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Install the Black Desert Launcher if the game doesn't start.

Install the Black Desert Launcher to start the game.

The launcher will appear if it's installed.
If it doesn't, try to run your downloaded launcher.

Install Guide

1 Run BlackDesert_Installer_TR.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Announcements

Updates Sep 12, 2024, 07:00 (UTC+3) September 12, 2024 (Thu) Update Details

 

Hello, Adventurers.

 

Here are the updates made to Black Desert on September 12, 2024.

(Patch size: approx. 4.01 GB)
- Please note that the update for Steam may be larger than the size listed above.

 

※ Please read below for details.

 


Event

  • Event 1. [Returning Adventurers] Login to Receive Growth Supplies!
    • Event Period : Sept 13, 2024 (Fri) 00:00 - Oct 30, 2024 (Wed) 23:59
[More details]

 

  • Event 2. [Season++] 10X Faster Season Character Growth!
    • Event Period : Sept 12, 2024 (Thu) after maintenance – Oct 31, 2024 (Thu) before maintenance
[More details]

  • Event 3. Faster Crafting! Ornette’s/Odore's Spirit Essence!
    • Event Period : Sept 12, 2024 (Thu) after maintenance - Oct 31, 2024 (Thu) before maintenance
[More details]

 

  • Event 4. Faster Growth!
    • Event Period : Sept 12, 2024 (Thu) after maintenance - Oct 31, 2024 (Thu) before maintenance
[More details]

 

  • Event 5. Play the Class You Want!
    • Event Period : Sept 12, 2024 (Thu) after maintenance - Sept 26, 2024 (Thu) before maintenance
[More details]

 

  • Event 6. Celebrating Land of the Morning Light - Seoul Special Login Rewards!
    • Event Period : Sept 13, 2024 (Fri) 00:00 – Oct 9, 2024 (Wed) 23:59
[More details]

 

  • Event 7. Celebrating Land of the Morning Light - Seoul Special Login Rewards!
    • Event Period : Sept 13, 2024 (Fri) 00:00 – Oct 9, 2024 (Wed) 23:59
[More details]

 

  • Event 8. Ready to Explore Land of the Morning Light – Seoul?
    • Event Period : Sept 12, 2024 (Thu) after maintenance - Oct 2, 2024 (Wed) before maintenance
[More details]



MAJOR UPDATES - Morning Light - Seoul

The gates to Seoul, the capital of the Land of the Morning Light, have been flung open to all travelers.
 
Now, you can embark on a grand adventure to Seoul. We extend our heartfelt gratitude to the adventurers who have eagerly awaited this moment.
 
The Hwanghae Province chapter of the Morning Light saga aims to beautifully render the capital city of Seoul and to gracefully tie up the narratives laid out in the previous Donghae Province chapter. We hope that adventurers will take their time and delight in exploring every corner of Seoul.
 
As the tale of the Land of the Morning Light draws to a close, we too feel a bittersweet mix of emotions. Using these experiences as a stepping stone, we are now even more committed to preparing for the adventures that await back in the original continent of Black Desert.
 
So, please enjoy the Seoul chapter of the Morning Light saga to the fullest!
 
Thank you.
  • The way to Seoul, capital of the Land of the Morning Light, is now open to all travelers.
    • As the gates of the capital, Seoul, swing open, every corner of the realm, officials and workers, Earfolk and Shellfolk, woodcutters and Dokkebi, and even wandering travelers, all converge upon the heart of the kingdom.
 

 

[Land of the Morning Light - Seoul] Starting Quest (Prequest)

  • Dolswe, who helped resolve the situation in Donghae Province of the Land of the Morning Light with the traveler, has landed in Balenos.
    • Characters from Lv. 56 who have completed the Imoogi questline will be able to accept the Morning Light - Seoul prequest by talking to the Black Spirit.
 
"[Seoul] A Friendly Face" prequest acceptance conditions
- From Lv. 56
- Completed the Morning Light PT1 - "[Imoogi] Clues of the Truth"
 
▶ Black Spirit - Main - "[Seoul] A Friendly Face"
  • Dolswe, whom you resolved the incident in Donghae Province with, has received a mysterious letter.
    • The letter warns of a great plague set to strike Dalbeol Village, causing great concern for Dolswe.
※ The "Imoogi" Morning Light main questline can be accepted via the Black Spirit upon fulfilling the following conditions.

Morning Light Collection of Tales (Main Questline)
Imoogi
Quest Acceptance Conditions
▼ Complete the following, then via the Black Spirit - Main
- From Lv. 56
- Completed "[Koo Miyhun] Royal Decree"


※ You can find other tales from Donghae Province of Morning Light in the Adventure Log Bookshelf - Morning Light Storybook: Donghae Province.
 


 

[Morning Light - Seoul] Main Questline

Main Questline
  • Upon receiving Mongryong's letter from the starting quest, the adventurer returns to Morning Light to continue the story.

 

Collection of Tales
  • Added a new chapter of tales from Seoul - "Morning Light Chapter 2." [Menu (ESC) - Adventure (F5) - Collection of Tales]
    • This new collection, "Morning Light Chapter 2," comprises eight enchanting tales, each awaiting the adventurer's choice to embark upon.
    • Select your desired tale from the Collection of Tales, and you will be guided to its starting point.
    • To ensure a seamless narrative flow, only one tale can be pursued at a time.
    • Once you begin a tale, you must see it through to completion before selecting another.
 
    • The Collection of Tales can also be accessed from the menu button list at the bottom right. The tales are designed with branching "crossroad" paths, allowing the story to unfold in different directions based on your choices, complete with unique illustrations.
 
  • The first Collection of Tales from Hwanghae Province in the Land of the Morning Light also consists of eight captivating tales
    Tale Description
    [The Tale of Chunhyang]
    Worried about his wife at home, Dolswe suggests a brief visit.
    They soon encounter a mysterious marten named Dambi. 
    Why can't the traveler and Dolswe shake it off their tail?
    [Tale of Samsin]
    Missing children born from sacred rituals at the mystical "Samsin Tree."
    What is the truth behind these panic-stricken rumors?
    [Tale of Bulgasal]
    In the ruins of a fallen kingdom,
    a lone man with an undying body stands guard.
    Who is this man known as "Bulgasal?"
    [Tale of Uturi]
    At the Martial God Tournament, where the best warriors gather,
    an unexpected opponent appears...
    [Tale of Blue-clad Youth]
    A secret handbook said to guarantee passing the state exams.
    Yet, its recent readers return as fools instead of scholars.
    What is the truth behind this tale?
    [Tale of Seodong]
    A man with striking looks and exceptional medical skills,
    seemingly enviable in every way, harbors an untold story.
    What is the secret he cannot share?
    [Tale of Janghwa and Hongryeon]
    In Bukpo, a new mayor is rumored to die within a day of their arrival.
    Sensing something amiss, you set out to uncover the truth,
    leading to an unforeseen adventure...
    [Tale of Bihyung]
    A man in a red mask, rumored to heal the sick through dance.
    What secrets lie beneath his enigmatic facade?
 
  • Complete the first (base) collection of tales, composed of eight epic narratives, to unlock the second collection.
    • Unlike the first, the second collection progresses sequentially.
    • The second collection will open automatically once you have completed the first.
 

Guide for Adventurers Exploring Gyeongbokgung Palace

Use the world map guide below for a closer look at the palace!

▲ Gyeongbokgung Palace view from the World Map (M)
 
▲ Gyeongbokgung Palace layout via the World Map (M)
 


 

[Morning Light - Seoul] World Bosses

With the latest Seoul update, four new World Bosses have been unveiled.
 
Joining the ranks of the familiar Sangoon and the Golden Pig King are two formidable foes from Hwanghae Province: the fearsome Bulgasal and the elusive Uturi.
 
The primary rewards for these epic battles include the essential materials for crafting the Sovereign weapons, such as the "Flame of the Primordial" and the exclusive enhancement material, "Primordial Black Stone." Akin to the Crimson Dragon Garmoth, you can embark
on quests to claim these coveted rewards once per week from each boss.
 
And beware... these new World Bosses are immensely powerful. (However, fear not, for your crystals shall remain unscathed.)

Bulgasal, Uturi, Sangoon, and Golden Pig King

  • Added world bosses to Donghae and Hwanghae Provinces with the opening of Morning Light - Seoul.
    • Added the following 4 world bosses. Their respective spawn locations are as follows.
Boss Spawn Location
Bulgasal
"The lament of Bulgasal echoes throughout Holbon."
Uturi
"Uturi's cries echo throughout the Martial God Tournament arena."
Sangoon
"Sangoon's earth-shaking roar causes the people to tremble in fear."
Golden Pig King
"The Golden Pig King roams aimlessly, consumed by fury."
※ RMB the world boss icon in the World Map to navigate to their respective spawn location.
※ There is no death penalty (broken crystals, EXP loss, etc.) for Morning Light world bosses.
- Characters with negative Karma risk being penalized for death from fighting these bosses.
 

 

Boss Schedule

  • The spawn schedule for the 4 Morning Light world bosses are as follows.
    • You can find the details from the Adventurer's Guide - [World Bosses].

 
 

 

Boss Loot

  • In the Land of the Morning Light, you can earn boss loot up to once per week for each of the four World Bosses.
    • Defeat each World Boss and claim your rewards through the Region Quests UI in the top right of your screen.
※ Each boss region quest is a weekly quest, resetting every Thursday at midnight (0:00).
- The four types of bosses in the Land of the Morning Light appear 11 to 12 times each week. You only need to defeat one of each type to receive all the rewards for that week.
- Even if you haven't completed the Morning Light main questline, you can still acquire the boss loot from the Region Quest UI.
Boss Loot Category Boss Slayer's Haul Contents
Bulgasal
Sovereign Crafting Material - Flame of the Primordial, Embers of the Primordial
Sovereign Enhancement Material - Primordial Crystal
Accessory - Asadal Necklace
Reforge Stone - Reforge Stone - All Damage Reduction
- Reforge Stone - Max HP
- Reforge Stone - Black Spirit's Rage Recovery
- Reforge Stone - Ignore Knockback/Floating Resistance
- Reforge Stone - Ignore Knockdown/Bound Resistance
- Reforge Stone - Ignore Grapple Resistance
- Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance
Other
- Gold Bar 1,000G, Caphras Stone Bundle, Advice of Valks (+40), Advice of Valks (+30), etc.
Uturi
Sovereign Crafting Material - Flame of the Primordial, Embers of the Primordial
Sovereign Enhancement Material - Primordial Crystal
Accessory - Asadal Belt
Reforge Stone - Reforge Stone - All AP
- Reforge Stone - All Accuracy
- Reforge Stone - All Evasion
- Reforge Stone - Back Attack Damage
- Reforge Stone - Down Attack Damage
- Reforge Stone - Air Attack Damage
- Reforge Stone - Critical Hit Damage
Other
- Gold Bar 1,000G, Caphras Stone Bundle, Advice of Valks (+40), Advice of Valks (+30), etc.
Sangoon
Sovereign Crafting Material - Flame of the Primordial, Embers of the Primordial
Sovereign Enhancement Material - Primordial Crystal
Accessory - Asadal Necklace
Reforge Stone - Reforge Stone - All AP
- Reforge Stone - All Accuracy
- Reforge Stone - Critical Hit Rate
- Reforge Stone - Back Attack Damage
- Reforge Stone - Down Attack Damage
- Reforge Stone - Air Attack Damage
- Reforge Stone - Critical Hit Damage
Other
- Gold Bar 1,000G, Caphras Stone Bundle, Advice of Valks (+40), Advice of Valks (+30), etc.
Golden Pig King
Sovereign Crafting Material - Flame of the Primordial, Embers of the Primordial
Sovereign Enhancement Material - Primordial Crystal
Accessory - Asadal Belt
Reforge Stone - Reforge Stone - All AP
- Reforge Stone - All Accuracy
- Reforge Stone - All Damage Reduction
- Reforge Stone - Max HP
- Reforge Stone - Critical Hit Rate
- Reforge Stone - Critical Hit Damage
- Reforge Stone - Black Spirit's Rage Recovery
Other
- Gold Bar 1,000G, Caphras Stone Bundle, Advice of Valks (+40), Advice of Valks (+30), etc.
 
  • When you defeat the four types of World Bosses in the Land of the Morning Light and acquire their boss loot, the top 10 adventurers with the highest contribution on each server have a very low chance of obtaining the "Flame of the Primordial."
    • Adventurers within the top 10 contribution ranks on each server - Very low chance to obtain the Flame of the Primordial.
 

Black Shrine - Hwanghae Province (Party)

Black Shrine 2 - Seoul Edition is now live.

The Black Shrine 2 offers a cooperative boss battle designed for five players, setting it apart from the original.

In the Black Shrine 2, you'll be using your personal gear. The sun, moon, and earth auras have been reimagined. Opt for the sun to speed up your takedowns and climb the ranks, while stacking moon aura boosts your survival in battle. Earth aura, on the other hand, increase your retry chances upon resurrection or failure to break boss mechanism, depending on the number of adventurers in your party who selected the earth aura.

We've split the difficulty into Normal and Hard modes. The Normal mode requires an optimal AP of 300, while the Hard mode requires 330. Although the boss mechanism isn't as daunting as Elvia Atoraxxion, you'll need to get a handle on the mechanisms when you first dive in.

The Deposed Crown Prince, in particular, is expected to be a formidable challenge befitting the Hard mode. It's a worthy goal for any adventurer seeking a test of skill.
Successfully defeating this boss will grant adventurer parties exclusive rewards. Additionally, new items have been added that can be exchanged for tokens earned by defeating these bosses. One such item is the Bonghwang Statue, which can be crafted as furniture.

Each boss in the Black Shrine of Hwanghae Province has its own unique allure. We hope you and your guildmates or friends enjoy this distinctive combat experience.

※ Please note that the boss "Cheoyong" in Black Shrine - Hwanghae requires further adjustments and will not be available this time. We are working to ensure it is well-prepared for future updates.

 

  • Added new party-based content, the "Black Shrine - Hwanghae (Party)."
 

 

Black Shrine - Hwanghae (Party) - Bosses

  • Added the following bosses to the Black Shrine - Hwanghae (Party).
Jigwi
The unquenchable Jigwi's fire consumes all in its path.
Blue-clad Youth
Tackle trials that test your party's coordination and trust.
Bulgasal
Devastating, fatal attacks will dominate this battlefield.
Uturi
Command armies and strike the weak with a swift, precise slingshot.
Dark Bonghwang
The heat of the Dark Bonghwang, symbolizing the morning sun, envelops the land.
Deposed Crown Prince
With the power of the Creator God and the Dark Bonghwang, he slices through the black sky's moon.
 

 

Black Shrine - Hwanghae (Party) - Sun, Moon, and Earth Auras

  • When entering the Black Shrine - Hwanghae (Party), each member can carry one type of aura: Sun, Moon, or Earth, to participate in combat.
    • Depending on the number of each aura the party holds, beneficial effects will be provided for the boss subjugation.
Sun Aura The more members with this aura, the shorter the battle.
Moon Aura The more members with this aura, the better the chances of survival.
Earth Aura The more members with this aura, the greater the revival/retry attempts.
 


Black Shrine - Hwanghae (Party) - Difficulties

  • The Black Shrine - Hwanghae (Party) offers the following difficulties at entry.
Normal Hard
300 AP 330 AP
※ The stats from the Light Orb used in the existing Black Shrine will not affect this content. Instead, your character's equipment stats will be fully applied.
※ You will need to form a party of 5 to enter this Black Shrine. Only the party leader can initiate entry. If all 5 members belong to the same guild, your rank will be recorded, and you can earn rank rewards.
※ Cut scenes played in the Black Shrine can be skipped if the majority of the party (at least 3 out of 5 members) agrees.
※ Potion items cannot be used during the Black Shrine. However, HP and MP/WP/SP will naturally recover over time.
- You can also recover HP and MP/WP/SP through skills and recovery orbs that appear in the shrine.
 

 

Black Shrine - Hwanghae (Party): Weekly Boss Loot

  • Defeating a boss in Black Shrine - Hwanghae Province (Party) can grant you the following blitz rewards.
Jigwi
Guaranteed Loot Loot According to a Set Probability
[Normal]
Resplendent Lightstone of Fire x3
Memory Fragment x10
Chilling Fragment x15
Caphras Stone x25
Black Stone x35
Sangpyeong Coin x75

[Hard]
Boss Blitz Token - Jigwi
Resplendent Lightstone of Fire x5
Memory Fragment x15
Caphras Stone x50
Black Stone x50
Sangpyeong Coin x100
Gold Bar 1,000G x3
Gold Bar 100G x15
Gold Bar 10G x50"
Flame of the Primordial
Bonghwang/Haetae/Girin's Crystal (Normal)
Bonghwang/Haetae/Girin's Tear (Hard)
DUO (II) Deboreka Earring (Hard)
PRI (I) Deboreka Earring (Hard)
Deboreka Necklace
Deboreka Belt
Deboreka Earring
Deboreka Ring
Asadal Necklace
Asadal Belt
Reforge Stone - All AP
Reforge Stone - All Accuracy
Reforge Stone - All Damage Reduction
Reforge Stone - All Evasion
Reforge Stone - Max HP
Reforge Stone - Critical Hit Rate
Reforge Stone - Back Attack Damage
Reforge Stone - Down Attack Damage
Reforge Stone - Air Attack Damage
Reforge Stone - Critical Hit Damage
Reforge Stone - Black Spirit's Rage Recovery
Reforge Stone - Ignore Knockback/Floating Resistance
Reforge Stone - Ignore Knockdown/Bound Resistance
Reforge Stone - Ignore Grapple Resistance
Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance
Blue-clad Youth
Guaranteed Loot Loot According to a Set Probability
[Normal]
Resplendent Lightstone of Wind x3
Memory Fragment x10
Chilling Fragment x15
Caphras Stone x25
Black Stone x35
Sangpyeong Coin x75

[Hard]
Boss Blitz Token - Blue-clad Youth
Resplendent Lightstone of Wind x5
Memory Fragment x15
Caphras Stone x50
Black Stone x50
Sangpyeong Coin x100
Gold Bar 1,000G x3
Gold Bar 100G x15
Gold Bar 10G x50
Flame of the Primordial
Bonghwang/Haetae/Girin's Crystal (Normal)
Bonghwang/Haetae/Girin's Tear (Hard)
DUO (II) Deboreka Belt (Hard)
PRI (I) Deboreka Belt (Hard)
Deboreka Necklace
Deboreka Belt
Deboreka Earring
Deboreka Ring
Asadal Necklace
Asadal Belt
Reforge Stone - All AP
Reforge Stone - All Accuracy
Reforge Stone - All Damage Reduction
Reforge Stone - All Evasion
Reforge Stone - Max HP
Reforge Stone - Critical Hit Rate
Reforge Stone - Back Attack Damage
Reforge Stone - Down Attack Damage
Reforge Stone - Air Attack Damage
Reforge Stone - Critical Hit Damage
Reforge Stone - Black Spirit's Rage Recovery
Reforge Stone - Ignore Knockback/Floating Resistance
Reforge Stone - Ignore Knockdown/Bound Resistance
Reforge Stone - Ignore Grapple Resistance
Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance
Bulgasal
Guaranteed Loot Loot According to a Set Probability
[Normal]
Resplendent Lightstone of Fire x3
Memory Fragment x10
Chilling Fragment x15
Caphras Stone x25
Black Stone x35
Sangpyeong Coin x75

[Hard]
Boss Blitz Token - Bulgasal
Resplendent Lightstone of Fire x5
Memory Fragment x15
Caphras Stone x50
Black Stone x50
Sangpyeong Coin x100
Gold Bar 1,000G x3
Gold Bar 100G x15
Gold Bar 10G x50
Flame of the Primordial
Bonghwang/Haetae/Girin's Crystal (Normal)
Bonghwang/Haetae/Girin's Tear (Hard)
DUO (II) Deboreka Ring (Hard)
PRI (I) Deboreka Ring (Hard)
Deboreka Necklace
Deboreka Belt
Deboreka Earring
Deboreka Ring
Asadal Necklace
Asadal Belt
Reforge Stone - All AP
Reforge Stone - All Accuracy
Reforge Stone - All Damage Reduction
Reforge Stone - All Evasion
Reforge Stone - Max HP
Reforge Stone - Critical Hit Rate
Reforge Stone - Back Attack Damage
Reforge Stone - Down Attack Damage
Reforge Stone - Air Attack Damage
Reforge Stone - Critical Hit Damage
Reforge Stone - Black Spirit's Rage Recovery
Reforge Stone - Ignore Knockback/Floating Resistance
Reforge Stone - Ignore Knockdown/Bound Resistance
Reforge Stone - Ignore Grapple Resistance
Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance
Uturi
Guaranteed Loot Loot According to a Set Probability
[Normal]
Resplendent Lightstone of Wind x3
Memory Fragment x10
Chilling Fragment x15
Caphras Stone x25
Black Stone x35
Sangpyeong Coin x75

[Hard]
Boss Blitz Token - Uturi
Resplendent Lightstone of Wind x5
Memory Fragment x15
Caphras Stone x50
Black Stone x50
Sangpyeong Coin x100
Gold Bar 1,000G x3
Gold Bar 100G x15
Gold Bar 10G x50
Flame of the Primordial
Bonghwang/Haetae/Girin's Crystal (Normal)
Bonghwang/Haetae/Girin's Tear (Hard)
DUO (II) Deboreka Necklace (Hard)
PRI (I) Deboreka Necklace (Hard)
Deboreka Necklace
Deboreka Belt
Deboreka Earring
Deboreka Ring
Asadal Necklace
Asadal Belt
Reforge Stone - All AP
Reforge Stone - All Accuracy
Reforge Stone - All Damage Reduction
Reforge Stone - All Evasion
Reforge Stone - Max HP
Reforge Stone - Critical Hit Rate
Reforge Stone - Back Attack Damage
Reforge Stone - Down Attack Damage
Reforge Stone - Air Attack Damage
Reforge Stone - Critical Hit Damage
Reforge Stone - Black Spirit's Rage Recovery
Reforge Stone - Ignore Knockback/Floating Resistance
Reforge Stone - Ignore Knockdown/Bound Resistance
Reforge Stone - Ignore Grapple Resistance
Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance
Dark Bonghwang
Guaranteed Loot Loot According to a Set Probability
 
[Normal]
Resplendent Lightstone of Fire x3
Memory Fragment x10
Chilling Fragment x15
Caphras Stone x25
Black Stone x35
Sangpyeong Coin x75

[Hard]
Boss Blitz Token - Dark Bonghwang
Resplendent Lightstone of Fire x5
Memory Fragment x15
Caphras Stone x50
Black Stone x50
Sangpyeong Coin x100
Gold Bar 1,000G x3
Gold Bar 100G x15
Gold Bar 10G x50
Flame of the Primordial
Bonghwang/Haetae/Girin's Crystal (Normal)
Bonghwang/Haetae/Girin's Tear (Hard)
DUO (II) Deboreka Necklace (Hard)
PRI (I) Deboreka Necklace (Hard)
Deboreka Necklace
Deboreka Belt
Deboreka Earring
Deboreka Ring
Asadal Necklace
Asadal Belt
Reforge Stone - All AP
Reforge Stone - All Accuracy
Reforge Stone - All Damage Reduction
Reforge Stone - All Evasion
Reforge Stone - Max HP
Reforge Stone - Critical Hit Rate
Reforge Stone - Back Attack Damage
Reforge Stone - Down Attack Damage
Reforge Stone - Air Attack Damage
Reforge Stone - Critical Hit Damage
Reforge Stone - Black Spirit's Rage Recovery
Reforge Stone - Ignore Knockback/Floating Resistance
Reforge Stone - Ignore Knockdown/Bound Resistance
Reforge Stone - Ignore Grapple Resistance
Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance
Deposed Crown Prince
Guaranteed Loot Loot According to a Set Probability
[Normal]
Resplendent Lightstone of Fire x3
Memory Fragment x10
Chilling Fragment x15
Caphras Stone x25
Black Stone x35
Sangpyeong Coin x75

[Hard]
Boss Blitz Token - Deposed Crown Prince
Resplendent Lightstone of Wind x5
Memory Fragment x15
Caphras Stone x50
Black Stone x50
Sangpyeong Coin x100
Gold Bar 1,000G x3
Gold Bar 100G x15
Gold Bar 10G x5
Flame of the Primordial
Bonghwang/Haetae/Girin's Crystal (Normal)
Bonghwang/Haetae/Girin's Tear (Hard)
DUO (II) Deboreka Necklace (Hard)
PRI (I) Deboreka Necklace (Hard)
DUO (II) Deboreka Ring (Hard)
PRI (I) Deboreka Ring (Hard)
DUO (II) Deboreka Belt (Hard)
PRI (I) Deboreka Belt (Hard)
DUO (II) Deboreka Earring (Hard)
PRI (I) Deboreka Earring (Hard)
Deboreka Necklace
Deboreka Belt
Deboreka Earring
Deboreka Ring
Asadal Necklace
Asadal Belt
Reforge Stone - All AP
Reforge Stone - All Accuracy
Reforge Stone - All Damage Reduction
Reforge Stone - All Evasion
Reforge Stone - Max HP
Reforge Stone - Critical Hit Rate
Reforge Stone - Back Attack Damage
Reforge Stone - Down Attack Damage
Reforge Stone - Air Attack Damage
Reforge Stone - Critical Hit Damage
Reforge Stone - Black Spirit's Rage Recovery
Reforge Stone - Ignore Knockback/Floating Resistance
Reforge Stone - Ignore Knockdown/Bound Resistance
Reforge Stone - Ignore Grapple Resistance
Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance
 
  • You can exchange "Boss Blitz Token" obtained by defeating each boss for the following items through the Manage Currency UI.
Boss Blitz Token - Jigwi Boss Blitz Token - Blue-Clad Youth
Exchangeable Item Seals Required Exchangeable Item Seals Required
[Title] Gettin' Jigwi Wit It
(yellow title)
x20
[Title] That's Not How It's Done
(yellow title)
x20
[Title] The Jigwi's Up! x10 [Title] 10 Outta 10 x10
[Title] Played with Fire x1 [Title] Sorry, My Friends x1
Memory Fragment, Caphras Stone, or Cron Stone x1 x1 Memory Fragment, Caphras Stone, or Cron Stone x1 x1
Boss Blitz Token - Bulgasal Boss Blitz Token - Uturi
Exchangeable Item Seals Required Exchangeable Item Seals Required
[Title] Fe-nominal
(yellow title)
x20
[Title] Un-bean-ievable Weapon
(yellow title)
x20
[Title] Pumpin' Iron x10 [Title] Uturi-turi! x10
[Title] Iron Deficient x1 [Title] You Bean What You Soy x1
Memory Fragment, Caphras Stone, or Cron Stone x1 x1 Memory Fragment, Caphras Stone, or Cron Stone x1 x1
Boss Blitz Token - Dark Bonghwang Boss Blitz Token - Deposed Crown Prince
Exchangeable Item Seals Required Exchangeable Item Seals Required
[Title] Bonghwang
(yellow title)
x20 [Title] Deposed Crown Prince
(orange title)
x20
[Title] Just Keep Flappin' x10 [Title] Full Moon
(yellow title)
x15

Blood-red Fire Aura
(Twice per Family)
x5 [Title] Lunar Eclipse x10
[Title] Up in the Sky, Look! It's a Bird? x1 [Title] Can't Wane to Be King x3
Memory Fragment, Caphras Stone, or Cron Stone x1 x1
Gentle Moon Aura
(Once per Family)
x3
- - [Title] Goodnight Moon x1
- - Memory Fragment, Caphras Stone, or Cron Stone x1 x1
 

 
Blood-red Fire Aura, Gentle Moon Aura
  • Using the Boss Blitz Token - Dark Bonghwang & Deposed Crown Prince, you can exchange for Blood-red Fire Aura and Gentle Moon Aura to craft the following furniture:
Land of the Morning Light Furniture Workshop Level 3
Item Materials
 [Manor] Blood-red Dark Bonghwang Statue
Blood-red Fire Aura x1
Polished Stone x100 Powder of Flame x100 Black Stone Powder x300
 [Manor] Golden Dark Bonghwang Statue  [Manor] Blood-red Dark Bonghwang Statue x1
Gentle Moon Aura x1
Powder of Flame x100 Black Stone Powder x300
 
 

 

Black Shrine - Weekly Quest

  • A powerful dark energy is beginning to emanate from the Black Shrine. You can accept the Great Darkness over the Black Shrine quest through the Black Spirit.
    • Completing this quest will reward you with Embers of the Primordial x1.
    • This weekly quest can be completed once per week.
    • To complete this quest, you must defeat the boss on Hard difficulty.
 

[Guild] Black Shrine - Hwanghae (Party) - Rank Loot

  • In addition to the boss loot mentioned above, if adventurers from the same guild form a party and successfully subjugate the boss, the entire guild will receive additional rewards based on their recorded rank.
    • When a party of five members from the same guild successfully completes the Black Shrine - Hwanghae (Party), the entire guild will receive the following rewards based on the recorded rank for each Hard difficulty:
      • The loot from defeating the boss in the Black Shrine - Hwanghae (Party) will be distributed every Sunday between 00:00 and 00:10, similar to the Black Shrine - Donghae (Solo).
 
Hard Difficulty Loot
  • From Ranks 1 to 6, the following additional loot will be awarded based on the recorded rank for each Hard difficulty.
    • 1st - Boss Blitz Reward (Rank 1)
    • 2nd - Boss Blitz Reward (Rank 2)
    • 3rd - Boss Blitz Reward (Rank 3)
    • 4th-10th - Boss Blitz Reward (Rank 4)
    • 11th-25th - Boss Blitz Reward (Rank 5)
    • 26th-50th - Boss Blitz Reward (Rank 6)
Loot According to Set Probability
Type Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6
Chilling Fragment 20 15 10 5 5 5
Resplendent Lightstone of Fire 1 1 1 1 1 1
Resplendent Lightstone of Flora 1 1 1 1 1 -
Resplendent Lightstone of Wind 1 1 1 1 - -
Resplendent Lightstone of Earth 1 1 1 - - -
Memory Fragment 5 5 5 5 3 2
Caphras Stone 10 7 7 5 3 2
Black Stone 20 15 15 10 7 5
Sangpyeong Coin 30 25 25 20 15 10
Loot According to Set Probability
[Higher-ranked blitz rewards will have an increased chance of obtaining the following items.]
Bonghwang's Tear (Ranks 1-3), Bonghwang's Crystal (Ranks 4-50)
Haetae's Tear (Ranks 1-3), Haetae's Crystal (Ranks 4-50)
Girin's Tear (Ranks 1-3), Girin's Crystal (Ranks 4-50)
Deboreka Necklace
Deboreka Earring
Deboreka Ring
Deboreka Belt
 
Normal Difficulty Loot
  • For normal difficulty, the top 1-50 ranked guilds will receive an additional Boss Blitz Reward (Rank 9) which contains the following obtainable items:
Boss Blitz Reward (Rank 9)
Guaranteed Loot Loot According to a Set Probability
Resplendent Lightstone of Fire x1
Memory Fragment x2
Caphras Stone x2
Black Stone x5
Sangpyeong Coin x10
Bonghwang's Fragment
Haetae's Fragment
Girin's Fragment
 

 
[Additional Notices]
※ The Black Shrine - Hwanghae (Party) content is based on character's class within your Family.
※ Each Family has a total of 5 weekly Boss Blitz attempts, which are deducted based on the difficulty of the boss.
Just like the original Black Shrine - Donghae, defeating a boss on the same difficulty with another character will still deduct attempts.
※ Rankings are updated daily at 00:00. Weekly reset and reward calculation occur on Sundays from 00:00 to 00:10. Rewards for the previous week's Boss Blitz can be obtained after calculation.
※ You can carry one beneficial aura effect for the Boss Blitz.
※ If the Party Leader ends the combat, all party members will immediately exit the Black Shrine.
※ Upon entering the Black Shrine, any active class skill and Pure Black Stone buffs will be removed.
  • With the addition of the Black Shrine - Hwanghae (Party), the existing Black Shrine has been renamed to Black Shrine - Donghae (Solo).
  • The display method for remaining weekly Boss Blitz attempts in the Black Shrine UI has been changed.
    • Now, only the remaining weekly Boss Blitz attempts will be shown.
    • The maximum weekly Boss Blitz attempts will be displayed as a tooltip.
 

 

[Morning Light - Seoul] Sovereign Weapon

Crafting the Primordial Grade Sovereign Weapon

Flame of the Primordial, Gem of Twilight
  • In the Land of the Morning Light's Hwanghae Province, the "Flame of the Primordial" and "Gem of Twilight" have been discovered, items bearing the power of creation itself.
    • Rumors are quietly spreading in Hwanghae Province that at Mount Ahshi, which holds the essence of Bonghwang protecting the Land of the Morning Light, one can harness the powers of creation itself.
      • These two items are crafting materials for the Sovereign Weapon and can be used as ingredients in the crafting methods detailed below.
 
▲ Bonghwang Statue atop Mount Ahshi [Bonghwang Statue's Location]
 
[Sovereign Weapon Crafting Methods]
 
#1. PEN (V) Blackstar weapon + PEN (V) Blackstar weapon
#2. PEN (V) Blackstar weapon + Flame of the Primordial
#3. PEN (V) Blackstar weapon + PEN (V) Boss weapon (Caphras Lv. 20) + Gem of Twilight

※ The weapon of the same type as the part of the Sovereign Weapon you wish to craft will be used as the crafting material.
(ex. If you want to craft a Sovereign main weapon using method #3, a PEN (V) Blackstar main weapon and a PEN (V) boss main weapon will be required.)
Flame of the Primordial
(Flame of the Primordial + PEN (V) Blackstar weapon = Sovereign weapon)
How to Obtain Usage
#1. Defeat Morning Light World Bosses
(Weekly region quest reward)
#2. Black Shrine Party Blitz reward
#3. Heating (L) Embers of the Primordial x100
#1. Craft Sovereign main weapon
#2. Craft Sovereign awakening weapon
(Both #1 and #2 can be crafted through the Bonghwang Statue on Mt. Ahshi)

#3. Craft Primordial Glow Crystal x1
- Flame of the Primordial x1
- Magical Shard x20
- Sharp Black Crystal Shard x50
Embers of the Primordial
How to Obtain Usage
Defeat Morning Light World Bosses
(Weekly region quest reward)
Craft Flame of the Primordial x1 (Heating)
- Embers of the Primordial x100
 
Gem of Twilight
(Gem of Twilight + PEN (V) Blackstar weapon + PEN (V) Boss weapon (Caphras Lv. 20) = Sovereign weapon)
How to Obtain Usage
Heating (L) with the following materials
- Magical Shard x100
- Caphras Stone x20,000
#1. Sovereign main weapon crafting material
#2. Sovereign awakening weapon crafting material
#3. Craft Caphras Stone x20,000 (Heating)
 

 
Sovereign Weapon Crafting Location
  • In the Land of the Morning Light, at Mount Ahshi in Hwanghae Province, you can craft the weapon harnessing the powers of creation through the Bonghwang Statue.
World Map Location Bonghwang Statue
 

 
Crafting the Sovereign Weapon
  • When you have all the crafting materials for the Sovereign weapon, interact with the Bonghwang Statue at Mount Ahshi to craft the primordial grade Sovereign weapon.
 
 
※ The Sovereign weapon can be crafted without having proceeded with the main questline or any level requirements.
 
[Sovereign Weapon Crafting Notices]
① Only equipment that has not been upgraded with Reform Stones can be used to craft Sovereign weapons.
- You can purchase the Mirror of Equilibrium from blacksmith NPCs in major cities to extract Reform Stones.
※ With this week's update, you can now extract Reform Stones from equipment enhanced with Caphras without first extracting the Caphras Stones.
② When crafting a Sovereign weapon, use weapons of the same type as the desired Sovereign weapon.
- For example, to craft a Sovereign main weapon, you must use a main weapon as the material item.
③ The Sovereign weapon crafted will correspond to the character attempting the craft.
- For example, if a Warrior uses a PEN (V) Blackstar Longbow and a PEN (V) Blackstar Amulet as materials, a Sovereign Longsword will be crafted.
④ Any branding effects from the original equipment will be removed when crafting a Sovereign Weapon.
⑤ Crafted Sovereign Weapons cannot be registered on the Central Market.
⑥ Crafted Sovereign Weapons cannot be enhanced using J's Hammer of Loyalty.
⑦ Sovereign Weapons is available for Item Copy at a fixed cost of Marni's Unstable Fuel x150.
 

 

Enhancing the Sovereign Weapon

Enhancement Levels
  • "Primordial" grade Sovereign weapon is crafted at +0 level, and upon successful enhancement, it becomes a PRI (I) level.
    • The Sovereign weapon can be enhanced beyond PEN (V) level, up to the max DEC (X) level.
Enhancement Levels
+0 (next level goes directly to PRI (I))
PRI (I) DUO (II) TRI (III) TET (IV) PEN (V)
HEX (VI) SEP (VII) OCT (VIII) NOV (IX) DEC (X)
 
 
Enhancement Materials
  • The "Primordial" grade Sovereign weapon can be enhanced using a Primordial Black Stone.
    • You can obtain a Primordial Black Stone by heating a Primordial Crystal with material items.
    • If the enhancement of a Sovereign weapon using a Primordial Black Stone fails, its max durability decreases by 20.
Primordial Black Stone
(Central Market Base Price: 150,000,000 Silver)
Primordial Crystal
(Central Market Base Price: 100,000,000 Silver)
How to Obtain Usage How to Obtain Usage
Heating (L) with the following materials
- Primordial Crystal x1
- Sharp Black Crystal Shard x2
- Caphras Stone x10
Sovereign weapon enhancement #1. Defeat Morning Light World Bosses
(Weekly region quest reward)
#2. Patrigio's secret shop
Crafting the Sovereign weapon enhancement material, "Primordial Black Stone"
※ Primordial Black Stone and Primordial Crystal can be registered on the Central Market for sale or purchase.
※ You can also mass process 10 Primordial Black Stones by Heating 10 times the materials used with a Black Stone Powder x1.
 

 

Sovereign Main Weapon Stats per Enhancement Level

Enhancement Levels
AP
Extra AP Against Monsters
Accuracy
Cron Stones per Attempt
Agris Essence
+0 136 48 212 - 3
PRI (I) 137 49 213 320 5
DUO (II) 138 50 214 560 10
TRI (III) 139 51 215 780 20
TET (IV) 141 52 217 970 30
PEN (V) 142 53 218 1350 35
HEX (VI) 143 54 219 1550 50
SEP (VII) 144 55 220 2250 75
OCT (VIII) 146 56 222 2760 165
NOV (IX) 148 57 223 3920 330
DEC (X) 150 58 224 - -

 

 

Sovereign Awakening Weapon Stats per Enhancement Level

Enhancement Levels
AP
Extra AP Against Monsters
Accuracy
Cron Stones per Attempt
Agris Essence
+0 136 25 12 - 3
PRI (I) 137 26 13 320 5
DUO (II) 138 27 14 560 10
TRI (III) 139 28 15 780 20
TET (IV) 141 29 17 970 30
PEN (V) 142 30 18 1350 35
HEX (VI) 143 31 19 1550 50
SEP (VII) 144 32 20 2250 75
OCT (VIII) 146 33 22 2760 165
NOV (IX) 148 34 23 3920 330
DEC (X) 150 35 24 - -
[TIP] The AP stats of the Sovereign main and awakening weapons are the same.
- Thus, upon equipping Sovereign main and awakening weapons of the same enhancement level will display the same AP stats instead of a 2 AP difference.

 

 

Sovereign Weapon Enhancement Success Rates

Enhancement Levels
Enhancement Chance
Base Rate Additional Chance (Stacks) example Added Rate Final Rate
+0 → PRI (I) 8.5500% 60 +51.3000% 59.8500%
PRI (I) → DUO (II) 4.1200% 75 +30.9000% 35.0200%
DUO (II) → TRI (III) 2.0000% 90 +18.0000% 20.0000%
TRI (III) → TET (IV) 0.9100% 100 +9.1000% 10.0100%
TET (IV) → PEN (V) 0.4690% 150 +7.0350% 7.5040%
PEN (V) → HEX (VI) 0.2730% 210 +5.7330% 6.0060%
HEX (VI) → SEP (VII) 0.1600% 240 +3.8400% 4.0000%
SEP (VII) → OCT (VIII) 0.1075% 270 +2.9025% 3.0100%
OCT (VIII) → NOV (IX) 0.0485% 300 +1.4550% 1.5035%
NOV (IX) → DEC (X) 0.0242% 300 +0.7260% 0.7502%
 

 

Exclusive Effect - Primordial Light

  • The Sovereign weapon, crafted through the Flame of the Primordial, emits the "Primordial Light" due to its "Primordial" grade energy.
    • When equipped with the Sovereign weapon and in combat, the weapon's effects become visible.
Example (Berserker) Example (Sage)
※ The Sovereign weapon's visual effect can stay visible even when wearing other weapon appearances.
- You can toggle the visual effect via the button on the Sovereign weapon's icon in the Equipment window.
 
  • The Primordial Light of the Sovereign weapon shines more intensely with higher enhancement levels.
    • Primordial Light Lv. 0 (no effect) - +0 to TET (IV)
    • Primordial Light Lv. 1 - PEN (V) to SEP (VII)
    • Primordial Light Lv. 2 - OCT (VIII) to DEC (X)
Primordial Light Lv. 0 (no effect) Primordial Light Lv. 1 Primordial Light Lv. 2

 


 

[Shai Sol Upgrade] Sunset Artina Sol → Primordial Artina Sol

  • The "Primordial Glow Crystal," an item with the capability to further unlock the Artina Sol's hidden potential, has been discovered.
    • You can use the "Primordial Glow Crystal" to upgrade the Sunset Artina Sol to the Primordial grade.
      • Sunset Artina Sol → Primordial Artina Sol
      • Storm Devoured Sunset Artina Sol → Storm Devoured Primordial Artina Sol
      • Fiery Sunset Artina Sol → Fiery Primordial Artina Sol
※ Nov 15, 2023 (Wed) patch notes
  • Added an effect of Extra AP Against Monsters +35 to Artina Sol upgraded with Sunset Glow Crystal.
    • Artina Sol → Sunset Artina Sol
    • Storm Devoured Artina Sol → Storm Devoured Sunset Artina Sol
    • Fiery Artina Sol → Fiery Sunset Artina Sol
Item Name Crafting Method
Sunset Glow Crystal
Remnants of the Rift x1 + Forest Fury x20 + Magical Shard x300 + Caphras Stone x10,000
Heating (L)
※ The upgraded Sunset Artina Sol can be disassembled through the Restoration Stone available for purchase from the blacksmith in major cities, allowing you to extract the original Artina Sol and the Sunset Glow Crystal.
※ The Sunset Glow Crystal cannot be registered on the Central Market.
※ The Sunset Glow Crystal can be disassembled by Heating Sunset Glow Crystal x1 and Forest Fury x1, allowing you to obtain 10,000 Caphras Stone.

 

  • The Primordial Artina Sol, enhanced with the Primordial Glow Crystal, gains an additional effect of Extra AP Against Monsters +10. You can reforge it using a Reforge Stone to add extra effects.
Item Name Crafting Method
Primordial Glow Crystal
Flame of the Primordial x1 + Magical Shard x20 + Sharp Black Crystal Shard x50
Heating (L)

※ The Primordial Artina Sol is of the same Primordial grade as the Sovereign weapon and can be reforged with a Reforge Stone to add extra effects.

※ When crafting the Primordial Artina Sol by upgrading the Artina Sol, the enhancement level of the previous Sunset Artina Sol is retained, and it can be enhanced up to PEN (V) level.

※ The Primordial Artina Sol, crafted by upgrading the Artina Sol, cannot be used with Weapon Exchange Coupons or Item Copy, just like before.

※ Primordial Glow Crystal cannot be registered on the Central Market.

※ Primordial Glow Crystal cannot be extracted from the Primordial Artina Sol.

 


 

Reforging the Sovereign Weapon & Primordial Artina Sol

Reforge Stone
  • You can add extra effects to the Primordial grade Sovereign Weapon and Primordial Artina Sol through reforging.
    • Each Reforge Stone can be obtained according to a set probability by defeating World Bosses that appear in the Land of the Morning Light.
    • Additionally, each Reforge Stone can be bought or sold through the Central Market.
Reforge Stone
(Central Market Base Price: 150,000,000 Silver)
Item Name Effect Item Name Effect
Reforge Stone - All AP
All AP +3
Reforge Stone - Air Attack Damage
Air Attack Damage +2%
Reforge Stone - All AP
All Ap +6
Reforge Stone - Critical Hit Damage
Critical Hit Damage +1%
Reforge Stone - All Damage Reduction
All Damage Reduction +5
Reforge Stone - Black Spirit's Rage Recovery
Black Spirit's Rage Recovery +0.5%
Reforge Stone - All Evasion
All Evasion +10
Reforge Stone - Ignore Knockback/Floating Resistance
Ignore Knockback/Floating Resistance +5%
Reforge Stone - Max HP
Max HP +200
Reforge Stone - Ignore Knockdown/Bound Resistance
Ignore Knockdown/Bound Resistance +5%
Reforge Stone - Critical Hit Rate
Critical Hit Rate +5%
Reforge Stone - Ignore Grapple Resistance
Ignore Grapple Resistance +5%
Reforge Stone - Back Attack Damage
Back Attack Damage +2%
Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance
Ignore Stun/Stiffness/Freezing Resistance +5%
Reforge Stone - Down Attack Damage
Down Attack Damage +2% - -
 
Reforging Equipment
  • You can reforge the Primordial grade Sovereign Weapon and Primordial Artina Sol to add extra effects through the following steps:
1. Select "Reforge" via the Black Spirit (/) - Item Reform (2) menu.
2. From the list at the top right of the Reforge window, select the Sovereign weapon/Primordial Artina Sol.
3. Choose the Reforge Stone you want to use to add extra effects, then press the "Reforge" button to proceed.
 
[Reforging Equipment Notice]
※ Reforging can grant up to 5 effects, and each Reforge Stone's effect can only be added once per weapon.
※ Once 5 reforge effects have been granted, you can change them with different Reforge Stones.
※ Reforge Stones used in reforging cannot be extracted.

If 5 reforge effects have been granted, you can change the effects with different Reforge Stones.
 


[Morning Light - Seoul] Asadal Necklace

Asadal Necklace
  • Added the Asadal Necklace.
    • The Asadal Necklace allows you to use the Blessing of Asadal skill when equipped.
      • The available Blessing of Asadal varies depending on the enhancement level of the equipped necklace.
    • When used, Blessing of Asadal recovers a portion of your HP based on the enhancement level.
      • Additionally, you cannot unequip the Asadal Necklace while the skill is on cooldown.
      • The Asadal Necklace drops according to a set probability as a reward from the weekly quests for defeating the world bosses Bulgasal and Sangoon.
※ As previously mentioned, the new accessory cannot be enhanced using J's Hammer of Precision.
Asadal Necklace PRI (I) to PEN (V)
Skill Effect Preview
Recovers HP (amount varies per enhancement level)
Asadal Necklace
AP Accuracy Skill Effect
0 10 4 Recovers 10% of HP
PRI (I) 15 8 Recovers 20% of HP
DUO (II) 20 12 Recovers 40% of HP
TRI (III) 25 16 Recovers 60% of HP
TET (IV) 30 20 Recovers 80% of HP
PEN (V) 35 24 Recovers 100% of HP


 

[Morning Light - Seoul] Asadal Belt

Asadal Belt
  • Added the Asadal Belt.
    • The Asadal Belt allows you to use the Fury of Asadal skill when equipped.
      • The available Fury of Asadal varies depending on the enhancement level of the equipped necklace.
    • When used, Fury of Asadal recovers a portion of your Black Spirit's Rage based on the enhancement level.
      • However, it only recovers up to the maximum amount of self-obtainable Black Spirit's Rage.
      • If you use Fury of Asadal while having more Black Spirit's Rage than the self-obtainable limit due to Rage Transfer, you will not recover any more Black Spirit's Rage.
    • Additionally, you cannot unequip the Asadal Belt while the skill is on cooldown.
    • The Asadal Belt drops according to a set probability as a reward from the weekly quests for defeating the world bosses Uturi and Golden Pig King.
※ As previously mentioned, the new accessory cannot be enhanced using J's Hammer of Precision.
Asadal Belt PRI (I) to PEN (V)
Skill Effect Preview
Recovers Black Spirit's Rage (amount varies per enhancement level)
Asadal Belt
AP Accuracy Max Weight Limit Skill Effect
0 5 2 + 80 LT Recovers 10%
 Black Spirit's Rage
PRI (I) 8 4 Recovers 20%
Black Spirit's Rage
DUO (II) 11 6 Recovers 40%
Black Spirit's Rage
TRI (III) 14 8 Recovers 60%
 Black Spirit's Rage
TET (IV) 17 10 Recovers 80%
Black Spirit's Rage
PEN (V) 20 12 Recovers 100%
Black Spirit's Rage

 



 

[Morning Light - Seoul] Manor - Hyeollokdang

  • Once the traveler has resolved all of the stories in Seoul, they will be granted authority to use Hyeollokdang in Gyeongbokgung Palace as a manor.
    • You can also check the location of the manor through the manor icon on the World Map (M).
    • By paying Silver and 5 Contribution Points based on the rent period, you can rent Hyeollokdang for a certain period.
 
 
 
 
Hyeollokdang Rent Condition
Complete the Morning Light: Seoul Main Questlines
(Complete all [Traveler] quests)
Hyeollokdang Rent Cost
1,000,000 Silver per day
Rental Period Discount Rate (%)
Less than 30 Days None
30 Days to 89 Days 5%
90 Days to 179 Days 8%
180 Days to 364 Days 12%
365 Days 20%
- If you wish to return the manor before the rental period expires, you can receive a partial refund of Silver based on the remaining period. Refunds are sent via Mail (B) and a certain percentage will be deducted based on the days left remaining.
- Once the rental period expires, the manor will no longer be accessible, and upon return, all placed items can be sent to storage.
Remaining Days Deduction Rate (%)
Less than 30 Days 15%
30 Days to 89 Days 20%
90 Days to 179 Days 23%
180 Days to 364 Days 27%
365 Days 35%
 

 

Nodes and Production Nodes, Gathering Materials

Nodes and Production Nodes
  • The required Contribution Points needed to connect nodes and purchase houses in Hwanghae Province is uniformly set to 1.
    • Activating a production node consumes an additional 1 Contribution Point.
    • Production nodes are as follows:
Production Nodes
Godu Village - Farming Mount Ahshi - Excavation
Godu Village - Farming Byeolli Forest - Lumbering
Godu Village - Farming Byeolli Forest - Lumbering
Godu Village - Farming Motgol Village - Mining
Wonjin Palace - Lumbering Dongmakgol Village - Lumbering
Myeonggyun Hall - Excavation Dungryong Cave - Mining
Geogugwi Cave - Mining Dungryong Cave - Mining
Geogugwi Cave - Gathering Dang Forest - Mining
Dume Ridges - Lumbering  - 
 
Gathering Materials
  • You can gather the following resources in Hwanghae Province:
Gathering Type Gathered Item
Pink Rosebay Pink Rosebay
Scarlet Rosebay Scarlet Rosebay
Goosefoot Goosefoot Leaf
Wild Berry Wild Berry
Reed Reed
Persimmon Tree Persimmon
Jujube Tree Jujube
Maehwa Maehwa
Bamboo Sprout Bamboo Sprout
Tigerflower Tigerflower
Youngji Mushroom Youngji Mushroom
Perilla Perilla
Viola Viola
Opal Opal
Platinum Ore Platinum Ore
Truffle Mushroom Truffle Mushroom
Everlasting Herb Everlasting Herb
Rice Rice
Napa Cabbage Napa Cabbage
Radish Radish
 
※ Palace Management, where you can dispatch workers to nodes in the palace to produce goods, is scheduled for a future update.
 


Small Stories Heard Throughout Hwanghae Province

  • While exploring Hwanghae Province, make sure to lend an ear to residents or dokkebi.
    • Listening to their stories will reward you with Sangpyeong Coins or the miraculous foods of Hwanghae Province.
      • Obtain rewards such as Miraculous Nourishing Soup, Miraculous Tteokguk, and Marvelous Mesima Chicken Soup from the box near the character.
▲ If you meet characters who need help while wandering around Hwanghae, listen to their stories!

 

 

Land of the Morning Light - Furniture

  • Added 24 new furniture crafting available in the Furniture Workshop and Old Moon Furniture Workshop.
    • Crafting available at Furniture Workshop Lv. 2, Lv. 3, and Old Moon Furniture Workshop Tier 3.
      • Added Old Moon Furniture Workshop Lv. 3 to Yukjo Street 3.
Old Moon Furniture Workshop Level 3
Item Name Materials
Palace Bench Furniture Crafting Permit x5 Brass Ingot x50 Fir Sap x150 Fir Plywood x200
Nacre Wardrobe Furniture Crafting Permit x5 Brass Ingot x70 Pine Sap x150 Pine Plywood x200
[Manor] Small Palanquin Furniture Crafting Permit x5 Brass Ingot x50 Standardized Timber Square x150 Fir Plywood x200
[Manor] Palanquin Furniture Crafting Permit x5 Brass Ingot x50 Standardized Timber Square x150 Pine Plywood x200
 
Furniture Workshop Level 2
Item Name Materials
[Manor] Curved Potted Tree Spirit's Leaf x50 Mud Crystal x100 Polished Stone x80 Black Stone Powder x175
[Manor] Leaning Potted Tree Spirit's Leaf x50 Mud Crystal x125 Polished Stone x75 Black Stone Powder x150
 
Furniture Workshop Level 3
Item Name Materials
[Manor] Clepsydra Rough Stone x100 Polished Stone x100 Bronze Ingot x150 Black Stone Powder x300
[Manor] Palace Ceremonial Mugo Red Crystal x50 Iron Ingot x100 Fine Soft Hide x100 Standardized Timber Square x100
[Manor] Palace Ceremonial Shade Iron Ingot x50 Cotton Yarn x100 Cotton Fabric x100 Standardized Timber Square x150
[Manor] Stone Turtle Statue Mud Crystal x100 Rough Stone x100 Polished Stone x100 Black Stone Powder x100
Red Nacre Closet Brass Ingot x20 Black Stone Powder x30 Birch Sap x50 Birch Plywood x150
[Manor] Palace Ceremonial Lantern Brass Ingot x50 Silk x75 Birch Plywood x75 Black Stone Powder x100
[Manor] Palace Ceremonial Scroll Silk Thread x100 Cotton Yarn x100 Fir Plywood x100 Black Stone Powder x100
[Manor] Sajikdan Altar Ritual Flag Brass Ingot x25 Silk x75 Fir Plywood x100 Black Stone Powder x125
[Manor] Sajikdan Altar Yeonggo Drums Brass Ingot x30 Iron Ingot x30 Fine Soft Hide x75 Birch Plywood x150
[Manor] Sajikdan Altar Ritual Scroll Brass Ingot x20 Silk x75 Birch Plywood x100 Black Stone Powder x125
[Manor] Yukjo Street Parasol Brass Ingot x30 Blue Crystal x50 Silk x100 Birch Plywood x100
Bronze Incense Burner Silver Ingot x30 Bronze Ingot x100 Powder of Earth x100 Black Stone Powder x100
Bronze Gong with Inscription Bronze Ingot x100 Powder of Earth x100 Powder of Time x100 Black Stone Powder x100
Bronze Incense Burner with Inscription Mud Crystal x50 Bronze Ingot x100 Powder of Earth x100 Black Stone Powder x100
Gold Crown from Cheonmachong Tomb Green Crystal x30 Gold Ingot x100 Powder of Earth x100 Black Stone Powder x100
Three-legged Cauldron with a Handle Bronze Ingot x100 Powder of Flame x100 Powder of Earth x100 Black Stone Powder x100
Celadon Pillow in the Shape of Twin Lions Mud Crystal x25 Rough Stone x100 Powder of Earth x100 Black Stone Powder x100
Celadon Square Incense Burner with Goblin Mud Crystal x30 Rough Stone x75 Powder of Earth x100 Black Stone Powder x125

Palace Bench
Nacre Wardrobe
[Manor] Small Palanquin
[Manor] Palanquin
[Manor] Curved Potted Tree
[Manor] Leaning Potted Tree
[Manor] Clepsydra
[Manor] Palace Ceremonial Mugo
[Manor] Palace Ceremonial Shade
[Manor] Stone Turtle Statue
Red Nacre Closet
Gold Crown from Cheonmachong Tomb
Bronze Incense Burner
 
Bronze Gong with Inscription
 
Bronze Incense Burner with Inscription
 
Three-legged Cauldron with a Handle
 
Celadon Pillow in the Shape of Twin Lions
 
Celadon Square Incense Burner with Goblin
 
[Manor] Palace Ceremonial Lantern
 
[Manor] Palace Ceremonial Scroll
 
[Manor] Sajikdan Altar Ritual Flag
 
[Manor] Sajikdan Altar Yeonggo Drums
 
[Manor] Sajikdan Altar Ritual Scroll
 
[Manor] Yukjo Street Parasol
 

 

In addition to the furniture that can be crafted in normal furniture workshops, the Old Moon Furniture Workshop allows you to craft furniture that were previously only available from the Pearl Shop (F3) or events, using in-game crafting material items. If you want to decorate your residence with beautiful furniture, check out the Old Moon Furniture Workshop!

▲ Heidel Old Moon Furniture Workshop
 
▲ Port Epheria Old Moon Furniture Workshop
 
▲ Valencia City Old Moon Furniture Workshop
 
▲ Keplan Old Moon Furniture Workshop
 
▲ Iliya Island Old Moon Furniture Workshop
 
▲ Melissande Furniture Set
 
▲ Palm Tree Furniture Set
 
▲ LoML Dalbeol Village Old Moon Furniture Workshop

 


 

 
▲ Velia Old Moon Furniture Workshop

 

 



 

Packed with Progress Benefits, a New World Unfolds in Season++

[Season++ START!] Season Character Ticket

  • Issued 1 additional Season Character Ticket to all adventurers.
    • Season servers offer season-exclusive gear and powerful benefits to level at incredibly faster speeds.
    • You'll find the Season Character Ticket counter displayed in the Character Selection window after logging in.
    • You can hold up to 5 Season Character Tickets at a time.
The Special Season ++ Period
Sept 12, 2024 (Thu) after maintenance - Oct 31, 2024 (Thu) before maintenance

* The new outfit introduced in this notice will be available to adventurers after the Sept 19, 2024 (Thu) maintenance.


[Season++ Boost ①] Combat EXP +1,000%

  • Added Combat EXP +1,000% buff when defeating monsters on the Season Server during Season++.
Defeat Monsters on Season Servers during Season++ 
Combat EXP +1,000%
※ This buff does not stack with the Combat EXP benefits from Hot Time events.
 

 

[Season++ Boost ②] Adventurer's Trusty Steed (5 Courser Skills)

  • Added the "Horse Emblem: Fine Steed" item to the Season Pass.
    • You'll obtain a Tier 8 mare upon registering the emblem, and it starts with one more additional Courser skill learned (Sideways) compared to the horse obtained from the previous Season Pass reward, the Horse Emblem: Fine Horse Qualification.
    • With the addition of the "Horse Emblem: Fine Steed" to the new Season++ Pass, "Horse Emblem: Fine Horse Qualification" can no longer be obtained from the pass.
※ This change will remain even after the Season++ ends.
Horse Emblem: Fine Horse Qualification
(Previous Season Pass Reward)
Horse Emblem: Fine Steed
(New Season Pass Reward)

Horse Emblem: Fine Horse Qualification
(Tier 8 Golden Horse (Female))
 
Starts with 4 Courser Skills
- Sprint
- Instant Accel
- S: Instant Accel
 
- S: Sideways
Horse Emblem: Fine Steed
(Tier 8 Golden Horse (Female))
 
Starts with 5 Courser Skills
- Sprint
- Instant Accel
- S: Instant Accel
- Sideways
- S: Sideways
"Courser skills" are special skills learnable by horses across all tiers that grant the status of "Courser" to a horse that has learned all such skills available to their respective tier.
Once deemed a Courser, a horse's value on the Horse Market increases three times its original price. Tier 8 Coursers that reach Lv. 30 can also be awakened into Dream Horses.
Tier 8 Horse Courser Skills (7 in Total)
Charge
Drift
Sprint
Instant Accel
S: Instant Accel
Sideways
S: Sideways
 

 

[Season++ Graduation Support] Reach Lv. 60 and obtain the "Radiant Start Box!"
( +Lv. 61 Character / Full TET (IV) Boss Gear Set / Capotia Accessories )

  • Added the "Radiant Start Box," which can be claimed from Challenge (Y) after reaching Lv. 60 during Season++ with your Season Character.
    • Open the Radiant Start Box to obtain all of the following items!
※ This change will remain even after the Season++ ends.
Radiant Start Box
One additional Lv. 61 character - *Patrigio's Pocket Watch x1
TET (IV) Boss weapons
- TET (IV) Boss Main Weapon Box (Kzarka) x1
- TET (IV) Boss Awakening Weapon Box (Dandelion) x1
- TET (IV) Boss Sub-weapon Box (Kutum) x1
TET (IV) Boss defense gear
- TET (IV) Griffon's Helmet x1
- TET (IV) Dim Tree Spirit's Armor x1
- TET (IV) Bheg's Gloves x1
- TET (IV) Urugon's Shoes x1
Capotia accessories
- Capotia Necklace x1
- Capotia Belt x1
- Capotia Ring x2
- Capotia Earring x2
Skill Points
Secret Book of the Misty Breeze x10
※ Opening TET (IV) Boss weapon box items will grant you the weapon suitable for the class of your character.
 
  • *Patrigio's Pocket Watch can be used on a non-seasonal character below Lv. 25 to instantly level them up to 61.
Patrigio's Pocket Watch
Effect - Instantly level up a character to Lv. 61!
Conditions
- Character below Lv. 25
- Non-seasonal character
※ Incorrect use of Patrigio's Pocket Watch cannot be undone. Please use the First Crow's once-cherished item with care.
[Additional Notices]
※ The Radiant Start Box can only be opened by a non-seasonal character.
※ Gear obtained from the Radiant Start Box can be enhanced, but cannot be registered on the Central Market.
※ Adventurers who've yet to take part in the [Guaranteed PEN (V) Boss Gear] exchange can accept a quest to exchange their gear for Reform Lv. 0 gear (via the Old Moon Guild Manager NPC Jetina found in any major city, once per Family for each equipment slot.)
You can proceed with the guaranteed PEN (V) boss gear exchange questline with PEN (V) Tuvala gear obtained from the season.
※ The Radiant Start Box Challenge will be removed once Season++ ends.
 

[Season++ Post-grad Boost ①] Non-seasonals and the Simplified Main questline! (Recommended for Patrigio's Pocket Watch characters!)

  • Changed the Simplified Main questline to now be acceptable by normal characters. 
    • The "[Special Growth] Birth of a Prestigious Family" quest which starts the Simplified Main questline has been changed to be acceptable by both seasonal and non-seasonal characters.
※ This change will remain even after the Season++ ends.
Before After
- Season characters only
- Complete the "[Pet] Bareeds' Junaid" quest available once per Family
(Complete/proceed with the Mediah/Morning Light Main questline)
- Available to all characters
- Complete the "[Pet] Bareeds' Junaid" quest available once per Family
(Complete/proceed with the Mediah/Morning Light Main questline)
What's the Simplified Main Questline?
- This system allows Adventurers who have completed up to a certain point in the Main questline to be able to select an alternative path upon creating a new character.
Simplified Main Questline ▶ Replaces Main questlines of Balenos, Serendia, Calpheon, and Mediah
Acceptance Conditions
▶  Complete the "[Pet] Bareeds' Junaid" quest (available once per Family)
※ Upon completing the Main questline of Mediah/Land of the Morning Light, this quest, available from the Quest (O) window under the Suggested tab - [ADV Support] Pets, Loyal Companions, will reward you with a pet upon completion.
How to Proceed
▶ Complete the Balenos Main quest "[Balenos] Dark Clouds Over Velia," then proceed via the Crossroads UI
 

 

[Season++ Post-grad Boost ②] Gear Progression Item Support

  • Added materials required to upgrade your gear to be obtainable by defeating the following 5 world bosses during Season++.
Defeat 5 World Bosses (& Empowered Variations)
Kzarka (& Nightmarish Kzarka)
Karanda (& Stormbringer Karanda)
Nouver (& Bloodstorm Nouver)
Ancient Kutum (& Thundercloud Kutum)
Offin Tett
Obtain Old Moon Alchemy Catalyst x5-10
Obtain Oquilla Piece of the Old Moon x1
Usage: Guaranteed PEN (V) Accessory Enhancement
(Old Moon Guild's Support)
 
Where to Obtain: Purchase from Old Moon vendors for 3.5 million Silver
During Season++: Defeat the 5 bosses above to obtain x5-10
Usage: Guaranteed PEN (V) Boss Gear Reform
(Guaranteed PEN (V) Boss Gear)
 
Where to Obtain: Purchase from Old Moon vendors for 50 million Silver
During Season++: Defeat the 5 bosses above to obtain x1
 

 

[Season++ Post-grad Boost ③] Old Moon Guild's Support - TET (IV) → PEN (V) Accessory Materials Adjusted

  • Adjusted the amount of materials required for the guaranteed PEN (V) accessory enhancement via the Old Moon Guild's Support content.
※ This change will remain even after the Season++ ends.
Old Moon Guild's Support Accessory (TET (IV) → PEN (V))
- Ring of Crescent Guardian
- Narc Ear Accessory
- Tungrad Earring
Before
After
Old Moon Alchemy Catalyst x1,600  
Black Stone x11,000  
Magical Shard x330  
Yona's Fragment x110
Old Moon Alchemy Catalyst x1,000  
Black Stone x10,000  
Magical Shard x300  
Yona's Fragment x100
※ If you have registered more items than the adjusted amount in the Old Moon Guild's Support window, the excess items have been returned to your storage in Heidel after Sept 12 (Thu) maintenance.
 

[Season++ Post-grad Boost ④] Ornette’s/Odore's Spirit Essence Crafting Material Weekly Quests

  • Improved so that you can accept all 6 weekly recurring quests to obtain crafting materials for Ornette's Spirit Essence and Odore's Spirit Essence.
    • The weekly recurring quests can be found in Quests (O) - Recurring Quest - Legacy of Goddess Sylvia: Spirit Essence.
※ This change will remain even after the Season++ ends.
Before After

[You can accept one of the following 6 Weekly quests]
- [Weekly] Valtarra's Memory
- [Weekly] Tranquil Tinniolum
- [Weekly] Narc's Solace
- [Weekly] Katzvariak's Venom
- [Weekly] Blood Wolf's Oath
- [Weekly] Dragon's Fang

[You can accept all of the following 6 Weekly quests]

- [Weekly] Valtarra's Memory
- [Weekly] Tranquil Tinniolum
- [Weekly] Narc's Solace
- [Weekly] Katzvariak's Venom
- [Weekly] Blood Wolf's Oath
- [Weekly] Dragon's Fang
Quest Name Quest Objective
[Weekly] Valtarra's Memory
Clean up Navarn Steppe (x250)
Obtain Soft Ferri Feather (x250)
[Weekly] Tranquil Tinniolum Defeat Forest Ronaros (x1,000)
[Weekly] Narc's Solace Break the Faith of the Manshaums (x1,000)
[Weekly] Katzvariak's Venom Clean up the Tshira Ruins (x1,500)
[Weekly] Blood Wolf's Oath Defeat Kagtums (x1,500)
[Weekly] Dragon's Fang Purify the Sherekhan Necropolis (x1,000)
 
Now, in Season++,
start a new adventure!

 

 


NEW & IMPROVEMENTS

CLASS CHANGES

CLASS CHANGES
Common
Changes to bonus AP based on displayed AP
  • Changed the bonus AP stats for characters based on their displayed AP as below:
    AP Increase Based on Displayed AP
    Displayed AP Bonus AP
    100~139 5
    140~169 10
    170~183 15
    184~208 20
    209~234 30
    235~244 40
    245~248 48
    249~252 57
    253~256 69
    257~260 83
    261~264 101
    265~268 122
    269~272 137
    273~276 142
    277~280 148
    281~284 154
    285~288 160
    289~292 167
    293~296 174
    297~300 181
    301~304
    188
    305~308 196
    309~315 200
    316~320 203
    321~327 205
    328~331 208
    332~336 211
    337~341 214
    342~346 217
    347~351 220
    352~357 223
    358~363 225
    364~368 227
    369~374 230
    375~380 233
    381~385 236
    386~391 239
    392~396 242
    397~499 245
AP Increase Based on Displayed AP
Displayed AP Bonus AP
100~139 5
140~169 10
170~183 15
184~208 20
209~234 30
235~244 40
245~248 48
249~252 57
253~256 69
257~260 83
261~264 101
265~268 122
269~272 137
273~276 142
277~280 148
281~284 154
285~288 160
289~292 167
293~296 174
297~300
181
301~304 188
305~308 196
309~315 200
316~322 203
323~329 205
330~339 207
340~ 210

 

BERSERKER
Awakening
Black Spirit: Titan Blow
  • Fixed the issue where the All AP increase buff wasn't being applied when using the skill.

 

TAMER
For Tamer's Succession, the damage of the Heuklang: Surging Tide skill in PvP was excessively high compared to other skills. To address this, we have adjusted the damage of Heuklang: Surging Tide and increased the damage of Heuklang: Throat-Burn, Heuklang: Roaring, and Heuklang: Whiplash.

Main, Succession
  • Fixed the following damage while riding Heuklang.
Skill Name Before After
Heuklang: Surging Tide (with Prime: Summon Heuklang learned)
Dash attack damage 5710% x1
Last attack damage 5710% x1, max 4 hits
Damage -42.5% in PvP only
Dash attack damage 5710% x1
Last attack damage 5710% x1, max 4 hits
Damage -78.1% in PvP only
Heuklang: Throat-Burn (with Prime: Summon Heuklang learned)
Attack damage 7616% x2
Damage -63.9% in PvP only
Attack damage 8806% x2
Damage -60% in PvP only
Heuklang: Roaring (with Prime: Summon Heuklang learned)
Attack damage 3662% x1, max 5 hits
Damage -53.3% in PvP only
Attack damage 5262% x1, max 5 hits
Damage -61.9% in PvP only
Heuklang: Whiplash (with Prime: Summon Heuklang learned)
Attack damage 4500% x1
Damage -53% in PvP only
Attack damage 5132% x1
Damage -50% in PvP only
 
WITCH, WIZARD
As monsters' attacks have become stronger, there have been instances where summons like "Gorr/Tett" and "Arne/Marg" run out of HP during combat, causing inconvenience for adventurers playing as Witches and Wizards. To address this, we've doubled the HP of summons for these two classes to reduce the inconvenience caused by their deaths.

Awakening
 
Summons
  • Doubled the max HP of Gorr, Tett, Arne, and Marg.

 

STRIKER
In the last update, we applied the Forward Guard effect to the Flow: Bombardment and changed the comboing skill to Flow: Explosive Blow instead of Combo: Venom Fang.
This was done because, in Succession, Prime: Crimson Fang did not apply Stiffness. So, for the combo of Prime: Crimson Fang - Flow: Deathstrike - Flow: Bombardment, we aimed to follow up with the Knockdown effect of Flow: Explosive Blow. 
For the combo targeting Down Smash, originally Flow: Bombardment - Combo: Venom Fang - Combo: Final Blow, we adjusted it so that after Flow: Bombardment, the skill Taebaek Kick would follow, enabling the sequence Flow: Bombardment - Taebaek Kick (Down Smash) - Martial Deva - Flow: Savage Fang (Down Smash) - Roaring Tiger (Down Smash) to be utilized.
However, this debuff combo was particularly ineffective for subjugation as it was unable to deal as much damage compared to the previously frequent combos. We apologize to Striker adventurers for the inconvenience this has caused.
Therefore, we have reverted the combo back to Flow: Bombardment - Combo: Venom Fang and adjusted the damage of Flow: Explosive Blow, allowing adventurers to consider its use when leading into Flow: Explosive Blow combos.

Main, Succession
Flow: Bombardment > Combo: Venom Fang
  • Changed so you can now LMB after Flow: Bombardment to combo into Combo: Venom Fang.

Combo: Final Blow
  • Fixed the issue where the Casting Speed reduction effect was incorrectly applied.
 
Flow: Explosive Blow (I to Absolute)
  • Changed the damage as follows.
    • Changed Combo: Final Blow to apply the same damage of the skill, accordingly.
Before After
754% / 1005% / 1352% x2, Damage -34.1% in PvP only 1408% / 1877% / 2502% x2, Damage -42.5% in PvP only

 

NOVA
Nova's Succession Winter Testudo was buffed in the last update, making it a valuable tool for protecting forts and other structures during Node War.
With the addition of Super Armor during installation and increased duration, the protection and stability of this skill have been significantly enhanced. Consequently, Nova now needs to stay near the barrier for it to be maintained.
Additionally, if Nova is killed, the barrier will be removed. This change presents an option for opponents to focus their attacks on dismantling the barrier, while also giving Nova the opportunity to use this risk to draw enemy attacks towards herself.

Main
Winter Testudo
  • Changed to remove the barrier if you move a certain distance away from it after casting the skill.
  • Fixed the issue where the guards remained even when the effects of the Testudo disappeared after the character died.
 
MAEGU
Awakening
Twirling Crane
  • Fixed the issue where the Critical Hit Damage Increase effect from the skill's passive effects would disappear when performing skills that switch to your main weapon from Foxtail Fans.
 
Class Changes
  • [Maehwa] Black Spirit: Prime: Red Moon - Fixed the issue where you could activate the skill with Red Blade even if the skill was locked.
  • [Mystic] Prime: Hidden Claw - Fixed the issue where last attack hits would prevent attack 1 from recovering Martial Spirits.
  • [Corsair] Mareca: Sea Stroll - Fixed the description to match the actual skill.
  • [Dusa] Cloudveil - Fixed the issue where Flow: Rising Slash could not be activated with RMB after Fog Cleave when the skill was unavailable.
  • [Corsair] Mareca: Spiral Soak (I to Absolute) - Fixed the issue where could not be comboed into other skills.
  • [Woosa] Kaleidoscope Swirl (I to Absolute) - Fixed the issue where attack 2 was not properly recovering MP.
  • [Scholar] Flow: Gold Continuum - Fixed the issue where using the skill didn't apply the Core Activation effect, leading to fall damage from high places.

 


CONTENTS

Guild League Battlefield

  • Added 1 new Guild League battlefield.
Gyeongbokgung Palace (Geunjeongjeon Hall)

This is Gyeongbokgung Palace, representing Seoul. Combat takes place in the wide square centered around Geunjeongjeon Hall.

 


 

Land of the Morning Light - Hwanghae Province Silver Buffs

  • With the opening of the path to Seoul in the Land of the Morning Light, taverns in Hwanghae Province's Yukjo Street and Bukpo have started offering Special Revitalizing Gukbap.
    • In Hwanghae Province, you can hand over a certain amount of Silver or Sangpyeong Coin to the following characters to receive the below buff effects:
      • Yukjo Street: Little Auntie Hyeok
      • Bukpo: Little Auntie Migyeong
    • These buff effects do not apply alongside the Silver buff effects from NPCs in other towns.
      • Special Revitalizing Gukbap (120 min): 3 million Silver or Sangpyeong Coin x25
      • Special Revitalizing Gukbap (300 min): 10 million Silver or Sangpyeong Coin x80
Type Effects
Special Revitalizing Gukbap - Attack (120 min) All AP +8, All Accuracy +8
Special Revitalizing Gukbap - Protection (120 min) All Damage Reduction +8, Max HP +150
Special Revitalizing Gukbap - Experience (120 min) Combat EXP +15%, Skill EXP +15%
Special Revitalizing Gukbap - Attack (300 min) All AP +8, All Accuracy +8
Special Revitalizing Gukbap - Protection (300 min) All Damage Reduction +8, Max HP +150
Special Revitalizing Gukbap - Experience (300 min) Combat EXP +15%, Skill EXP +15%
  • Little Auntie Hyeok at the Yukjo Street tavern in Hwanghae Province has brought in benches for travelers.

 


ITEM

  • Changed to allow Magical Shard to be registered on the Central Market for selling and purchasing.
  • Changed the required sap for crafting the following special stuffed items from Moss Tree Sap to Snowfield Cedar Sap:
Master's Special Stuffed Winter Bear Head
Master's Special Stuffed Snowfield Yak Head
Master's Special Stuffed Black Snowfield Yak Head
Master's Special Stuffed Snowfield Markhor Head
Master's Special Stuffed Frost Wolf
Artisan's Special Stuffed Winter Bear Head
Artisan's Special Stuffed Snowfield Yak Head
Artisan's Special Stuffed Black Snowfield Yak Head
Artisan's Special Stuffed Snowfield Markhor Head
Artisan's Special Stuffed Frost Wolf

 


MONSTER

Dehkia's Lantern Tier 2

  • Added the crafting method for Dehkia's Lantern Tier 2 to allow you to face a deeper void.
Dehkia's Lantern Tier 2
▼ Simple Alchemy (L) with the following items
Dehkia's Lantern Tier 1 + Dehkia's Light x300
※ Perform Simple Alchemy with Dehkia's Lantern Tier 2 and Dehkia's Light x300 to revert it back to Dehkia's Lantern Tier 1
 
  • Locations where you can activate Dehkia's Lantern Tier 2 are as follows:
Ash Forest [Dehkia's Lantern Tier 2]
Olun's Valley [Dehkia's Lantern Tier 2]


 

 
Ash Forest [Dehkia's Lantern]
 
  • Shine Dehkia's Lantern Tier 2 at designated locations in Ash Forest, and through the intensified void, the ghosts of Ash Forest will be awakened.
    • Lantern Locations: Void Infested Rift Seed
Lantern Locations
(Void Infested Rift Seed)
Recommended Stats Monster Zone Description
Recommended AP: 340
Recommended DP: 430
Gairas of the Ash Forest, further exposed to Dehkia's void, retreats deeper into the forest due to the profound void. Consequently, smaller Volkras and Barnas, unable to inhabit the area due to Gairas's powerful energy, begin to roam the surroundings. However, if the deep void energy gradually diminishes, Gairas may reappear.
Main Loot
Deboreka Earring
Forgotten Limbo Seal
Dehkia's Artifact - All Damage Reduction
Dehkia's Artifact - All Evasion
Dehkia's Fragment
Crystal of Precise Destruction
Crystal of Unyielding Spirit
Crystal of Stalwart Fortitude
Crystal of Dogged Patience
 

 
Olun's Valley [Dehkia's Lantern]
 
  • Shine Dehkia's Lantern Tier 2 at designated locations in Olun's Valley, and the Olun's Boulder Golems will be awakened by the intensified void.
    • Lantern Locations: Void Infested Olun's Power Tower
Lantern Locations
(Void Infested Olun's Power Tower)
Recommended Stats Monster Zone Description
Recommended AP: 340
Recommended DP: 430
Olun's Golem, further exposed to Dehkia's void, has absorbed the void energy of nearby golems, becoming even stronger. As a result, Olun's Golem engages in combat alone. When Olun's Golem is destroyed, the void energy disperses, causing multiple golems to reappear from the shattered fragments.
Main Loot
Deboreka Earring
Forgotten Limbo Seal
Dehkia's Artifact - All Damage Reduction
Dehkia's Artifact - All Evasion
Dehkia's Fragment
Crystal of Precise Destruction
Crystal of Unyielding Spirit
Crystal of Stalwart Fortitude
Crystal of Dogged Patience
 
 

 
Dehkia's Artifact
  • Added Dehkia's Artifact, which can be obtained by defeating awakened monsters from Dehkia's Lantern Tier 2.
    • Dehkia's Artifact can be equipped in the two artifact slots in the equipment window.
      • Dehkia's Artifact can be equipped only by non-seasonal characters.
    • Dehkia's Artifact holds very high value and can be listed on the Central Market.
Dehkia's Artifact - All Damage Reduction
Drop Location Equip Effect
Dehkia's Lantern Monster Zones
- Ash Forest [Dehkia's Lantern]
- Olun's Valley [Dehkia's Lantern]
All Damage Reduction +12
Max HP +250
Max Stamina +50
Dehkia's Artifact - All Evasion
Drop Location Equip Effect
Dehkia's Lantern Monster Zones
- Ash Forest [Dehkia's Lantern]
- Olun's Valley [Dehkia's Lantern]
All Evasion +24
Max HP +250
Max Stamina +50
    • Dehkia's Fragment can be processed with the following items to craft Dehkia's Artifact.
Dehkia's Artifact - All Damage Reduction
Manufacture (L)
Powder of Earth x50 + Dehkia's Fragment x100 + Magical Lightstone Crystal x1,000
Dehkia's Artifact - All Evasion
Manufacture(L)
Powder of Rifts x50 + Dehkia's Fragment x100 + Magical Lightstone Crystal x1,000
 

 
Magic Crystal
  • Added four types of Magic Crystals that can be obtained by defeating awakened monsters from Dehkia's Lantern Tier 2.
Crystal of Precise Destruction
(Crystal Group: Destruction)
[Equip Effect]
- Extra AP Against Monsters +6
- All Accuracy +3
- Critical Hit +3
Crystal of Unyielding Spirit
(Crystal Group: Increased Resistance II)
Crystal of Stalwart Fortitude
(Crystal Group: Increased Resistance II)
Crystal of Dogged Patience
(Crystal Group: Increased Resistance II)
[Equip Effect]
- Extra AP Against Monsters +5
- All Damage Reduction +3
- Knockback/Floating Resistance +10%
[Equip Effect]
- Extra AP Against Monsters +5
- All Damage Reduction +3
- Knockdown/Bound Resistance +10%
[Equip Effect]
- Extra AP Against Monsters +5
- All Damage Reduction +3
- Stun/Stiffness/Freezing Resistance +10%


QUEST & KNOWLEDGE

  • Improved the guidance on how to acquire knowledge of  Zobadi in Valencia.
    • Added navigation to guide you to Afuaru when you chat with Zobadi without holding Knowledge of Zobadi.
    • Can acquire knowledge of Zobadi by completing "[Valencia's Treasure]" questline available from Afuaru.
 
  • Improved the description of items needed for desert exploration in the quest summary of "[Valencia's Treasure] Grave Robber's First Step".
    • Added description of Purified Water and Star Anise Tea, which can cure desert diseases, in addition to the existing "Shabby Shovel" needed for quest progression.

 


 

The feature that summons your mount after completing a Main quest is designed to help you conveniently move to the next quest location. However, there has been instances where mounts were called to dangerous places which caused inconveniences.
To allow Adventurers to focus more on the Main quests, we've improved the system so that mounts will no longer be summoned in potentially dangerous areas, even after a Main quest is completed.
  • Fixed so that the mount would not be auto-called upon completing some Main quests in regions where monsters can attack the them.

 


 

[Questline] Rulupee's Travels in Seoul
Rulupee, who has explored various regions with adventurers, now suggests a trip to Seoul. As you follow Rulupee and complete quests, you'll discover beautiful landscapes and tranquil exploration points throughout Seoul. You can visit the regions you explored during the main quests and also check out Rulupee's recommended sightseeing spots. After enjoying all the content in the Land of the Morning Light, take your time to check out the exploration points in Seoul.
  • After completing all the main quests in Seoul, a new questline, Rulupee's Travels in Seoul will be available. This quest allows you to explore various parts of Seoul with Rulupee.
    • This quest is available once per Family and can be accessed by characters at Lv. 56 or higher via the Black Spirit - Quest - Event Quest tab.
      • To accept this quest you must have completed main quest [Traveler] Dawn That Banishes Darkness.
    • Completing this quest rewards you with a significant amount of Contribution Points and knowledge in the Rulupee's Travels in Seoul category.
    • Upon completing all quests, you will receive the title "Eternal Morning Light."
Quest Name Quest Requirement Reward
Rulupee's Travels in Seoul Completed [Traveler] Dawn That Banishes Darkness from LoML - Seoul main questline. "Eternal Morning Light" Title,
Contribution Points, Exploration Knowledge
 

NPC, BACKGROUND, SOUND

  • Improved the visibility of the road near Asparkan in Ulukita on the World Map (M).
  • Added torches to ensure that a specific location in Calpheon City is not too dark.

 


 

  • Fall has come to Black Desert.
 


UI

Contribution Points Usage UI
A Contribution Points UI has been added, allowing adventurers to see at a glance where their contribution points are being used. It shows the name and amount of contribution points for house purchases in various regions, investments in production nodes, and rented items, making it easier to utilize contribution points across different content.
  • Added the Contribution Points Usage UI to display the status of invested Contribution Points.
    • Click the Contribution Points info at the top left of the screen to check the status of houses bought, node investments, and item rentals.
Buy House Can check the status of houses purchased for use, such as storage, residence, and lodging.
Node Investment Can check the status of Contribution Points invested in production nodes like lumbering and farming.
Item Rental Can check the status of items rented, such as matchlocks or containers.
 

 
When you log in through Character Selection or switch characters, you find your character facing the screen. To help you build a closer bond with your character, they will first appear without the UI displayed. Of course, you can summon the UI like before with keyboard inputs or mouse clicks.
  • Changed the camera effects upon first logging into the game.
    • Now when you first log into the game, the camera focused on your character will appear more akin to photo mode.
    • Moving your mouse to will move the camera, which your character will also follow with their eyes.
    • You can exit this state by pressing any key or clicking your mouse.
    • You will need to exit this state to reveal all hidden UI.
 

 
When progressing with a class that has unfamiliar controls during story scenes, there were times when it was somewhat difficult to engage in combat due to skill unfamiliarity. Now, even if new adventurers are not so well versed in their classes skills, the "Guide Widget" will be displayed on the screen to help facilitate smoother combat.
  • Fixed the issue where the skill guide widget is displayed during combat in the Great Steps.
    • However, the widget was not displayed if it was deactivated in Edit UI.
 

 
As you continue your adventures through the Main quests in the Serendia region, you will encounter slightly stronger monsters and receive Beginner Black Stones for gear enhancement. The Gear Enhancement Tutorial provided to new and returning adventurers will help you to continue on with your journey and progress even further.
  • Added a tutorial for enhancement for new and returning adventurers.
    • Guide for enhancement will be provided upon completing the [Serendia] The Situation So Far quest.



 
  • Improved the display of unusable equipment sold in NPC shops by marking them as unavailable.
 

CHANGES & FIXES

  • Fixed the issue where the scroll could not be moved using the mouse in the Sailor Info tab of the Ship Info UI.
  • Fixed the issue where the team name would reset in the match settings UI if a team member moved teams after changing the team name in the Arena of Arsha.
  • Fixed the issue where the changed input keys were not immediately shown in the UI after changing control and hotkey settings.
  • Fixed the issue where the item icon was sometimes displayed incorrectly during Devour Darkness.
  • Fixed the issue where the movement of some NPCs located in Calpheon was slow.
  • Fixed the following within Abyss One: The Magnus, Abyssal Veins of Oquilla's Eye.
    • Fixed the design displayed during interactions with the Abyssal Veins of Oquilla's Eye or when moving through the Abyssal Veins to match the actual region.
    • Fixed the image of [Knowledge] Abyssal Veins: Oquilla's Eye to display the image of the Oquilla's Eye region.
    • Fixed the issue where the symbol of Abyssal Veins: Oquilla's Eye was of a different region.
  • Fixed the issue where the camera would show a different class when interacting with the Scholar and Dosa adventurers placed in the Solare Hall of Fame.
  • Fixed the issue where the creator's name disappeared when upgraded cups were removed from the following accessories through the "Purified Cup" quest.
    • PEN (V) Deboreka Ring/Earring
    • PEN (V) Taebaek's Belt
    • PEN (V) Ocean Haze Ring
  • [Shai] Fixed the issue where parts of the Schierke's Garb Outfit (Helmet/Armor/Shoes) appeared unnatural during certain movements.
  • Removed the guidance for controls using the W/A/S/D keys in the Arena of Solare Spectator Mode.
  • [Guardian] Fixed the issue where the exclusive actions for the Griffith Outfit differed from other classes.
  • [Dark Knight] Fixed the issue where the arm was abnormal when the Griffith Outfit was worn with a specific vediant.
  • Fixed the issue where some sounds were unnatural in certain situations, such as reconnecting after moving to Character Selection.