inquisition (I to IV)
  • Shortened the skill animation.
  • Changed to be unavailable during cooldown.
  • Changed the cooldown as follows:
    • Before: 8 sec / 7 sec / 6 sec / 6 sec
    • After: 6 sec / 5 sec / 4 sec / 4 sec
    • Changed the Skill Add-on tier to 1 due to cooldown adjustments.
  • Changed the Down Smash debuff to occur on the last attack hits.
  • Changed the Recover HP amount on hits as follows due to skill animation change:
    • Before: Recover 15 / 20 / 25 / 30 HP on hits
    • After: Recover 90 / 100 / 110 / 125 HP on hits
 
Dune Slash (I to III)
  • Improved the last attack's attack area to match the Flow: Dune Strike's attack area.
  • Improved to smoothly combo from Piercing Fang in certain situations.
 
Silent Breach
  • Improved the Super Armor to last until just before he attacks in certain situations.
 
Ensnaring Sands
  • Improved to smoothly combo into Piercing Fang.
 
Serpent's Coil
  • Added the Recover 100 HP per hit. (Not applied to Flow: Voracity.)
 
Retribution
  • Changed the cooldown: 8 sec → 5 sec.
    • Changed the Skill Add-on tier to 1 due to cooldown adjustments.
  • Moved the Recover HP per hit to Serpent's Coil.
  • Added the Attack Speed +10% for 10 sec.
 
Paradise Surge
  • Decreased the Stamina consumption: 250 → 200.
  • Decreased the Stamina consumed when using the Way of Aal: 400 → 300.
 
  • Adjusted the following skill damage.
Skill Name Before After
Inquisition (I to IV) Attack damage 1011% / 1206% / 1369% / 1551% x2, max 4 hits
Damage -50% in PvP only
Attack damage 4044% / 4824% / 5476% / 6204% x1, max 2 hits
Damage -60% in PvP only
Sin Splitter (I to IV) Attack damage 2331% / 2651% / 3066% / 3449% x1, max 3 hits
Damage -53.3% in PvP only
Attack damage 2788% / 3281% / 3861% / 4543% x1, max 3 hits
Damage -64% in PvP only
Collapse (I to III)
Attack 1 damage 2031% / 2420% / 3377% x2
Attack 2 damage 3385% / 4033% / 5628% x2
Damage -62.7% in PvP only
Attack 1 damage 2275% / 2710% / 3782% x2
Attack 2 damage 3791% / 4517% / 6303% x2
Damage -66.7% in PvP only
Black Spirit: Collapse
Attack 1 damage 3377% x2
Attack 2 damage 7879% x2
Damage -62.7% in PvP only
Attack 1 damage 4633% x2
Attack 2 damage 8860% x2
Damage -73.7% in PvP only
Black Spirit: Dune Slash
Attack 1 damage 5539% x1
Attack 2 damage 5539% x2
Damage -67.5% in PvP only
Attack 1 damage 6092% x1
Attack 2 damage 6092% x2
Damage -69.75% in PvP only
Ensnaring Sands (I to IV)
Attack 1 damage 1978% / 2228% / 2538% / 2900% x2
Attack 2 damage 1978% / 2228% / 2538% / 2900% x6
Last attack damage 2588% / 2973% / 3555% / 5025% x6
Damage -55.3% in PvP only
Attack 1 damage 2077% / 2339% / 2665% / 3045% x2
Attack 2 damage 2077% / 2339% / 2665% / 3045% x6
Last attack damage 3761% / 4425% / 5206% / 5325% x2
Damage -57.5% in PvP only
Piercing Fang  Attack damage 2295% x2 Attack damage 3125% x2
 
NOVA
Nova's Succession, unlike other characters with summons, had an average damage ratio of about 4.8:5.2 between the character and summons in a single skill. This resulted in only about 50% effectiveness for various Special Damage Increase effects. To address this, adjustments have been made to align the damage ratio between the character and summons, similar to other characters using summons. Consequently, in Succession skills where the Royal Guard and Axian are summoned, Nova's direct attack damage has been increased, while the damage of the Royal Guard and Axian has been decreased.
Main, Succession
Icy Kiss
  • Increased the activation speed.
  • Improved to smoothly combo into Entangling Icy Thorns, Command: Stamma's Mate, Command: Frozen Earth, or Command: Frozen Darkness.
 
Prime: Fianchetto
  • Changed the cooldown: 8 sec → 7 sec.
 
Prime: Frozen Darkness
  • Changed the cooldown: 8 sec → 7 sec.
 
Prime: Entangling Icy Thorns
  • Changed the cooldown: 12/11/10 sec → 11/10/9 sec.
 
Quoratum's Opening
  • Changed the level required to learn the skill from Lv. 35 to Lv. 6.
 
Prime: Storming Star
  • Changed the Recover HP amount on hits: 71 → 80.
 
Prime: Icy Thorns
  • Improved to smoothly combo into the following skills after attack 2.
    • Command: Frozen Earth, Absolute: Command: Blooming Icy Thorns, Prime: Entangling Icy Thorns, Bitter Reign, Chain Strike
 
Prime: Quoratum's Ascension
  • Improved to smoothly combo into Queen's Gambit or Command: Rime Ice.
 
Bitter Reign, Prime: Bitter Reign
  • Adjusted attack 2's attack area to match the skill animation.
 
  • Adjusted the following skill damage.
Skill Name Before After
Prime: Bitter Reign (I to IV)
 Attack 1 damage 2430% / 2610% / 2841% / 3026% x2
Attack 2 damage 3645% / 3915% / 4262% / 4538% x2
Chain attack damage 451% / 483% / 527% / 560% x1, max 3 hits
Damage -43% in PvP only
 Attack 1 damage 2916% / 3132% / 3409% / 3631% x2
 Attack 2 damage 4374% / 4698% / 5114% / 5466% x2
Chain attack damage 541% / 580% / 632% / 672% x1, max 3 hits
Damage -47.2% in PvP only
Succession: Affliction Attack damage 1487% x2, max 3 hits
Damage -35% in PvP only
Attack damage 1784% x2, max 3 hits
Damage -40% in PvP only
Prime: Icy Thorns (I to IV)
Attack 1 damage 3780% / 4092% / 4764% / 5523% x1, max 2 hits
Last attack damage 1890% / 2046% / 2382% / 2762% x2
Damage -50.4% in PvP only
Attack 1 damage 4536% / 4910% / 5717% / 6628% x1, max 2 hits
Last attack damage 2363% / 2558% / 2978% / 3453% x2
Damage -55% in PvP only
Prime: Quoratum's Ascension (I to III)
Attack 1 damage 1402% / 1582% / 1930% x2
Attack 2 damage 1402% / 1582% / 1930% x2
Damage -30% in PvP only
Attack 1 damage 1682% / 1898% / 2316% x2
Attack 2 damage 1682% / 1898% / 2316% x2
Damage -35% in PvP only
Prime: Frozen Earth Attack damage 3718% x5
Damage -62% in PvP only
Attack damage 5019% x5
Damage -69% in PvP only
Prime: Fianchetto (I to III)
Chain attack damage 1422% / 1503% / 1926% x1, max 2 hits
Damage -45.5% / 45.5% / 45.5% in PvP only
Last attack damage 3555% / 3759% / 4815% x2
Damage -75.7% in PvP only
Chain attack damage 1820% / 1924% / 2465% x1, max 2 hits
Damage -55% / 55% / 55% in PvP only
Last attack damage 4657% / 4924% / 6308% x2
Damage -79.5% in PvP only
Prime: Frozen Darkness
Attack damage 5796% x2
Damage -76% in PvP only
Chain attack damage 1332% x1, max 2 hits
Damage -47.8% in PvP only
Attack damage 7535% x2
Damage -79.6% in PvP only
Chain attack damage 1732% x1, max 2 hits
Damage -55.8% in PvP only
Prime: Stamma's Mate (I to IV) Attack damage 3617% / 3831% / 4181% / 5082% x1, max 3 hits
Damage -61.4% in PvP only
Attack damage 4774% / 5057% / 5519% / 6708% x1, max 3 hits
Damage -67.7% in PvP only
Prime: Entangling Icy Thorns (I to III)
Attack 1 damage 2451% / 2750% / 3672% x1, max 2 hits
Last attack damage 4085% / 4583% / 6120% x2
Damage -64.4% in PvP only
Attack 1 damage 2892% / 3245% / 4333% x1, max 2 hits
Last attack damage 4820% / 5408% / 7222% x2
Damage -66.6% in PvP only
Prime: Storming Star
Spin attack damage 1260% x1, max 6 hits
Last attack damage 8453% x2
Damage -73% in PvP only
Spin attack damage 1638% x1, max 6 hits
Last attack damage 10144% x2
Damage -75.2% in PvP only
Prime: Swooping Ring
Attack damage 5088% x2
Damage -55% in PvP only
Attack damage 6258% x2
Damage -59.7% in PvP only
Queen's Gambit
Attack damage 5244% x1, max 4 hits
Last attack damage 4589% x2
Damage -60% in PvP only
Attack damage 6120% x1, max 4 hits
Last attack damage 5277% x2
Damage -62.2% in PvP only
Black Spirit: Prime: Icy Prison Attack 1 damage 3188% x1
(when Thornwood Guards are present 2480% x 9)
Attack 1 damage -82.7% in PvP only
Attack 2 damage 3743% x1, max 3 hits
(when Thornwood Guards are present 2941% x6)
Attack 2 damage -60% in PvP only
Attack 1 damage 3316% x1
(when Thornwood Guards are present 2579% x 9)
Attack 1 damage -83% in PvP only
Attack 2 damage 4679% x1, max 3 hits
(when Thornwood Guards are present 416% x6)
Attack 2 damage -66.3% in PvP only
Prime: Passed Pawn (I to III) Guard damage 2876%
Damage -77.2% in PvP only
Guard damage 1294%
Damage -59% in PvP only
Prime: King of the Dead Axian damage 3222%
Damage -78% in PvP only
Axian damage 1450%
Damage -60.5% in PvP only
Passed Pawn (I to Absolute) Guard damage 408% / 622% / 816% / 1022% / 1408% / 1884% / 2210%
Damage -72% in PvP only for all skill levels
Guard damage 184% / 280% / 367% / 460% / 634% / 848% / 995%
Damage -50% in PvP only for all skill levels
Icy Kiss (I to Absolute) Attack damage 429% / 531% / 842% x2
Damage -30% in PvP only
Attack damage 680% / 1304% / 1972% x2
Damage -30% in PvP only

 

DRAKANIA
Drakania Succession is designed to enhance skills by stockpiling ions. In PvP, it utilizes Markthanan's Heart and numerous Super Armor skills to provide excellent HP Recovery and a seamless transition between Invincibility and Super Armor. However, Ion stockpiling was integrated to fill potential gaps in this defensive chain. Recent updates have reduced the damage output of skills activated at maximum power by consuming Ions, lowering the return compared to the risk of charging ions. Therefore, adjustments have been made to reduce the risk of charging ions and increase the sustainability of obtaining more ions for maximum damage output.
Succession
Brimbolt Strike
  • Improved to combo into Brimbolt Wave with LMB or RMB, regardless of whether SHIFT is being held.
 
Prime: Eviscerate
  • Improved to smoothly combo into Prime: Omnislash.
 
Prime: Skewer
  • Increased the ions stockpiled on hits: 3 → 6.
 
Prime: Abyssal Fang
  • Increased the ions stockpiled on hits: 6 → 9.
  • Increased the attack area.
 
Brimbolt Annihilation
  • Added "Stockpile 3 ions in your shard on hits" after learning Prime: Bloodthirst.
 
  • Adjusted the following skill damage.
Skill Name Before After
Brimbolt Strike (I to IV)
Normal attack damage 2878% / 3415% / 4433% / 5813% x2
Attack damage 5988% / 7108% / 9228% / 12100% x2 at max ion output
Damage -71% in PvP only
Normal attack damage 3926% / 4619% / 5435% / 6394% x2
Attack damage 8174% / 9616% / 11313% / 13310% x2 at max ion output
Damage -73.5% in PvP only
Prime: Eviscerate (I to IV)
Dash attack damage 1675% / 1893% / 2065% / 2283% x1, max 2 hits
Stab attack damage 1675% / 1893% / 2065% / 2283% x2
 Charge attack damage 2513% / 2650% / 2890% / 3195% x1 at max ion output, max 2 hits
Stab attack damage 2513% / 2650% / 2890% / 3195% x2 at max ion output
Damage -40% in PvP only
Dash attack damage 1599% / 1881% / 2213% / 2603% x1, max 2 hits
Stab attack damage 1599% / 1881% / 2213% / 2603% x2
 Charge attack damage 2237% / 2632% / 3096% / 3643% x1 at max ion output, max 2 hits
Stab attack damage 2237% / 2632% / 3096% / 3643% x2 at max ion output
Damage -47.5% in PvP only
Prime: Markthanan's Flourish (I to IV)
Attack 1 damage 940% / 1137% / 1261% / 1503% x2
Attack 2 damage 2820% / 3411% / 3783% / 4509% x2
Attack 1 damage 2538% / 3072% / 3406% / 4058% x2 at max ion output
Attack 2 damage 3807% / 4608% / 5109% / 6087% x2 at max ion output
Damage -55% in PvP only
Attack 1 damage 1008% / 1186% / 1395% / 1642% x2
Attack 2 damage 3025% / 3558% / 4187% / 4926% x2
Attack 1 damage 2959% / 3481% / 4096% / 4818% x2 at max ion output
Attack 2 damage 4084% / 4805% / 5653% / 6650% x2 at max ion output
Damage -59.5% in PvP only
Prime: Brimbolt Raze Attack damage 3593% / 4198% / 4578% x2
Damage -51.3% in PvP only
Attack damage 3770% / 4436% / 5218% / x2
Damage -59% in PvP only
Prime: Omnislash (I to III)
Attack 1 damage 1341% / 2015% / 2301% x2
Attack 2 damage 1788% / 2686% / 3068% x1
Attack 3 damage 1788% / 2686% / 3068% x2
Damage -40.7% in PvP only
Attack 1 damage 1475% / 2217% / 2531% x2
Attack 2 damage 1967% / 2955% / 3375% x1
Attack 3 damage 1967% / 2955% / 3375% x2
Damage -46.1% in PvP only
Prime: Blazing Strike (I to III)
Normal attack damage 3248% / 4000% / 4900% x2
Attack damage 6756% / 8324% / 10188% x2 at max ion output
Damage -63% in PvP only
Normal attack damage 3686% / 4540% / 5562% x2
Attack damage7668% / 9448% / 11563% x2 at max ion output
Damage -67.4% in PvP only
Prime: Embers
Attack 1 damage 3876% x1
Attack 2 damage 3876% x1
Damage -55.9% in PvP only
Attack 1 damage 4380% x1
Attack 2 damage 4380% x1
Damage -61% in PvP only
Prime: Markthanan's Dominion
Inner attack damage 5899% x3
Outer attack damage 1652% x2
Damage -55.9% in PvP only
Inner attack damage 6488% x3
Outer attack damage 1817% x2
Damage -58% in PvP only
Prime: Abyssal Fang Attack damage 2340% x2
Damage -69.3% in PvP only
Attack damage 3393% x2
Damage -80% in PvP only
Prime: Sundering Claw
Normal attack damage 5160% x2
Attack damage 9751% x2 at max ion output
Damage -64% in PvP only
Normal attack damage 5676% x2
Attack damage 10726% x2 at max ion output
Damage -67% in PvP only
Prime: Ascent
Normal attack damage 4416% x2
Attack damage 6870% x1, max 2 hits at max ion output
Damage -49.4% in PvP only
Normal attack damage 4902% x2
Attack damage 7626% x1, max 2 hits at max ion output
Damage -54.4% in PvP only
Brimbolt Annihilation
Attack 1 damage 3768% x2
Attack 2 damage 3768% x2
Damage -62% in PvP only
Attack 1 damage 4332% x2
Attack 2 damage 4332% x2
Damage -67% in PvP only
 
Awakening
  • Hexeblood: Sundering Roar - Fixed the issue where learning the Core version of the skill would prevent activation of attack 2 on hits.
 
  • Dragonblood: Spiteful Soul - Fixed the issue where you would perform the skill from attack 2 when comboed from Dragonblood: Tectonic Slam.
 
WOOSA
Awakening
Perilous Waltz
  • Changed the All DP Increase effect: +20 for 10 sec → +30 for 10 sec.
 
Moonlit Blast
  • Deleted the Movement Speed Decrease effect and changed the Attack/Casting Speed reduction effect to -20% for 5 sec.
 
  • Increased the activation speed of the following skills:
    • Mark of the Moon, Sahee's Descent, Moonlit Blast, Black Spirit: Moonlit Blast, and Soul Cleanse (when activated sideways).
 
  • Increased the Damage Reduction effect while in Super Armor during awakening skills: 10% → 15%.

 

SCHOLAR
Ascension
  • Flow: Gold Continuum - Fixed the issue where Anti-gravity's effects weren't applied during skill use.
 
DOSA
Dosa is popular for its easy controls, stable PvE capabilities, high ranged damage, and ally support in PvP, including capabilities of weaving in and out of combat. Compared to other classes, Dosa's performance is currently quite high, prompting adjustments to areas that exceed the standard range.
Main, Succession
Prime: Cloud Legion
  • Improved to smoothly move and combo into other skills.
 
  • Adjusted the following skill damage.
    Skill Name Before After
    Prime: Flow: Rising Slash (I to III)
    4574% / 5718% / 7147% x1
    Damage -72% in PvP only
     
    4117% / 5146% / 6432% x1
    Damage -68.9% in PvP only
    * Changed the damage of Chain: Ricochet accordingly.
    Prime: Flow: Twin Slash (I to III)
    Attack 1 damage 3211% / 4014% / 5017% x1
    Attack 2 damage 3211% / 4014% / 5017% x2
    Damage -62.7%
     
    Attack 1 damage 2922% / 3653% / 4565% x1
    Attack 2 damage 2922% / 3653% / 4565% x2
    Damage -59.1%
    * Changed the damage of Chain: Final Slash accordingly.
    Prime: Winter Squall (I to IV)
    Attack 1 damage 1462% / 1828% / 2285% / 2856% x1, max 4 hits
    Attack 1 damage -67% in PvP only
    Attack 2 damage 5199% / 6117% / 7197% / 8467% x2
    Attack 2 damage -70% in PvP only
    Attack 1 damage 1316% / 1645% / 2057% / 2570% x1, max 4 hits
    Attack 1 damage -63.4% in PvP only
    Attack 2 damage 4679% / 5505% / 6477% / 7620% x2
    Attack 2 damage -66.7% in PvP only
    Prime: Autumnal Blitz Attack 1 damage 1898% x1, max 7 hits
    Attack 1 damage -70% in PvP only
    Attack 2 damage 9792% x2
    Attack 2 damage -63.8% in PvP only
    Attack 1 damage 1898% x1, max 7 hits
    Attack 1 damage -70% in PvP only
    Attack 2 damage 8617% x2
    Attack 2 damage -58.9% in PvP only
    Prime: Taeguk (I to IV) Attack 1 damage 2482% / 2920% / 3435% / 4041% x1 , max 3 hits
    Attack 1 damage -66.2% in PvP only
    Attack 2 damage 6613% / 7780% / 9153% / 10768% x2
    Attack 2 damage -65.5% in PvP only
    Attack 1 damage 2234% / 2628% / 3092% / 3637% x1 , max 3 hits
    Attack 1 damage -62.5% in PvP only
    Attack 2 damage 5952% / 7002% / 8238% / 9691% x2
    Attack 2 damage -61.7% in PvP only
    Prime: Four Seasons
    Attack 1 damage 2622% x1, max 5 hits
    Attack 1 damage -66% in PvP only
    Attack 2 damage 10167% x2
    Attack 2 damage -70% in PvP only
    Attack 1 damage 2360% x1, max 5 hits
    Attack 1 damage -62.3% in PvP only
    Attack 2 damage 9150% x2
    Attack 2 damage -66.7% in PvP only
 
  • Flow: Rising Slash - Fixed the issue where the Fog effect's levels wouldn't increase when comboed from Prime: Cloudveil's last attack.
  • Prime: Taeguk (III to IV) - Fixed the issue where attack 1 hits would recover less HP than intended.
  • Downpour - Fixed the issue where the Down Attack debuff was being applied.
 
Awakening
  • Added damage distribution to the following skills, reducing damage by 10% on hits for each additional target, with a minimum of 50% damage in PvP:
    • Fire: Blaze, Fire: Burst, Metal: Temper, Metal: Alloy, Metal: Pour, Black Spirit: Fire: Blaze.
  • Elements: Generate - Changed the "Fire enriches earth with ashes" effect: Max HP +3,000 for 10 sec → Max HP +2,000 for 10 sec.
  • Nail Down - Changed the cooldown: 5 sec → 8 sec.
 
  • Adjusted the following skill damage.
Skill Name Before After
Elements: Generate  4030% x1, max 5 hits
Damage -40% in PvP only
3063% x1, max 5 hits
Damage -32% in PvP only
Wood: Bend (I to IV)
Attack 1 damage 2896% / 3407% / 4009% / 4716% x1
Attack 2 damage 2896% / 3407% / 4009% / 4716% x6
Damage -71.1% in PvP only
Attack 1 damage 2635% / 3100% / 3648% / 4292%  x1
Attack 2 damage 2635% / 3100% / 3648% / 4292% x6
Damage -68.3% in PvP only
Earth: Till (I to IV)
Attack 1 damage 5052% / 5944% / 6993% / 8227% x2
Attack 2 damage 5052% / 5944% / 6993% / 8227% x1, max 4 hits
Damage -65% in PvP only
Attack 1 damage 4648% / 5468% / 6434% / 7569% x2
Attack 2 damage 4648% / 5468% / 6434% / 7569% x1, max 4 hits
Damage -60.4% in PvP only
Water: Weave (I to IV)
Attack 1 damage 2681% / 3154% / 3710% / 4365% x1, max 3 hits
Last attack damage 3950% / 4647% /5467% / 6432% x1
Damage -71.4% in PvP only
Attack 1 damage 2467% / 2902% / 3413% / 4016% x1, max 3 hits
Last attack damage 3555% / 4182% / 4920% / 5403% x1
Damage -68% in PvP only
Wood: Stake
Attack 1 damage 4005% x1, max 2 hits
Attack 2 damage 4503% x1, max 3 hits
Attack 3 damage 4503% x1, max 3 hits
Damage -54% in PvP only
Attack 1 damage 3605% x1, max 2 hits
Attack 2 damage 4143% x1, max 3 hits
Attack 3 damage 4143% x1, max 3 hits
Damage -50% in PvP only
Earth: Reap
Attack 1 damage 4504% x1, max 5 hits
Attack 2 damage 5032% x2
Damage -57.5% in PvP only
Attack 1 damage 4054% x1, max 5 hits
Attack 2 damage 4529% x2
Damage -52.8% in PvP only
Metal: Pour
 Attack 1 damage 2307% x1, max 3 hits
Last attack damage 10432% x2
Damage -71% in PvP only
 Attack 1 damage 2307% x1, max 3 hits
Last attack damage 8554% x2
Damage -66.5% in PvP only
 
  • Fire: Spread - Fixed the issue where the visual effects appeared greater than the actual attack area.

 


CONTENTS

Imperial Crafting Delivery

Imperial Crafting Delivery is a stable and regular income source for Adventurers. The daily delivery quantities for food and medicine have been separated, allowing for individual deliveries for Cooking and Alchemy. The additional profit from Mastery in Alchemy has also been increased. Improvements include reduced weight for delivery boxes and the ability to package them in bulk.

Imperial Cuisine/Alchemy Box Weight Decrease

  • Reduced the weight of Imperial Cuisine/Alchemy boxes: 10 LT → 1 LT.
Imperial Delivery Cooking/Medicine Box (10 LT → 1 LT)
 

 

Mass Packaging for Delivery Boxes

  • Added a processing method to mass package 100 Imperial Cuisine/Alchemy boxes at once.
Mass Packaging x10
Materials for 10 boxes + 1 Heavy Duty Packaging Cord
Mass Packaging x100
Materials for 100 boxes + 10 Heavy Duty Packaging Cord + 1 Black Stone Powder
※ Conditions for using Heavy Duty Packaging Cord: Possess Carolin's Expert Packaging Skills (Alchemy/Cooking) knowledge (The knowledge can be obtained through Carolin's quest at Processing Artisan Lv.1 or higher)
1. Purchase 10 Heavy Duty Packaging Cords from the Old Moon Guild manager. 2. Package with materials for 100 portions + Black Stone Powder

 


Additional Profit Based on Alchemy Mastery

  • Adjusted the additional profit for Imperial Delivery based on Alchemy Mastery to be the same as Cooking.
Additional Profit Based on Alchemy Mastery
The higher the Alchemy Mastery, the more the additional profit increases when delivering medicine boxes. 
(At Alchemy Mastery 2,000) 45.8% → 145%


Separation of Imperial Cuisine and Alchemy

  • Separated the Imperial Cuisine and Alchemy, allowing daily deliveries for each.
    • Delivering Imperial Cuisine boxes does not affect the "Daily Delivery Quantity" for the Imperial Alchemy.
    • Delivering Imperial Alchemy boxes does not affect the "Daily Delivery Quantity" for the Imperial Cuisine.
Examples
Delivering in the Imperial Cuisine boxes does not affect the Daily Delivery Quantity in the Imperial Alchemy.

※ The Daily Delivery Quantity resets at midnight (00:00) and allows delivery of boxes up to half of the Max CP each day.
※ To apply the update, the Daily Delivery Quantity for Imperial Delivery was reset during the Nov 14 maintenance.

 

 


 

Guild Manor

The Guild Manor's been upgraded. Now, you can share furniture with buff effects with your guildmates. Since you can teleport to the Guild Manor from almost anywhere (except a few places like monster zones), we expect more guild members to drop by the guild manor. We hope it becomes a cozy spot for rest and buffs, with beautifully decorated rooms. If we add Cooking and Alchemy into the mix, the Guild Manor will be of even greater use, and the owner of the manor will be an even more celebrated member of their guild than before. We'll keep you posted with future updates in the Black Desert Global Lab.

Buff-type Guild Furniture Crafting and Installation

  • As many guilds began designating guild manors and decorating them, guild managers in major cities started assisting with decorating the guild manor with guild members' furniture.
    • Added the ability to craft and place stuffed guild furniture in the guild manor.
      • Placed guild furniture can be used by all guild members visiting the guild manor.
    • Increased durability for [Guild] furniture crafted for guild use, allowing more adventurers to use it.
Items Used in [Guild] Furniture Crafting
Item How to Obtain
[Guild] Essence of Fury
- Obtained as a reward for completing guild missions.
[Guild] Furniture Crafting Permit
- Purchased from Guild Manager NPC for 10 million Guild Funds each.
Breath of Resentment
- Obtained as a weekly reward from Black Shrine (Hwanghae) (Normal Mode: x1-5 / Hard Mode: x5-10)
[Guild] Furniture Durability & Recipes
Furniture Durability Changes Recipe
[Guild] Boss Furniture 10 → 30 Boss furniture x1 + Breath of Resentment x25 + [Guild] Essence of Fury x150 + [Guild] Furniture Crafting Permit x100
[Guild] Breath-imbued Furniture 10 → 25 Breath-imbued furniture + Breath of Resentment x20 + [Guild] Essence of Fury x120 + [Guild] Furniture Crafting Permit x50
[Guild] Yellow Grade Furniture 10 → 15 Yellow grade furniture + Breath of Resentment x1 + [Guild] Essence of Fury x20 + [Guild] Furniture Crafting Permit x5
[Guild] Blue Grade Furniture 10 → 15 Blue grade furniture + Breath of Resentment x1 + [Guild] Essence of Fury x10 + [Guild] Furniture Crafting Permit x3
[Guild] Green Grade Furniture 10 → 15 Green grade furniture + Breath of Resentment x1 + [Guild] Essence of Fury x5 + [Guild] Furniture Crafting Permit x1
  • Increased the amount of [Guild] Essence of Fury obtainable as a guild mission reward: 1 → 5.
  • Changed the [Guild] Essence of Fury item's Guild Storage access authority from Guild Officer and above to Guild Member and above.
※ Notes
- Guild furniture can only be installed inside the guild manor and can be stored or retrieved through the guild storage.
- When guild furniture is installed in the guild manor, a notification message is displayed to all guild members online.
- Guild furniture cannot be sold or purchased through the Central Market.
- Breath of Resentment is a personal item and cannot be stored in the guild storage.
- If the guild manor is removed or changed, installed guild furniture will be moved to the guild storage.
- Personal furniture with consumed durability cannot be converted into guild furniture.
- Guild members cannot interact with personal furniture placed in the manor, except for [Guild] furniture.
※ The list of installable [Guild] furniture is as follows, and the [Guild] Furniture Crafting Permit can be purchased from the Guild Manager in each town for 10 million Guild Funds.
Craftable Guild Furniture
[Guild] Kzarka Statue
[Guild] Stuffed Winter Bear Head
[Guild] Stuffed Snowfield Yak Head
[Guild] Stuffed Black Snowfield Yak Head
[Guild] Stuffed Snowfield Markhor Head
[Guild] Artisan's Stuffed Winter Bear Head
[Guild] Artisan's Stuffed Snowfield Yak Head
[Guild] Artisan's Stuffed Black Snowfield Yak Head
[Guild] Artisan's Stuffed Snowfield Markhor Head
[Guild] Master's Stuffed Winter Bear Head
[Guild] Master's Stuffed Snowfield Yak Head
[Guild] Master's Stuffed Black Snowfield Yak Head
[Guild] Master's Stuffed Snowfield Markhor Head
[Guild] Stuffed Frost Wolf
[Guild] Artisan's Stuffed Frost Wolf
[Guild] Master's Stuffed Frost Wolf
[Guild] Stuffed Snow Leopard
[Guild] Artisan's Stuffed Snow Leopard
[Guild] Master's Stuffed Snow Leopard
[Guild] Stuffed Snowfield Ili Pika
[Guild] Artisan's Stuffed Snowfield Ili Pika
[Guild] Master's Stuffed Snowfield Ili Pika
[Guild] Artisan's Special Stuffed Winter Bear Head
[Guild] Artisan's Special Stuffed Snowfield Yak Head
[Guild] Artisan's Special Stuffed Black Snowfield Yak Head
[Guild] Artisan's Special Stuffed Snowfield Markhor Head
[Guild] Artisan's Special Stuffed Frost Wolf
[Guild] Artisan's Special Stuffed Bear Head
[Guild] Artisan's Special Bear Hide Carpet
[Guild] Artisan's Special Stuffed Boar Head
[Guild] Artisan's Special Stuffed Fox Head
[Guild] Artisan's Special Stuffed Weasel
[Guild] Artisan's Special Stuffed Gray Wolf Head
[Guild] Artisan's Special Stuffed Wolf Head
[Guild] Artisan's Special Stuffed Giant Boar Head
[Guild] Artisan's Special Stuffed Elk Head
[Guild] Artisan's Special Stuffed Valencia Mountain Sheep Head
[Guild] Artisan's Special Stuffed Giant Lion Head
[Guild] Artisan's Special Stuffed Valencian Lioness Head
[Guild] Artisan's Special Stuffed Drieghan Male Goat Head
[Guild] Artisan's Special Stuffed Drieghan Female Goat Head
[Guild] Artisan's Special Stuffed Yak Head
[Guild] Artisan's Special Stuffed Llama
[Guild] Artisan's Special Stuffed Belladonna Elephant Head
[Guild] Artisan's Special Stuffed Baby Belladonna Elephant Head
[Guild] Artisan's Special Stuffed Gazelle Head
[Guild] Artisan's Special Stuffed Black Leopard Head
[Guild] Artisan's Special Stuffed Feather Wolf Head
[Guild] Artisan's Special Stuffed Phnyl Head
[Guild] Artisan's Special Stuffed Ferrica Head
[Guild] Artisan's Special Stuffed Ferrina Head
[Guild] Artisan's Special Stuffed Kamasylvia Weasel
[Guild] Master's Special Stuffed Winter Bear Head
[Guild] Master's Special Stuffed Snowfield Yak Head
[Guild] Master's Special Stuffed Black Snowfield Yak Head
[Guild] Master's Special Stuffed Snowfield Markhor Head
[Guild] Master's Special Stuffed Frost Wolf
[Guild] Master's Special Stuffed Bear Head
[Guild] Master's Special Bear Hide Carpet
[Guild] Master's Special Stuffed Boar Head
[Guild] Master's Special Stuffed Fox Head
[Guild] Master's Special Stuffed Weasel
[Guild] Master's Special Stuffed Gray Wolf Head
[Guild] Master's Special Stuffed Wolf Head
[Guild] Master's Special Stuffed Giant Boar Head
[Guild] Master's Special Stuffed Elk Head
[Guild] Master's Special Stuffed Valencia Mountain Sheep Head
[Guild] Master's Special Stuffed Giant Lion Head
[Guild] Master's Special Stuffed Valencian Lioness Head
[Guild] Master's Special Stuffed Drieghan Male Goat Head
[Guild] Master's Special Stuffed Drieghan Female Goat Head
[Guild] Master's Special Stuffed Yak Head
[Guild] Master's Special Stuffed Llama
[Guild] Master's Special Stuffed Belladonna Elephant Head
[Guild] Master's Special Stuffed Baby Belladonna Elephant Head
[Guild] Master's Special Stuffed Gazelle Head
[Guild] Master's Special Stuffed Black Leopard Head
[Guild] Master's Special Stuffed Feather Wolf Head
[Guild] Master's Special Stuffed Phnyl Head
[Guild] Master's Special Stuffed Ferrica Head
[Guild] Master's Special Stuffed Ferrina Head
[Guild] Master's Special Stuffed Kamasylvia Weasel
[Guild] Artisan's Special Stuffed Snow Leopard
[Guild] Artisan's Special Snowfield Ili Pika
[Guild] Master's Special Stuffed Snow Leopard
[Guild] Master's Special Stuffed Snowfield Ili Pika
[Guild] Stuffed Boar Head
[Guild] Stuffed Tiger
[Guild] Sensitive Stuffed Bear Head
[Guild] Stuffed Falcon
[Guild] Stuffed Ferocious Boar Head
[Guild] Stuffed Ferocious Bear Head
[Guild] Stuffed Thunderpaw Head
[Guild] Breath-imbued Stuffed Boar Head
[Guild] Breath-imbued Stuffed Tiger
[Guild] Breath-imbued Sensitive Stuffed Bear Head
[Guild] Breath-imbued Stuffed Falcon
[Guild] Breath-imbued Stuffed Ferocious Boar Head
[Guild] Breath-imbued Stuffed Ferocious Bear Head
[Guild] Ancient Artifact China
[Guild] Ancient Artifact Pot
[Guild] Experimental Alchemy Tool
[Guild] Ancient Slate Ornament
[Guild] Ancient Kamel Statue
[Guild] Stuffed Bear Head
[Guild] Bear Hide Carpet
[Guild] Stuffed Fox Head
[Guild] Goblin Chief Helmet
[Guild] Imp Boss's Knife
[Guild] Stuffed Weasel
[Guild] Stuffed Gray Wolf Head
[Guild] Stuffed Wolf Head
[Guild] Statue of Blind Faith Ornament
[Guild] Grotesque Flag Ornament
[Guild] Jack-O'-Lantern Ornament
[Guild] Halberd of the Swamp Ornament
[Guild] Scrapper's Gloves Ornament
[Guild] Bheg's Shining Helmet
[Guild] Karanda's Plume Ornament
[Guild] Witch's Shoulder Piece
[Guild] Muskan's Bloody Steel Helmet
[Guild] Purified Tree Spirit Sprout
[Guild] Khalk's Wings
[Guild] Quint Statue
[Guild] Mutant Troll Statue
[Guild] Stuffed Giant Boar Head
[Guild] Stuffed Elk Head
[Guild] Valencia Mountain Sheep Head
[Guild] Stuffed Giant Lion Head
[Guild] Stuffed Valencian Lioness Head
[Guild] Stuffed King Brown Bear Head
[Guild] Stuffed White Wolf Head
[Guild] Stuffed Drieghan Male Goat Head
[Guild] Stuffed Drieghan Female Goat Head
[Guild] Stuffed Yak Head
[Guild] Stuffed Llama
[Guild] Stuffed Belladonna Elephant Head
[Guild] Stuffed Baby Belladonna Elephant Head
[Guild] Stuffed Gazelle Head
[Guild] Stuffed Black Leopard Head
[Guild] Stuffed Feather Wolf Head
[Guild] Stuffed Phnyl Head
[Guild] Stuffed Ferrica Head
[Guild] Stuffed Ferrina Head
[Guild] Stuffed Kamasylvia Weasel
[Guild] Artisan's Stuffed Bear Head
[Guild] Artisan's Bear Hide Carpet
[Guild] Artisan's Stuffed Fox Head
[Guild] Artisan's Stuffed Weasel
[Guild] Artisan's Stuffed Gray Wolf Head
[Guild] Artisan's Stuffed Wolf Head
[Guild] Artisan's Stuffed Giant Boar Head
[Guild] Artisan's Stuffed Elk Head
[Guild] Artisan's Stuffed Valencia Mountain Sheep Head
[Guild] Artisan's Stuffed Giant Lion Head
[Guild] Artisan's Stuffed Valencian Lioness Head
[Guild] Artisan's Stuffed Drieghan Male Goat Head
[Guild] Artisan's Stuffed Drieghan Female Goat Head
[Guild] Artisan's Stuffed Yak Head
[Guild] Artisan's Stuffed Llama
[Guild] Master's Stuffed Bear Head
[Guild] Master's Bear Hide Carpet
[Guild] Master's Stuffed Fox Head
[Guild] Master's Stuffed Weasel
[Guild] Master's Stuffed Gray Wolf Head
[Guild] Master's Stuffed Wolf Head
[Guild] Master's Stuffed Giant Boar Head
[Guild] Master's Stuffed Elk Head
[Guild] Master's Stuffed Valencia Mountain Sheep Head
[Guild] Master's Stuffed Giant Lion Head
[Guild] Master's Stuffed Valencian Lioness Head
[Guild] Master's Stuffed Drieghan Male Goat Head
[Guild] Master's Stuffed Drieghan Female Goat Head
[Guild] Master's Stuffed Yak Head
[Guild] Master's Stuffed Llama
[Guild] Artisan's Stuffed Belladonna Elephant Head
[Guild] Artisan's Stuffed Baby Belladonna Elephant Head
[Guild] Artisan's Stuffed Gazelle Head
[Guild] Artisan's Stuffed Black Leopard Head
[Guild] Artisan's Stuffed Feather Wolf Head
[Guild] Artisan's Stuffed Phnyl Head
[Guild] Artisan's Stuffed Ferrica Head
[Guild] Artisan's Stuffed Ferrina Head
[Guild] Artisan's Stuffed Kamasylvia Weasel
[Guild] Master's Stuffed Belladonna Elephant Head
[Guild] Master's Stuffed Baby Belladonna Elephant Head
[Guild] Master's Stuffed Gazelle Head
[Guild] Master's Stuffed Black Leopard Head
[Guild] Master's Stuffed Feather Wolf Head
[Guild] Master's Stuffed Phnyl Head
[Guild] Master's Stuffed Ferrica Head
[Guild] Master's Stuffed Ferrina Head
[Guild] Master's Stuffed Kamasylvia Weasel
[Guild] Kutum Lamp
[Guild] Nouver Statue
[Guild] Stuffed Grass Rhino Head
[Guild] Stuffed Verdure Buck
[Guild] Stuffed Verdure Doe
[Guild] Stuffed Shadow Wolf Head
[Guild] Stuffed Shadow Lion Head
[Guild] Artisan's Stuffed Grass Rhino Head
[Guild] Artisan's Stuffed Verdure Buck
[Guild] Artisan's Stuffed Verdure Doe
[Guild] Artisan's Stuffed Shadow Wolf Head
[Guild] Artisan's Stuffed Shadow Lion Head
[Guild] Master's Stuffed Grass Rhino Head
[Guild] Master's Stuffed Verdure Buck
[Guild] Master's Stuffed Verdure Doe
[Guild] Master's Stuffed Shadow Wolf Head
[Guild] Master's Stuffed Shadow Lion Head
[Guild] Artisan's Special Stuffed Grass Rhino Head
[Guild] Artisan's Special Stuffed Verdure Buck
[Guild] Artisan's Special Stuffed Verdure Doe
[Guild] Artisan's Special Stuffed Shadow Wolf Head
[Guild] Artisan's Special Stuffed Shadow Lion Head
[Guild] Master's Special Stuffed Grass Rhino Head
[Guild] Master's Special Stuffed Verdure Buck
[Guild] Master's Special Stuffed Verdure Doe
[Guild] Master's Special Stuffed Shadow Wolf Head
[Guild] Master's Special Stuffed Shadow Lion Head
[Guild] Blue Whale Wall Decoration
[Guild] Karanda Statue


 

Guild Storage

  • Improved so that you can now access the guild storage within the guild manor.
    • Guild storage can be accessed by guild members with "Use Guild Storage" permission.
 
  • Added five new skills to expand guild storage slots.
Guild Skill Skill Description
Ample Storage Lv. 33 - 36 Required Points: 30
Effect: Adds 8 slots to the guild storage.
Ample Storage Lv. 37 Required Points: 30
Effect: Adds 9 slots to the guild storage.
 

 

Furniture Weight Adjustment

With the update that allows various furniture to be used in the Guild Manor, the uses of furniture have increased. To make things easier, we've also lightened the weight of furniture items for your convenience.
  • Adjusted the weight of the following furniture items based on their category.
Adjusted Furniture Weight Furniture Type Category Criteria
0.1 LT 267 types
Very small furniture items like food, cooking, books, etc.
(e.g., Loria's Hand Mirror 15 LT → 0.1 LT, Paw-doodle 2 LT → 0.1 LT)
1 LT 247 types
Small furniture items like chairs, decorations, etc.
(e.g., Velian Handcrafted Chair 3.5 LT → 1 LT, Kzarka Statue 49 LT → 1 LT)
3 LT 660 types
Medium-sized furniture items like bedside tables, chandeliers, taxidermy, curtains, etc.
(e.g., Master's Special Stuffed Shadow Lion Head 25 LT → 3 LT, [Event] Aggressive Shoulder Piece 20 LT → 3 LT)
5 LT 125 types
Large furniture items like drawers, sofas, etc.
(e.g., Imp Boss's Knife 45 LT → 5 LT, [Manor] Morning Mist's Embrace 185 LT → 5 LT)
10 LT 233 types
Very large furniture items like bookshelves, full-body taxidermy, supreme cooking/alchemy tools, etc.
(e.g., Supreme Cooking Utensil 70 LT → 10 LT, [Manor] Rearing Golden Horse Fountain 280 LT → 10 LT)




 
  • Improved the message displayed when receiving buff effects from interacting with installed furniture.
    • Now the duration of the effects will be shown along with their names.



 

Fishing

New Prize Catch Fish

  • Crio, who went fishing into the deep sea near Altinova in Mediah, has caught a fish never seen before.
Fish Caught by Crio
 
  • Rumors are spreading among fishers across the Black Desert World about the capture of other rare-looking fish. As a result, traders in each town have started buying these extraordinary fish at high prices.
    • Added 45 species of prize catch fish obtainable through fishing.
      • Prize catch fish can be caught at specific points in fresh and seawater and can be sold at high prices through trade managers in each territory.
        • However, prize catch fish cannot be used for Imperial Fishing Delivery.
      • The rarer the fish, the higher the price trade managers will pay for them.
Prize Catch Grade Fish
Name Title Base Price Name Title Base Price
Pink Dolphin
Dreaming in Pink 1,000,000,000
Moon Jelly
Goodnight Moon Jelly 400,000,000
Flapjack Octopus
Get Up In My Griddle 990,000,000
Salp
See for Your Salp 380,000,000
Rainbowfish
Taste the Rainbow 950,000,000
Red Handfish
Red-finned 380,000,000
Migaloo
The Ivory Giant 920,000,000
Humphead Parrotfish
Humpheaded 350,000,000
Blanket Octopus
Blanketed by the Deep 920,000,000
Frilled Shark
No Frills Attached 320,000,000
Betta
Betta Fin-isher 900,000,000
Green Sea Turtle
Turtally Takin' My Time 300,000,000
Manta Ray
Manta No Harm 880,000,000
Mantis Shrimp
Fist of Steel 290,000,000
Duke Squid
Duke of the Deep 880,000,000
Sea Pig
You Sea Me a Pig? 280,000,000
Barreleye
Barreleyes Up Front 860,000,000
Blue-ringed Octopus
Blue-ringed Deception 250,000,000
Blobfish
Blob Out of Water 850,000,000
Sea Bunny
Sea-pity Hoppity 200,000,000
Deep Sea Snailfish
Splish Snail-splash 850,000,000
Nautilus
Elder of the Sea 180,000,000
Sea Angel
Cherub Under the Sea 840,000,000
Gar
Gar-breaker 150,000,000
Blue Lobster
Shell-f Made 830,000,000
Silver Beltfish
Gold, Silver, Bronze 80,000,000
Ghost Fish
Ghosted 800,000,000
Red Garra
Garra-te Skin 70,000,000
Vaquita
Vaquita Smilin' at Me 780,000,000
Rainbow Sardine
Sardine in the Rain 50,000,000
Blue Angel
Legend of the Blue Depths 750,000,000
Spotted Spined Loach
Loach-ian in the Basket 50,000,000
Koi
Koi, Not Shy 750,000,000
Hammer Mackerel
Can't Hold Mackerel-more 35,000,000
Glass Octopus
Octoglass 730,000,000
Giant Bitterling
Silver Bitter-lining 35,000,000
Cloaking Shark
Hide and Shark 720,000,000
Black Halibut
No Halibuts About It 25,000,000
Tripod Fish
Tripod Shuffle 720,000,000
White Crucian Carp
Carp Happens 25,000,000
Dorado
Blinded by Gold 580,000,000
Whitefin Trevally
Big and Trevally-ing 15,000,000
Pelican Eel
Pelican Float 420,000,000
Electric Catfish
PAR 15,000,000
Ranchu
Ranchu Baby, Right Round 400,000,000 - - -

 


 

Increased Fish Vendor Price

  • As interest in fish has increased among traders in the Black Desert, they have started purchasing fish at higher prices than before.
Fish Grade Change in Price
White x2
Green x2
Blue x2
Yellow x2
Orange
(Orange grade Prize Catch fishes, excluding Harpooning fishes)
x2

 


 

Guaranteed Fish Knowledge

  • Improved so fishing up any type of fish guarantees learning its Knowledge entry.

 


 

Barter

Land ingredients → Lv. 1 Barter items

  • Barterers have made a contract to exchange Barter items with new land items and announced that some items will no longer be exchanged.
    • Added land-based ingredients for available to exchange with to Lv. 1 Barter items.
      • Discontinued the Trade of land ingredients.
Trade Items Added to Barter Trade Items Removed from Barter
Pine Plywood
Resplendent Jade
Powder of Darkness
Tin Ore
Brass Ingot
Powder of Time
Nutmeg
Thuja Plywood
Palm Plywood
Deer Hide
Rice Dough
Maple Plywood
White Cedar Plywood
Fir Plywood
Rhino Hide
Pig Hide
Birch Plywood
Freekeh
Elder Tree Plywood
Pine Plywood
Teff Flour Dough
Rhino Meat
Llama Hide
Pumpkin
Belladonna Elephant Hide
Loopy Tree Plywood
Fortune Teller Mushroom
Pine Plank
Rough Red Crystal
Rough Black Crystal
Lead Ore
Noc Ingot
Cactus Rind
Powder of Earth
Ash Plank
Palm Plank
Wheat Dough
Maple Plank
Date Palm
Birch Plank
White Cedar Plank
Feather Wolf Hide
Wolf Hide
Thornwood Plank
Cotton Yarn
Elder Tree Plank
Moss Tree Plank
Sweet Potato Dough
Tiger Meat
Lion Hide
Cactus Thorn
Flax
Loopy Tree Plank
Big Arrow Mushroom
 
  • In accordance with the above, the contents of the Riddle-Me Barter Support Box obtainable when exploring islands through the Anchor menu with a sailor on board the ship has been changed.
    • During exploration, you can obtain Riddle-Me Barter Support Box x10 based on a set probability.
      • When you open a Riddle-Me Barter Support Box, you can obtain land-based ingredients needed for Barter.
    • Contents of the Riddle-Me Barter Support Box obtained before the update will not be changed.
※ In accordance to the above Barter changes, Barter Information, excluding Special Barter Information, has been reset during maintenance.

 


Margoria's Star

  • Barterers at Margoria's Star in the vast Margoria Sea of the Great Ocean have started a new Barter.
Category Before After
Exchange Location Barter Item Obtainable Items Barter Item Obtainable Items
Old Moon Guild Carrack Vinegar
Essence of Liquor
Grilled Bird Meat
Lion Hide
Star Anise
Acacia Sap
Elder Tree Sap
Bag of Muddy Water
Bloody Tree Knot
White Cedar Sap
Old Tree Bark
Aloe
Nutmeg
Lv. 4-5 Barter Item Crow Coin x100-170
Golden Galley Figurine
Obsidian Crystal Bracelet
Golden Turtle Shell
Wandering Merchant Ship Lv. 4-5 Barter Item Ruddy Manganese Nodule
Khan's Tendon
Khan's Scale
Cox Pirates Extermination Seal
Tide-Dyed Standardized Timber Square
Seaweed Stalk
Cox Pirates' Artifact (Combat)
Lv. 4-5 Barter Item
(Same as before)
Crow Coin x100-170
Golden Galley Figurine
Obsidian Crystal Bracelet
Golden Turtle Shell

 


 

"Lucky Barter"

  • Doubled the appearance rate of "Lucky Barter" after Material Refresh during Bartering.
  • Fixed the number of trade items required to exchange for Crow Coins during "Lucky Barter" to 1.
Barter Item Level Before After
Lv. 2 x2-3 x1
Lv. 3 x2-3 x1
Lv. 4 x2-3 x1
Lv. 5 x1 x1
(same as before)
  • Increased the number of Crow Coins that can be obtained during "Lucky Barter".
Before After
Crow Coin x15-25 Crow Coin x50-80
Crow Coin x45-65 Crow Coin x140-200
Crow Coin x70-85 Crow Coin x210-260
Crow Coin x105-130 Crow Coin x320-360
Crow Coin x120-145 Crow Coin x360-440

 


 


Special Barter

  • Changed the Special Barter items displayed during Barter to the below.
Removed Items Added Items
Lightstone of Wind: Fortune
Lightstone of Fire: Strike
Forest Crystal
Sethra's Artifact - Life EXP
Sethra's Artifact - Life Skill Mastery
Manos Necklace
Manos Earring
Manos Ring
Manos Belt
DUO (II) Geranoa Ring
DUO (II) Geranoa Belt
DUO (II) Geranoa Earring
DUO (II) Geranoa Necklace
Golden Galley Figurine
Obsidian Crystal Bracelet
Golden Turtle Shell
 
Supreme Margoria Crystal
Crow Coin x10,000
Crow Coin x7,000
Treasure Map of an Unknown Sailor x1
Torn Treasure Map Piece Box x1-10
Margoria Crystal x3-5
Zulatia Crystal x3-5
Chiro's Epheria Carrack Selection Box
TET (IV) Manos Necklace
TET (IV) Manos Earring
TET (IV) Manos Ring
TET (IV) Manos Belt
TRI (III) Manos Necklace
TRI (III) Manos Earring
TRI (III) Manos Ring
TRI (III) Manos Belt

 

  • Increased the number of Crow Coins obtainable from Special Barter during Barter.
Before After
Crow Coin x200-2,000 Crow Coin x500-3,000

 

  • Adjusted the probabilities of the existing Special Barter items following the change in Special Barter items.

 


 

Epheria Carrack: Ship License Exchange

  • Added the function to exchange a registered Epheria Carrack at the wharf for a Ship License.
Ships available for exchange with a Ship License:
Epheria Carrack: Advance
Epheria Carrack: Volante
Epheria Carrack: Balance
Epheria Carrack: Valor
    • You can convert an Epheria Carrack to a Ship License by leaving it with a Wharf Manager with all equipment and sailor slots empty.
Ship License: Epheria Carrack - Advance/Volante/Balance/Valor
(Central Market Max Price 50 billion Silver, Base Price 20 billion Silver, Min Price 10 billion Silver)
How to Exchange
1. Clear all equipment and sailor slots.
2. Leave the Carrack with the Wharf Manager.
3. Use the "Ship License Exchange" button to exchange the ship for a license.
※ It costs 100 million Silver to exchange a carrack into a ship license.
How to Register 1. Use the Wharf Manager's Wharf menu no. 3.
2. Click the "Register Ship" button, then submit the ship's name to register.

 


 

Training Treasure Item - Remitaronsom's Lumaloft Lamp

  • In the hallowed depths of the Tooth Fairy Forest, the chieftain Remitaronsom has crafted a wondrous artifact from the very light of the woods: the legendary "Remitaronsom's Lumaloft Lamp."
    • Discovered on a moonless night by an Imperial wagoner traversing the enchanted paths of Kamasylvia, this lamp has been aptly named "Remitaronsom's Lumaloft Lamp."
      • Infused with the mystical blessings of the Tooth Fairies, this lamp resonates effortlessly with nature itself.
        • When affixed to the "Peridot Forest Path Wagon" enchanted with the forces of nature, it harmonizes their energies, continuously rejuvenating the wagon's power.
        • Moreover, the arcane magic of "Remitaronsom's Lumaloft Lamp" allows it to drift above the wagon, casting its ethereal glow upon the surroundings, guiding the way through the forest's embrace.
 
    • The Imperial wagoner presented the discovered Remitaronsom's Lumaloft Lamp to the Imperial Court, which decided to bestow it upon adventurers who have delivered magnificently trained steeds.
Remitaronsom's Lumaloft Lamp
Faelight Fragment
Lumentrace
Imperial Delivery of Tier 6-8 horses (very low chance)
Imperial Delivery of Dream horses (very low chance)
Imperial Delivery of Imperial Steeds (very low chance)
※  Lumentrace can only be obtained by delivering Imperial Steeds bred after the Nov 14 (Thu) maintenance.
- Imperial Steeds bred before the Nov 14 maintenance, including those yet to be claimed, cannot produce the Lumentrace.
 
  • You can acquire Remitaronsom's Lumaloft Lamp by arranging Faelight Fragment x4 and Lumentrace x1 in the below shape.
 

 

  • Expanded the levels of certain lodging of Yukjo Street in the Land of the Morning Light.
Residence Before After
Yukjo Street 2 Lodging Max 3 levels Max 4 levels
Yukjo Street 4 Lodging Max 1 level Max 3 levels

 


 

Guild League Regular Season Ends

  • The regular season of the Guild League has ended.
    • The following rewards will be distributed to guild members based on the ranks achieved during the regular season.
Thank you, Adventurers, for participating in the Guild League regular season.
Rewards to be issued during the Nov 21, 2024 (Thu) maintenance
※ Rewards based on Guild League rankings will be distributed at the end of the regular season, and guild member rewards will be given to those who have been in the guild for more than 14 days.
※ Guild members who have been invited to a guild for at least 14 days will be able to claim guild member rewards.
※ Rewards based on Guild League rankings are as follows, and regular season rankings rewards may be changed for each regular season.
 
1st to 3rd Rank Rewards
Guild League Rank - 1st
Guild Reward  400,000,000,000 Silver in Guild Funds
Guild Member Rewards
Red [Guild Leaguer] title, Glorious Guild League Reward Box - 1st x1

[Glorious Guild League Reward Box - 1st]
Cron Stone x4,000
[Party] Immortal: Harmony Draught - Human x15
Immortal: Perfume of Courage X15
Immortal: Khalk's Elixir x15
Sturdy Whale Tendon Potion X10
Sturdy Whale Tendon Elixir X10
Guild League Rank - 2nd
Guild Reward 300,000,000,000 Silver in Guild Funds
Guild Member Rewards
Red [Guild Leaguer] title, Glorious Guild League Reward Box - 2nd x1

[Glorious Guild League Reward Box - 2nd]
Cron Stone x3,000
[Party] Immortal: Harmony Draught - Human x10
Immortal: Perfume of Courage X10
Immortal: Khalk's Elixir x10
Sturdy Whale Tendon Potion X10
Sturdy Whale Tendon Elixir X10
Guild League Rank - 3rd
Guild Reward 200,000,000,000 Silver in Guild Funds
Guild Member Rewards
Red [Guild Leaguer] title, Glorious Guild League Reward Box - 3rd x1

[Glorious Guild League Reward Box - 3rd]
Cron Stone x2,000
[Party] Immortal: Harmony Draught - Human x10
Immortal: Perfume of Courage X10
Immortal: Khalk's Elixir x10
Sturdy Whale Tendon Potion X5
Sturdy Whale Tendon Elixir X5
Rank 4th to 20th Rewards
Guild League Rank - 4th to 10th
Guild Reward 100,000,000,000 Silver in Guild Funds
Guild Member Rewards
Yellow [Guild Leaguer] title, Glorious Guild League Reward Box x1

[Glorious Guild League Reward Box]
Cron Stone x1,000
Corrupt Oil of Immortality x30
[Party] Harmony Draught - Human x30
Perfume of Courage x30
Khalk's Elixir x30
Sturdy Forest Tread x20
Guild League Rank - 11th to 20th
Guild Reward 70,000,000,000 Silver in Guild Funds
Guild Member Rewards
Yellow [Guild Leaguer] title, Proud Guild League Reward Box x1

[Proud Guild League Reward Box]
Cron Stone x700
Corrupt Oil of Immortality x25
[Party] Harmony Draught - Human x25
Perfume of Courage x25
Khalk's Elixir x25
Sturdy Forest Tread x15
Rank 21st to 40th Rewards
Guild League Rank - 21st to 40th
Guild Reward 50,000,000,000 Silver in Guild Funds
Guild Member Rewards
Normal [Guild Leaguer] title, Passionate Guild League Reward Box x1

[Passionate Guild League Reward Box]
Cron Stone x500
Corrupt Oil of Immortality x15
[Party] Harmony Draught - Human x15
Perfume of Courage x15
Khalk's Elixir x15
Sturdy Forest Tread x10

 

※ Titles will be held until the end of the next regular season.

 


 

War of the Roses

  • Changed the initial activation time of the Spirit's Altar during War of the Roses.
    • Initial appearance time: 10 min → 15 min after the War of the Roses begins
  • Reduced the duration of the "Spirit's Blessing" effect obtained from taking the Spirit's Altar.
    • Buff duration: 20 min → 15 min
  • Increased the waiting time to retake the Spirit's Altar after it's been activated.
    • Reappearance time: 20 min → 30 min


ITEM

  • Cron Stones and Valks' Cry can now be extracted from costumes.
Number of Cron Stones and Valks' Cry extracted from costumes
Part Before After (Cron Stones) After (Valks’ Cry)
Helmet Extraction X x108 x36
Armor x261 x87
Gloves x87 x29
Shoes x87 x29
Main Weapon x162 x54
Sub-weapon x96 x32
Awakening Weapon x192 x64
7 Parts in Total 993 in Total 331 in Total
※ The number of items you get for costume extraction is the same as extracting from normal outfits.
※ This also applies to costumes your characters are already wearing or are possessed by your Family.
※ Please refer to [Notices] Costume Extraction Coming Soon for more details.
 
  • Changed the names of the below items.
Before After
(Class Name) Treant Camouflage Set 
(Class Name) Desert Camouflage Set
(Class Name) Treant Camouflage Classic Set 
(Class Name) Desert Camouflage Classic Set
 
  • Improved the readability of the item lists for the following items:
    • [Event] Shakatu's Shiny Box (Combat)
    • [Event] Shakatu's Shiny Box (Life)
    • [Event] Shakatu's Mystery Box
    • [Event] Shakatu's Dream Box
 

MONSTER

  • Changed the event Afuaru to appear near the Adventurer who obtained the Item.
  • Improved the appearance of the event Afuaru to be distinguishable from other Afuaru.
    • The event Afuaru will have an orange effect.
 
  • Improved the system to display a message when guild bosses disappear after a certain amount of time during combat.
  • Decreased the AP of the following monsters encountered during the Jordine Saga.
    • Muskan: -23%
    • Cultist: -19%
    • Cultist Warrior: -22%
    • Cultist Shaman: -23%
 

QUEST & KNOWLEDGE

  • Added the "Skip Tutorial" function, allowing players to select the starting zone right away during the Illezra tutorial.
  • Improved the movement of Kamasylvia Main quests where travel distance was excessively long.
  • Improved the "[Kamasylvia] Polly's Forest without Polly" quest to allow completion through chat without gathering Yellow Flower x5.
  • Improved the quest progression of "[Serendia] At the Restaurant" to continue outside the dining hall after the cutscene ends.
  • Changed the final condition of the "[Calpheon] An Eventful Day" quest to require direct movement to the lodging.
  • Improved the position of the NPC St. Pejon in the Northern Wheat Plantation to facilitate smoother character interactions with nearby NPCs.
  • Changed the quest-giving NPC of the "[The Great Expedition] Vigorous Velia" quest from the Black Spirit to Igor Bartali.
  • Fixed the issue where (old) Main quests from before the renewal were displayed in the quest list.
    • Adventurers who have accepted (old) Main quests from before the renewal can continue to progress the quests.
  • Reduced the number of crops needed for the "[O'dyllita] Worst Manual Labor Ever" quest from 30 to 10.
  • Removed the restriction on the "[Kharazad Accessory] Ain Greid's Discovery" quest, enabling Adventurers who have already completed the Kharazad Accessory crafting questline to accept it as well.
  • Changed the category name of the "[Serendia II]" quest to [Witch Story].
  • Added navigation to the "[Kamasylvia] Spirits and History" quest.


NODE/CONQUEST WAR

In Node Wars, we've removed the rule where holding a fort for 15 minutes guaranteed victory, even if there was time remaining. This rule was meant to stop Adventurers from just waiting for the clock to run out to win. But since it led to less fighting, we decided to remove it. We'll keep an eye on things and work on ways to keep the battles lively and engaging.
  • Removed the Node War rule where, if there are more than 3 guilds (alliances) participating in each territory, you get final occupation if you hold a neutral fort for 15 minutes.

 


NPC, BACKGROUND, SOUND

  • As previously informed, the voiceovers for Land of the Morning Light - Hwanghae Province has been updated.
    • Now you can meet the NPCs of Hwanghae Province with newly dubbed voices. We thank all our Adventurers for their patience.

[Click here for the notice]

 


 

  • Oquilla's Eye now features Trade Manager Kario, who has started assisting traders passing through Oquilla's Eye with the purchase of their trade items.
[Trade Manager] Kario NPC Location
 

 
  • Improved the terrain near Honglim Base to ensure smoother movement while using Auto-run.
  • Changed some of the terrain in Marni's 2nd Lab.
  • Bareeds III and Sarma Anin have left Velia, while Lando and Chief Durgeff have arrived.
 

UI

  • Replaced the skill point info displayed on fixed and non-fixed HP bars with displayed AP and DP.
    • Only one type of AP (main or awakening weapon) will be displayed for characters in Succession or Awakening.
      • For Shai equipped with their sol, their Talent stat be displayed.
      • For Ascension characters, their awakening weapon AP will be displayed.
    • Clicking the stats will open up the Equipment window.
  • Changed the skill points displayed in the aforementioned UI to the top of the Skills window.
 

 
  • Added the News window.
    • This window will only display in Safe Zones.
    • You can choose "Don't show today" to prevent the window from displaying for the rest of the day.
    • The Login Rewards window has been moved to the News window and will no longer display upon logging into the game.
    • The "Don't show today" option in the content guide popup has been changed to "Don't show again."
 

 
The skill use of Adventurers who enjoy sailing via the gamepad has been improved. Particularly, some ship skills, like "FocusFire" on large ships or "Unbeaten" on the Panokseon, were difficult to control. With this update, we've made ship controls smoother and more gamepad-friendly, so you can sail with ease.
  • Improved skill controls for large ships when using the Gamepad UI.
Skill Name Before After
Ram [B] while sailing [RT] while sailing
Broadside [RB] to fire from portside
[RT] to fire from starboard
[X] to fire from portside
[B] to fire from starboard
FocusFire [LB] or [X] while sailing [LB] or [RB] while sailing
※ Changed to fire cannons with the same gamepad controls as Broadside while in gamepad mode.
Cabin (Carrack) [LT] + [X] while sailing or on standby [A] while sailing or on standby
Unbeaten (Panokseon) [LT] +[LB] + [RB] + [RT]
or LS (↓) + [LT] +[LB] + [RB] + [RT]
[LT] + [RT]
or LS (↓) + [LT] + [RT]

 

  • Added an effect that shows when registering an item to attempt HEX/SEP/OCT/NOV/DEC level enhancement in the Enhancement window.
PEN → HEX HEX → SEP SEP → OCT OCT → NOV NOV → DEC

 

  • Integrated Main Quest and General Quest widgets.
  • Added text regarding cancelling purchases to the Pearl's Blessings window.
  • Added event banners to the Select Server, Challenge, and Disconnect windows.

 


SYSTEM

  • Improved optimization for active buff effects applied to characters upon disconnects.
  • Carried out optimization related to world boss health synchronization.


TRANSLATION

  • Changed and unified the following in English.
    • Korean Loach → Morning Loach
    • Prime: Flame Explosion: Spread → Prime: Fireball Explosion: Spread
 
  • Changed and unified the following in Turkish.
    • Nopsae Byeot İskele Genişletme Kuponu +1 → Nopsae Byeot İskele Slotu Genişletme Kuponu +1
    • Kore Balığı → Sabah Balığı
 

CHANGES & FIXES

  • Fixed the issue where the Guardian Spirit Sherekhan monster would sometimes not appear after using Energy by interacting with the Sherekhan Tombs in the Sherekhan Necropolis (Night).
  • Fixed the issue where the Knowledge obtained through the Dosa Awakening quest was not displayed in the correct category.
  • [Learning the Ropes of Black Desert] Category - Meeting the Fox Goddess, The Chilly Moon, Stars Shine on a Clear Night
  • Fixed the issue where the how to obtain description for Black Essence: Black Spirit Crystal did not match the actual method.
  • Fixed the issue where the adventurer's character was not displayed in the correct location during the "[Balenos] Secret of Cron Castle" quest.
  • Fixed the issue where the Goblin's pickaxe was not visible during the "[Balenos] Warm Up" quest.
  • Fixed the issue where the NPC appearance was not natural in some cutscenes during the [Tale of Two Sisters] questline.
  • Fixed the issue where some expressions were not clear in the simplified Main quest UI.
  • Fixed the issue where Edan appeared twice during the "[Serendia] Reunion with Edan" quest for adventurers who had progressed through the pre-renewal Serendia Main quest.
  • Fixed the completion condition description of the "[Gathering Basics] Fox Meat First" quest from "Butchered Meat" to "Butchered Fox Meat".
  • Fixed the issue where the camera was abnormal when chatting with an NPC after transforming with the Myop Transformation Scroll and Turt Transformation Scroll.
    • Changed to not apply the unique camera effects of the mounts.
  • Fixed the issue where the screen brightness was abnormal when switching to window mode while the character was diving into the Abyssal Well.
  • Fixed the issue where the appearance of the Lynx Bandit was unnatural in some movements when attacking.
  • Fixed the issue where navigation to the target location sometimes did not proceed when carrying an object during a quest that involved interacting with a specific object.
  • [Dark Knight] Improved the issue where the Awakening mode effect was not displayed when wearing the Wailing/Obliterating Fallen God's Armor.
  • Fixed the issue where disbanding an alliance was unavailable while applying for Node War.
  • Fixed the issue where the Help button in the Old Moon Guild's Support UI was not functioning.
  • Fixed the issue where dying in combat during a cut scene due to connection issues would cause character controls to be unavailable.
  • Fixed the following issues for gamepad UI mode.
    • Fixed the issue where there didn't seem to be any response when pressing the Enter button during Change Character Order.
    • Fixed the issue where unavailable content was exposed in the Ring Menu Setting.
    • Fixed the issue where the language available description while creating a Family Name with a new account was unnatural.
    • Fixed the issue where the controls in the Event tab of the Manage Currency UI were unnatural in certain situations.
  • Fixed the navigation for the following quests.
    • [O'dyllita] A Human Woman's Whereabouts
    • [Trading Leap Artisan 4] Kusha Town Festival
  • Fixed "[Serendia] Cruhorn Wyrmsbane's Gift" to no longer be classified as a Main Quest.
  • Fixed the issue in Unjongga Street where NPCs would through the background.
  • Fixed the issue where you could interact with invisible NPCs.