Hello, Adventurers.
Here are the updates made to Black Desert on March 27, 2024.
(Patch size: approx. 1.24 GB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- Event 1. Fly High, Donkuanatt!
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- Event Period : Mar 27, 2024 (Wed) after maintenance - Apr 9 (Tue) before maintenance
- Event 2. Who made this Kzarka Statue?
- Event Period : Mar 27, 2024 (Wed) after maintenance - Apr 9, 2024 (Tue) before maintenance
- Event 3. Twitch Drops Challenge!
- Event Period : Mar 27, 2024 (Wed) after maintenance - Apr 9, 2024 (Tue) before maintenance
- Event 4. Brand New Look at Twitch Drops!
NEW & IMPROVEMENTS
CLASS CHANGES
- [Valkyrie] Changed Flurry of Kicks to apply an extra hit on the last attack once Ultimate: Flurry of Kicks is learned.
- [Valkyrie] Fixed the issue where the same SP recovery value was applied regardless of Slash skill level during a jump attack.
- [Valkyrie] Fixed the issue where the number of hits of Shield Push, which is comboed after Shield Chase, was abnormal.
- [Valkyrie] Fixed the issue where Just Counter (I to III) was performed when SHIFT + RMB was input while using Guard.
- [Valkyrie] Removed the Damage Reduction effect from Judgment of Light (I to Absolute) when it is instantly activated.
- [Valkyrie] Changed the Down Smash effect of Prime: Glaring Slash to apply during the slashing animation.
- [Valkyrie] Fixed the issue where the number of hits was less when using Flow: Spinning Shield while mounted.
- [Valkyrie] Fixed the issue where the Down Attack was applied to the first hit when using Black Spirit: Blitz Stab.
- [Valkyrie] Added and revised the description of the following skills to match the actual effects:
- Revised: Forward Slash III, Sword of Judgment (I to Absolute), Prime: Just Counter, Prime: Counter, Black Spirit: Prime: Judgment of Light, Shield Strike (I to II), Judgment of Light (I to Absolute)
- Added: Charging Slash (I to Absolute), Righteous Charge (I to Absolute)
- [Valkyrie] Fixed the following issues with Skyward Strike:
- Fixed the issue where the Floating effect of Absolute: Skyward Strike was applied to all hits.
- Fixed the issue where the cooldown was not applied when comboed into Just Counter.
- Fixed the issue where the number of hits was one less in certain situations when using Absolute: Skyward Strike.
- [Valkyrie] Fixed the following issues with Sword of Judgment:
- Changed the number of hits for the extra attact of Prime: Sword of Judgment (I to III) to match Prime: Sword of Judgment IV.
- Fixed the issue where the Bound effect was applied to all hits of the extra attack of the skill.
- Fixed the issue where the Damage Reduction in PvP of the skill was displayed differently due to decimal places.
- [Valkyrie] Removed the extra damage effect based on the max SP of the character from the following skills.
- Sword of Judgment IV, Divine Power IV, Righteous Charge III, Glaring Slash (I to V)
- [Valkyrie] Fixed the issue where the first hit was applied around the character, not the target, when using Celestial Smite.
- Now all hits are applied to the targeted enemy.
- [Valkyrie] Fixed the issue where the SP recovery amount was lower than intended on Righteous Charge III hits.
- [Valkyrie] Fixed the issue where the Stiffness effect was applied to the first hit when using Black Spirit: Sanctitas de Enslar.
- [Valkyrie] Fixed the issue where the extra hit of Just Counter was activated when Flow: Sharp Counter was locked.
- [Valkyrie] Fixed the issue where the cooldown was refreshed when using Just Counter or Skyward Strike during cooldown while mounted.
- [Valkyrie] Fixed the issue where Guard was released when moving backward after using Death Line Chase backward.
- [Valkyrie] Fixed the issue where the first hit of marked attack's damage was not applied when using Core: Sanctitas de Enslar.
- [Valkyrie] Added a description that the effect of Ultimate: Sword of Judgment does not apply while mounted.
- [Valkyrie] Added a description to Prime: Celestial Spear that the Celestial Eye effect does not apply when using Prime: Sword of Judgment while mounted.
- [Valkyrie] Fixed the issue where Flurry of Kicks could be quickly reused when used via a Quick Slot.
- [Hashashin] Changed and unified the attack area of Sand Slicer to be the widest area.
- [Hashashin] Fixed the issue where the attack area was different when using Prime: Purge while mounted.
- [Hashashin] Fixed the issue where additional MP was recovered on some hits of Dual Glaives Training (I to V).
- [Hashashin] Fixed the issue where the All AP +10 for 20 seconds was not applied immediately after using Black Spirit: Dune Slash (I to III).
- [Hashashin] Fixed the issue where the attack area was smaller than the skill's animation when comboed into Ensnaring Sands after certain skills.
- [Hashashin] Fixed the issue where the first hit was not applied when comboed into Flow: Voracity after Serpent's Coil.
- [Hashashin] Fixed the issue where the Guard Gauge reduction effect was not applied when using Prime: Purge while mounted.
- [Hashashin] Fixed the issue where the Stiffness effect was applied to the target when using Prime: Chosen Blade while mounted.
- [Shai] Changed the light summoned by Sharing is Caring to only follow allies.
- [Shai] Fixed the issue where the light summoned by Sharing is Caring did not chase nearby allies in the Guild League.
- [Sorceress] Fixed the issue where the Stiffness effect was applied to self when cancelling Nightmare by pressing SPACE after Flow: Requiem.
- [Sorceress] Fixed the issue where Flow: Requiem's buff was not removed when cancelling Nightmare by pressing SPACE after Flow: Requiem.
- [Drakania] Fixed the issue where damage was not applied when using Abyssal Fang (II to Absolute) during cooldown.
- [Drakania] Fixed the issue where the portion of HP recovery was not applied for attack 1 of Hexeblood: Spiteful Soul.
- [Drakania] Fixed the issue where using Dragonblood: Crackling Flame after certain skills triggered a combo into Dragonblood: Sundering Roar after attack 2.
ITEM
- Added probability information to the description of the following items.
Some Farmer's Sack Some Miner's Sack Some Archaeologist's Sack Some Fisher's Sack Soiled Ring of Crescent Guardian Soiled Centaurus Belt Soiled Ogre Ring Soiled Sicil's Necklace Silver Cache Loaded Silver Cache Marni's Research Box Rough Lustrous Gem Glimmering Treasure Key Sparkling Treasure Key Dazzling Treasure Key Bares Main Weapon Box Yuria Main Weapon Box Krea Main Weapon Box Seleth Main Weapon Box Kalis Main Weapon Box Rosar Main Weapon Box Magic Crystal of Infinity Box |
Hercules' Defense Gear Box Heve's Strength Defense Gear Box Fortuna's Luck Defense Gear Box Agerian Defense Gear Box Zereth Defense Gear Box Talis Defense Gear Box Grunil Defense Gear Box Rocaba Defense Gear Box Krea Sub-weapon Box Rosar Sub-weapon Box Accuracy Sub-weapon Box Offensive Sub-weapon Box Defensive Sub-weapon Box Black Stone (Weapon) Bundle Black Stone (Armor) Bundle Reliable Adventurer's Earring Box Purified Lightstone of Fire Purified Lightstone of Earth Purified Lightstone of Wind Purified Lightstone of Flora Purified Lightstone Sealed Black Magic Crystal |
MONSTER
Pila Ku Jail [Dehkia's Lantern]
- Added a new monster zone, Pila Ku Jail [Dehkia's Lantern].
- Monsters of Pila Ku Jail will change when you use Dehkia's Lantern in certain locations.
![](https://s1.pearlcdn.com/KR/Upload/News/8a4635998ba20240315173759576.jpg)
Dehkia's Lantern Use Locations (Total 2) ※ If you are in possession of a compass item, you can be guided to a nearby location via the Monster Zone Info. |
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Recommended Stats | Monster Zone Description |
Pila Ku Jail [Dehkia's Lantern]
Recommended AP: 300 (Based on My Stats: 920) Recommended DP: 400 (Based on My Stats: 440) |
Prisoners and wardens of Pila Ku Jail have been engulfed by the energy of Dehkia, attacking all that enter their sight. Be extra cautious of the [Void Tainted Prisoner] Frenzied Executioner who threatens you with their Dehkia fueled swordplay. They swarm at the sound of alarm to destroy all trespassers. |
Main Loot | Map of Unknown Piece Deboreka Earring Sicil's Necklace Caphras Stone Scroll Written in Ancient Language |
- Improved navigation within Pila Ku Jail.
- Fixed the below for the Bamboo Legion Lieutenant Boss Blitz in the Black Shrine:
- Fixed so that if the Bamboo Legion Lieutenant leaves the combat zone, it will return to its original spawn location. (However, HP does not recover.)
- Fixed so that if you leave the combat zone, all monsters within the combat zone will disappear.
- When you enter the combat zone, the battle will start again.
- Fixed so that a warning message is displayed before you leave the combat zone.
- Fixed the issue where the Bamboo Legion Lieutenant's returned to its original position with recovered HP if the combat area was exited too frequently.
QUEST & KNOWLEDGE
- Changed so that if you complete the "Recall the Memories" quest first during the process to acquire Shim Cheong's Miraculous Fish Tank (50 Slots), the "Timeless Memento" quest from Dorio will not be available.
- Improved the clarity of the cannon practice target location guided by Tranan Underfoe during Igor Bartali's Adventures - Volume 8, Chapter 5.
- Changed the "[Repeat] Remembering the Grand Prix Champion" quest to be acceptable from Gula at the Stonetail Horse Ranch in Mediah.
NPC, BACKGROUND, SOUND
- Removed the rocks in the below locations to improve navigated paths.
- Near Narvo Island
- Near the Outpost Supply Port
Removed rock near Narvo Island (Narvo Island → Kuit Islands route) |
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Removed rock near the Outpost Supply Port (Papua Crinea → Port Epheria route) |
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UI
Manage Currency UI (Seals)
![](https://s1.pearlcdn.com/GLOBAL-LAB/Upload/News/1f0f1a50c8320201224114123697.png)
Seals obtained through worker tasks, Imperial Delivery, Node/Conquest War, Coelacanths caught through fishing, and other similar items will now be stored in the UI, not in your inventory or storage.
With this, you no longer need to interact with NPCs located in various places for related quests or exchanges and can now exchange them through this UI.
Many of you have collected various types of seals while adventuring over a long time, so we expect this change will provide improved convenience.
However, it may get confusing to have all the seals we've had in the game so far in one place,
so we have decided for the UI to only store often used seals and maintain others to be used via search or sorting by category.
Seals from ended events or those that are no longer used will be consolidated into [Event] Reward Seals to give them a chance to be used.
- Added a UI to manage and exchange various seals.
- Various types of seals are now stored in this UI instead of the inventory or storage.
- Please check the Manage Currency UI to see which seals are stored there.
- You can use the search in the UI to find items you can obtain from exchanging certain seals.
- You can also search for items by category.
Manage Currency UI | Click the Manage Currency icon ![]() |
Menu - Rewards (F3) - Manage Currency Menu |
![](https://s1.pearlcdn.com/TR/Upload/News/e155704cb3f20240326104101046.png)
Items Stored in the Manage Currency UI | |||
[Season] Seal of Journey | [Event] Old Moon Boss Seal | [Event] Radiant Shakatu's Seal | [Event] Shining Shakatu's Seal |
[Event] Shakatu's Seal | [Event] Jewel of Imperfect Power | Resplendent Medal of Honor | Plump Coelacanth |
Seal of the Undying | Seal of Solare | [Event] Jetina's Golden Seal | Hunter's Seal |
Dark Spirit's Greed | Dehkima: Token of the Oath | Atanis' Element | Golden Seal - [Imperial Alchemy] |
Golden Seal - [Imperial Fishing] | Golden Seal - [Imperial Training] | Golden Seal - [Imperial Conquest] | Golden Seal - [Work Supervisor] |
Golden Seal - [Imperial Cuisine] | [Event] Imperial Training Delivery Invoice (Yellow Grade) |
[Event] Remnants of Destiny | - |
- Changed the required items of below quests due to some seals being stored in the Integrated Currency UI.
Quest Name | Before | After |
[Manor] [Daily] Clip-clop Stonetail Mobile | Golden Seal - [Imperial Training] x10 | Flower of Oblivion x10 |
[Miniature Elephant] Permit from the Merchant Guild | Golden Seal - [Imperial Conquest] x15 | Bottle of River Water x10 |
[Chapter 3] Pure Hunger (Orzeca's Records: Time of Dragons)
|
Dark Spirit's Greed x70 | Latent Boss Aura x35 |
Carolin's Expert Packaging Skills (Cooking)
|
Show Golden Seal - [Imperial Cuisine] x500 | Show Witch's Delicacy x100 |
Carolin's Expert Packaging Skills (Alchemy)
|
Show Golden Seal - [Imperial Alchemy] x500 | Show Mysterious Catalyst x100 |
[Essence of Tunta] Celphie's Special Alchemy
|
Hand over Dark Spirit's Greed x10 | Hand over Black Gem Fragment x10 |
- Added a confirmation window to make it easier to recognize the lightstones to be exchanged when exchanging lightstones through Dalishain, the Wandering Alchemist.
- Changed the description of the Swimwear Settings button in the Equipment window to include a notice that it will be reset when the item is replaced.
- Added a feature where if an adventurer who has not joined a guild selects the Guild Reward tab in the Login Reward, a notice including a hotkey will be displayed.
WEB
- Added the following to the Adventurer's Guide on the official website:
- Fairy Queen's Might Probability
- Items from Monster Zone Drop Boxes Probability
- Items from Production Node Obtained Sacks Probability
- Purified Lightstones Probability
- Treasure Keys Probability
- Increased Item Drop Rate Effect
- Rough Lustrous Gems Probability
- Mystery Chest from Buried Trace Probability
- Combat/Life/Skill/Mount EXP Gain Increase
- Pet Exchange Method and Skill Acquisition Probability
- Dream Horse Increased Awakening Probability
- [Event] Special ADV Manual Box Probability
- Changed the design of the in-game Adventurer's Board (F2).
- Fixed the issue where tables in the in-game Adventurer's Board (F2) appeared unnatural.
TRANSLATION
- Changed and unified the following in Turkish:
- Jarette'nin → Jarette'in
- Lava Hidrolik Başlığı → Lava Hidrolik Ejektörü
- Gözcü Kulesini Araştırma → Gözcü Kulesi Yer Altı Araştırması
- Gözcü Kulesinin Bodrumuna → Gözcü Kulesi Yer Altına
- Bir sualtı mağarasındaki Gizemli Kasa → Sualtı Mağarasındaki Gizemli Sandık
- Kondensör → Kondenser
CHANGES & FIXES
- Fixed the dialogue related to time limit in the Herald's Journal to be more natural.
- Fixed the quest objective of the "[Weekly] Art from Across the Sea" quest in the Land of the Morning Light to be more natural.
- Fixed the combat stance of Musa during a specific cutscene in Ulukita to be more natural.
- Fixed the objective text of the "Back in My Heyday!" and "If It’s You!" quests in Ulukita to be clearer.
- Fixed the names and dialogue of certain characters in Dalbeol Village to be more natural.
- [Sorceress] Fixed the issue where sound effects were excessively loud when using a specific skill combination.
- Fixed the description of Claws of Darkness in the summary of the "[Sorceress Awakening] Cartian's Scythe - Combo / Practice" quests.
- Fixed the quest summary of the following quests for exchanging boss gear to include the correct description of the available item.
- [Season] Even Sharper Weapon: Kzarka Main Weapon, [Season] Even Sharper Weapon: Kutum Sub-weapon, and [Season] Even Sharper Weapon: Dandelion Awakening Weapon.
- [Season] Even Sturdier Armor: Giath's Helmet, [Season] Even Sturdier Armor: Dim Tree Spirit's Armor, [Season] Even Sturdier Armor: Muskan's Shoes, and [Season] Even Sturdier Armor: Bheg's Gloves.
- Added a note about Lahn to the description of the Yeoreum Outfit Box.
- Added a note about Nova to the description of the Tiger Emissary Outfit Box.
- Fixed unnatural camera rotation in the Old Moon Grand Prix when "Change Camera Viewpoint while moving" is enabled and passing a checkpoint.
- Fixed the issue where the icon sometimes overlapped on the UI after using the Archaeologist's Map or Lafi Bedmountain's Upgraded Compass.
- Fixed the issue where the example guide for the Item Drop Rate increase effect was not displayed on some items.
- Fixed the character's hair to appear more natural when the camera faces the water while the character is underwater.
- Fixed the appearance of a specific wall in Calpheon City to look more natural.
- Fixed the issue where the connected horse looked unnatural when moving backward and rotating left/right simultaneously on a wagon.
- Fixed the issue where you could contract another manor while already owning one with the Gamepad UI.
- [Scholar] Fixed the issue where you could not dye the Seahorse Diving Hat.
- Fixed the issue where the mount registration window did not appear after interacting with the stable at the supply depot in Node/Conquest War and then interacting with the stable keeper in town.
- Fixed the issue where the number of participants was abnormal when guild members simultaneously pressed the participate button for Node/Conquest War/War of the Roses.
- Fixed the issue where the system message was displayed in the chat window when connecting to the game after the end of the War of the Roses.
- Fixed the issue where the guild skills, Guru's Touch, Blessing of Fortuna, and State of Nothingness did not apply buffs to the caster in certain situations.
Thank you.
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[Update] April 3, 2024 (Wed) Update Details Added Roud Sulfur Mine [Dehkia's Lantern], 1st Black Stone Simplification, and more. Apr 3, 2024 (UTC+3)
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[Update] March 28 (Thu) security module update information Mar 28, 2024 (UTC+3)
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[Update] March 20, 2024 (Wed) Update Details Improved residence Cooking/Alchemy, tiers of some mounts, and more Mar 20, 2024 (UTC+3)
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[Update] March 13, 2024 (Wed) Update Details Improved the War of the Roses, loot in some Elvia realms and more. Mar 13, 2024 (UTC+3)