Hello, Adventurers.
Here are the updates made to Black Desert on October 24, 2024.
(Patch size: approx. 1.72 GB)
- Please note that the update for Steam may be larger than the size listed above.
※ Please read below for details.
Event
- Event 1. [Republic Day] Item Drop Rate +100% and Combat/Skill Hot Time!
- Event Period : Oct 24, 2024 (Thu) after maintenance - Oct 31, 2024 (Thu) before maintenance
- Event 2. [Republic Day] Special Gifts!
- Event Period : Oct 24, 2024 (Thu) after maintenance - Oct 31, 2024 (Thu) before maintenance
- Event 3. A Heartfelt Letter💗 from Valentine and Lara!
- Event Period : Oct 25, 2024 (Fri) 19:00 - Oct 27, 2024 (Sun) 23:59
- Event 4. Seal the Black Witch Isabella!
- Event Period : Oct 24, 2024 (Thu) after maintenance - Nov 7, 2024 (Thu) before maintenance
NEW & IMPROVEMENTS
CLASS CHANGES
- Improved the conditions for changing Skill Presets as shown below.
- Decreased the cooldown for changing Skill Presets: 10 min → 1 min
- Improved to allow Skill Preset changes even outside Safe Zones.
- As before, Skill Presets cannot be changed with skills on cooldown.
- As before, if the Secret Book of Old Moon effects are not applied, Skill Presets can only be changed via Skill Instructors.
- Fixed the issue where the skill would continue activating after landing from certain heights when performed continuously forward.
- Fixed the issue where the skill would be interrupted when comboed from Evasion when holding at least 2 arrows.
- Fixed the issue where the Max HP buff wasn't applied when using the skill.
- Matched the skill demo in the Skill (K) window to display the actual debuff effects.
- Added Black Spirit's Rage skills.
- Black Spirit's Rage 10% - Black Spirit: Fire: Blaze
- Black Spirit's Rage 25% - Black Spirit: Water: Current
- Black Spirit's Rage 50% - Black Spirit: Wood: Bend
Black Spirit's Rage 10% - Black Spirit: Fire: Blaze | |
Preview | Skill Description |
Black Spirit's Rage 25% - Black Spirit: Water: Current | |
Preview | Skill Description |
Black Spirit's Rage 50% - Black Spirit: Wood: Bend | |
Preview | Skill Description |
In this update, we've made some changes into how the Generative effect works in Awakening Dosa.
Previously, it was tricky to buff allies because the effect triggered based on the enemy's position. Now, it activates through the Elemental Circle. This means that the buffs from the caster, which could become overly strong, will only be applied via the Elemental Circle.
Since the buffs are now limited to the Elemental Circle, we've also expanded its range and increased the duration of ally buffs within it to make them more effective.
- Changed the skill as follows.
- Increased the area of buffs applied to allies for Generative effects by approx. 40%.
- Increased the duration of buffs applied to allies for Generative effects: 5 sec → 10 sec
- Changed the elemental skills used as the corresponding skill in Elemental Circles to now activate Generative effects.
- Enemies must be within the Elemental Circle to be activated.
- No additional Generative effects will be activated near your character.
- Enemies within Elemental Circles will no longer be affected by elemental energies.
- Changed so you are only affected by your own summoned Elemental Circles.
- The duration of Elemental Circles maintained before Generative effects are activated have been changed: 12 sec → 10 sec
- Changed the skill combo command to activate with the E key instead of only LMB.
- Improved to combo smoothly from Nail Down.
- Fixed the issue where the "Recover MP" effect wasn't displayed in the skill description.
- Fixed the issue where the Knockdown debuff didn't apply to targets to the left of your character.
- Fixed the issue where you couldn't combo smoothly into the skill when Misty Steps was on cooldown.
- Fixed the issue where certain visual effects weren't being displayed.
- Fixed the issue where motions appeared unnatural when comboing from Fire: Spread.
- Added the "Recover 100 HP per hit" effect.
- Added the "Recover 75/100/125/150 per hit" effect.
- Increased the "Recover HP" amount: 250 HP → 300 HP
- Fixed the issue where pressing the key command for the skill during Sundering Sweep activated Wood: Stake.
- Changed so pressing LMB after the former skill will combo into the latter.
CONTENTS
War of the Roses
- Increased the size of the following monsters that appear upon conquering a sanctum during War of the Roses.
Kamasylvia Army | O'dyllita Army |
Fadus Shaman: +25% | Ahib Dark Champion: +30% |
Fadus Warrior +15% | Dark Knight: +38% |
Fadus Archer: +25% | - |
- improved the visibility of the [Stable Keeper] Musical Spirit NPC present at each sanctum during the War of the Roses.
- The [Stable Keeper] Musical Spirit's size has been increased by 20%.
- The arrow effect guiding the location of the [Stable Keeper] Musical Spirit has also been adjusted from being displayed too high.
- The color of the [Stable Keeper] name tags have also been changed to better distinguish from army colors.
Before | After |
- Improved the objectives for gear-enhancing missions in the Season Pass.
- Now you only need to enhance a required piece of gear to complete certain Season Pass missions.
- However, for the Season Pass mission where you exchanged PEN (V) Naru gear for PRI (I) Tuvala gear, then equip the PRI (I) Tuvala gear, it will remain the same as before to ensure understanding of equipping higher-grade gear.
- Improved the Worker’s Timber and Ore Packing skills to now affect all items in the Wood and Mineral Workshops.
- The descriptions of packing skills, such as Timber and Ore Packing, have all been updated to reflect the changes above (ie. Ore Crate → Ore Packing).
- Changed to prevent moving to the Guild Manor when under harmful effects that decrease Max HP.
MONSTER
- Improved the topography at [Dehkia's Lantern] Cadry Ruins monster zones for a smoother combat experience.
- The area near the Cadry Cannon where Dehkia's Lantern can be activated has been expanded, and the terrain has also been leveled to reduce height differences.
Before | After |
Before | After |
- Improved the monsters of the below areas to target the nearest enemy upon appearing.
- [Dehkia's Lantern] Cadry Ruins
- [Dehkia's Lantern] Crescent Shrine
QUEST & KNOWLEDGE
- Added the quest "[Guild] For a Full Adventure" where Lara in Heidel will guide you on joining or creating a guild.
- This quest will take you through the ropes of joining or creating a guild.
- This quest can be completed once per Family. Upon completion, you will be rewarded with 20 million Silver.
- This quest can be completed once per Family. Upon completion, you will be rewarded with 20 million Silver.
- This quest will take you through the ropes of joining or creating a guild.
- Improved on the Guaranteed PEN (V) Boss Gear quests available from Old Moon Manager Jetina.
- The quest order has been changed.
- Now the Boss Defense Gear quests will be displayed above the Boss Weapon quests.
- Now the Boss Defense Gear quests will be displayed above the Boss Weapon quests.
- The quest order has been changed.
-
- Improved the text for handing over Oquilla Pieces of the Old Moon to better identify which quests are in progress.
- Hand over Oquilla Piece of the Old Moon" -> "[Defense Gear] Obtain Oquilla Earth Crystal" / "[Weapon] Obtain Oquilla Sky Crystal
- Hand over Oquilla Piece of the Old Moon" -> "[Defense Gear] Obtain Oquilla Earth Crystal" / "[Weapon] Obtain Oquilla Sky Crystal
- Changed so if a Guaranteed PEN (V) Boss Weapon/Defense Gear quest is in progress, the other boss gear type quests are not shown.
- Relevant details have been added to respective quest descriptions.
- Improved the text for handing over Oquilla Pieces of the Old Moon to better identify which quests are in progress.
- Changed the NPC for Ator's Shoes crafting and exchange quests as below.
Before | After |
Durgeff at Atessahra | Atessahra Node Manager Barkala (Use Find NPC to locate) |
- Changed to prevent summoning your mount to the island where the character is located upon completing the [Witch Awakening] Commune quest.
- Changed so that the Black Spirit is not summoned immediately after defeating the bosses Red Nose and Giath during the Main questline in the Balenos region.
- You can summon the Black Spirit via the quest widget to complete the quests after defeating Red Nose and Giath.
- Changed the outfit box rewarded for completing each region's Main questline in Balenos, Serendia, and Calpheon.
Before | After |
Complete the Main questlines of Balenos, Serendia, and Calpheon to choose one from the following three for each completion - [Balenos] Shiel's Outfit Box - [Serendia] Cleia's Outfit Box - [Calpheon] Elle's Outfit Box |
Complete the Main questlines of Balenos, Serendia, and Calpheon to receive the following per region - Balenos: [Balenos] Shiel's Outfit Box - Serendia: [Serendia] Cleia's Outfit Box - Calpheon: [Calpheon] Elle's Outfit Box |
- Changed the knowledge conditions for displaying the Abyssal Well in the Oquilla's Eye region on the World Map (M) as follows.
Before | After |
Acquired the "Abyssal Veins: Oquilla's Eye" knowledge by interacting with the Abyssal Veins: Oquilla's Eye inside Abyss One: The Magnus |
Learn the "Serendia: Moretti Farm" knowledge
(Obtained from proceeding through the Abyss One; The Magnus Main questline)
|
- Fixed an issue where the "[Dosa Awakening] True Do Wielder of Sangdo" quest did not let you obtain the "Awakening: Bring Out the Power Within" knowledge upon completion.
- Adventurers who have already completed the above quest can talk to the Black Spirit (,) to learn this knowledge.
- Changed the Black Shrine - Hwanghae (Party) weekly quest to boss specific quests.
- If you are proceeding with the previous quests before the Oct 24 (Thu) maintenance, the following will occur:
- Quest objectives complete, but not handed in: Quest rewards will be sent to your storage in Heidel
- Quest objectives incomplete: Quest forfeited
- If you are proceeding with the previous quests before the Oct 24 (Thu) maintenance, the following will occur:
NODE/CONQUEST WAR
Node War
- Improved the rules so that if the number of guilds (alliances) participating in Node War for each territory is more than 3, and a neutral fort is considered occupied if it is successfully defended for 15 min.
- As before, if the timer ends before the above rule is applied, the guild occupying the fort will successfully occupy the fort.
- However, if guild A is occupying the fort and then loses it to another guild (B or C) and reoccupies it, occupation time does not accumulate, and the 15 min timer will start again.
This new rule applies to both normal forts with set timers and forts with question marks that have unknown timers.
Additionally, if the set time ends before the new rule is applied, the guild occupying the fort when the timer ends successfully occupies the fort as before.
Indomitable Flag & Indomitable Flag Factory
- Changed to allow immediate collection of the Indomitable Flag once the Indomitable Flag Factory installed in Node War is completed.
- Increased the time needed for the Indomitable Flag Factory installed in Node War to be completed by approx. 67%.
- The production time to collect the Indomitable Flag at the completed Indomitable Flag Factory remains at approx. 3 min, same as before.
- Increased the Max Durability of the Indomitable Flag Factory and Indomitable Flag by 30%.
Number of Node War Participants by Day Changes
- Changed the number of participants in each territory by day of the week as below.
Sunday, Tuesday, Thursday | |
Calpheon & Kamasylvia (Gear Score Limit 550) | Max 30 Participants |
Balenos & Serendia (Gear Score Limit 685) | Max 50 Participants |
Mediah & Valencia (No Gear Score Limit) | Max 75 Participants |
Monday, Wednesday, Friday | |
Calpheon & Kamasylvia (Gear Score Limit 550) | Max 25 Participants |
Balenos & Serendia (Gear Score Limit 685) | Max 40 Participants |
Mediah & Valencia (No Gear Score Limit) | Max 55 Participants |
- Fixed the issue where the Hwacha and Flame Tower installed in the Balenos & Serendia Node War Territory Group could not be upgraded.
Conquest War, Node War
- Changed Safe Zones to be removed so that all areas, except for the following major cities and towns, become combat zones during Node/Conquest Wars.
- Forts and annexes cannot be installed in Safe Zones temporarily deemed Combat Zones during Node/Conquest War.
- Safe Zones during Node/Conquest Wars are as follows.
Safe Zones in each Node War Territories | |
Balenos | Serendia |
Velia Olvia Western Guard Camp Ossuary |
Heidel Glish |
Mediah | Valencia |
Altinova Tarif Kusha |
Valencia City Sand Grain Bazaar Shakatu Ancado Inner Harbor Arehaza Muiquun |
Calpheon | Kamasylvia |
Calpheon City Keplan Florin Port Epheria Behr Trent |
Grána Old Wisdom Tree Lemoria Guard Post Acher Guard Post Tooth Fairy Cabin |
- Changed Forts and annex buildings to not be affected by harmful effects like DP Decrease during Node/Conquest Wars.
- Changed the debuff effect of Flame Cannonball during Node/Conquest Wars as below.
Before | After |
HP -100 every 3 sec for 45 sec | HP -300 every 3 sec for 15 sec |
- Changed the debuff effect of [Guild] Flame Cannonball during Node/Conquest Wars as below.
Before | After |
HP -15 every 3 sec for 45 sec when a character is in the flame area | HP -45 every 3 sec for 15 sec when hit by a Flame Cannonball |
- Changed to no longer create a flame effect at the impact point when firing Flame Cannonball and [Guild] Flame Cannonball during Node/Conquest Wars.
NPC, BACKGROUND, SOUND
- Seodo and Taegong have appeared in Nampo's Moodle Village to assist with Imperial Crafting and Fishing Deliveries.
"Imperial Crafting Delivery" Seodo | "Imperial Fishing Delivery" Taegong |
- Added Liana, "Valentine's Apprentice," to help with daily quests including Imperial Delivery-related ones from Nampo's Moodle Village in Land of the Morning Light.
- You can find Liana opposite Doodol the storage keeper and/or through the Find NPC function.
UI
- Improved to display a related popup message when network delays persist during gameplay.
- If the popup message appears, you can choose to close the game.
- If you do not press the End Game button on the popup message, it will attempt to connect again.
CHANGES & FIXES
- Fixed the issue where the "[The Magnus] Abyssal Revelation" quest didn't appear for Scholar in the Quest (O) window.
- Fixed the issue where the Iron Aura during the Black Shrine - Hwanghae (Party) boss blitz with Bulgasal would suddenly decrease several sizes at once after being hit.
- Fixed the issue where the Shiny Golden Seal - [Work Supervisor] item could be exchanged for some Fighting Spirit Horse Gear.
- Corrected the unnatural display of price graphs for items not traded on the Central Market for a day.
- Resolved the issue where some backgrounds appeared unnatural after the cutscene of the "[Calpheon] Hero of Calpheon" quest.
- Adjusted the camera to show both Gang Hee and Koo Mieun during the "[Dosa Awakening] Echo of Sangdo School" quest.
- Fixed some scenes to be more natural during the Awakening questline for Dosa.
- Corrected the quest navigation for the "In Search of the Jade Ring" quest during the "[Tale] The Dokkebi Brothers" questline.
- Fixed the quest navigation to correctly guide players to meet Patrigio during the "[Apex Changui] Booze 'n' Books" quest.
- Made the camera viewpoint and names of some NPCs in Morning Light's Yukjo Street region more natural.
- Fixed the issue preventing the purchase of restorative gukbap from "Little Auntie of Unjongga Street" Bokhee in the Morning Light Unjongga Street region.
- Updated the description of the below quests to read more natural.
- [Fishing] You Like Mudskippers? Queek!, [Kamasylvia] Dangerous Snowflake, [Balenos] Food Comes First
- Changed the icon for the "[Gathering] A Necklace for My Doe" quest to match the required item for the quest.
- [Valkyrie] Fixed the issue where the Tyrie Armor appeared unnatural from certain camera angles.
- [Tamer] Fixed the issue where a white dot appeared above the character's head when zooming in the camera while wearing the BD9 Helmet N.
- [Ranger] Fixed the issue where some customizations were unnatural when wearing Griffith Helmet B after changing the ear customization.
- [Warrior] Fixed the issue where the lens and frame appeared disconnected when wearing the Ocean Shades.
- Fixed the issue where guild members without a manor could not enter the internal building of the Guild Manor.
- Fixed the issue where characters got stuck inside Gyeongbokgung Palace buildings at certain locations.
- Fixed the issue where the number of participants for Marni's Realm was abnormal.
- Fixed the issue where the Hit Detection Effects were shown even when deactivated if the Miss Effect option was activated.
- Changed the description of the MOD Oog Mk III and MOD Mago Mk V Transformation Scroll items to accurately reflect the time it takes for the summoned mounts to vanish when not transformed (1 min).
- Fixed the issue where the territory mark was displayed for guilds not occupying a territory in the Guild Rankings Window.
- Fixed the issue where characters would collide with invisible objects at certain locations in the Pilgrim's Haven.
- Fixed the issue where the Black Spirit's Navigate guide would appear for new adventurers even when the navigation setting was already on.
- Black Spirit's Navigate guide will no longer appear if the navigation setting is on.
- Fixed the issue where only the scroll button would move the scroll in notepad under certain situations.
- Fixed the cursor to always be at the end of the content when opening the notepad for the first time.
- Fixed the issue where Krogdalo's Sanctuary could not be used for gamepad UI mode.
- Fixed the issue where certain functions of the Bartering window weren't available for gamepad UI mode.
- Fixed the issue where the game would disconnect or see frame rate drop for certain circumstances.
- Fixed the issue where exchanging Hunter's Token via NPC Lejenti would display the same dialog option multiple times.
Thank you.
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[Update] [Hotfix] October 31, 2024 (Thu) Update Details Oct 31, 2024 (UTC+3)
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[Update] October 31, 2024 (Thu) Update Details Kharazad Accessories, Morning Light Monster Zones, etc. Oct 31, 2024 (UTC+3)
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[Update] October 18 (Fri) security module update information Oct 18, 2024 (UTC+3)
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[Update] October 17, 2024 (Thu) Update Details Node Wars and background/object changes. Oct 17, 2024 (UTC+3)