Hello, Adventurers.
Here are the updates made to Black Desert on November 14, 2024.
(Patch size: approx. 2.37 GB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- Event 1. Arsha Leaderboard Ranking
- Event Period : Nov 14, 2024 (Thu) - Nov 27, 2024 (Wed) before maintenance
- Event 2. Pearl’s Blessing be with Your Adventure!
- Event Period : Nov 14, 2024 (Thu) after maintenance - Nov 28, 2024 (Thu) before maintenance
- Event 3. Life Skills All-in-one! Run like the wind with your horses!
- Event Period : Nov 14, 2024 (Thu) after maintenance - Dec 5, 2024 (Thu) before maintenance
- Event 4. Life Skills All-in-one!
- Event Period : Nov 14, 2024 (Thu) after maintenance - Dec 5, 2024 (Thu) before maintenance
- Event 5. Shakatu Merchants’ Quest for Treasures of the Sea?! Do you Dare Accept?
- Event Period : Nov 14, 2024 (Thu) after maintenance - Dec 5, 2024 (Thu) before maintenance
NEW & IMPROVEMENTS
CLASS CHANGES
- Blasting Gust (I to Absolute) - Fixed the issue where Stamina was consumed twice when comboing from the standing version of the skill into the moving attacks version of the skill.
- Adjusted the base AP for Sorceress.
- Her base AP has increased for Lv. 63: 42 → 53
- Changed the skill motion.
Sinister Omen | |
- Changed the skill so now when cast, you no longer summon the Servant of Darkness, but rather, a Sinister Omen comes to settle down in front of the Sorceress.
- Over time, the omen becomes more apparent, and, once fully manifested, will deal damage over a large area before disappearing.
- Added Super Armor to now be applied when using the skill.
- Changed the cooldown: 30 sec → 20 sec
- Targets within the omen's area will take attack damage and a Movement Speed Decrease debuff.
- Once the omen is fully manifested, targets within the area will take attack damage and Movement Speed Decrease and Knockback debuffs.
- The Sorceress will also recover HP within the fully manifest omen.
- Changed the buff: Magic AP +1/1/1/2/2 → Critical Hit Damage +0.5/0.5/0.5/0.5/0.5%
- Fixed the issue where the actual attack area was smaller than the visual effect.
- Improved to combo smoothly into other skills from the last attack.
- Changed the Recover HP per hit amount: 413 → 450
- Removed the Casting Speed increase buff on blocks. Changed Prime: Claws of Darkness's Casting Speed buff when using the skill: +5% for 10 sec -> +10/10/10/15% for 5/5/10/10 sec
- Improved so you will rotate according to the camera direction when attacking with the skill.
- Changed so consuming Shards of Darkness and using the skill will increase number of hits and damage.
- The increased damage is the same as performing Prime: Shadow Eruption with Shards of Darkness consumed.
- Changed so your character will no longer turn with the camera when landing during the skill.
- Changed the cooldown: 14 sec → 4 sec
- Changed so you no longer recover Stamina during the skill.
- Improved to combo smoothly into other skills.
- Changed the defensive effect: Forward Guard → Super Armor during the skill
- Changed the cooldown: 16 sec → 7 sec
- Increased the activation speed.
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Bloody Calamity | Attack damage 6180% x2 Attack damage 6180% x1, max 2 hits, when used instantly Last attack damage 6180% x2 Damage -75.2% in PvP only |
Attack damage 7509% x2 Attack damage 7509% x1, max 2 hits, when used instantly Last attack damage 7509% x2 Damage -78.3% in PvP only |
Prime: Claws of Darkness (I to IV) |
Attack damage 1620% / 1929% / 3538% / 3983% x2, max 3 hits Damage -70.2%/ 70.2% / 73.5% / 73.5% in PvP only |
Attack damage 1831% / 2180% / 3998% / 4501% x2, max 3 hits Damage -70.2% in PvP only |
Crow Nightmare | 3615% x2 Damage -42.3% in PvP only |
5423% x2 Damage -58% in PvP only |
Shadow Wave |
2438% x2
Damage -40% in PvP only |
3779% x2
Damage -58% in PvP only |
- Changed into a ranged skill.
- Now you will wield your blade from a distance and summon Blade of Darkness x3 at the targeted location.
- Added Knockback debuff on hits.
- Changed the cooldown: 4 sec → 8 sec
- Increased the movement speed of the Blades of Darkness.
- Reduced the attack area of the Blades of Darkness.
- Changed the blades to react appropriately to the motions after use.
- Changed that so you can no longer combo into Flow: Vile Plan.
- Changed so you can only perform the skill when Blades of Darkness are summoned.
- Changed the cooldown: 4 sec → 2 sec
- Removed the Down Smash debuff.
- Changed to now move toward and detonate Blades of Darkness at the closest available target when there are none targeted.
- Increased the movement speed of the Blades of Darkness.
- Increased the explosion area of the Blades of Darkness.
Blades of Darkness → Flow: Cry of Darkness |
|
- Changed to combo into Flow: Vile Plan's attack 2.
- Increases the max targetable range. Also increased the max distance for teleporting behind the enemy.
- Changed to no longer appear in the minimap when using the skill.
- Improved so you will rotate according to the camera direction when using the skill while moving.
- Increased the speed at which you will rotate according to the camera direction during the skill.
- Changed the Stamina cost: 300 → 150
- You will no longer recover Stamina during spin attacks (including Black Spirit: Violation).
- Changed Stun and Floating debuffs to only apply for PvE. Added the Forward Guard buff during the skill.
- Changed the Air Smash debuff to now apply for both attacks 1 and 2.
- Changed the cooldown: 9 sec → 7 sec
- Changed the cooldown: 13/12/11/9 sec → 11/10/9/8 sec
- Increased the area of attack 1.
- Changed so you will no longer rotate according to the camera direction after the attack is complete.
- Changed the cooldown: 11/10/9 sec → 10/9/8 sec
- Changed the placement in the Skills window so that Flow: Soul Reaper is displayed as a flow skill of Grim Reaper's Judgment.
- Adjusted the following skill damage.
Skill Name | Before | After |
Grim Reaper's Judgment (I to IV) | Attack damage 4158% / 4570% / 4778% / 5460% x2 Extra charged attack damage 4387% / 5052% / 5756% / 6421% x3 when consuming shards or during Grim Reaper Damage -64.1% in PvP only |
Attack damage 5405% / 5941% / 6211% / 7098% x2 Attack damage 5703% / 6568% / 7483% / 8347% x3 when consuming shards or during extra charged Grim Reaper Damage -69.5% in PvP only |
Black Spirit: Grim Reaper's Judgment | Attack damage 7339% x3 Damage -64.1% in PvP only |
Attack damage 9687% x3 Damage -68.8% in PvP only |
- Removed Prime: Whiplash and Succession: Fearful Trembling. Added Prime: Fearful Trembling.
Prime: Fearful Trembling | |
- Added Prime: Legendary Leap, which can be comboed after Legendary Beast's Power.
Prime: Legendary Leap | |
- Increased the activation speed.
- Changed so the character faces the direction the camera is aimed until the last attack.
- Fixed the issue where the timing of the defensive effect didn't match the actual skill motion.
- Changed to be comboable after Leaf Slash and Evasion.
- Increased the attack area.
- Changed the Bound on hits debuff to be PvE only. Added Forward Guard buff.
- Moved the All Accuracy Rate decrease debuff to Prime: Fearful Trembling.
- Changed so you face the direction the camera is aimed until the attack.
- Increased the activation speed.
- Reduced the skill duration. Removed the Stamina cost per use. Changed to recover Stamina during use.
- Moved the All Evasion increase buff when using the Prime and Succession versions of the skill to Prime: Moonlight Strike.
- Changed the "recover HP per hit" amount: 102 → 80
- increased the duration at the start of the skill where you can face the direction that the camera is aimed.
- Fixed the issue where using the normal and Prime versions towards a cliff would return your character to their original position.
- Your character will now go through the falling animation when floating at or above a certain height in the air.
- Improved so you can face the direction that the camera is aimed at the start of the skill.
- Changed the Movement Speed decrease debuff on hits: -10% → -20%
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Trample (I to III) | Attack damage 1663% / 2100% / 3046% x2 Damage -35% / 35% / 45.9% in PvP only |
Attack damage 2805% / 3544% / 5141% x2 Damage -53% / 53% / 53% in PvP only |
Prime: Void Lightning (I to III) | Attack damage 1706% / 2199% / 2998% x1, max 8 hits Damage -56.6% / 56.6% / 56.6% in PvP only |
Attack damage 1791% / 2309% / 3148% x1, max 8 hits, Critical Hit Rate +50% Damage -68% / 68% / 68% in PvP only |
- Decapitating Dragon - Fixed the issue where comboing from other skills would apply the Attack Speed Increase buff to enemies.
- Changed the skill motion.
Righteous Charge (I to Absolute) | |
- Reduced the Stamina cost during the skill.
- Changed the Knockback on hits to PvE only. Added the Forward Guard buff.
- Changed the skill motion.
Prime: Shining Dash | |
- Unified the defensive effects to only Super Armor during the skill.
- Changed the cooldown: 18 sec → 14 sec
- Changed to no longer recover Stamina during the skill.
- Added a way to combo into the skill by pressing SPACE after Shield Chase.
- Added a way to combo into the skill by pressing SPACE after Celestial Spear.
- Changed to now combo into the skill by pressing SPACE after Ultimate: Celestial Spear instead of Skyward Strike.
- Changed into a passive skill.
- Learning this skill will now change the combo speed of attacks 1 and 2, the attack area, and the skill damage.
- Removed the Celestial Eye effect gained from using Prime: Celestial Spear.
- Changed so the character faces the direction the camera is aimed until the last attack.
- Improved to combo smoothly from Prime: Counter, Prime: Severing Light, and Prime: Glaring Slash.
- Removed the spin attack.
- Fixed the issue where the special attack damage applied the Air Attack debuff.
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Counter
|
Attack damage 1101% x2 Extra attack damage 1517% x2 Damage -26.5% in PvP only |
Attack damage 2376% x2
Damage -52% in PvP only |
Prime: Judgment of Light I | Attack damage 7119% x2 Damage -68.2% in PvP only |
Attack damage 9041% x2 Damage -70% in PvP only |
Prime: Judgment of Light II | Attack damage 6780% x3 Damage -68.2% in PvP only |
Attack damage 7119% x3 Damage -70% in PvP only |
Prime: Judgment of Light III | Attack damage 7119% x4 Last attack damage 7119% x2 Damage -68.2% in PvP only |
Attack damage 7546% x4 Last attack damage 7546% x2 Damage -70% in PvP only |
Divine Slam | Attack damage 2175% x2 Damage -42.3% in PvP only |
Attack damage 5220% x2 Damage -65% in PvP only |
Divine Judgment of Light
|
Attack 1 damage 4520% x2 Last attack damage 4520% x2 Damage -56% in PvP only |
Attack 1 damage 5424% x2 Last attack damage 5424% x2 Damage -63.3% in PvP only |
- Changed the visual effects.
- Changed the cooldown: 10 sec → 7 sec
- Removed All DP decrease debuff. Added the All Evasion Rate Decrease debuff from Prime: Flash Slash. (Nullified during cooldown.)
- Changed to increase attack area on Ninjutsu Release.
- Removed all Speed Decrease on Hits debuffs.
- Fixed the issue where attack 2's area was reduced for Ninjutsu Release during cooldown.
- Changed the damage for Ninjutsu Release as follows.
Skill Name | Before | After |
Prime: Wheel of Wrath
|
Ninjutsu Release attack 1 damage 2861% x2
Ninjutsu Release attack 2 damage 11444% x2 Damage -77.2% in PvP only |
Ninjutsu Release attack 1 damage 3862% x2
Ninjutsu Release attack 2 damage 12016% x2 Damage -78.2% in PvP only |
- Removed Shadow Cloak. Replaced with Penumbral Blade. Changed so you will remain wielding your sah chakram when using Concealment with your sah chakram.
Penumbral Blade | |
- Removed the ↑ + E key command.
- Changed the attack to always activate. Adjusted the skill motions to now be affected by Attack Speed instead of Movement Speed effects.
- Changed to apply attacks even while dashing.
- Removed the "Spin the target on hits (PvE only)" effect.
- Increased the attack area.
- Changed so the character faces the direction the camera is aimed until the attack.
- Changed the Black Spirit version of the skill, accordingly.
- Improved to combo smoothly into Danse Macabre.
- Increased the activation speed.
- increased the attack area.
- Improved to combo smoothly into Sah Spree of Sonan.
- Changed to now travel a fixed distance regardless of your distance to the target.
- Increased the traveled distance.
- Changed the cooldown: 9 sec → 6 sec
- Changed the cooldown: 12 sec → 8 sec
- Changed the cooldown: 9 sec → 8 sec
- Moved the Down Attack damage increase buff to Delighted Blast.
- Changed the Critical Hit Rate Increase buff to apply for both PvE and PvP.
- Changed the PvP damage reduction rate: 83% → 80.2%
- Changed the motion for switching left to your shortsword from your sah chakram.
- Changed the lunar attack damage as follows.
Skill Name | Before | After |
Delighted Blast (I to III)
|
Lunar attack damage 1257% / 1336% / 1415% x1
Damage -34.4% / 34.4% / 34.4% in PvP only Lunar explosion attack damage 1257% / 1336% / 1415% x5 |
Lunar attack damage 2514% / 3006% / 3538% x1
Damage -47.5% / 47.5% / 47.5% in PvP only Lunar explosion attack damage 2514% / 3006% / 3538% x2 |
- Changed to be comboable with LMB after Shadow Stomp and Smokescreen.
- Changed the cooldown: 20 sec → 9 sec
- Changed the resource cost: WP → Stamina
- Changed the defensive effect: Forward Guard during the skill → Invincible at the start of the skill
- Changed the Floating debuff to now also be applied for PvP.
- Changed the skill motion for attack 1.
- Changed attack 2 to now travel a fixed distance regardless of your distance to the target.
- Floor Sweeping - Moved the Down Attack Increase buff to Prime: Blade Spin.
- Removed Shadow Cloak. Replaced with Flow: Murderous Sever. Changed so you will not switch weapons when using Concealment with your sura katana.
Flow: Murderous Sever | |
- Added Movement Speed -20% for 5 sec to enemies within the activating area.
- Changed the skill motion. Adjusted the damage and visual effects accordingly.
- Removed the Down Attack damage increase buff. Added Air Attack damage +5% for 5 sec to Serpent Ascension.
- Serpent Ascension's All Evasion decrease on hits debuff was moved to Drastic Measure.
- Changed the PvP damage reduction rate: 76.7% → 76%
- Changed the motion for switching left to your shortsword from your sura katana.
- Shadow Slash - Fixed the issue where performing the skill too quickly wouldn't apply the Floating debuff.
- Drastic Measure - Fixed the issue where the visual effects wouldn't display when holding the charged state.
- Flow: Mach Explosion - Fixed the description to match the actual effect.
- Adjusted the following skill damage.
Skill Name | Before | After |
Ghost Slash |
Attack damage 1860% x2 Damage -11.8% in PvP only |
Attack damage 2790% x2 Damage -31% in PvP only |
Sudden Decapitation (I to IV)
|
Waki & Nito stance attack 1 damage 2645% / 3206% / 3770% / 4330% x1 Waki & Nito stance attack 2 damage 2645% / 3206% / 3770% / 4330% x2 Waki & Nito stance attack 3 damage 2645% / 3206% / 3770% / 4330% x2 Jodan stance upward strike attack damage 1929% / 2338% / 2749% / 3157% x2 Jodan stance downward strike attack damage 1929% / 2338% / 2749% / 3157% x2 Damage -70.8% / 70.8% / 70.8% / 70.8% in PvP only |
Waki & Nito stance attack 1 damage 3364% / 4078% / 4795% / 5508% x1 Waki & Nito stance attack 2 damage 3364% / 4078% / 4795% / 5508% x2 Waki & Nito stance attack 3 damage 3364% / 4078% / 4795% / 5508% x2 Jodan stance upward strike attack damage 2454% / 2974% / 3497% / 4016% x2 Jodan stance downward strike attack damage 2454% / 2974% / 3497% / 4016% x2 Damage -70.8% / 70.8% / 70.8% / 70.8% in PvP only |
Flow: Execution | Attack damage 2896% x2 Damage -48.5% in PvP only |
Attack damage 4025% x2 Damage -60% in PvP only |
Ninjutsu: Decapitation
|
Attack damage 3577% x3 Damage -76.25% in PvP only Extra attack damage 3577% x3 Damage -68.35% in PvP only |
Attack damage 4221% x2 Damage -71.4% in PvP only Extra attack damage 4221% x3 Damage -71.4% in PvP only |
Drastic Measure (I to III)
|
Attack damage 4288% / 5213% / 6645% x2 Charged attack damage 6860% / 8340% / 10632% x2 Damage -64.7% / 64.7% / 64.7% in PvP only |
Attack damage 4888% / 5943% / 7575% x2 Charged attack damage 8163% / 9925% / 12652% x2 Damage -68.3% / 68.3% / 68.3% in PvP only |
Flow: Mach Explosion
|
Blade attack damage 1952% x4 Damage -75.6% in PvP only Explosion attack damage 7525% x2 Damage -66.6% in PvP only |
Attack 1 damage 2225% x4 Damage -76% in PvP only Attack 2 damage 8052% x2 Damage -66.5% in PvP only |
- Added 2 new Prime: Voltaic Discharge skills.
Prime: Voltaic Discharge: Focus | |
WIZARD
WITCH |
Prime: Voltaic Discharge: Diffuse | |
WIZARD
WITCH |
- Added motions to activate the skill faster via Prime: Elemental Flow's effect.
- Added Magic DP -15 for 10 sec per hit.
- Changed the skills displayed in the skill guide.
- Changed the following skills so you cannot combo the same elemental skills with RMB even after learning Prime: Elemental Flow.
- Prime: Earthquake: Destruction, Prime: Earthquake: Evade, Prime: Blizzard: Domain, Prime: Blizzard: Storm, Prime: Meteor Shower: Focus, Prime: Meteor Shower: Areal, Prime: Voltaic Discharge: Focus, Prime: Voltaic Discharge: Diffuse.
- Fixed the issue where holding RMB after using Prime: Blizzard: Domain and Prime: Blizzard: Storm did not combo into lower tier elemental skills.
This skill is designed to maximize the effect of the Prime: Elemental Flow skill. Wizard's Succession will now focus on unleashing powerful main skills first, then using weaker skills to quickly reduce the cooldown of the powerful ones. What Tier 1 skills of each element lack in damage, they make up for in short cooldown times. However, Prime: Elemental Flow's effect reduces the cooldown of Tier 3 main skills by 3 seconds. This allows for diverse combo possibilities, whether focusing on stable Tier 2 skills or quickly cycling back to Tier 3 skills.
- Changed the skill effect as follows. Improved the descriptions accordingly, especially regarding the new "Quickened Spell" effect.
Before | After |
When a designated skill of a given element is on cooldown, quickly activating a skill with the same element reduces the skill's cooldown by 1.5 sec. | If a designated skill of a given element is on cooldown, activating a skill with the same element, depending on its tier and element, reduces the skill's cooldown by 1 to 6 sec according to its type. |
- The tiers and skills affected by Prime: Elemental Flow's Quickened Spell effect is as follows.
Element | Tier 1 | Cooldown Reduction | Tier 2 | Cooldown Reduction | Tier 3 |
Earth |
Prime: Earth Arrow Prime: Earth's Response: Flow/Destruction |
3 sec | Prime: Equilibrium Break | 1 sec | Prime: Earthquake: Evade/Destruction |
Lightning |
Prime: Lightning
|
6 sec
|
Prime: Lightning Storm: Strike/High Voltage Prime: Residual Lightning: Combo/High Voltage Prime: Voltaic Pulse |
2 sec
|
Prime: Voltaic Discharge: Focus/Diffuse
|
Ice |
Prime: Freeze | 4 sec | Prime: Frigid Fog: Disrupt/Control Prime: Aqua Jail Explosion |
2 sec | Prime: Blizzard: Domain/Storm |
Fire |
Prime: Fireball
|
4 sec
|
Prime: Flame Explosion: Areal/Spread Prime: Bolide of Destruction Rain of Fire (Abyssal Legacy) |
2 sec |
Prime: Meteor Shower: Focus/Areal
|
- Changed so holding F after instantly activating the skill will no longer activate Rain of Fire.
- Holding F after instantly activating the skill will now activate subsequent lightning element skills.
- Twisted Collision - Fixed the issue where Martial Spirit Shards were recovered while using the skill mid-air in Succession.
- Elbow Edge, Scissor Kick, Prime: Scissor Kick, Spiral Torpedo, Sea Burial, Prime: Sea Burial, Rapid Stream - Fixed the issue where you would return to your original position and a system message displayed when using the skills in the airborne direction.
- This skills will now display the falling animation when used while your character is airborne.
- Changed so that the character's facing does not follow the camera direction after attack 2.
- Improved to smoothly combo into Blood Moon Twist.
- Increased the attack area.
- Changed the All DP Decrease debuff: -20 → -25
- Changed the All DP Decrease debuff: -20 → -25
- Changed the All AP Increase buff: +10/12/14/16 → +12/14/16/20
- Added to allow combo into Flow: Mangler by holding RMB.
- Increased the activation speed.
- Increased the activation speed.
- Changed the extra attack damage to be the same as the normal attack damage when holding the skill.
- Changed the Damage Reduction in PvP only: -72% → 74.6% for all levels.
- Fixed the issue where one less hit was applied during the extra attack when holding the skill.
- Adjusted the following skill damage.
Skill Name | Before | After |
Taunting Death (I to IV) |
Attack damage 1274% / 1547% / 1822% / 2094% x6, max 2 hits Damage -63.8% in PvP only |
Attack damage 1529% / 1856% / 2186% / 2513% x6, max 2 hits Damage -66.8% in PvP only |
Furor (I to IV) | Attack damage 2044% / 2362% / 2748% / 3360% x2, max 3 hits Damage -69% in PvP only |
Attack damage 2289% / 2645% / 3078% / 3763% x2, max 3 hits Damage -72% in PvP only |
Retribution has been adjusted to make it easier to use as a counter with Mirage in PvP, while the Recover HP effect has been moved to Serpent's Coil, allowing it to absorb damage during PvE and use the skill to its full extent. Additionally, Inquisition has been adjusted to quickly target Accuracy Increase buffs and Down Smash, making it a more meaningful skill to begin combos.
- Shortened the skill animation.
- Changed to be unavailable during cooldown.
- Changed the cooldown as follows:
- Before: 8 sec / 7 sec / 6 sec / 6 sec
- After: 6 sec / 5 sec / 4 sec / 4 sec
- Changed the Skill Add-on tier to 1 due to cooldown adjustments.
- Changed the Down Smash debuff to occur on the last attack hits.
- Changed the Recover HP amount on hits as follows due to skill animation change:
- Before: Recover 15 / 20 / 25 / 30 HP on hits
- After: Recover 90 / 100 / 110 / 125 HP on hits
- Improved the last attack's attack area to match the Flow: Dune Strike's attack area.
- Improved to smoothly combo from Piercing Fang in certain situations.
- Improved the Super Armor to last until just before he attacks in certain situations.
- Improved to smoothly combo into Piercing Fang.
- Added the Recover 100 HP per hit. (Not applied to Flow: Voracity.)
- Changed the cooldown: 8 sec → 5 sec.
- Changed the Skill Add-on tier to 1 due to cooldown adjustments.
- Moved the Recover HP per hit to Serpent's Coil.
- Added the Attack Speed +10% for 10 sec.
- Decreased the Stamina consumption: 250 → 200.
- Decreased the Stamina consumed when using the Way of Aal: 400 → 300.
- Adjusted the following skill damage.
Skill Name | Before | After |
Inquisition (I to IV) | Attack damage 1011% / 1206% / 1369% / 1551% x2, max 4 hits Damage -50% in PvP only |
Attack damage 4044% / 4824% / 5476% / 6204% x1, max 2 hits Damage -60% in PvP only |
Sin Splitter (I to IV) | Attack damage 2331% / 2651% / 3066% / 3449% x1, max 3 hits Damage -53.3% in PvP only |
Attack damage 2788% / 3281% / 3861% / 4543% x1, max 3 hits Damage -64% in PvP only |
Collapse (I to III)
|
Attack 1 damage 2031% / 2420% / 3377% x2 Attack 2 damage 3385% / 4033% / 5628% x2 Damage -62.7% in PvP only |
Attack 1 damage 2275% / 2710% / 3782% x2 Attack 2 damage 3791% / 4517% / 6303% x2 Damage -66.7% in PvP only |
Black Spirit: Collapse
|
Attack 1 damage 3377% x2 Attack 2 damage 7879% x2 Damage -62.7% in PvP only |
Attack 1 damage 4633% x2 Attack 2 damage 8860% x2 Damage -73.7% in PvP only |
Black Spirit: Dune Slash
|
Attack 1 damage 5539% x1 Attack 2 damage 5539% x2 Damage -67.5% in PvP only |
Attack 1 damage 6092% x1 Attack 2 damage 6092% x2 Damage -69.75% in PvP only |
Ensnaring Sands (I to IV)
|
Attack 1 damage 1978% / 2228% / 2538% / 2900% x2 Attack 2 damage 1978% / 2228% / 2538% / 2900% x6 Last attack damage 2588% / 2973% / 3555% / 5025% x6 Damage -55.3% in PvP only |
Attack 1 damage 2077% / 2339% / 2665% / 3045% x2 Attack 2 damage 2077% / 2339% / 2665% / 3045% x6 Last attack damage 3761% / 4425% / 5206% / 5325% x2 Damage -57.5% in PvP only |
Piercing Fang | Attack damage 2295% x2 | Attack damage 3125% x2 |
- Increased the activation speed.
- Improved to smoothly combo into Entangling Icy Thorns, Command: Stamma's Mate, Command: Frozen Earth, or Command: Frozen Darkness.
- Changed the cooldown: 8 sec → 7 sec.
- Changed the cooldown: 8 sec → 7 sec.
- Changed the cooldown: 12/11/10 sec → 11/10/9 sec.
- Changed the level required to learn the skill from Lv. 35 to Lv. 6.
- Changed the Recover HP amount on hits: 71 → 80.
- Improved to smoothly combo into the following skills after attack 2.
- Command: Frozen Earth, Absolute: Command: Blooming Icy Thorns, Prime: Entangling Icy Thorns, Bitter Reign, Chain Strike
- Improved to smoothly combo into Queen's Gambit or Command: Rime Ice.
- Adjusted attack 2's attack area to match the skill animation.
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Bitter Reign (I to IV)
|
Attack 1 damage 2430% / 2610% / 2841% / 3026% x2 Attack 2 damage 3645% / 3915% / 4262% / 4538% x2 Chain attack damage 451% / 483% / 527% / 560% x1, max 3 hits Damage -43% in PvP only |
Attack 1 damage 2916% / 3132% / 3409% / 3631% x2 Attack 2 damage 4374% / 4698% / 5114% / 5466% x2 Chain attack damage 541% / 580% / 632% / 672% x1, max 3 hits Damage -47.2% in PvP only |
Succession: Affliction | Attack damage 1487% x2, max 3 hits Damage -35% in PvP only |
Attack damage 1784% x2, max 3 hits Damage -40% in PvP only |
Prime: Icy Thorns (I to IV)
|
Attack 1 damage 3780% / 4092% / 4764% / 5523% x1, max 2 hits Last attack damage 1890% / 2046% / 2382% / 2762% x2 Damage -50.4% in PvP only |
Attack 1 damage 4536% / 4910% / 5717% / 6628% x1, max 2 hits Last attack damage 2363% / 2558% / 2978% / 3453% x2 Damage -55% in PvP only |
Prime: Quoratum's Ascension (I to III)
|
Attack 1 damage 1402% / 1582% / 1930% x2 Attack 2 damage 1402% / 1582% / 1930% x2 Damage -30% in PvP only |
Attack 1 damage 1682% / 1898% / 2316% x2 Attack 2 damage 1682% / 1898% / 2316% x2 Damage -35% in PvP only |
Prime: Frozen Earth | Attack damage 3718% x5 Damage -62% in PvP only |
Attack damage 5019% x5 Damage -69% in PvP only |
Prime: Fianchetto (I to III)
|
Chain attack damage 1422% / 1503% / 1926% x1, max 2 hits Damage -45.5% / 45.5% / 45.5% in PvP only Last attack damage 3555% / 3759% / 4815% x2 Damage -75.7% in PvP only |
Chain attack damage 1820% / 1924% / 2465% x1, max 2 hits Damage -55% / 55% / 55% in PvP only Last attack damage 4657% / 4924% / 6308% x2 Damage -79.5% in PvP only |
Prime: Frozen Darkness
|
Attack damage 5796% x2 Damage -76% in PvP only Chain attack damage 1332% x1, max 2 hits Damage -47.8% in PvP only |
Attack damage 7535% x2 Damage -79.6% in PvP only Chain attack damage 1732% x1, max 2 hits Damage -55.8% in PvP only |
Prime: Stamma's Mate (I to IV) | Attack damage 3617% / 3831% / 4181% / 5082% x1, max 3 hits Damage -61.4% in PvP only |
Attack damage 4774% / 5057% / 5519% / 6708% x1, max 3 hits Damage -67.7% in PvP only |
Prime: Entangling Icy Thorns (I to III)
|
Attack 1 damage 2451% / 2750% / 3672% x1, max 2 hits Last attack damage 4085% / 4583% / 6120% x2 Damage -64.4% in PvP only |
Attack 1 damage 2892% / 3245% / 4333% x1, max 2 hits Last attack damage 4820% / 5408% / 7222% x2 Damage -66.6% in PvP only |
Prime: Storming Star
|
Spin attack damage 1260% x1, max 6 hits Last attack damage 8453% x2 Damage -73% in PvP only |
Spin attack damage 1638% x1, max 6 hits Last attack damage 10144% x2 Damage -75.2% in PvP only |
Prime: Swooping Ring
|
Attack damage 5088% x2 Damage -55% in PvP only |
Attack damage 6258% x2 Damage -59.7% in PvP only |
Queen's Gambit
|
Attack damage 5244% x1, max 4 hits Last attack damage 4589% x2 Damage -60% in PvP only |
Attack damage 6120% x1, max 4 hits Last attack damage 5277% x2 Damage -62.2% in PvP only |
Black Spirit: Prime: Icy Prison | Attack 1 damage 3188% x1 (when Thornwood Guards are present 2480% x 9) Attack 1 damage -82.7% in PvP only Attack 2 damage 3743% x1, max 3 hits (when Thornwood Guards are present 2941% x6) Attack 2 damage -60% in PvP only |
Attack 1 damage 3316% x1 (when Thornwood Guards are present 2579% x 9) Attack 1 damage -83% in PvP only Attack 2 damage 4679% x1, max 3 hits (when Thornwood Guards are present 416% x6) Attack 2 damage -66.3% in PvP only |
Prime: Passed Pawn (I to III) | Guard damage 2876% Damage -77.2% in PvP only |
Guard damage 1294% Damage -59% in PvP only |
Prime: King of the Dead | Axian damage 3222% Damage -78% in PvP only |
Axian damage 1450% Damage -60.5% in PvP only |
Passed Pawn (I to Absolute) | Guard damage 408% / 622% / 816% / 1022% / 1408% / 1884% / 2210% Damage -72% in PvP only for all skill levels |
Guard damage 184% / 280% / 367% / 460% / 634% / 848% / 995% Damage -50% in PvP only for all skill levels |
Icy Kiss (I to Absolute) | Attack damage 429% / 531% / 842% x2 Damage -30% in PvP only |
Attack damage 680% / 1304% / 1972% x2 Damage -30% in PvP only |
- Improved to combo into Brimbolt Wave with LMB or RMB, regardless of whether SHIFT is being held.
- Improved to smoothly combo into Prime: Omnislash.
- Increased the ions stockpiled on hits: 3 → 6.
- Increased the ions stockpiled on hits: 6 → 9.
- Increased the attack area.
- Added "Stockpile 3 ions in your shard on hits" after learning Prime: Bloodthirst.
- Adjusted the following skill damage.
Skill Name | Before | After |
Brimbolt Strike (I to IV)
|
Normal attack damage 2878% / 3415% / 4433% / 5813% x2 Attack damage 5988% / 7108% / 9228% / 12100% x2 at max ion output Damage -71% in PvP only |
Normal attack damage 3926% / 4619% / 5435% / 6394% x2 Attack damage 8174% / 9616% / 11313% / 13310% x2 at max ion output Damage -73.5% in PvP only |
Prime: Eviscerate (I to IV)
|
Dash attack damage 1675% / 1893% / 2065% / 2283% x1, max 2 hits Stab attack damage 1675% / 1893% / 2065% / 2283% x2 Charge attack damage 2513% / 2650% / 2890% / 3195% x1 at max ion output, max 2 hits Stab attack damage 2513% / 2650% / 2890% / 3195% x2 at max ion output Damage -40% in PvP only |
Dash attack damage 1599% / 1881% / 2213% / 2603% x1, max 2 hits Stab attack damage 1599% / 1881% / 2213% / 2603% x2 Charge attack damage 2237% / 2632% / 3096% / 3643% x1 at max ion output, max 2 hits Stab attack damage 2237% / 2632% / 3096% / 3643% x2 at max ion output Damage -47.5% in PvP only |
Prime: Markthanan's Flourish (I to IV)
|
Attack 1 damage 940% / 1137% / 1261% / 1503% x2 Attack 2 damage 2820% / 3411% / 3783% / 4509% x2 Attack 1 damage 2538% / 3072% / 3406% / 4058% x2 at max ion output Attack 2 damage 3807% / 4608% / 5109% / 6087% x2 at max ion output Damage -55% in PvP only |
Attack 1 damage 1008% / 1186% / 1395% / 1642% x2 Attack 2 damage 3025% / 3558% / 4187% / 4926% x2 Attack 1 damage 2959% / 3481% / 4096% / 4818% x2 at max ion output Attack 2 damage 4084% / 4805% / 5653% / 6650% x2 at max ion output Damage -59.5% in PvP only |
Prime: Brimbolt Raze | Attack damage 3593% / 4198% / 4578% x2 Damage -51.3% in PvP only |
Attack damage 3770% / 4436% / 5218% / x2 Damage -59% in PvP only |
Prime: Omnislash (I to III)
|
Attack 1 damage 1341% / 2015% / 2301% x2 Attack 2 damage 1788% / 2686% / 3068% x1 Attack 3 damage 1788% / 2686% / 3068% x2 Damage -40.7% in PvP only |
Attack 1 damage 1475% / 2217% / 2531% x2 Attack 2 damage 1967% / 2955% / 3375% x1 Attack 3 damage 1967% / 2955% / 3375% x2 Damage -46.1% in PvP only |
Prime: Blazing Strike (I to III)
|
Normal attack damage 3248% / 4000% / 4900% x2 Attack damage 6756% / 8324% / 10188% x2 at max ion output Damage -63% in PvP only |
Normal attack damage 3686% / 4540% / 5562% x2 Attack damage7668% / 9448% / 11563% x2 at max ion output Damage -67.4% in PvP only |
Prime: Embers
|
Attack 1 damage 3876% x1 Attack 2 damage 3876% x1 Damage -55.9% in PvP only |
Attack 1 damage 4380% x1 Attack 2 damage 4380% x1 Damage -61% in PvP only |
Prime: Markthanan's Dominion
|
Inner attack damage 5899% x3 Outer attack damage 1652% x2 Damage -55.9% in PvP only |
Inner attack damage 6488% x3 Outer attack damage 1817% x2 Damage -58% in PvP only |
Prime: Abyssal Fang | Attack damage 2340% x2 Damage -69.3% in PvP only |
Attack damage 3393% x2 Damage -80% in PvP only |
Prime: Sundering Claw
|
Normal attack damage 5160% x2 Attack damage 9751% x2 at max ion output Damage -64% in PvP only |
Normal attack damage 5676% x2 Attack damage 10726% x2 at max ion output Damage -67% in PvP only |
Prime: Ascent
|
Normal attack damage 4416% x2 Attack damage 6870% x1, max 2 hits at max ion output Damage -49.4% in PvP only |
Normal attack damage 4902% x2 Attack damage 7626% x1, max 2 hits at max ion output Damage -54.4% in PvP only |
Brimbolt Annihilation
|
Attack 1 damage 3768% x2 Attack 2 damage 3768% x2 Damage -62% in PvP only |
Attack 1 damage 4332% x2 Attack 2 damage 4332% x2 Damage -67% in PvP only |
- Hexeblood: Sundering Roar - Fixed the issue where learning the Core version of the skill would prevent activation of attack 2 on hits.
- Dragonblood: Spiteful Soul - Fixed the issue where you would perform the skill from attack 2 when comboed from Dragonblood: Tectonic Slam.
- Changed the All DP Increase effect: +20 for 10 sec → +30 for 10 sec.
- Deleted the Movement Speed Decrease effect and changed the Attack/Casting Speed reduction effect to -20% for 5 sec.
- Increased the activation speed of the following skills:
- Mark of the Moon, Sahee's Descent, Moonlit Blast, Black Spirit: Moonlit Blast, and Soul Cleanse (when activated sideways).
- Increased the Damage Reduction effect while in Super Armor during awakening skills: 10% → 15%.
- Flow: Gold Continuum - Fixed the issue where Anti-gravity's effects weren't applied during skill use.
- Improved to smoothly move and combo into other skills.
- Adjusted the following skill damage.
Skill Name Before After Prime: Flow: Rising Slash (I to III)4574% / 5718% / 7147% x1
Damage -72% in PvP only
4117% / 5146% / 6432% x1
Damage -68.9% in PvP only
* Changed the damage of Chain: Ricochet accordingly.Prime: Flow: Twin Slash (I to III)Attack 1 damage 3211% / 4014% / 5017% x1
Attack 2 damage 3211% / 4014% / 5017% x2
Damage -62.7%
Attack 1 damage 2922% / 3653% / 4565% x1
Attack 2 damage 2922% / 3653% / 4565% x2
Damage -59.1%
* Changed the damage of Chain: Final Slash accordingly.Prime: Winter Squall (I to IV)Attack 1 damage 1462% / 1828% / 2285% / 2856% x1, max 4 hits
Attack 1 damage -67% in PvP only
Attack 2 damage 5199% / 6117% / 7197% / 8467% x2
Attack 2 damage -70% in PvP onlyAttack 1 damage 1316% / 1645% / 2057% / 2570% x1, max 4 hits
Attack 1 damage -63.4% in PvP only
Attack 2 damage 4679% / 5505% / 6477% / 7620% x2
Attack 2 damage -66.7% in PvP onlyPrime: Autumnal Blitz Attack 1 damage 1898% x1, max 7 hits
Attack 1 damage -70% in PvP only
Attack 2 damage 9792% x2
Attack 2 damage -63.8% in PvP onlyAttack 1 damage 1898% x1, max 7 hits
Attack 1 damage -70% in PvP only
Attack 2 damage 8617% x2
Attack 2 damage -58.9% in PvP onlyPrime: Taeguk (I to IV) Attack 1 damage 2482% / 2920% / 3435% / 4041% x1 , max 3 hits
Attack 1 damage -66.2% in PvP only
Attack 2 damage 6613% / 7780% / 9153% / 10768% x2
Attack 2 damage -65.5% in PvP onlyAttack 1 damage 2234% / 2628% / 3092% / 3637% x1 , max 3 hits
Attack 1 damage -62.5% in PvP only
Attack 2 damage 5952% / 7002% / 8238% / 9691% x2
Attack 2 damage -61.7% in PvP onlyPrime: Four SeasonsAttack 1 damage 2622% x1, max 5 hits
Attack 1 damage -66% in PvP only
Attack 2 damage 10167% x2
Attack 2 damage -70% in PvP onlyAttack 1 damage 2360% x1, max 5 hits
Attack 1 damage -62.3% in PvP only
Attack 2 damage 9150% x2
Attack 2 damage -66.7% in PvP only
- Flow: Rising Slash - Fixed the issue where the Fog effect's levels wouldn't increase when comboed from Prime: Cloudveil's last attack.
- Prime: Taeguk (III to IV) - Fixed the issue where attack 1 hits would recover less HP than intended.
- Downpour - Fixed the issue where the Down Attack debuff was being applied.
- Added damage distribution to the following skills, reducing damage by 10% on hits for each additional target, with a minimum of 50% damage in PvP:
- Fire: Blaze, Fire: Burst, Metal: Temper, Metal: Alloy, Metal: Pour, Black Spirit: Fire: Blaze.
- Elements: Generate - Changed the "Fire enriches earth with ashes" effect: Max HP +3,000 for 10 sec → Max HP +2,000 for 10 sec.
- Nail Down - Changed the cooldown: 5 sec → 8 sec.
- Adjusted the following skill damage.
Skill Name | Before | After |
Elements: Generate | 4030% x1, max 5 hits Damage -40% in PvP only |
3063% x1, max 5 hits Damage -32% in PvP only |
Wood: Bend (I to IV)
|
Attack 1 damage 2896% / 3407% / 4009% / 4716% x1 Attack 2 damage 2896% / 3407% / 4009% / 4716% x6 Damage -71.1% in PvP only |
Attack 1 damage 2635% / 3100% / 3648% / 4292% x1 Attack 2 damage 2635% / 3100% / 3648% / 4292% x6 Damage -68.3% in PvP only |
Earth: Till (I to IV)
|
Attack 1 damage 5052% / 5944% / 6993% / 8227% x2 Attack 2 damage 5052% / 5944% / 6993% / 8227% x1, max 4 hits Damage -65% in PvP only |
Attack 1 damage 4648% / 5468% / 6434% / 7569% x2 Attack 2 damage 4648% / 5468% / 6434% / 7569% x1, max 4 hits Damage -60.4% in PvP only |
Water: Weave (I to IV)
|
Attack 1 damage 2681% / 3154% / 3710% / 4365% x1, max 3 hits Last attack damage 3950% / 4647% /5467% / 6432% x1 Damage -71.4% in PvP only |
Attack 1 damage 2467% / 2902% / 3413% / 4016% x1, max 3 hits Last attack damage 3555% / 4182% / 4920% / 5403% x1 Damage -68% in PvP only |
Wood: Stake
|
Attack 1 damage 4005% x1, max 2 hits Attack 2 damage 4503% x1, max 3 hits Attack 3 damage 4503% x1, max 3 hits Damage -54% in PvP only |
Attack 1 damage 3605% x1, max 2 hits Attack 2 damage 4143% x1, max 3 hits Attack 3 damage 4143% x1, max 3 hits Damage -50% in PvP only |
Earth: Reap
|
Attack 1 damage 4504% x1, max 5 hits Attack 2 damage 5032% x2 Damage -57.5% in PvP only |
Attack 1 damage 4054% x1, max 5 hits Attack 2 damage 4529% x2 Damage -52.8% in PvP only |
Metal: Pour
|
Attack 1 damage 2307% x1, max 3 hits Last attack damage 10432% x2 Damage -71% in PvP only |
Attack 1 damage 2307% x1, max 3 hits Last attack damage 8554% x2 Damage -66.5% in PvP only |
- Fire: Spread - Fixed the issue where the visual effects appeared greater than the actual attack area.
CONTENTS
Imperial Crafting Delivery
Imperial Cuisine/Alchemy Box Weight Decrease
- Reduced the weight of Imperial Cuisine/Alchemy boxes: 10 LT → 1 LT.
Imperial Delivery Cooking/Medicine Box (10 LT → 1 LT)
|
|
Mass Packaging for Delivery Boxes
- Added a processing method to mass package 100 Imperial Cuisine/Alchemy boxes at once.
Mass Packaging x10
|
Materials for 10 boxes + 1 Heavy Duty Packaging Cord |
Mass Packaging x100
|
Materials for 100 boxes + 10 Heavy Duty Packaging Cord + 1 Black Stone Powder |
1. Purchase 10 Heavy Duty Packaging Cords from the Old Moon Guild manager. | 2. Package with materials for 100 portions + Black Stone Powder |
Additional Profit Based on Alchemy Mastery
- Adjusted the additional profit for Imperial Delivery based on Alchemy Mastery to be the same as Cooking.
Additional Profit Based on Alchemy Mastery |
The higher the Alchemy Mastery, the more the additional profit increases when delivering medicine boxes.
(At Alchemy Mastery 2,000) 45.8% → 145%
|
Separation of Imperial Cuisine and Alchemy
- Separated the Imperial Cuisine and Alchemy, allowing daily deliveries for each.
- Delivering Imperial Cuisine boxes does not affect the "Daily Delivery Quantity" for the Imperial Alchemy.
- Delivering Imperial Alchemy boxes does not affect the "Daily Delivery Quantity" for the Imperial Cuisine.
Examples | |
Delivering in the Imperial Cuisine boxes does not affect the Daily Delivery Quantity in the Imperial Alchemy.
|
※ The Daily Delivery Quantity resets at midnight (00:00) and allows delivery of boxes up to half of the Max CP each day.
※ To apply the update, the Daily Delivery Quantity for Imperial Delivery was reset during the Nov 14 maintenance.
Guild Manor
Buff-type Guild Furniture Crafting and Installation
- As many guilds began designating guild manors and decorating them, guild managers in major cities started assisting with decorating the guild manor with guild members' furniture.
- Added the ability to craft and place stuffed guild furniture in the guild manor.
- Placed guild furniture can be used by all guild members visiting the guild manor.
- Increased durability for [Guild] furniture crafted for guild use, allowing more adventurers to use it.
- Added the ability to craft and place stuffed guild furniture in the guild manor.
Items Used in [Guild] Furniture Crafting | ||
Item | How to Obtain | |
[Guild] Essence of Fury
|
- Obtained as a reward for completing guild missions. | |
[Guild] Furniture Crafting Permit
|
- Purchased from Guild Manager NPC for 10 million Guild Funds each. | |
Breath of Resentment
|
- Obtained as a weekly reward from Black Shrine (Hwanghae) (Normal Mode: x1-5 / Hard Mode: x5-10) |
[Guild] Furniture Durability & Recipes | ||
Furniture | Durability Changes | Recipe |
[Guild] Boss Furniture | 10 → 30 | Boss furniture x1 + Breath of Resentment x25 + [Guild] Essence of Fury x150 + [Guild] Furniture Crafting Permit x100 |
[Guild] Breath-imbued Furniture | 10 → 25 | Breath-imbued furniture + Breath of Resentment x20 + [Guild] Essence of Fury x120 + [Guild] Furniture Crafting Permit x50 |
[Guild] Yellow Grade Furniture | 10 → 15 | Yellow grade furniture + Breath of Resentment x1 + [Guild] Essence of Fury x20 + [Guild] Furniture Crafting Permit x5 |
[Guild] Blue Grade Furniture | 10 → 15 | Blue grade furniture + Breath of Resentment x1 + [Guild] Essence of Fury x10 + [Guild] Furniture Crafting Permit x3 |
[Guild] Green Grade Furniture | 10 → 15 | Green grade furniture + Breath of Resentment x1 + [Guild] Essence of Fury x5 + [Guild] Furniture Crafting Permit x1 |
- Increased the amount of [Guild] Essence of Fury obtainable as a guild mission reward: 1 → 5.
- Changed the [Guild] Essence of Fury item's Guild Storage access authority from Guild Officer and above to Guild Member and above.
- Guild furniture can only be installed inside the guild manor and can be stored or retrieved through the guild storage.
- When guild furniture is installed in the guild manor, a notification message is displayed to all guild members online.
- Guild furniture cannot be sold or purchased through the Central Market.
- Breath of Resentment is a personal item and cannot be stored in the guild storage.
- If the guild manor is removed or changed, installed guild furniture will be moved to the guild storage.
- Personal furniture with consumed durability cannot be converted into guild furniture.
- Guild members cannot interact with personal furniture placed in the manor, except for [Guild] furniture.
Guild Storage
- Improved so that you can now access the guild storage within the guild manor.
- Guild storage can be accessed by guild members with "Use Guild Storage" permission.
- Added five new skills to expand guild storage slots.
Guild Skill | Skill Description |
Ample Storage Lv. 33 - 36 | Required Points: 30 Effect: Adds 8 slots to the guild storage. |
Ample Storage Lv. 37 | Required Points: 30 Effect: Adds 9 slots to the guild storage. |
Furniture Weight Adjustment
- Adjusted the weight of the following furniture items based on their category.
Adjusted Furniture Weight | Furniture Type | Category Criteria |
0.1 LT | 267 types |
Very small furniture items like food, cooking, books, etc.
(e.g., Loria's Hand Mirror 15 LT → 0.1 LT, Paw-doodle 2 LT → 0.1 LT) |
1 LT | 247 types |
Small furniture items like chairs, decorations, etc.
(e.g., Velian Handcrafted Chair 3.5 LT → 1 LT, Kzarka Statue 49 LT → 1 LT) |
3 LT | 660 types |
Medium-sized furniture items like bedside tables, chandeliers, taxidermy, curtains, etc.
(e.g., Master's Special Stuffed Shadow Lion Head 25 LT → 3 LT, [Event] Aggressive Shoulder Piece 20 LT → 3 LT) |
5 LT | 125 types |
Large furniture items like drawers, sofas, etc.
(e.g., Imp Boss's Knife 45 LT → 5 LT, [Manor] Morning Mist's Embrace 185 LT → 5 LT) |
10 LT | 233 types |
Very large furniture items like bookshelves, full-body taxidermy, supreme cooking/alchemy tools, etc.
(e.g., Supreme Cooking Utensil 70 LT → 10 LT, [Manor] Rearing Golden Horse Fountain 280 LT → 10 LT) |
- Improved the message displayed when receiving buff effects from interacting with installed furniture.
- Now the duration of the effects will be shown along with their names.
Fishing
New Prize Catch Fish
- Crio, who went fishing into the deep sea near Altinova in Mediah, has caught a fish never seen before.
Fish Caught by Crio |
- Rumors are spreading among fishers across the Black Desert World about the capture of other rare-looking fish. As a result, traders in each town have started buying these extraordinary fish at high prices.
- Added 45 species of prize catch fish obtainable through fishing.
- Prize catch fish can be caught at specific points in fresh and seawater and can be sold at high prices through trade managers in each territory.
- However, prize catch fish cannot be used for Imperial Fishing Delivery.
- The rarer the fish, the higher the price trade managers will pay for them.
- Prize catch fish can be caught at specific points in fresh and seawater and can be sold at high prices through trade managers in each territory.
- Added 45 species of prize catch fish obtainable through fishing.
Prize Catch Grade Fish | |||||
Name | Title | Base Price | Name | Title | Base Price |
Pink Dolphin
|
Dreaming in Pink | 1,000,000,000 |
Moon Jelly
|
Goodnight Moon Jelly | 400,000,000 |
Flapjack Octopus
|
Get Up In My Griddle | 990,000,000 |
Salp
|
See for Your Salp | 380,000,000 |
Rainbowfish
|
Taste the Rainbow | 950,000,000 |
Red Handfish
|
Red-finned | 380,000,000 |
Migaloo
|
The Ivory Giant | 920,000,000 |
Humphead Parrotfish
|
Humpheaded | 350,000,000 |
Blanket Octopus
|
Blanketed by the Deep | 920,000,000 |
Frilled Shark
|
No Frills Attached | 320,000,000 |
Betta
|
Betta Fin-isher | 900,000,000 |
Green Sea Turtle
|
Turtally Takin' My Time | 300,000,000 |
Manta Ray
|
Manta No Harm | 880,000,000 |
Mantis Shrimp
|
Fist of Steel | 290,000,000 |
Duke Squid
|
Duke of the Deep | 880,000,000 |
Sea Pig
|
You Sea Me a Pig? | 280,000,000 |
Barreleye
|
Barreleyes Up Front | 860,000,000 |
Blue-ringed Octopus
|
Blue-ringed Deception | 250,000,000 |
Blobfish
|
Blob Out of Water | 850,000,000 |
Sea Bunny
|
Sea-pity Hoppity | 200,000,000 |
Deep Sea Snailfish
|
Splish Snail-splash | 850,000,000 |
Nautilus
|
Elder of the Sea | 180,000,000 |
Sea Angel
|
Cherub Under the Sea | 840,000,000 |
Gar
|
Gar-breaker | 150,000,000 |
Blue Lobster
|
Shell-f Made | 830,000,000 |
Silver Beltfish
|
Gold, Silver, Bronze | 80,000,000 |
Ghost Fish
|
Ghosted | 800,000,000 |
Red Garra
|
Garra-te Skin | 70,000,000 |
Vaquita
|
Vaquita Smilin' at Me | 780,000,000 |
Rainbow Sardine
|
Sardine in the Rain | 50,000,000 |
Blue Angel
|
Legend of the Blue Depths | 750,000,000 |
Spotted Spined Loach
|
Loach-ian in the Basket | 50,000,000 |
Koi
|
Koi, Not Shy | 750,000,000 |
Hammer Mackerel
|
Can't Hold Mackerel-more | 35,000,000 |
Glass Octopus
|
Octoglass | 730,000,000 |
Giant Bitterling
|
Silver Bitter-lining | 35,000,000 |
Cloaking Shark
|
Hide and Shark | 720,000,000 |
Black Halibut
|
No Halibuts About It | 25,000,000 |
Tripod Fish
|
Tripod Shuffle | 720,000,000 |
White Crucian Carp
|
Carp Happens | 25,000,000 |
Dorado
|
Blinded by Gold | 580,000,000 |
Whitefin Trevally
|
Big and Trevally-ing | 15,000,000 |
Pelican Eel
|
Pelican Float | 420,000,000 |
Electric Catfish
|
PAR | 15,000,000 |
Ranchu
|
Ranchu Baby, Right Round | 400,000,000 | - | - | - |
Increased Fish Vendor Price
- As interest in fish has increased among traders in the Black Desert, they have started purchasing fish at higher prices than before.
Fish Grade | Change in Price |
White | x2 |
Green | x2 |
Blue | x2 |
Yellow | x2 |
Orange (Orange grade Prize Catch fishes, excluding Harpooning fishes) |
x2 |
Guaranteed Fish Knowledge
- Improved so fishing up any type of fish guarantees learning its Knowledge entry.
Barter
Land ingredients → Lv. 1 Barter items
- Barterers have made a contract to exchange Barter items with new land items and announced that some items will no longer be exchanged.
- Added land-based ingredients for available to exchange with to Lv. 1 Barter items.
- Discontinued the Trade of land ingredients.
- Added land-based ingredients for available to exchange with to Lv. 1 Barter items.
Trade Items Added to Barter | Trade Items Removed from Barter |
Pine Plywood Resplendent Jade Powder of Darkness Tin Ore Brass Ingot Powder of Time Nutmeg Thuja Plywood Palm Plywood Deer Hide Rice Dough Maple Plywood White Cedar Plywood Fir Plywood Rhino Hide Pig Hide Birch Plywood Freekeh Elder Tree Plywood Pine Plywood Teff Flour Dough Rhino Meat Llama Hide Pumpkin Belladonna Elephant Hide Loopy Tree Plywood Fortune Teller Mushroom |
Pine Plank Rough Red Crystal Rough Black Crystal Lead Ore Noc Ingot Cactus Rind Powder of Earth Ash Plank Palm Plank Wheat Dough Maple Plank Date Palm Birch Plank White Cedar Plank Feather Wolf Hide Wolf Hide Thornwood Plank Cotton Yarn Elder Tree Plank Moss Tree Plank Sweet Potato Dough Tiger Meat Lion Hide Cactus Thorn Flax Loopy Tree Plank Big Arrow Mushroom |
- In accordance with the above, the contents of the Riddle-Me Barter Support Box obtainable when exploring islands through the Anchor menu with a sailor on board the ship has been changed.
- During exploration, you can obtain Riddle-Me Barter Support Box x10 based on a set probability.
- When you open a Riddle-Me Barter Support Box, you can obtain land-based ingredients needed for Barter.
- Contents of the Riddle-Me Barter Support Box obtained before the update will not be changed.
- During exploration, you can obtain Riddle-Me Barter Support Box x10 based on a set probability.
Margoria's Star
- Barterers at Margoria's Star in the vast Margoria Sea of the Great Ocean have started a new Barter.
Category | Before | After | ||
Exchange Location | Barter Item | Obtainable Items | Barter Item | Obtainable Items |
Old Moon Guild Carrack | Vinegar Essence of Liquor Grilled Bird Meat Lion Hide |
Star Anise Acacia Sap Elder Tree Sap Bag of Muddy Water Bloody Tree Knot White Cedar Sap Old Tree Bark Aloe Nutmeg |
Lv. 4-5 Barter Item | Crow Coin x100-170 Golden Galley Figurine Obsidian Crystal Bracelet Golden Turtle Shell |
Wandering Merchant Ship | Lv. 4-5 Barter Item | Ruddy Manganese Nodule Khan's Tendon Khan's Scale Cox Pirates Extermination Seal Tide-Dyed Standardized Timber Square Seaweed Stalk Cox Pirates' Artifact (Combat) |
Lv. 4-5 Barter Item (Same as before) |
Crow Coin x100-170 Golden Galley Figurine Obsidian Crystal Bracelet Golden Turtle Shell |
"Lucky Barter"
- Doubled the appearance rate of "Lucky Barter" after Material Refresh during Bartering.
- Fixed the number of trade items required to exchange for Crow Coins during "Lucky Barter" to 1.
Barter Item Level | Before | After |
Lv. 2 | x2-3 | x1 |
Lv. 3 | x2-3 | x1 |
Lv. 4 | x2-3 | x1 |
Lv. 5 | x1 | x1 (same as before) |
- Increased the number of Crow Coins that can be obtained during "Lucky Barter".
Before | After |
Crow Coin x15-25 | Crow Coin x50-80 |
Crow Coin x45-65 | Crow Coin x140-200 |
Crow Coin x70-85 | Crow Coin x210-260 |
Crow Coin x105-130 | Crow Coin x320-360 |
Crow Coin x120-145 | Crow Coin x360-440 |
Special Barter
- Changed the Special Barter items displayed during Barter to the below.
Removed Items | Added Items |
Lightstone of Wind: Fortune
Lightstone of Fire: Strike Forest Crystal Sethra's Artifact - Life EXP Sethra's Artifact - Life Skill Mastery Manos Necklace Manos Earring Manos Ring Manos Belt DUO (II) Geranoa Ring DUO (II) Geranoa Belt DUO (II) Geranoa Earring DUO (II) Geranoa Necklace Golden Galley Figurine Obsidian Crystal Bracelet Golden Turtle Shell |
Supreme Margoria Crystal
Crow Coin x10,000 Crow Coin x7,000 Treasure Map of an Unknown Sailor x1 Torn Treasure Map Piece Box x1-10 Margoria Crystal x3-5 Zulatia Crystal x3-5 Chiro's Epheria Carrack Selection Box |
TET (IV) Manos Necklace
TET (IV) Manos Earring TET (IV) Manos Ring TET (IV) Manos Belt TRI (III) Manos Necklace TRI (III) Manos Earring TRI (III) Manos Ring TRI (III) Manos Belt |
- Increased the number of Crow Coins obtainable from Special Barter during Barter.
Before | After |
Crow Coin x200-2,000 | Crow Coin x500-3,000 |
- Adjusted the probabilities of the existing Special Barter items following the change in Special Barter items.
Epheria Carrack: Ship License Exchange
- Added the function to exchange a registered Epheria Carrack at the wharf for a Ship License.
Ships available for exchange with a Ship License: |
Epheria Carrack: Advance
Epheria Carrack: Volante Epheria Carrack: Balance Epheria Carrack: Valor |
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- You can convert an Epheria Carrack to a Ship License by leaving it with a Wharf Manager with all equipment and sailor slots empty.
- You can convert an Epheria Carrack to a Ship License by leaving it with a Wharf Manager with all equipment and sailor slots empty.
Ship License: Epheria Carrack - Advance/Volante/Balance/Valor
(Central Market Max Price 50 billion Silver, Base Price 20 billion Silver, Min Price 10 billion Silver)
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How to Exchange
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1. Clear all equipment and sailor slots. 2. Leave the Carrack with the Wharf Manager. 3. Use the "Ship License Exchange" button to exchange the ship for a license. ※ It costs 100 million Silver to exchange a carrack into a ship license. |
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How to Register | 1. Use the Wharf Manager's Wharf menu no. 3. 2. Click the "Register Ship" button, then submit the ship's name to register. |
Training Treasure Item - Remitaronsom's Lumaloft Lamp
- In the hallowed depths of the Tooth Fairy Forest, the chieftain Remitaronsom has crafted a wondrous artifact from the very light of the woods: the legendary "Remitaronsom's Lumaloft Lamp."
- Discovered on a moonless night by an Imperial wagoner traversing the enchanted paths of Kamasylvia, this lamp has been aptly named "Remitaronsom's Lumaloft Lamp."
- Infused with the mystical blessings of the Tooth Fairies, this lamp resonates effortlessly with nature itself.
- When affixed to the "Peridot Forest Path Wagon" enchanted with the forces of nature, it harmonizes their energies, continuously rejuvenating the wagon's power.
- Moreover, the arcane magic of "Remitaronsom's Lumaloft Lamp" allows it to drift above the wagon, casting its ethereal glow upon the surroundings, guiding the way through the forest's embrace.
- Infused with the mystical blessings of the Tooth Fairies, this lamp resonates effortlessly with nature itself.
- Discovered on a moonless night by an Imperial wagoner traversing the enchanted paths of Kamasylvia, this lamp has been aptly named "Remitaronsom's Lumaloft Lamp."
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- The Imperial wagoner presented the discovered Remitaronsom's Lumaloft Lamp to the Imperial Court, which decided to bestow it upon adventurers who have delivered magnificently trained steeds.
Remitaronsom's Lumaloft Lamp
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Faelight Fragment
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Lumentrace
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Imperial Delivery of Tier 6-8 horses (very low chance) Imperial Delivery of Dream horses (very low chance) |
Imperial Delivery of Imperial Steeds (very low chance) |
- You can acquire Remitaronsom's Lumaloft Lamp by arranging Faelight Fragment x4 and Lumentrace x1 in the below shape.
- Expanded the levels of certain lodging of Yukjo Street in the Land of the Morning Light.
Residence | Before | After |
Yukjo Street 2 Lodging | Max 3 levels | Max 4 levels |
Yukjo Street 4 Lodging | Max 1 level | Max 3 levels |
Guild League Regular Season Ends
- The regular season of the Guild League has ended.
- The following rewards will be distributed to guild members based on the ranks achieved during the regular season.
Thank you, Adventurers, for participating in the Guild League regular season. |
Rewards to be issued during the Nov 21, 2024 (Thu) maintenance |
Guild League Rank - 1st | |
Guild Reward | 400,000,000,000 Silver in Guild Funds |
Guild Member Rewards |
Red [Guild Leaguer] title, Glorious Guild League Reward Box - 1st x1
[Glorious Guild League Reward Box - 1st] Cron Stone x4,000 [Party] Immortal: Harmony Draught - Human x15 Immortal: Perfume of Courage X15 Immortal: Khalk's Elixir x15 Sturdy Whale Tendon Potion X10 Sturdy Whale Tendon Elixir X10 |
Guild League Rank - 2nd | |
Guild Reward | 300,000,000,000 Silver in Guild Funds |
Guild Member Rewards |
Red [Guild Leaguer] title, Glorious Guild League Reward Box - 2nd x1
[Glorious Guild League Reward Box - 2nd] Cron Stone x3,000 [Party] Immortal: Harmony Draught - Human x10 Immortal: Perfume of Courage X10 Immortal: Khalk's Elixir x10 Sturdy Whale Tendon Potion X10 Sturdy Whale Tendon Elixir X10 |
Guild League Rank - 3rd | |
Guild Reward | 200,000,000,000 Silver in Guild Funds |
Guild Member Rewards |
Red [Guild Leaguer] title, Glorious Guild League Reward Box - 3rd x1
[Glorious Guild League Reward Box - 3rd] Cron Stone x2,000 [Party] Immortal: Harmony Draught - Human x10 Immortal: Perfume of Courage X10 Immortal: Khalk's Elixir x10 Sturdy Whale Tendon Potion X5 Sturdy Whale Tendon Elixir X5 |
Guild League Rank - 4th to 10th | |
Guild Reward | 100,000,000,000 Silver in Guild Funds |
Guild Member Rewards |
Yellow [Guild Leaguer] title, Glorious Guild League Reward Box x1
[Glorious Guild League Reward Box] Cron Stone x1,000 Corrupt Oil of Immortality x30 [Party] Harmony Draught - Human x30 Perfume of Courage x30 Khalk's Elixir x30 Sturdy Forest Tread x20 |
Guild League Rank - 11th to 20th | |
Guild Reward | 70,000,000,000 Silver in Guild Funds |
Guild Member Rewards |
Yellow [Guild Leaguer] title, Proud Guild League Reward Box x1
[Proud Guild League Reward Box] Cron Stone x700 Corrupt Oil of Immortality x25 [Party] Harmony Draught - Human x25 Perfume of Courage x25 Khalk's Elixir x25 Sturdy Forest Tread x15 |
Guild League Rank - 21st to 40th | |
Guild Reward | 50,000,000,000 Silver in Guild Funds |
Guild Member Rewards |
Normal [Guild Leaguer] title, Passionate Guild League Reward Box x1
[Passionate Guild League Reward Box] Cron Stone x500 Corrupt Oil of Immortality x15 [Party] Harmony Draught - Human x15 Perfume of Courage x15 Khalk's Elixir x15 Sturdy Forest Tread x10 |
※ Titles will be held until the end of the next regular season.
War of the Roses
- Changed the initial activation time of the Spirit's Altar during War of the Roses.
- Initial appearance time: 10 min → 15 min after the War of the Roses begins
- Reduced the duration of the "Spirit's Blessing" effect obtained from taking the Spirit's Altar.
- Buff duration: 20 min → 15 min
- Increased the waiting time to retake the Spirit's Altar after it's been activated.
- Reappearance time: 20 min → 30 min
ITEM
- Cron Stones and Valks' Cry can now be extracted from costumes.
Number of Cron Stones and Valks' Cry extracted from costumes |
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Part | Before | After (Cron Stones) | After (Valks’ Cry) |
Helmet | Extraction X | x108 | x36 |
Armor | x261 | x87 | |
Gloves | x87 | x29 | |
Shoes | x87 | x29 | |
Main Weapon | x162 | x54 | |
Sub-weapon | x96 | x32 | |
Awakening Weapon | x192 | x64 | |
7 Parts in Total | 993 in Total | 331 in Total |
- Changed the names of the below items.
Before | After |
(Class Name) Treant Camouflage Set (Class Name) Desert Camouflage Set |
(Class Name) Treant Camouflage Classic Set (Class Name) Desert Camouflage Classic Set |
- Improved the readability of the item lists for the following items:
- [Event] Shakatu's Shiny Box (Combat)
- [Event] Shakatu's Shiny Box (Life)
- [Event] Shakatu's Mystery Box
- [Event] Shakatu's Dream Box
MONSTER
- Changed the event Afuaru to appear near the Adventurer who obtained the Item.
- Improved the appearance of the event Afuaru to be distinguishable from other Afuaru.
- The event Afuaru will have an orange effect.
- The event Afuaru will have an orange effect.
- Improved the system to display a message when guild bosses disappear after a certain amount of time during combat.
- Decreased the AP of the following monsters encountered during the Jordine Saga.
- Muskan: -23%
- Cultist: -19%
- Cultist Warrior: -22%
- Cultist Shaman: -23%
QUEST & KNOWLEDGE
- Added the "Skip Tutorial" function, allowing players to select the starting zone right away during the Illezra tutorial.
- Improved the movement of Kamasylvia Main quests where travel distance was excessively long.
- Improved the "[Kamasylvia] Polly's Forest without Polly" quest to allow completion through chat without gathering Yellow Flower x5.
- Improved the quest progression of "[Serendia] At the Restaurant" to continue outside the dining hall after the cutscene ends.
- Changed the final condition of the "[Calpheon] An Eventful Day" quest to require direct movement to the lodging.
- Improved the position of the NPC St. Pejon in the Northern Wheat Plantation to facilitate smoother character interactions with nearby NPCs.
- Changed the quest-giving NPC of the "[The Great Expedition] Vigorous Velia" quest from the Black Spirit to Igor Bartali.
- Fixed the issue where (old) Main quests from before the renewal were displayed in the quest list.
- Adventurers who have accepted (old) Main quests from before the renewal can continue to progress the quests.
- Reduced the number of crops needed for the "[O'dyllita] Worst Manual Labor Ever" quest from 30 to 10.
- Removed the restriction on the "[Kharazad Accessory] Ain Greid's Discovery" quest, enabling Adventurers who have already completed the Kharazad Accessory crafting questline to accept it as well.
- Changed the category name of the "[Serendia II]" quest to [Witch Story].
- Added navigation to the "[Kamasylvia] Spirits and History" quest.
NODE/CONQUEST WAR
- Removed the Node War rule where, if there are more than 3 guilds (alliances) participating in each territory, you get final occupation if you hold a neutral fort for 15 minutes.
NPC, BACKGROUND, SOUND
- As previously informed, the voiceovers for Land of the Morning Light - Hwanghae Province has been updated.
- Now you can meet the NPCs of Hwanghae Province with newly dubbed voices. We thank all our Adventurers for their patience.
- Oquilla's Eye now features Trade Manager Kario, who has started assisting traders passing through Oquilla's Eye with the purchase of their trade items.
[Trade Manager] Kario | NPC Location |
- Improved the terrain near Honglim Base to ensure smoother movement while using Auto-run.
- Changed some of the terrain in Marni's 2nd Lab.
- Bareeds III and Sarma Anin have left Velia, while Lando and Chief Durgeff have arrived.
UI
- Replaced the skill point info displayed on fixed and non-fixed HP bars with displayed AP and DP.
- Only one type of AP (main or awakening weapon) will be displayed for characters in Succession or Awakening.
- For Shai equipped with their sol, their Talent stat be displayed.
- For Ascension characters, their awakening weapon AP will be displayed.
- Clicking the stats will open up the Equipment window.
- Only one type of AP (main or awakening weapon) will be displayed for characters in Succession or Awakening.
- Changed the skill points displayed in the aforementioned UI to the top of the Skills window.
- Added the News window.
- This window will only display in Safe Zones.
- You can choose "Don't show today" to prevent the window from displaying for the rest of the day.
- The Login Rewards window has been moved to the News window and will no longer display upon logging into the game.
- The "Don't show today" option in the content guide popup has been changed to "Don't show again."
- Improved skill controls for large ships when using the Gamepad UI.
Skill Name | Before | After |
Ram | [B] while sailing | [RT] while sailing |
Broadside | [RB] to fire from portside [RT] to fire from starboard |
[X] to fire from portside [B] to fire from starboard |
FocusFire | [LB] or [X] while sailing | [LB] or [RB] while sailing |
※ Changed to fire cannons with the same gamepad controls as Broadside while in gamepad mode. | ||
Cabin (Carrack) | [LT] + [X] while sailing or on standby | [A] while sailing or on standby |
Unbeaten (Panokseon) | [LT] +[LB] + [RB] + [RT] or LS (↓) + [LT] +[LB] + [RB] + [RT] |
[LT] + [RT] or LS (↓) + [LT] + [RT] |
- Added an effect that shows when registering an item to attempt HEX/SEP/OCT/NOV/DEC level enhancement in the Enhancement window.
PEN → HEX | HEX → SEP | SEP → OCT | OCT → NOV | NOV → DEC |
- Integrated Main Quest and General Quest widgets.
- Added text regarding cancelling purchases to the Pearl's Blessings window.
- Added event banners to the Select Server, Challenge, and Disconnect windows.
SYSTEM
- Improved optimization for active buff effects applied to characters upon disconnects.
- Carried out optimization related to world boss health synchronization.
TRANSLATION
- Changed and unified the following in English.
- Korean Loach → Morning Loach
- Prime: Flame Explosion: Spread → Prime: Fireball Explosion: Spread
- Changed and unified the following in Turkish.
- Nopsae Byeot İskele Genişletme Kuponu +1 → Nopsae Byeot İskele Slotu Genişletme Kuponu +1
- Kore Balığı → Sabah Balığı
CHANGES & FIXES
- Fixed the issue where the Guardian Spirit Sherekhan monster would sometimes not appear after using Energy by interacting with the Sherekhan Tombs in the Sherekhan Necropolis (Night).
- Fixed the issue where the Knowledge obtained through the Dosa Awakening quest was not displayed in the correct category.
- [Learning the Ropes of Black Desert] Category - Meeting the Fox Goddess, The Chilly Moon, Stars Shine on a Clear Night
- Fixed the issue where the how to obtain description for Black Essence: Black Spirit Crystal did not match the actual method.
- Fixed the issue where the adventurer's character was not displayed in the correct location during the "[Balenos] Secret of Cron Castle" quest.
- Fixed the issue where the Goblin's pickaxe was not visible during the "[Balenos] Warm Up" quest.
- Fixed the issue where the NPC appearance was not natural in some cutscenes during the [Tale of Two Sisters] questline.
- Fixed the issue where some expressions were not clear in the simplified Main quest UI.
- Fixed the issue where Edan appeared twice during the "[Serendia] Reunion with Edan" quest for adventurers who had progressed through the pre-renewal Serendia Main quest.
- Fixed the completion condition description of the "[Gathering Basics] Fox Meat First" quest from "Butchered Meat" to "Butchered Fox Meat".
- Fixed the issue where the camera was abnormal when chatting with an NPC after transforming with the Myop Transformation Scroll and Turt Transformation Scroll.
- Changed to not apply the unique camera effects of the mounts.
- Fixed the issue where the screen brightness was abnormal when switching to window mode while the character was diving into the Abyssal Well.
- Fixed the issue where the appearance of the Lynx Bandit was unnatural in some movements when attacking.
- Fixed the issue where navigation to the target location sometimes did not proceed when carrying an object during a quest that involved interacting with a specific object.
- [Dark Knight] Improved the issue where the Awakening mode effect was not displayed when wearing the Wailing/Obliterating Fallen God's Armor.
- Fixed the issue where disbanding an alliance was unavailable while applying for Node War.
- Fixed the issue where the Help button in the Old Moon Guild's Support UI was not functioning.
- Fixed the issue where dying in combat during a cut scene due to connection issues would cause character controls to be unavailable.
- Fixed the following issues for gamepad UI mode.
- Fixed the issue where there didn't seem to be any response when pressing the Enter button during Change Character Order.
- Fixed the issue where unavailable content was exposed in the Ring Menu Setting.
- Fixed the issue where the language available description while creating a Family Name with a new account was unnatural.
- Fixed the issue where the controls in the Event tab of the Manage Currency UI were unnatural in certain situations.
- Fixed the navigation for the following quests.
- [O'dyllita] A Human Woman's Whereabouts
- [Trading Leap Artisan 4] Kusha Town Festival
- Fixed "[Serendia] Cruhorn Wyrmsbane's Gift" to no longer be classified as a Main Quest.
- Fixed the issue in Unjongga Street where NPCs would through the background.
- Fixed the issue where you could interact with invisible NPCs.
Thank you.
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