Items from Production Node Obtained Sacks Probability
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Information on probabilities of items obtained from sacks acquired via production nodes.
You can obtain the listed items at their set probabilities when you use each of the sacks.
Some Farmer's Sack | |
Obtainable Item | Probability (%) |
Fruit of Crimson Flame |
12.5000 |
Fruit of Abundance |
12.5000 |
Fruit of Nature |
12.5000 |
Fruit of the Sun |
12.5000 |
Fruit of Enchantment |
12.5000 |
Fruit of Magic Power |
12.5000 |
Fruit of Perfection |
12.5000 |
Fruit of Destruction |
12.5000 |
Some Miner's Sack | |
Obtainable Item | Probability (%) |
Rough Opal |
16.6667 |
Rough Ruby |
16.6667 |
Rough Sapphire |
16.6667 |
Rough Topaz |
16.6666 |
Rough Emerald |
16.6667 |
Rough Diamond |
16.6667 |
Some Archaeologist's Sack | |
Obtainable Item | Probability (%) |
Trace of Chaos |
7.6923 |
Trace of Despair |
7.6923 |
Trace of Wave |
7.6923 |
Trace of the Earth |
7.6923 |
Trace of Ascension |
7.6923 |
Trace of Savagery |
7.6923 |
Trace of Origin |
7.6923 |
Trace of Battle |
7.6923 |
Trace of Hunting |
7.6923 |
Trace of Forest |
7.6923 |
Trace of Violence |
7.6923 |
Trace of Death |
7.6923 |
Trace of Memory |
7.6923 |
Some Fisher's Sack | |
Obtainable Item | Probability (%) |
Green Coral |
20.0000 |
Golden Coral |
20.0000 |
White Coral |
20.0000 |
Red Coral |
20.0000 |
Blue Coral |
20.0000 |